Re: [Audyssey] Developing New Accessible Game in Java

2009-09-03 Thread Thomas Ward
Hi John, I have some experience creating audio games in Java, but my experience wasn't all that positive. Earlier this year I ported one of my games, Mysteries of the Ancients, to Java, but the game failed to live up to expectations. It ran slow, used too much memory, and run sluggish on some

Re: [Audyssey] Developing New Accessible Game in Java

2009-08-28 Thread Ken
and DreamtechInteractive - Original Message - From: lo...@braillesoft.net To: gamers@audyssey.org Sent: Thursday, August 27, 2009 8:51 PM Subject: Re: [Audyssey] Developing New Accessible Game in Java Hi! This sounds really cool! I want to play it! That is, when it's complete. I may use

Re: [Audyssey] Developing New Accessible Game in Java

2009-08-27 Thread lo...@braillesoft.net
...@surewest.net Date: Tue, 25 Aug 2009 17:12:35 -0700 To: Gamers@audyssey.org Subject: [Audyssey] Developing New Accessible Game in Java Hello all, John Brieger here. I am currently developing an audio-game in Java, and am wondering if anyone else on this list has done so already. If so, do you have any tips

[Audyssey] Developing New Accessible Game in Java

2009-08-26 Thread John
Hello all, John Brieger here. I am currently developing an audio-game in Java, and am wondering if anyone else on this list has done so already. If so, do you have any tips/advice for me? It seems as though most games developed on this list are using the .NET framework, but I wanted to be able