i would love to play this game but as it is doss i can't
- Original Message -
From: Niall [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 5:31 AM
Subject: Re: [Audyssey] An appreciation for Fallthru
Hey
I still play the game and have
reinstall directx9c june.
At 11:36 p.m. 16/07/2007, you wrote:
Hi list,
I just updated Rail Racer to version 1.3 from 1.0.
I first unzipped the files in my Rail Racer Demo folder and then tried to
run the game.
I got the debugging dialog and the game did not start.
Then I deleted the config.exe
sounds good.
At 05:01 a.m. 17/07/2007, you wrote:
Hi all,
I've been pondering a slightly different approach to doing combat in
Rise of the Empire. Basically, what I have been thinking of is adding in
some real time RPG type elements which would not only make each game
completely different, but
if you have updated through windows update the dotnet receantly you
will need to run the directx install to do a reinit of dx.
At 04:14 a.m. 17/07/2007, you wrote:
Hi Mich,
It almost sounds as if your .Net Framework and the game are not finding
each other. Unless you can find a details button to
I am interested.
I have friends that use dosbox and I want to use it to play old if
games and other things.
At 12:21 p.m. 17/07/2007, you wrote:
Hiya,
DosBox is at:
http://dosbox.sourceforge.net
Let me stress, though, that it isn't useable out of the box. I only got
it to work by
Hi Nicol,
I set a ten minute timer for the room and once the time is up Filch catches
you with no way to escape.
The only way to avoid him is to leave the sweet shop for a second and come
back in, so you get another ten minutes.
Along with buying candy, you can also find a magical item in the
I could probably set up dos box, accept, I don't have any form of hardware
synth. I have a dectalk express lying around somewhere, but I've lost most
of the cables an things for it, and I'm not certain my laptop has a cereal
port, though I think it does. Either way its not installed and I'm not
Yeah I'm in that forest that you get to if you travel to the far east now I
think I'm on the edge of the map I can't go any farther east from what I've
seen.
- Original Message -
From: Zachary Kline [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17,
I lost my older message somewhere in the deleted items folder, so I guess
I'll just have to reply here. I just tested the fallthrough application
again, and this time I actually got jaws to say something before the program
closed. It said, Can not execute, and then it gave me the path of the
ell,how nicI like the patch quite a bit! Still trying to complete level 1 on
easy now, but its going well. Quite an nice update, especially since Panama
Joe can run faster now!
Only one problem now, or maybe its not a problem. The way now to exit a
game, is to press the x key, which maybe is
Hmm. Thanks for the info there... I'll try playing Fallthru with the
latest revision of NVDA, and with Window-Eyes. This game really seems nice!
- Original Message -
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 7:32
Thanks phil.
Am I doing the right thing to drop the frog pine piece in front of a frog?
Dropping it has no effect, the frog just croaks until I pick it up again.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Phil Vlasak
Sent: Tuesday, July 17, 2007 1:10 PM
HI thom
I have installed the monte patch, I haven't tried it out yet. I just want
to make you attentive to something.
When I click on the file that I have downloaded it says welcome to the
patch, it will upgrade your installation.
When I then press the ok button on that message box a dialogue
Nice patch, thom. I like the sound descriptions.
When the original beta was released, I wasn't at all aware that it was a
spider, I thought it was one of those burning ropes.
Thom, I personally feel one should be able to kill snakes.
Now I recognize the warp platform' sound; its exactly the same
Hi list,
I have a problem with the patch for Monty.
I downloaded the file and saved it in my folder for Montezuma's revenge.
Then I clicked on the Montezuma's revenge patch1.exe file to start the
installation.
I get a dialog box with Welcome and that this installation will upgrade my
HI sarah
Like I told thom in a previous post, the program will zip the files
automatically to c:\program files\usagames unlike the standard self
extractor that lets you specify the path.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Sarah Haake
Sent:
I'm progressing.
S
P
O
I
L
E
R
To prevent stepping onto toes.
I managed to get past the frogs, I just dropped the frog pine piece and
walked on and I could get past it. Now the next puzzle I can't figure out,
I hear a voice speaking in lattin I think, and shift+d tells me a door is
ahead of
Click Ok, of course.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Sarah Haake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 1:58 PM
Subject: [Audyssey] Monty Patch
Hi again :-)
I just downloaded the german languagepack for Rail Racer.
It's really great that someone actually did sound files in German.
Unfortunately, not every human spoken item in the game has a german
counterpart.
The only things that are spoken in German are the Welcome at the beginning,
Hi Nicol,
sorry, I didn't think of it when I installed the patch, I simply forgot
about it.
Thanks for your help!
I found the files and copied them into the right folder and now it works
fine.
Thanks again and regards
Sarah
--
Amicus certus in re incerta cernitur.
(Einen sicheren Freund
Hi Thomas,
I think I've located a possible bug in the Monty patch. I've noticed that, on
my machine at least, it's no longer possible to kill snakes using the swords.
They don't seem to bite when I get close as long as I'm carrying one, but it's
like when I get close enough to one I can only
Hi Brian
In fact that isn't a bug. As I recall the other day Tom wrote inn that
he'd found out in the original Monty the snakes weren't killed. So I guess
that is how it's supposed to work.
HTH
Ron
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion
Hi,
Hmmm Are you saying the exit game option doesn't work at all when
you press enter or space on it? if so that would be a bug.
As for the exit game sound I can certainly look around in my backups and
restore that effect if you want.
Trenton Matthews wrote:
ell,how nicI like the patch
It doesn't even show up in the menu. In order to exit the game you have to
hit X.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Please do
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Tuesday, July 17, 2007 5:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Montezuma's Revenge Patch 1 released.
Hi,
Hmmm Are you saying the exit game option doesn't
Actually, it will unzip them.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 3:06 PM
Subject: Re: [Audyssey] Monty Patch
In the original game, snakes could not be killed, so Tom added that feature
in the patch. Check in the folder where the files were added or modified,
and you will find a .txt file that lists all the changes in the patch. HTH
--
God loves everyone, but probably prefers fruits of the spirit over
Hi,
I have now completed the demo on Easy, Normal and Difficult. The only
reason I haven't beaten it om Challenging is that I haven't taken the
time. I finished the game on difficult with a perfect 24 points.
As for the save game option, it is simply not in the menu. Pressing X
still exits
Yeah eventually peasants can't be used for much.
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 09, 2007 7:01 PM
Subject: Re: [Audyssey] SoundRTS
It would be better if you could upgrade your peasants to
Hi Nicol,
Thanks for that info. I'll keep that in mind and correct that in Patch 2.
nicol wrote:
HI thom
I have installed the monte patch, I haven't tried it out yet. I just want
to make you attentive to something.
When I click on the file that I have downloaded it says welcome to the
Hi Sarah,
After pressing ok the file should just automatically unpack files into your
c:\program files\usa games\montezuma's revenge folder
without further prompts. However, Nicol has requested an option to
select the out put path so I'll be adding that dialog to the next patch
when it is ready.
Hi Nicol,
After I had released the Monty beta 1 initial release someone emailed me
a copy of the original 1983 Montezuma's Revenge rules and directions. In
that list of rules I discovered that snakes could not be killed so i
removed them being killed in patch 1. In addition I got the official
I've got a surver up with the defolt name of joueur.
Niall
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Hi Bryan,
The answer to your question is found in the Changes.txt file which
shipped with the patch. Basically, after I released beta 1 I recieved a
copy of the original 1983 instructions. In there i discovered that
snakes couldn't be killed, and so I removed that ability from the game.
Now,
Hi,
Thanks. I am on it. Looks like a miner break in that code when I added
the describe sounds menu option. Probably just a variable not getting
set properly in the menu counter.
Bryan Peterson wrote:
It doesn't even show up in the menu. In order to exit the game you have to
hit X.
I like the update as well. I've already finished both levels on easy
difficulty, now I'm going to try normal.
- Original Message -
From: nicol [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, July 17, 2007 3:33 PM
Subject: [Audyssey] monte
Nice patch, thom. I like the sound
Hi,
Yeah, they did sound pretty strange. I've got the original spider sounds
around here somewhere.
Trenton Matthews wrote:
The spiders in the original Monty sounded more creeppy!
Does anyone else agree with that?
___
Gamers mailing list ..
Hi x-sight, what is bomb blaster?
On 7/16/07, X-Sight Interactive [EMAIL PROTECTED] wrote:
i wrote that song, and i made that game for fun. i can write better games
than that if i wanted to. i'm working on bomb blaster.
regards,
damien
- Original Message -
From: nicol [EMAIL
Hi,
Sounds cool, but one thing at a time. (Smile)
Trenton Matthews wrote:
Anyone thinking of wanting a USA Games Score Server, like for Monty
perhaps?
And instead of calling the score server the USA games one, why not try
*says it in an announcer-like voice with an echo,* The USA Galaxy
ljudo.com, and I think soundsnap.com
On 7/16/07, Josh [EMAIL PROTECTED] wrote:
Hi,
Are there any free sound effects libraries online where I can get sound
effects for free?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL
Hi all.
There is a better soundpack for the game out.
http://www.bryansmart.com/files/Sound%20RTS%20Soundpack%20V3%2016Khz.zip
http://lj.andrelouis.com has some enteries about it, well just 1.
--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.476 / Virus
Hi
How do you get it to work I installed it into the sounds folder under the
game and it doesn't work
thanks
NIall
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, July 17, 2007 7:45 PM
Subject: [Audyssey] sound rts
Hi all.
There is a
I like the new sound better. It sounds more like what I would expect a
spider to sound like.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
hmm, it's changing from time to time as i'm constantly getting new ideas and
suggestions for it. the basic outline is you disarm bombs in buildings,
fight guards and robots, pick up objects and take part in contests. other
than that the content is changing all the time, as development is
Hi,
Awesome! I just downloaded all the music files, and happily been
enjoying myself listening to the Tomb Raider music which I remember from
my own sighted PC gamer days.
You know, if I could get my hands on the actual effects shut gun sounds,
swords, pain, etc I might be willing to do one
Hi Bryan,
Yeah, that was why I took out the strange effect James North was using.
In trying to create Monty I am attempting to give each item a very
realistic sound scheme.
Bryan Peterson wrote:
I like the new sound better. It sounds more like what I would expect a
spider to sound like.
what about doing house of the dead and resident evil games? I know house of
the dead is a first person shooter type game. Not sure what genre resident
evil is.
Josh
Most of the reason I don't like spam is because a lot of it is true.
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