Re: [Audyssey] an idea for a future game

2006-06-07 Thread Orin
Um... don't know. It sounds pretty pointless. - Original Message - From: Ivan Fegundez [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 06, 2006 11:21 AM Subject: Re: [Audyssey] an idea for a future game Yeh sounds fun! Go ahead and do it man!

[Audyssey] new game idea

2006-06-07 Thread Kim Etheridge
Hi. I know this may not make any sense, but I've been thinking about something lately. I know it's virtually impossible to produce a Mario game for the blind, although I wish it could be done. However, I've been thinking. What if someone created a game like Mario? Of course they couldn't name

[Audyssey] lone wolf user creating mitions.

2006-06-07 Thread Ivan Fegundez
Hi guys, How exactly do you create a mition? I create it, then I run it throo the compiler, and I get an arer. What am I doing wrong? Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, join viea email. Justsend a email letting me know that

Re: [Audyssey] lone wolf user creating mitions.

2006-06-07 Thread Raul A. Gallegos
Hello Ivan. Have you read the fine manual (rtfm) on creating missions? That is the first place I'd point you to. At the end of the manual David Greenwood put in a sample mission. When you try to compile do you get errors? If so, what are the errors? Without this information it is hard to

Re: [Audyssey] new game idea

2006-06-07 Thread Thomas Ward
Hi, Kim. I think your suggestion is a very good one. As a dev of such games let me expand upon some of your ideas. In the PCS Games such as packman when you need to get an item which normally has no sound like an apple, charries, etc Phil simply uses a voice file to repete the word cherrries

Re: [Audyssey] lone wolf user creating mitions.

2006-06-07 Thread Thomas Ward
Hi, Ivan. The parcedoc.txt file that is included with Lonewolf tells you all you need to know to create missions. As for why you are getting the error impossible to say without you sending the mission source to the list. Ivan Fegundez wrote: Hi guys, How exactly do you create a mition? I

Re: [Audyssey] lone wolf user creating mitions.

2006-06-07 Thread Thomas Ward
Hi, Raul. If any of us are to get to the bottom of it a copy of the source would be helpful as well. As everyone knows I wrote a handful of missions myself, and while I am out of practice I did know the parcing code pretty well. I am sure someone like me, David Lant, or any of the other mission

[Audyssey] any monty news?

2006-06-07 Thread will
hi Tom Any news on a possible release date, for level 1 of monty for us all to play? great job you doing tom, keep up the good workr egards, thanks,w ill ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You

Re: [Audyssey] an idea for a future game

2006-06-07 Thread Thomas Ward
Hi, Nicol. No mouse trap to my knolege has never been made in to an audio version for the blind. As I said it was made for the Colleco Entertainment System which was out in the mid to late 80's. It was a pretty fun game trying to get the cheese, fruit, keys, etc with the cats chasing you around

Re: [Audyssey] new game idea

2006-06-07 Thread Ian McNamara
i vote you should try and do it if their is a dev that could or would - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 07, 2006 10:34 PM Subject: Re: [Audyssey] new game idea Hi, Kim. I think your suggestion

[Audyssey] audyssey

2006-06-07 Thread Ivan Fegundez
Hi all. When is the next ishoo of audyssey going to come out? Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, join viea email. Justsend a email letting me know that you want to subscribe at: [EMAIL PROTECTED]