Hi John,
I have some experience creating audio games in Java, but my experience
wasn't all that positive. Earlier this year I ported one of my games,
Mysteries of the Ancients, to Java, but the game failed to live up to
expectations. It ran slow, used too much memory, and run sluggish on
some
and
DreamtechInteractive
- Original Message -
From: lo...@braillesoft.net
To: gamers@audyssey.org
Sent: Thursday, August 27, 2009 8:51 PM
Subject: Re: [Audyssey] Developing New Accessible Game in Java
Hi! This sounds really cool! I want to play it! That is, when it's
complete. I may use
...@surewest.net
Date: Tue, 25 Aug 2009 17:12:35 -0700
To: Gamers@audyssey.org
Subject: [Audyssey] Developing New Accessible Game in Java
Hello all,
John Brieger here. I am currently developing an audio-game in Java, and am
wondering if anyone else on this list has done so already. If so, do you
have any tips
Hello all,
John Brieger here. I am currently developing an audio-game in Java, and am
wondering if anyone else on this list has done so already. If so, do you have
any tips/advice for me? It seems as though most games developed on this list
are using the .NET framework, but I wanted to be able