if you want to email me offlist, I might be able to put it together, but I 
can't make promises.  I made an old prize wheel a few years back for a radio 
show I was doing.

----- Original Message ----- 
From: "Draconis Entertainment" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, December 14, 2007 2:14 PM
Subject: Re: [Audyssey] Tenpin Alley and Prize Wheel Suggestion


> Hello,
>
> We're working on getting all of our titles Vista compatible, which we
> hope to ahve completed soon.  At this point, there are no guarantees
> that the games will run on Vista.
>
>
> Draconis Entertainment
> [EMAIL PROTECTED]
>
> Draconis Entertainment
> "Feel the power...wield the magic..."
> http://www.DraconisEntertainment.com
> http://www.DracoEnt.com
>
>
>
> On 14 Dec, 2007, at 10:56 AM, Gary Whittington wrote:
>
>> Hey Phil
>>
>> I still have that runtime error for the game.
>>
>> It's very strange I even get it on my new Vista computer .
>> Any quick ideas.
>>
>> Also I like to see a similar program like GM Dice.
>> A Prize Wheel.
>> This would be a simpler version of the GM Dice.
>> Al the wheel would have a set number say 24 or 30.  A set of F keys
>> could do
>> the spin.
>> I have set up GM Dice to be something like I want.
>> I swap out a few audio files with a Click, Click Click sound and
>> then set
>> the voice say the number it lands on.
>> The replacements was for the 1 die and I may have to go to the
>> double dice
>> sound.
>> Many times when spinning I get a dice sound effect.
>>
>> If you want to hear Crash's Christmas Wheel
>> I will be using my GM Dice with my changes today at
>> 2:30pm ET on FTP.  Sat at 8:30 Sunday and Monday at again 2:30pm.
>>
>> Look for me in the
>> Crash's Surprise Theater room where I will be dong
>> Christmas classic stories.
>> The Wheel now is up to $50.
>>
>> How it works is during breaks each room participate will get a
>> chance at the
>> spin on the wheel.
>> Right now during the Christmas time the wheel is set up to 30.
>> While no one is talking one one of my computer I spin the wheel and
>> if I
>> hear a dice roll I keep doing it until I hear my spinning Wheel then
>> press
>> the Control key to broad cast the sound and the outcome.
>> That's why if you or anybody can create a easy Spinning wheel may
>> even with
>> exchangeable voices since the wheel highest number will not going to
>> be
>> really a big number.
>> Or even let it be a part of GM Dice where one of the F keys can just
>> do the
>> Prize Wheel.
>>
>> Now if one wants to bring it even further for a Prize Wheel.
>> Instead of numbers actually prizes could be put on the wheel.
>>
>> A program with both options of numbers and prizes would be really
>> cool.
>> The intro music for such a program.
>> What else "Spinning Wheel"so!
>> The sound effect of the wheel can also have different sounds.
>>> From wooden clicks, metal clicks to beeping.
>>
>> Thanks Crash
>> ----- Original Message -----
>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, December 14, 2007 7:06 AM
>> Subject: Re: [Audyssey] Tenpin Alley Suggestion
>>
>>
>>> Hi Ari,
>>> Since I worked on the TenPin bowling game I can answer your
>>> questions.
>>> I would have taken a lot longer to come up with computer opponents
>>> and the
>>> main feature of bowling is to try to get a better score, so you are
>>> really
>>> playing against all your past scores.
>>> That is in the registered version.
>>> It records your results and you can follow your average as it gets
>>> higher
>>> as
>>> you get better with the game.
>>> In the easiest setting the game is  very easy to get strikes and a
>>> perfect
>>> 300 score, but when you get to harder difficulty levels it is almost
>>> impossible to get a perfect score.
>>> We put the easiest setting in for small children and people just
>>> learning
>>> the game.
>>> We had hoped to give the game an on-line play against others
>>> capability,
>>> but
>>> Draconis has been tied up with other projects and has put off
>>> working on
>>> doing that.
>>> Phil
>>> [EMAIL PROTECTED]
>>>
>>> ----- Original Message -----
>>> From: "ari" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Friday, December 14, 2007 5:20 AM
>>> Subject: [Audyssey] Tenpin Alley Suggestion
>>>
>>>
>>>> Hi all,
>>>> Tried the demo of TP Alley, great game with cool sound effects,
>>>> just a
>>>> few
>>>> random questions and thoughts. Can't it be possible to make computer
>>>> opponents? That's the thing that puts me a bit off the game, that
>>>> you
>>>> need
>>>> other players, also, what I'd like to know is, a bit of a dumb
>>>> question,
>>>> but
>>>> when you've figured out how to do a strike, like on which tone to
>>>> press
>>>> and
>>>> when to swing, if you do that all the time, are you then guaranteed
>>>> strikes,
>>>> like is the game sort of stuck in that respect, because it
>>>> wouldn't be
>>>> cool
>>>> if you can bowl strikes all the time without the game losing a lot
>>>> of
>>>> playability. This game really could be improved by allowing
>>>> tournaments,
>>>> competitions where computers become harder and harder, give the
>>>> game like
>>>> an
>>>> aim where you can, for example play against computers of varying
>>>> difficulty
>>>> for the World Championship, etc?
>>>> Ari
>>>>
>>>>
>>>> ---
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>>>
>>>
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>>
>>
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