Re: [Audyssey] Miner STFC News.

2006-09-08 Thread david
Exactly what bridge sounds are you doing? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Chris Frahm [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 07, 2006 9:51 PM Subject: Re: [Audyssey] Miner STFC News. Hi Chris, Yes, I does

Re: [Audyssey] Miner STFC News.

2006-09-08 Thread Thomas Ward
Hi David, At the moment there is only two different bridge paterns. One for ops and one for the Enterprise. No others has been created to date. david wrote: Exactly what bridge sounds are you doing? ___ Gamers mailing list ..

Re: [Audyssey] Miner STFC News.

2006-09-07 Thread Thomas Ward
Hi Chris, Yes, I does make things sound better having differing sounds. The full release of STFC 1.0 also will have the new bridge sounds. It won't be long before I put 1.0 out, and I can move on to working on STFC 2.0. Which I am kind of working on both branches at the same time. Chris

Re: [Audyssey] Miner STFC News.

2006-08-29 Thread david
Ah. I think you answered the question already. Sorry about that. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 28, 2006 11:51 PM Subject: Re: [Audyssey] Miner STFC News. Hi David, Huh? Your question seams

Re: [Audyssey] Miner STFC News.

2006-08-29 Thread Raul A. Gallegos
Wow, I feel good now. Glad I was able to help and I know next to nothing about programming unless it's some perl and/or bash scripting. Learning php now but that is nothing like programming in VB or .net or what ever else smile. * Thomas Ward [EMAIL PROTECTED] [060828 22:50]: Hi Raul, I had

Re: [Audyssey] Miner STFC News.

2006-08-29 Thread Chris Frahm
I amreally reallyk glad about the bridge sound. That one looped sound is cool but everyone's bridge sounds different...different size/equipment etc. WTG! Chris ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

[Audyssey] Miner STFC News.

2006-08-28 Thread Thomas Ward
Hi all, Just a quick news report about STFC. As the subject states STFC now has dynamic rather than static menus. What does this mean? With the new dynamic menu systems in the ships and stations menu, formally the vessels menu, destroyed ships will no longer show up in the list of options.

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Allan Thompson
- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, August 28, 2006 4:02 PM Subject: [Audyssey] Miner STFC News. Hi all, Just a quick news report about STFC. As the subject states STFC now has dynamic rather than static menus. What does

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Raul A. Gallegos
Hi. This is great news and definitely an answer to a feature I asked for back in June. I cannot wait to try it out. * Thomas Ward [EMAIL PROTECTED] [060828 14:08]: Hi all, Just a quick news report about STFC. As the subject states STFC now has dynamic rather than static menus. What does

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread david
Subject: Re: [Audyssey] Miner STFC News. Hi Tom, The dynamic menus sound great, I am lloiking forward to using them to kill some borgs with extreme predjudice. grin. One question, and forgive me if you had mentioned this somewhere else. I was wondering if the weapons firing choices

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread david
did you use? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, August 28, 2006 3:02 PM Subject: [Audyssey] Miner STFC News. Hi all, Just a quick news report about STFC. As the subject states STFC now has dynamic rather than static menus

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Thomas Ward
Hi Allan, Well, at the moment no the number of torpedoes in the menus doesn't reflect the number of torpedoes the ship can fire. Although, now that you mentioned it would make allot of sence to have it stop when you reached the maximum number of torpedoes. Although, I will say right off I

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Thomas Ward
Hi Raul, I had you in mind when I began working on the new dynamic menu UI. In fact I learned something by applying your suggestions I had never thought about. Instead of coding lots of exceptions why a station for example can't go to warp simply remove the item, and me, the programmer, never

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Thomas Ward
Hi David, I am sure I can. However, in general torpedoes on Star Trek are fired in groups of 5. Of course, they can fire a specific amount as well. See my prier post, but in 2.x you will only be able to fire up to a maximum of 30 torpedoes in any case. I don't see any problem making a dialog

Re: [Audyssey] Miner STFC News.

2006-08-28 Thread Thomas Ward
Hi David, Huh? Your question seams like you only wrote down half of it. I am afraid I can't figure out what you are asking. david wrote: did you use? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED]