, and beat X1 without getting
touched again.
Just my two sents and pointless rambling.
Tj
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 04, 2008 3:22 PM
Subject: [Audyssey] piracy of judgment day
It's
where can they be found. I'm interested in reading more on it
- Original Message -
From: SoundMUD [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 02, 2008 11:11 AM
Subject: Re: [Audyssey] Jean Luc, your Tutorials are excelent!
Thanks a lot,
at
http://soundrts.blogspot.com/2008/01/some-pygame-examples-for-audiogame.html
The explanations are in the comments of the code. Each line have a
comment.
Jean-Luc
2008/2/2, Liam Erven [EMAIL PROTECTED]:
where can they be found. I'm interested in reading more on it
--
SoundRTS web site
I haven't seen a link to register or anything.
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 01, 2008 4:44 PM
Subject: [Audyssey] Azoundria
Hi all,
Well, it seems I've found that game that Dark calls An RPG.
it just means that if thomas is sued, he will just be sued for company
property instead of personal property.
- Original Message -
From: josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 31, 2008 8:40 AM
Subject: Re: [Audyssey] copyrights
so
I gave jmc a good look when trying to port my miriani scripts to another
program, however it gave me so many problems. but.. I'm considering going
back and looking at it again since there's a new version.
- Original Message -
From: Bryan Garaventa [EMAIL PROTECTED]
To: Gamers
it esentially is SC. so if you didn't like sc, you won't like Miriani.
- Original Message -
From: James at work [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, January 30, 2008 7:51 AM
Subject: [Audyssey] Opinion of Meriani after 1 day: meh.
I finally broke down and decided
, have I missed something?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Liam Erven
Sent: 30 January 2008 14:09
To: Gamers Discussion list
Subject: Re: [Audyssey] Opinion of Meriani after 1 day: meh.
it esentially is SC. so if you didn't like sc, you
Hi Guys:
As I've mentioen don list before, I have recently gotten in to mainstream
gaming. I noticed there were no resources for those who wanted to play
mainstream games with no vission. So I figgured something had to be done.
Thus I mentioned wecanplay.info. It's a website that will
I posted a while back that I had picked up a playstation 2. My cousins tossed
me a copy of mlb 06 the show. I'm enjoying it and will deffinetly be recording
a gameplay demo at some point. My only issue comes with having to actually
move the ball with the left anologue stick to position it in
Howdy Gamers.
Normally I'm always here with happy news reguarding new games to play.
Unfortunately I have to report that during an upgrade of the shopping cart
system, the database went corrupt and I wasn't able to save any data. Which
means I have to reconstruct the entire cart page from
they only have two games, and I believe they are still in exisance, but they
ahve been very quiet.
- Original Message -
From: Lisa hayes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 12, 2008 8:22 PM
Subject: [Audyssey] Bavisoft.
HI all, oK
I'm gonna stand up for Damion on this one. He's extremely excited about
getting this product finished, that he kind of jumped the gun. It's a
novice mistake, we all do it.
I've played Ace fire, and I really like it. I haven't gotten to try online
play, but the concept is really neat.
-
So My cousins gave me their old ps2. And I do mean old. It's not even the
slim one. Which means no built in modem. crys. Either way, I splurged on
ebay and picked up some ps2 games. I picked up tekken 5 as well as mlb the
show 2006. I also picked up parrappa the rapper, um jammer lammy,
there's a speak and spell emulator lerking somewhere on the net.
I'm not sure where however.
Liam
- Original Message -
From: Lisa hayes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 31, 2007 2:28 PM
Subject: [Audyssey] speak and spell and speak
ok. some googling brought this up.
I apologize ahead of time if I wasn't supposed to hotlink directly.
http://www.zophar.net/Files/usass1.3b.zip
It's an emulator made in vb6 released around 1999 or so. I used to have
this one, and it was loads of fun.
- Original Message -
From: Liam
.
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im
Auftrag von Liam Erven
Gesendet: Dienstag, 1. Januar 2008 01:23
An: Gamers Discussion list
Betreff: Re: [Audyssey] speak and spell and speak and math.
there's a speak and spell emulator lerking somewhere on the net.
I'm not sure
I've been trying to get audio quake all se tup and running with jq. I haven't
found any info on how to isntall jq. I see the launcher has a mods options,
but I don't know how I install jq to actually be detected by audio quake. What
am I missing, or am I just a dumby.
---
Gamers mailing
was wondering if anyone's gotten in to guitar hero. is it even possible to
play?
and of course to quell the fifty replys asking what guitar hero is. it's a
game for home console systems that simulats the playing of rock songs using a
specially shaped guitar controller. I might be getting
the other thing it could be is a direct show problem, but I'm not sure.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 20, 2007 12:36 PM
Subject: Re: [Audyssey] Problem with playing superliam demo
Hi
LWorks has no problem generating new keys as long as people don't abuse the
privallage and ask for new keys every two weeks.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 20, 2007 1:02 PM
Subject: Re:
://www.DraconisEntertainment.com
http://www.DracoEnt.com
On 20 Dec, 2007, at 11:31 AM, Liam Erven wrote:
LWorks has no problem generating new keys as long as people don't
abuse the
privallage and ask for new keys every two weeks.
- Original Message -
From: Thomas Ward [EMAIL
well. with out knowing what the area is, I have no idea where to start.
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, December 19, 2007 9:16 AM
Subject: [Audyssey] Problem with playing superliam demo
Hello all!
it would be easy to write, I just need to brush up on my mysql skillz.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 17, 2007 8:09 AM
Subject: Re: [Audyssey] Like-Works scoreboards.
Hi,
correct. the game is unfinishable. my understanding is that it's
impossible to get past round 19, but I'm not sure as I haven't spent enough
time to try.
- Original Message -
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 14, 2007
if you want to email me offlist, I might be able to put it together, but I
can't make promises. I made an old prize wheel a few years back for a radio
show I was doing.
- Original Message -
From: Draconis Entertainment [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
I need to write a script to clear the boards every few weeks, or at least
make something I can run to do it.
I'll work on this.
- Original Message -
From: Ryan Conroy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, December 16, 2007 3:33 PM
Subject: [Audyssey] L-Works
it was my poor atempt at a text adventure game when I was 14. clueless bob
newbie could make better games.
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 08, 2007 7:39 AM
Subject: Re: [Audyssey]
jim. any tips on how to not crash? I'm actually enjoying this game. I can
hit the ramps but seem to be going a bit over.
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Audyssey Gamers@audyssey.org
Sent: Friday, December 07, 2007 5:08 AM
Subject: [Audyssey] homer on a
I'm in the process of sitting down and working on stuff for smartphone. so
hopefully I'll have stuff to post eventually
- Original Message -
From: The BlindTechs Network [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 15, 2007 6:15 AM
Subject:
mobile phone games!
What about ppc? There are some differences
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Liam Erven
Sent: 15 October 2007 17:01
To: Gamers Discussion list
Subject: Re: [Audyssey] New mobile phone games!
I'm in the process
actually looked into the matter to
give an educated opinion on the issue. My guess is the first thing would
be to determine weather or not the PPC device and smart phone were using
the same os.
Liam Erven wrote:
that's true. there deffinetly are.
I'm not sure is stuff written for ppc
I've just started playing, and I really enjoy the game so far.
I mean. it's based off your standard core, but it's fun.
- Original Message -
From: johnny tai [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 06, 2007 1:59 PM
Subject: Re:
how would that work for bosses though?
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 25, 2007 9:42 PM
Subject: [Audyssey] the super Liam challenge!
Up for a little challenge guys? I just came up with the best
it's cool, although no randomization, no sound when you win, no sound
when you loose; all these things will be fixed later on according to
him. go to
um. so what's the point then? I mean. ok. I really can't talk because I
sort of started the guess the number trend, but I find it very
, August 25, 2007 11:11 AM
Subject: Re: [Audyssey] New Game!
Hi liam, not to be rude or anything. but this is beta1? yeah? and
there are like 8 more betas? lol!
On 8/25/07, Liam Erven [EMAIL PROTECTED] wrote:
it's cool, although no randomization, no sound when you win, no sound
when you
it all
self-voicing, and making all kinds of changes. so... yeah...
On 8/25/07, Liam Erven [EMAIL PROTECTED] wrote:
why would you need 8 betas for a guess the voice game. It's a game that
should take a few hours at most.
It'snot a game that should go through a whole development cycle
legend of the green dragon was actually written by another group of
developers a few years back. I hope they aren't trying to take credit for
other people's work. that's um. well. copyright infringement!
- Original Message -
From: alex [EMAIL PROTECTED]
To: Gamers Discussion list
hey. I have no problbem with young folks starting to program games. the
mario game was programmed by a 15 year old. I thinktommy's 15. but I'm
justhonest. if something is bad I will be honest. mainly cause everyone
usualy sugar coats it. I don't. There is tons of room for improvement
and run by the blind (lotgd)
No i just meant they set up alot of cool modules to add to the gameplay
and
it is totally run by the blind and there is only blind players on it witch
is a first seeing as all the others have sighted players as well.
- Original Message -
From: Liam
Bop It,
Guess the Number, Guess the Voices either. I want action FPS Games like
Shades of Doom, Tank Commander, etc and those games are still few and
far between in our comunity.
Liam Erven wrote:
your first line sums it up perfectly.
when you've got a 12 year old working on it.
I have
you can only quit in recall locations though the game is way more forgiving
about this than miriani.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Friday, August 24, 2007 5:36 PM
Subject: [Audyssey] Question Regarding Alter Aeon
Hi,
I'm
Hi lisa:
Here's a way more helpful reply.
check out
http://www.geocities.com/KindlyRat/GWBASIC.html
I'm not sure if this is the correct version of gw basic, as I don't have it
installed.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
well. there's liberty basic. though I really do suggest that people try
and learn something up to date like vb. thankfully vb express is free, and
will really let you get a feel of the language. the interface can be a bit
dawnting at first, but it's really not all that bad.
- Original
.
On 8/19/07, Liam Erven [EMAIL PROTECTED] wrote:
well. there's liberty basic. though I really do suggest that people try
and learn something up to date like vb. thankfully vb express is free,
and
will really let you get a feel of the language. the interface can be a
bit
dawnting at first
the learning curve on godwars is not that bad. there's just a lot of things
that aren't standard. I don't have a ton of time, but I don't mind helping
out people who have questions. write me offlist at [EMAIL PROTECTED] if
anyone has questions about the game.
- Original Message -
I know I mentioned it a while back, and I just remembered it existed on my
server.
http://www.liamerven.com/games
is a carbon copy of raul's game play archive which contains a lot of game play
recordings he's made. Feel free to download from this server. I'm not
completely sure if raul's page
the computer up and running
again after having to change the case out and get a new hard drive.
Thanks to your alternate site, most of my game recordings worth keeping
have been saved due to my hard drive crash a few months back.
--
Liam Erven wrote:
I know I mentioned it a while back, and I just
.
http://gh.ffshrine.org?r=16426
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 18, 2007 3:52 PM
Subject: [Audyssey] updates from LWorks
HI gamers:
I've rewritten the LWorks website as well as put up
this is an incredibly cool game. I spent some time playing it today, and I
was really enjoying it.
- Original Message -
From: Zachary Kline [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 12:01 PM
Subject: Re: [Audyssey] An appreciation for
so I got a lot of emails in the last day or so and I've started working on the
suggestions people had. I want to add a mode with two ducks just like the
original. I'm also goign to make it random which direction the ducks will come
from. Mouse support is on my list. I've mad the sapi speech
Hi Liam,
I like your duck hunt game but I would rather hear more up-to-date sounds
than the ones in the original game.
Or you could do a Super Duck Hunt using real sounds of ducks dogs and
guns.
Phil
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion
pause feature is also on my list. pause is a good thing to have, especially
if you gotta go do something. plus the original game had it too. so it's
only fair.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday,
, and 1 on hard.
Also, how about moving across the field to chase a missed duck?
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday
the
game or let it ruin your high score and end itself. Either way isn't fun
if you are say level 5, doing good, and have to leave suddenly.
Liam Erven wrote:
well. throw me some ideas. I've got the whole summer free. grins.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED
there is no way
to stop and resume the current game. You jus sort of have to exit the
game or let it ruin your high score and end itself. Either way isn't
fun
if you are say level 5, doing good, and have to leave suddenly.
Liam Erven wrote:
well. throw me some ideas. I've got the whole summer
of have to exit the
game or let it ruin your high score and end itself. Either way isn't fun
if you are say level 5, doing good, and have to leave suddenly.
Liam Erven wrote:
well. throw me some ideas. I've got the whole summer free. grins.
- Original Message -
From: Thomas Ward
This afternoon I had a spark of creativity and decided to recreate duck hunt
for nintendo. For those who have never played it, Duck hunt was a game that
came bundled with the nintendo. You had a gun that you would shoot at ducks on
screen with. There was also this dog that tended to laugh at
I take a look at that. I could of missed something somewhere. but those
are the sounds form the nintendo game. I had to put some of them together
cause all I had were pieces, but I'd say the end result is pretty close to
accurate.
- Original Message -
From: Sarah Haake [EMAIL
Possibility: Make sure the screen reader is turned off before starting
the
game. HTH.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
: [Audyssey] new game
Hi, Liam. I love Duck Hunt. However, when I went to quit the program after
round ten, it wouldn't quit. I kept hitting alt-F4, all to no avail. I
restarted the system, and that worked.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list
back so many good memories, and I am
truly enjoying myself with this rendition of Duck Hunt.
It is hard to come up with a game in a few hours, but this one with a
few more hours would really rock.
Liam Erven wrote:
This afternoon I had a spark of creativity and decided to recreate duck
ok. I just want to make sure I'm correct. do you die if you land on an enemy?
I've lost a lot of lives this way. this is a fun game though.
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
I had emilaed the dev about this, but has anyone noticed you can't have
anymore than 20 food? I had like 9 farms, and my maximum food was 20
- Original Message -
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 04, 2007 11:10
and if you don't hav ethe resources, you can use kunaki and they will drop
ship to amazon.
- Original Message -
From: Kathy Seven Williams [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, July 04, 2007 10:35 AM
Subject: Re: [Audyssey] Selling
first person just let's you closely examine the square. you actually
control your soldiers using the map view.
it's a little weird at first, and I ended up getting pounded a few times
till I got used to it.
- Original Message -
From: Zachary Kline [EMAIL PROTECTED]
To:
actually the servers are secure.
I use paypal which uses secure data encryption when sending information. in
fact. when someone posts their credit card number, I don't even see it. I
still think that does not justify blaytantly breaking laws.
- Original Message -
From: Andy Smith
I think in theory it's really cool. however... The main problem I had is
that to read any text one has to actually manually use the mouse pointer in
their screen reader. the client I use now directly links to jaws and window
eyes. I think it's a cool concept, and might be useful for those
godwars is great until everyone decides to gang up and kill you. I didn't
enjoy that as much
- Original Message -
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 09, 2007 2:49 PM
Subject: Re: [Audyssey] muds
Oh here I go
bonus games don't have mouse support. hopefully this summer I'll be making
a big overhaul to the game.
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 07, 2007 12:07 PM
Subject: Re: [Audyssey] Judgment Day, revisited.
any muds can have sounds. it's all abou tmaking triggers for each
individual thing.
I'm honestly not sure why it would be telling you invalid user name as soon
as you connect. There are no on connect events defined in the script, so..
not exactly sure.
- Original Message -
From: Ken
that's true.
they're esentially the same thing.
- Original Message -
From: James Homuth [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 30, 2007 9:35 AM
Subject: Re: [Audyssey] miriani
If you've played Star Conquest, you've played Miriani. And if
I think a bunch of you guys on the list play it already, but we play a game
called miriani. It's a space type mud thing. It's really hard to describe.
You can find ou tinfo about it at toastsoft.net. For a while we've been
playing with a client called monkeyterm which works pretty well.
is on that drive is
saved emails, some other personal data, and of course, all my game
recordings.
So for now, if you want to access the mirrored games site, Liam Erven is
still hosting it for me. It's located at http://www.liamerven.com/games
Thanks and I'll update you on the status
no. But in a mainstream game, you can see screen shots, trailers, and a lot
more details.
- Original Message -
From: Robjoy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, April 08, 2007 6:03 AM
Subject: Re: [Audyssey] treasure mania 1
Hello,
Experimenting in a game is
Zmud would be nice if there was an interface to jaws with it.
- Original Message -
From: James at work [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2007 11:08 PM
Subject: Re: [Audyssey] mud clients.
That depends on what you want in a MUD
oh I can't wait till someone reacts with out reading the whole message.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 31, 2007 10:58 PM
Subject: [Audyssey] note from J.K. Rowling
Hi Folks,
I got a note
ryan. There's a spell you need to use onthe broom. ok. take that back,
it's a password.
also, I've had the same problems with filtch. you could try a spell. but
you might want to be a bit away from his office when you do it.
- Original Message -
From: Ryan Strunk [EMAIL PROTECTED]
I don't like the fact it is surround sound, and the directions are a bit
unclear.
- Original Message -
From: Michael Feir [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 24, 2007 4:19 PM
Subject: Re: [Audyssey] problem with the treasure
as far as I know, windows mobile uses dot net
I don't have a pocket device, otherwise I'd consider making a few smaller
games for pocket.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Cc: gamers@audyssey.org
Sent: Saturday, March 24, 2007 9:29 PM
Subject:
the concept of sarah I believe comes from a jim hensen production. but I'm
going off of what Phil wrote. I haven't bothered to research.
but of course as we all know, everything you read in storys are true.
including harry potter. right guys?
- Original Message -
From: Orin [EMAIL
I had mentiond a few weeks ago that we were doing fantasy baseball. I didn't
have anything defined, but we've been working on getting teams together for a
league on mlb.com.
Fantasy baseball takes real players and let's you make a team of them.
Depending on how well or poorly your players do
I actually understand what Michael means. I think it would be really cool
to see the game released as close to the original as possible, but I can
understand the frustation with having the game's release date pushed farther
and farther back. remember that this game has been promised for two
to
wait, because I know what the setbacks are, thanks to Thomas Ward's
updates
on the progress.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 22, 2007 9:29 PM
Subject: Re: [Audyssey] Montezuma's Revenge
and as far as I know they don't even use that freedom chat client anymore.
who knows
- Original Message -
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 21, 2007 1:33 PM
Subject: Re: [Audyssey] phone a friend: freedom
I think the only bad thing I think happened was I got two brooms and had a
broom quantity 2. it was a little weird, but the game is still fun.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 17, 2007 4:17 PM
there's another item that you'll fidnthat is really helpful.
though, I don't like the staff room. you willsoon find out why. heh.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Friday, March 16, 2007 3:36 PM
Subject: [Audyssey] The Staff Room
if more people are having the problem of it only being 5 k, let me know.
I'm not sure why the download would only show up foryou as 5 k. it's
deffinetly a lot more. grins.
- Original Message -
From: [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, March 15, 2007 1:45 PM
then why not ask them?
- Original Message -
From: Samuel Wilkins [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 15, 2007 2:41 PM
Subject: Re: [Audyssey] Sounds from Tecno Shock
I'd like to know where they got the star wars sounds.
-
dragon warrior can be found at
http://server.dragonslayergames.net/dragonslayergames/dw.html
- Original Message -
From: kerry [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 12, 2007 11:52 PM
Subject: Re: [Audyssey] dragon warrior question
where
dragon warriors is a mod of Super Liam. even though he has claimed it's
not. Dragon Warrior is a whoel separate game itself.
- Original Message -
From: aaron danvers-jukes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 12, 2007 10:43 AM
Subject:
aaron. this is my personal view and doesn't necisarily speak for the view
of anyone else. In my personal opinion Ivan is not mature enough to program
his way out of a paper bag. He has demonstratedonseveral ocasions his lack
of maturity. He has tried to rip off Lworks on more than one
existing games to
make
them accessible, at least that's the jist I got from his initial message.
That would be illegal whether he owned a physical copy or not.
Bryan and Jennie
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent
this is why I avoid sapi like the plague. it has done this on several
people's machine, and there's like no easy solution to fix it as far as I
know.
- Original Message -
From: damien c. sadler - head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list
I'd love to know what language these games are written in.
it's probably some scary low level language. eep.
- Original Message -
From: Azabat Software (Steve Crawford) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 05, 2007 8:18 AM
Subject: Re:
I want to say the GBA is kind of old news due to the nintendo ds being out.
not sure if it would be worth even bothering with consoll games. i don't
see a huge market, and I would think the cost for hardware or what else
would overshadow it.
- Original Message -
From: Azabat Software
Ken. I prefer to use DSCBSTATUS_PLAYING
but opinions differ
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 04, 2007 9:34 PM
Subject: Re: [Audyssey] quick vb6 coding question
Actually, there is a way to see
sure. direct input.
it's got support for mouse based stuff. that's how I have mouse support in
judgment day.
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, March 04, 2007 10:49 PM
Subject: [Audyssey] A big change
anyone doing fantasy baseball this year? I wanted to get a league together. I
know yahoo's got free fantasy baseball. just wondering if anyones going to
actually get in to it.
Liam
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would be nice if matthew would add headings or something
it's still fun either way.
- Original Message -
From: Everett Elam [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 10, 2007 10:02 PM
Subject: Re: [Audyssey] sryth jaws short keys
Heh
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