Um... don't know. It sounds pretty pointless.
- Original Message -
From: Ivan Fegundez [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 06, 2006 11:21 AM
Subject: Re: [Audyssey] an idea for a future game
Yeh sounds fun! Go ahead and do it man!
Hi. I know this may not make any sense, but I've been thinking about something
lately. I know it's virtually impossible to produce a Mario game for the blind,
although I wish it could be done. However, I've been thinking. What if someone
created a game like Mario? Of course they couldn't name
Hi guys, How exactly do you create a mition? I create it, then I run it
throo the compiler, and I get an arer. What am I doing wrong?
Thanks
Ivan owner-moderator for e-ray games mailing list.
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Hello Ivan. Have you read the fine manual (rtfm) on creating missions?
That is the first place I'd point you to. At the end of the manual David
Greenwood put in a sample mission.
When you try to compile do you get errors? If so, what are the errors?
Without this information it is hard to
Hi, Kim.
I think your suggestion is a very good one. As a dev of such games let
me expand upon some of your ideas. In the PCS Games such as packman when
you need to get an item which normally has no sound like an apple,
charries, etc Phil simply uses a voice file to repete the word cherrries
Hi, Ivan.
The parcedoc.txt file that is included with Lonewolf tells you all you
need to know to create missions.
As for why you are getting the error impossible to say without you
sending the mission source to the list.
Ivan Fegundez wrote:
Hi guys, How exactly do you create a mition? I
Hi, Raul.
If any of us are to get to the bottom of it a copy of the source would
be helpful as well. As everyone knows I wrote a handful of missions
myself, and while I am out of practice I did know the parcing code
pretty well.
I am sure someone like me, David Lant, or any of the other mission
hi Tom
Any news on a possible release date, for level 1 of monty for us all to play?
great job you doing tom, keep up the good workr
egards, thanks,w ill
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Hi, Nicol.
No mouse trap to my knolege has never been made in to an audio version
for the blind. As I said it was made for the Colleco Entertainment
System which was out in the mid to late 80's.
It was a pretty fun game trying to get the cheese, fruit, keys, etc with
the cats chasing you around
i vote you should try and do it if their is a dev that could or would
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 07, 2006 10:34 PM
Subject: Re: [Audyssey] new game idea
Hi, Kim.
I think your suggestion
Hi all. When is the next ishoo of audyssey going to come out?
Thanks
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