Re: [Audyssey] willing to host a Top Speed race

2006-06-04 Thread Ivan Fegundez
Darn! Ya beat me in that race! Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing list ..

Re: [Audyssey] Input desired, was New SAPI voices

2006-06-04 Thread M.J. Terblanche
Hi Chris, Yes, It is sort of similar, but not as complex. As far as I know, command conquer has all sorts of dynamics built into the game, letting you built up experience and because of that make better weapons or more advanced troops etc. It's obviously something that can be built into the game

[Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Liam
Howdy: I'm happy to announce you can now hear Judgement day in this audio demonstration. for the Demo, visit www.l-works.net/judgementday.php Judgement day is the latest game being worked on over at LWorks. If you've never been to www.l-works.net, you should go. Seriously. It's fun. Liam

Re: [Audyssey] Input desired, was New SAPI voices

2006-06-04 Thread anouk radix
Hello, I'd also be very interested in a game like this. It all depends on how complex and involving it is of course and if you can do some serious strategic planning and do thing sin different ways. I hope to hear more of this project soon! It sounds really exciting! Greerings, Anouk, -

Re: [Audyssey] Judgment Day Audio Demonstration

2006-06-04 Thread Mike Maslo
Liam: What a awesome trailer. Look forward to the game being released. I am going to buy it immediately when released. Great ob! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Liam Sent: Sunday, June 04, 2006 6:08 AM To: gamers discussion list; talk

Re: [Audyssey] Judgment Day Audio Demonstration

2006-06-04 Thread Yohandy
I agree. the game sounds totally awesome. My only suggestion though, is to make it a bit tougher. From the trailer alone, it sounded quite simple. What I'm really excited about is the trophy system. that's something never implemented in an audio game, and I'm looking forward to it. I'm also

Re: [Audyssey] Judgment Day Audio Demonstration

2006-06-04 Thread Mike Maslo
I agree with the trophy aspect of it. I also like the sounds where the machine guns sound like real machines guns etc. Is the game going to be that easy for the first few rounds or will there be difficulty levels?? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Richard Bennett
Hey Liam, just listened to the full download of the judgement trailer, and have to say, It sounds awesome. BTW, do you mind if I tell my Tetras(there are black and white fish) I don't have any goldfish, or else I would tell them, lol. Anyways the game sounds really awesome and can't wait to

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Liam
sure. The game is Tetra friendly too. - Original Message - From: Richard Bennett [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006 2:42 PM Subject: Re: [Audyssey] Judgement Day Audio Demonstration Hey Liam, just listened to the full

[Audyssey] Judgement day suggestions

2006-06-04 Thread Neo
Hi Liam, great trailer. I've got a few possible suggestions for you to think about based on hearing it. First, would be cool to have a new kind of enemy, something like a plane with a machine gun that would fire at you if you were too slow or stayed in its vicinity for too long. Something like

[Audyssey] experiences with Trek 2000 so far

2006-06-04 Thread Raul A. Gallegos
I can now beat the game at the Don't Hurt me level in under 16 moves usually and without losing a ship. I figure I'll play at this level for a bit longer and then move on up to Bring'em on. I like making the turtle heads follow me around. Since they like to bunch up on you it comes in handy

Re: [Audyssey] Judgement day suggestions

2006-06-04 Thread Orin
Hmm, maybe where the music goes faster each level like light cars? - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, June 04, 2006 2:41 PM Subject: [Audyssey] Judgement day suggestions Hi Liam, great trailer. I've got a few

Re: [Audyssey] Judgement day suggestions

2006-06-04 Thread Liam
that won't be possible with out ruining how the music sounds. In the final version, there will be three level tracks split up between the levels. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006 4:21 PM

[Audyssey] [[GMAGamesTalk] SuperDog fixed (fwd)]

2006-06-04 Thread Raul A. Gallegos
This is good news for those who may be having trouble. - Forwarded message from Phil Vlasak [EMAIL PROTECTED] - Date: Sun, 4 Jun 2006 18:25:35 -0400 From: Phil Vlasak [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: [GMAGamesTalk] SuperDog fixed X-Mailer: Microsoft Outlook Express

Re: [Audyssey] Judgement day suggestions

2006-06-04 Thread Sarah
O yeah that would be pretty cool! - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006 2:21 PM Subject: Re: [Audyssey] Judgement day suggestions Hmm, maybe where the music goes faster each level like light cars?

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Chris Frahm
Hi gamers! What's up this Sunday? Hope your doing great! About Judgement Day ominous title, gives me the shivers. Seriously, sounds cool. Some suggestions: 1. Do we get to hear the mighty Athier speak? I mean if he's the supreme evil wouldn't he taunt us a little? Or say he'll

[Audyssey] question

2006-06-04 Thread Chris Frahm
hi all! Just a quick question, and a dumb one at that. What is the addy for subscribing? have a friend and he loves audio games. Let me know. Chris PS: what's the website? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Chris Frahm
I agree that the sound effects rock and it looks pretty high octane. Would buy when have cash! YEAH!!! Chris ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Judgement day suggestions

2006-06-04 Thread Yohandy
Oh, that would definitely add some excitement. Maybe also make the enemies more intelligent in higher levels. Let them follow you constantly and shoot at you. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Liam
like I pointed out in the demo. There is a lot that will be changing. I will have the sound issues fixed. Plus, you will be hearing plenty of Commander Ather. unfortunately. lol. - Original Message - From: Chris Frahm [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] mouse demo

2006-06-04 Thread Ken the Crazy
You have to have surround sound to play it for one thing. You go around chasing m onsters in a halloween theme using the arrow keys to walk and mouse movelent to go left or right. - Original Message - From: Ivan Fegundez [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

[Audyssey] Self-voicing games versus screen-reader based games

2006-06-04 Thread Ken the Crazy
First off, if I sound a bit tactless, please forgive me as I have been severely sick for a few days now, but I feel I need to make some points on the issue of which is better, self-voicing games, or games that use screen readers. I'm so tired of screen reader based games. We're already bound

Re: [Audyssey] Judgment Day Audio Demonstration

2006-06-04 Thread Charles Rivard
I'm a bit behind on Emails, but I think the info on the site mentioned that there would be 15 levels. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006 8:36 AM Subject: Re: [Audyssey] Judgment Day Audio

Re: [Audyssey] Judgement Day Audio Demonstration

2006-06-04 Thread Charles Rivard
Did you say un/? fortunately?? Hmm. - Original Message - From: Liam [EMAIL PROTECTED] To: Chris Frahm [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 04, 2006 7:04 PM Subject: Re: [Audyssey] Judgement Day Audio Demonstration like I pointed out in the