My vote goes for C++. Solving C# issues may delay raceway and other games
even more than a few months.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: 12 July 2007 11:52 PM
Subject: Re: [Audyssey] Possible changes in USA
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 1:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think
, slifinger
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 10:58 PM
Subject: Re: [Audyssey] Possible changes in USA Games Development.
Hi Mich,
Those games you mentioned are written in Visual Basic 6
: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion
Hi William,
That's possible. Though, as far as getting it out to the public in C#
certainly would probably be faster over C++.
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it will be maken very clear which way to go.
Thanks God Bless you and your family
Crash
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 1:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi
Hi Ron,
I think C++ is better as well. That is after I figure out which version
of the Windows Platform SDK I need for the newer DirectX SDKs. I
installed my XP SDK, and the applications, even the test applications
from Microsoft, bombed. SO I need to upgrade, and am uncertain which
exactly
Hi Simon,
No, the language is C#, called C-Sharp, that STFC and Monty are written
in. I have been considering C++ for Raceway for many reasons. Not the
least a much better support for ff devices.
simon.dowling wrote:
tom, i thought you were writing the games in c++ anyways.
'Treasurer for TAFN'
The Accessible Friends Network
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public
-
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 2:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion.
As you know I have written two games that requires the Microsoft .Net
Framework and DirectX 9.0C using C#.Net. Well, since choosing this path
I've had
i support that idea one hundred percent.
Brandon
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 2:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public
PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 3:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion.
As you know I have
12, 2007 3:59 PM
To: gamers@audyssey.org
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion.
As you know I have written two games that requires
You can get dotnet 3 in windowsupdate.
Actually if you load everyting in the site all optionals to you will
get dotnet.
I havn't found any issue.
Everything is going dotnet at some point.
If you can do c++ which is a hard thing then go for it.
I myself think though we should try staying up with
Sent: Thursday, July 12, 2007 3:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion.
As you know I have written two games that requires
Hi Charles,
For the widest possible number of machines an app in C++ using the Win32
API and DirectX 8 or 9 would do it.
The reason is the Win32 API is the very core of the Windows os. Dll
files like user32.dll, kernal32.dll, etc have been around for ages and
have simply been upgraded as each
Hi Sean,
I have answered your questions below in a question and answer format.
1. How much longer would it take you to program a game in C++ rather then
C#?
Well, Once I wrote the core headers and other cpp files I use for my
game core there wouldn't be that much of a difference in time between
Hi Mich,
Those games you mentioned are written in Visual Basic 6. The only reason
I would decide against VB 6 is the technology is extremely old, and
Microsoft has publically announced they are dropping support for it next
year. So I wouldn't go that way.
However, C++ is a core language of
Hi Shaun,
Ahem... Not everything is going .Net though Microsoft is really pushing
the technology. yes, it is true it is becoming more and more
standardised, but by no means will everything go .Net.
As far as C++ being hard or old that isn't as bad as you think. C++ is
used by every os for
Hi Casey,
It should work just fine on Vista right out of the box. Vista already
supports DirectX 8, 9, and 10 for C++ applications so no matter which
version of those I chose Vista would be cool. The difference here is for
games using .Net the managed components needs installed, and why games
-
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 1:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public
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