Re: [Audyssey] An appreciation for Fallthru

2007-07-17 Thread ian and riggs
i would love to play this game but as it is doss i can't - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 5:31 AM Subject: Re: [Audyssey] An appreciation for Fallthru Hey I still play the game and have

Re: [Audyssey] Problem with Rail Racer after Update

2007-07-17 Thread shaun everiss
reinstall directx9c june. At 11:36 p.m. 16/07/2007, you wrote: Hi list, I just updated Rail Racer to version 1.3 from 1.0. I first unzipped the files in my Rail Racer Demo folder and then tried to run the game. I got the debugging dialog and the game did not start. Then I deleted the config.exe

Re: [Audyssey] Star wars Game with RPG elements.

2007-07-17 Thread shaun everiss
sounds good. At 05:01 a.m. 17/07/2007, you wrote: Hi all, I've been pondering a slightly different approach to doing combat in Rise of the Empire. Basically, what I have been thinking of is adding in some real time RPG type elements which would not only make each game completely different, but

Re: [Audyssey] Another Monty solution to try.

2007-07-17 Thread shaun everiss
if you have updated through windows update the dotnet receantly you will need to run the directx install to do a reinit of dx. At 04:14 a.m. 17/07/2007, you wrote: Hi Mich, It almost sounds as if your .Net Framework and the game are not finding each other. Unless you can find a details button to

Re: [Audyssey] Dos box

2007-07-17 Thread shaun everiss
I am interested. I have friends that use dosbox and I want to use it to play old if games and other things. At 12:21 p.m. 17/07/2007, you wrote: Hiya, DosBox is at: http://dosbox.sourceforge.net Let me stress, though, that it isn't useable out of the box. I only got it to work by

Re: [Audyssey] the honey dukes sweet shop in scw

2007-07-17 Thread Phil Vlasak
Hi Nicol, I set a ten minute timer for the room and once the time is up Filch catches you with no way to escape. The only way to avoid him is to leave the sweet shop for a second and come back in, so you get another ten minutes. Along with buying candy, you can also find a magical item in the

Re: [Audyssey] An appreciation for Fallthru

2007-07-17 Thread Shadow Dragon
I could probably set up dos box, accept, I don't have any form of hardware synth. I have a dectalk express lying around somewhere, but I've lost most of the cables an things for it, and I'm not certain my laptop has a cereal port, though I think it does. Either way its not installed and I'm not

Re: [Audyssey] An appreciation for Fallthru

2007-07-17 Thread Niall
Yeah I'm in that forest that you get to if you travel to the far east now I think I'm on the edge of the map I can't go any farther east from what I've seen. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17,

Re: [Audyssey] An appreciation for Fallthru

2007-07-17 Thread Shadow Dragon
I lost my older message somewhere in the deleted items folder, so I guess I'll just have to reply here. I just tested the fallthrough application again, and this time I actually got jaws to say something before the program closed. It said, Can not execute, and then it gave me the path of the

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread Trenton Matthews
ell,how nicI like the patch quite a bit! Still trying to complete level 1 on easy now, but its going well. Quite an nice update, especially since Panama Joe can run faster now! Only one problem now, or maybe its not a problem. The way now to exit a game, is to press the x key, which maybe is

Re: [Audyssey] An appreciation for Fallthru

2007-07-17 Thread Trenton Matthews
Hmm. Thanks for the info there... I'll try playing Fallthru with the latest revision of NVDA, and with Window-Eyes. This game really seems nice! - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 7:32

Re: [Audyssey] the honey dukes sweet shop in scw

2007-07-17 Thread nicol
Thanks phil. Am I doing the right thing to drop the frog pine piece in front of a frog? Dropping it has no effect, the frog just croaks until I pick it up again. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Tuesday, July 17, 2007 1:10 PM

[Audyssey] a little problem with the instalation of the monte patch

2007-07-17 Thread nicol
HI thom I have installed the monte patch, I haven't tried it out yet. I just want to make you attentive to something. When I click on the file that I have downloaded it says welcome to the patch, it will upgrade your installation. When I then press the ok button on that message box a dialogue

[Audyssey] monte

2007-07-17 Thread nicol
Nice patch, thom. I like the sound descriptions. When the original beta was released, I wasn't at all aware that it was a spider, I thought it was one of those burning ropes. Thom, I personally feel one should be able to kill snakes. Now I recognize the warp platform' sound; its exactly the same

[Audyssey] Monty Patch

2007-07-17 Thread Sarah Haake
Hi list, I have a problem with the patch for Monty. I downloaded the file and saved it in my folder for Montezuma's revenge. Then I clicked on the Montezuma's revenge patch1.exe file to start the installation. I get a dialog box with Welcome and that this installation will upgrade my

Re: [Audyssey] Monty Patch

2007-07-17 Thread nicol
HI sarah Like I told thom in a previous post, the program will zip the files automatically to c:\program files\usagames unlike the standard self extractor that lets you specify the path. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sarah Haake Sent:

[Audyssey] I'm progressing in the chamber of puzzles in scw

2007-07-17 Thread nicol
I'm progressing. S P O I L E R To prevent stepping onto toes. I managed to get past the frogs, I just dropped the frog pine piece and walked on and I could get past it. Now the next puzzle I can't figure out, I hear a voice speaking in lattin I think, and shift+d tells me a door is ahead of

Re: [Audyssey] Monty Patch

2007-07-17 Thread Bryan Peterson
Click Ok, of course. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 1:58 PM Subject: [Audyssey] Monty Patch

[Audyssey] German language pack for Rail Racer

2007-07-17 Thread Sarah Haake
Hi again :-) I just downloaded the german languagepack for Rail Racer. It's really great that someone actually did sound files in German. Unfortunately, not every human spoken item in the game has a german counterpart. The only things that are spoken in German are the Welcome at the beginning,

Re: [Audyssey] Monty Patch

2007-07-17 Thread Sarah Haake
Hi Nicol, sorry, I didn't think of it when I installed the patch, I simply forgot about it. Thanks for your help! I found the files and copied them into the right folder and now it works fine. Thanks again and regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund

[Audyssey] Bug in Monty Patch?

2007-07-17 Thread Bryan Peterson
Hi Thomas, I think I've located a possible bug in the Monty patch. I've noticed that, on my machine at least, it's no longer possible to kill snakes using the swords. They don't seem to bite when I get close as long as I'm carrying one, but it's like when I get close enough to one I can only

Re: [Audyssey] Bug in Monty Patch?

2007-07-17 Thread Ron Schamerhorn
Hi Brian In fact that isn't a bug. As I recall the other day Tom wrote inn that he'd found out in the original Monty the snakes weren't killed. So I guess that is how it's supposed to work. HTH Ron - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread Thomas Ward
Hi, Hmmm Are you saying the exit game option doesn't work at all when you press enter or space on it? if so that would be a bug. As for the exit game sound I can certainly look around in my backups and restore that effect if you want. Trenton Matthews wrote: ell,how nicI like the patch

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread Bryan Peterson
It doesn't even show up in the menu. In order to exit the game you have to hit X. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread reinhard stebner
Please do -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, July 17, 2007 5:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Montezuma's Revenge Patch 1 released. Hi, Hmmm Are you saying the exit game option doesn't

Re: [Audyssey] Monty Patch

2007-07-17 Thread Charles Rivard
Actually, it will unzip them. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 3:06 PM Subject: Re: [Audyssey] Monty Patch

Re: [Audyssey] Bug in Monty Patch?

2007-07-17 Thread Charles Rivard
In the original game, snakes could not be killed, so Tom added that feature in the patch. Check in the folder where the files were added or modified, and you will find a .txt file that lists all the changes in the patch. HTH -- God loves everyone, but probably prefers fruits of the spirit over

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread Karl
Hi, I have now completed the demo on Easy, Normal and Difficult. The only reason I haven't beaten it om Challenging is that I haven't taken the time. I finished the game on difficult with a perfect 24 points. As for the save game option, it is simply not in the menu. Pressing X still exits

Re: [Audyssey] SoundRTS

2007-07-17 Thread Niall
Yeah eventually peasants can't be used for much. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 7:01 PM Subject: Re: [Audyssey] SoundRTS It would be better if you could upgrade your peasants to

Re: [Audyssey] a little problem with the instalation of the monte patch

2007-07-17 Thread Thomas Ward
Hi Nicol, Thanks for that info. I'll keep that in mind and correct that in Patch 2. nicol wrote: HI thom I have installed the monte patch, I haven't tried it out yet. I just want to make you attentive to something. When I click on the file that I have downloaded it says welcome to the

Re: [Audyssey] Monty Patch

2007-07-17 Thread Thomas Ward
Hi Sarah, After pressing ok the file should just automatically unpack files into your c:\program files\usa games\montezuma's revenge folder without further prompts. However, Nicol has requested an option to select the out put path so I'll be adding that dialog to the next patch when it is ready.

Re: [Audyssey] monte

2007-07-17 Thread Thomas Ward
Hi Nicol, After I had released the Monty beta 1 initial release someone emailed me a copy of the original 1983 Montezuma's Revenge rules and directions. In that list of rules I discovered that snakes could not be killed so i removed them being killed in patch 1. In addition I got the official

[Audyssey] anyone for a game of sound rts?

2007-07-17 Thread Niall
I've got a surver up with the defolt name of joueur. Niall ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription

Re: [Audyssey] Bug in Monty Patch?

2007-07-17 Thread Thomas Ward
Hi Bryan, The answer to your question is found in the Changes.txt file which shipped with the patch. Basically, after I released beta 1 I recieved a copy of the original 1983 instructions. In there i discovered that snakes couldn't be killed, and so I removed that ability from the game. Now,

Re: [Audyssey] Montezuma's Revenge Patch 1 released.

2007-07-17 Thread Thomas Ward
Hi, Thanks. I am on it. Looks like a miner break in that code when I added the describe sounds menu option. Probably just a variable not getting set properly in the menu counter. Bryan Peterson wrote: It doesn't even show up in the menu. In order to exit the game you have to hit X.

Re: [Audyssey] monte

2007-07-17 Thread miss-refugee
I like the update as well. I've already finished both levels on easy difficulty, now I'm going to try normal. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, July 17, 2007 3:33 PM Subject: [Audyssey] monte Nice patch, thom. I like the sound

Re: [Audyssey] Monty Keystroke

2007-07-17 Thread Thomas Ward
Hi, Yeah, they did sound pretty strange. I've got the original spider sounds around here somewhere. Trenton Matthews wrote: The spiders in the original Monty sounded more creeppy! Does anyone else agree with that? ___ Gamers mailing list ..

Re: [Audyssey] beep

2007-07-17 Thread Andy Smith
Hi x-sight, what is bomb blaster? On 7/16/07, X-Sight Interactive [EMAIL PROTECTED] wrote: i wrote that song, and i made that game for fun. i can write better games than that if i wanted to. i'm working on bomb blaster. regards, damien - Original Message - From: nicol [EMAIL

Re: [Audyssey] Networked games was Star Wars Game

2007-07-17 Thread Thomas Ward
Hi, Sounds cool, but one thing at a time. (Smile) Trenton Matthews wrote: Anyone thinking of wanting a USA Games Score Server, like for Monty perhaps? And instead of calling the score server the USA games one, why not try *says it in an announcer-like voice with an echo,* The USA Galaxy

Re: [Audyssey] free sound libraries

2007-07-17 Thread Andy Smith
ljudo.com, and I think soundsnap.com On 7/16/07, Josh [EMAIL PROTECTED] wrote: Hi, Are there any free sound effects libraries online where I can get sound effects for free? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL

[Audyssey] sound rts

2007-07-17 Thread shaun everiss
Hi all. There is a better soundpack for the game out. http://www.bryansmart.com/files/Sound%20RTS%20Soundpack%20V3%2016Khz.zip http://lj.andrelouis.com has some enteries about it, well just 1. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.476 / Virus

Re: [Audyssey] sound rts

2007-07-17 Thread Niall
Hi How do you get it to work I installed it into the sounds folder under the game and it doesn't work thanks NIall - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, July 17, 2007 7:45 PM Subject: [Audyssey] sound rts Hi all. There is a

Re: [Audyssey] Monty Keystroke

2007-07-17 Thread Bryan Peterson
I like the new sound better. It sounds more like what I would expect a spider to sound like. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] beep

2007-07-17 Thread X-Sight Interactive
hmm, it's changing from time to time as i'm constantly getting new ideas and suggestions for it. the basic outline is you disarm bombs in buildings, fight guards and robots, pick up objects and take part in contests. other than that the content is changing all the time, as development is

Re: [Audyssey] Toomb Raider was new game

2007-07-17 Thread Thomas Ward
Hi, Awesome! I just downloaded all the music files, and happily been enjoying myself listening to the Tomb Raider music which I remember from my own sighted PC gamer days. You know, if I could get my hands on the actual effects shut gun sounds, swords, pain, etc I might be willing to do one

Re: [Audyssey] Monty Keystroke

2007-07-17 Thread Thomas Ward
Hi Bryan, Yeah, that was why I took out the strange effect James North was using. In trying to create Monty I am attempting to give each item a very realistic sound scheme. Bryan Peterson wrote: I like the new sound better. It sounds more like what I would expect a spider to sound like.

Re: [Audyssey] Toomb Raider was new game

2007-07-17 Thread Josh
what about doing house of the dead and resident evil games? I know house of the dead is a first person shooter type game. Not sure what genre resident evil is. Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: