Darn! Ya beat me in that race!
Thanks
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Hi Chris,
Yes, It is sort of similar, but not as complex. As far as I know, command
conquer has all sorts of dynamics built into the game, letting you built up
experience and because of that make better weapons or more advanced troops
etc. It's obviously something that can be built into the game
Howdy:
I'm happy to announce you can now hear Judgement day in this audio
demonstration. for the Demo, visit
www.l-works.net/judgementday.php
Judgement day is the latest game being worked on over at LWorks.
If you've never been to www.l-works.net, you should go. Seriously. It's fun.
Liam
Hello, I'd also be very interested in a game like this. It all depends on
how complex and involving it is of course and if you can do some serious
strategic planning and do thing sin different ways.
I hope to hear more of this project soon! It sounds really exciting!
Greerings, Anouk,
-
Liam:
What a awesome trailer. Look forward to the game being released. I am going
to buy it immediately when released. Great ob!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Liam
Sent: Sunday, June 04, 2006 6:08 AM
To: gamers discussion list; talk
I agree. the game sounds totally awesome. My only suggestion though, is to
make it a bit tougher. From the trailer alone, it sounded quite simple. What
I'm really excited about is the trophy system. that's something never
implemented in an audio game, and I'm looking forward to it.
I'm also
I agree with the trophy aspect of it. I also like the sounds where the
machine guns sound like real machines guns etc. Is the game going to be that
easy for the first few rounds or will there be difficulty levels??
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Hey Liam,
just listened to the full download of the judgement trailer, and have to
say, It sounds awesome. BTW, do you mind if I tell my Tetras(there are black
and white fish) I don't have any goldfish, or else I would tell them, lol.
Anyways the game sounds really awesome and can't wait to
sure. The game is Tetra friendly too.
- Original Message -
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 04, 2006 2:42 PM
Subject: Re: [Audyssey] Judgement Day Audio Demonstration
Hey Liam,
just listened to the full
Hi Liam,
great trailer. I've got a few possible suggestions for you to think about based
on hearing it.
First, would be cool to have a new kind of enemy, something like a plane with a
machine gun that would fire at you if you were too slow or stayed in its
vicinity for too long. Something like
I can now beat the game at the Don't Hurt me level in under 16 moves
usually and without losing a ship.
I figure I'll play at this level for a bit longer and then move on up to
Bring'em on.
I like making the turtle heads follow me around. Since they like to
bunch up on you it comes in handy
Hmm, maybe where the music goes faster each level like light cars?
- Original Message -
From: Neo [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, June 04, 2006 2:41 PM
Subject: [Audyssey] Judgement day suggestions
Hi Liam,
great trailer. I've got a few
that won't be possible with out ruining how the music sounds. In the final
version, there will be three level tracks split up between the levels.
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 04, 2006 4:21 PM
This is good news for those who may be having trouble.
- Forwarded message from Phil Vlasak [EMAIL PROTECTED] -
Date: Sun, 4 Jun 2006 18:25:35 -0400
From: Phil Vlasak [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: [GMAGamesTalk] SuperDog fixed
X-Mailer: Microsoft Outlook Express
O yeah that would be pretty cool!
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 04, 2006 2:21 PM
Subject: Re: [Audyssey] Judgement day suggestions
Hmm, maybe where the music goes faster each level like light cars?
Hi gamers!
What's up this Sunday? Hope your doing great!
About Judgement Day ominous title, gives me the shivers. Seriously,
sounds cool. Some suggestions:
1. Do we get to hear the mighty Athier speak? I mean if he's the supreme
evil wouldn't he taunt us a little? Or say he'll
hi all!
Just a quick question, and a dumb one at that.
What is the addy for subscribing? have a friend and he loves audio games. Let
me know.
Chris
PS: what's the website?
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I agree that the sound effects rock and it looks pretty high octane. Would
buy when have cash!
YEAH!!!
Chris
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Oh, that would definitely add some excitement. Maybe also make the enemies
more intelligent in higher levels. Let them follow you constantly and shoot
at you.
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 04, 2006
like I pointed out in the demo. There is a lot that will be changing. I
will have the sound issues fixed.
Plus, you will be hearing plenty of Commander Ather. unfortunately. lol.
- Original Message -
From: Chris Frahm [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
You have to have surround sound to play it for one thing. You go around
chasing m onsters in a halloween theme using the arrow keys to walk and
mouse movelent to go left or right.
- Original Message -
From: Ivan Fegundez [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
First off, if I sound a bit tactless, please forgive me as I have been
severely sick for a few days now, but I feel I need to make some points on
the issue of which is better, self-voicing games, or games that use screen
readers.
I'm so tired of screen reader based games. We're already bound
I'm a bit behind on Emails, but I think the info on the site mentioned that
there would be 15 levels.
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 04, 2006 8:36 AM
Subject: Re: [Audyssey] Judgment Day Audio
Did you say un/? fortunately?? Hmm.
- Original Message -
From: Liam [EMAIL PROTECTED]
To: Chris Frahm [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Sunday, June 04, 2006 7:04 PM
Subject: Re: [Audyssey] Judgement Day Audio Demonstration
like I pointed out in the
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