Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Willem
My vote goes for C++. Solving C# issues may delay raceway and other games even more than a few months. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 12 July 2007 11:52 PM Subject: Re: [Audyssey] Possible changes in USA

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Gary Whittington
- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 1:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread simon.dowling
, slifinger - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 12, 2007 10:58 PM Subject: Re: [Audyssey] Possible changes in USA Games Development. Hi Mich, Those games you mentioned are written in Visual Basic 6

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Chris Payne
: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 8:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public discussion

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi William, That's possible. Though, as far as getting it out to the public in C# certainly would probably be faster over C++. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
it will be maken very clear which way to go. Thanks God Bless you and your family Crash - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 1:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Ron, I think C++ is better as well. That is after I figure out which version of the Windows Platform SDK I need for the newer DirectX SDKs. I installed my XP SDK, and the applications, even the test applications from Microsoft, bombed. SO I need to upgrade, and am uncertain which exactly

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Simon, No, the language is C#, called C-Sharp, that STFC and Monty are written in. I have been considering C++ for Raceway for many reasons. Not the least a much better support for ff devices. simon.dowling wrote: tom, i thought you were writing the games in c++ anyways.

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
'Treasurer for TAFN' The Accessible Friends Network - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 8:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Charles Rivard
- From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 2:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public

[Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public discussion. As you know I have written two games that requires the Microsoft .Net Framework and DirectX 9.0C using C#.Net. Well, since choosing this path I've had

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread gmail
i support that idea one hundred percent. Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 2:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Mich
PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 3:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public discussion. As you know I have

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Sean Mealin
12, 2007 3:59 PM To: gamers@audyssey.org Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public discussion. As you know I have written two games that requires

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread shaun everiss
You can get dotnet 3 in windowsupdate. Actually if you load everyting in the site all optionals to you will get dotnet. I havn't found any issue. Everything is going dotnet at some point. If you can do c++ which is a hard thing then go for it. I myself think though we should try staying up with

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Casey
Sent: Thursday, July 12, 2007 3:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public discussion. As you know I have written two games that requires

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi Charles, For the widest possible number of machines an app in C++ using the Win32 API and DirectX 8 or 9 would do it. The reason is the Win32 API is the very core of the Windows os. Dll files like user32.dll, kernal32.dll, etc have been around for ages and have simply been upgraded as each

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi Sean, I have answered your questions below in a question and answer format. 1. How much longer would it take you to program a game in C++ rather then C#? Well, Once I wrote the core headers and other cpp files I use for my game core there wouldn't be that much of a difference in time between

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi Mich, Those games you mentioned are written in Visual Basic 6. The only reason I would decide against VB 6 is the technology is extremely old, and Microsoft has publically announced they are dropping support for it next year. So I wouldn't go that way. However, C++ is a core language of

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi Shaun, Ahem... Not everything is going .Net though Microsoft is really pushing the technology. yes, it is true it is becoming more and more standardised, but by no means will everything go .Net. As far as C++ being hard or old that isn't as bad as you think. C++ is used by every os for

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Thomas Ward
Hi Casey, It should work just fine on Vista right out of the box. Vista already supports DirectX 8, 9, and 10 for C++ applications so no matter which version of those I chose Vista would be cool. The difference here is for games using .Net the managed components needs installed, and why games

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Trenton Matthews
- From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 12, 2007 1:59 PM Subject: [Audyssey] Possible changes in USA Games Development. Hi all, I am throwing this out here for public discussion. Since this effects all of you as well as me I think this needs public