Re: [Audyssey] Strategy Game Proposal

2006-05-14 Thread Zachary Kline
I would not aim so high as that, my friend. The system does, alas, have it's limits. It's the latest version of the Inform development system for Interactive fiction, available at: http://www.inform-fiction.org I7 is the one your interested in. As the standard library is coded, the game system is

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread ari
Hi Thomas, I also understand your argument, but can't all you developers maybe consider working on some cool games jointly, example you, Philip and David Greenwood? Their is also a concept I'd like to mention, which I found in a magazine dealing with computers and computer games. Their are

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Neo
13, 2006 11:09 AM Subject: Re: [Audyssey] Strategy Game Proposal Hi Thomas, I also understand your argument, but can't all you developers maybe consider working on some cool games jointly, example you, Philip and David Greenwood? Their is also a concept I'd like to mention, which I found

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Thomas Ward
Hi, Ari. Well, some of us developers have discussed the point of possible joint colaberations, but there are serious problems in actually being able to do so. For example, I am primarily now a C#.net developer, but do remember most of VB6. Given the choice I would not do another VB6 app in my

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Harrison Tu
How about lonewolf? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: Saturday, May 13, 2006 3:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Strategy Game Proposal HI, I don't know any text strategy games but the only audiogame

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Zachary Kline
Agreed, it is a difficulty. I'm just sure that at least some of the time spent writing the original games was spent on things like graphics, creating fancy interfaces with clickable units, etc. Granted, possibly not much was spent on these things, but still, at least some was. The reason I

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Zachary Kline
As far as why the game should be free, I am merely interested in providing something for the community. I see no need, particularly, to charge money for it. Call me crazy, but I like to think that it's a good idea to make projects that have no monitary goal. Best, Zack. On Sat, May 13, 2006 at

Re: [Audyssey] Strategy Game Proposal

2006-05-13 Thread Neo
I would rather call it a simulation game than a strategy game. Best wishes, Lukas - Original Message - From: Harrison Tu [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Saturday, May 13, 2006 2:26 PM Subject: Re: [Audyssey] Strategy Game Proposal How about

Re: [Audyssey] Strategy Game Proposal

2006-05-12 Thread Chris Frahm
Warcraft, is that with the archers and barbarians etc. and defending the land? I loved the voice actors in that and enjoyed watching my cousin play. Not usually a strategy game person, but this is something I'd be seriously interested in! Chris ___

Re: [Audyssey] Strategy Game Proposal

2006-05-12 Thread Ryan Strunk
I like the idea, but why should it be free? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Kline Sent: Friday, May 12, 2006 9:42 PM To: gamers@audyssey.org Subject: [Audyssey] Strategy Game Proposal Ello, For a long time now, almost as