Re: [Audyssey] the word control in accessible gaming
Nickol it's very simple in the English languate. Control is an action you are performing the task what you want the command, character, or thing to do. element is a word of science so is control as well they are both synomyms in a way. Synonym means two words that mean the same. I hope I explained it right to you if not all you audio gamers can help explain this matter to him, better then I can. your friend, Jason - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Thursday, March 22, 2007 1:43 PM Subject: [Audyssey] the word control in accessible gaming Ok folks Here's another word that fascinates me. Game controls. Its really interesting. Devs, correct me on this one if I'm wrong. Folks, can you compare dialogue box controls with game controls? A control in a dialogue box is anything you can tab to in that dialogue box, well a static box is also a dialogue box control but you can't tab to it. So anything, list boxes, edit boxes, anything in a dialogue is called a control. Also, the system menu in a program containing options such as minimize, maximize and close is called a control menu. But what can we classify as controls in games? Can I say that the movement of my character is called a control? Why did some devs chose to use the word control instead of element? Lets take sod for example. Can I say that each room in a level of sod is called a control? Why did programmers chose to use the word control in a dialogue box in any case? Its not a word that will make sense to the man on the street. The man on the street will know what you are talking about if you refer to a field in a dialogue box. In normal English control means you take control of something, I control my child. You're in charge of it, you're taking control of it. So can we call movement in a game a game control? Can I sayh that the function of firing a gun is also a game control? Why did devs also chose to refer to game elements as game controls? Its just very interesting ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Muds
Hello, was wondering if someone had the host name and port for eternal darkness, I looked on the mud connect, and it wasn't there, wondering if anyone stills plays it? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
Yeah, but I understand it so that he was trying to say that his scanner sees the object 27 feet ahead but he cannot get that far. I gues the scanner can see through walls then. Lukas - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 11:38 PM Subject: Re: [Audyssey] navigation problem in sarah It means feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Mortal Kombat Fatality Challenge.
you need a stupid activation code, so how about not. At 04:02 p.m. 28/03/2007, you wrote: Apparently sendspace is having some problems. Here's another link, this time with send big files. http://tinyurl.com/2xrvdr Let me know if there are problems! - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 9:52 PM Subject: Re: [Audyssey] Mortal Kombat Fatality Challenge. This link doesn't work yohandy. Why don't you upload it to your podcast page or something or put it on an ftp somewhere? At 09:35 a.m. 28/03/2007, you wrote: Hey all, This is for the Mortal Kombat obsessed on list. *grin*. If you own a copy of Mortal Kombat Armageddon, I challenge you to beat my Fatality record of 17 fatality chains. Of course this includes transitional moves, as the highest you can go without them is 11. Anyone up for the challenge? Here's an audiofile to prove it. If you beat me, or just want to show your fatality creativity, upload a file for all of us to listen to. Link is below: http://www.sendspace.com/file/4cryl9 Enjoy! - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Crash, I look forward to hearing how you do on the Kirtland Dirt Mile Oval track. You are correct that the track does have 4 turns and four straightaways, two long and two very short ones. Don't forget that to make the kind of times that I mentioned you will need to run the track without using the brakes. Good luck and BFN Jim ... I couldn't repair the brakes, so I made the horn louder [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Josh, Well I may convert Bop-it to a sapi5 version, but no I do not plan to convert Mach 1 or Pong to a sapi5 version. Pong of course will remain with Marcie's voice in memory of her and Mach 1 would need a total rewrite to convert it to sapi5 and I think that it is good as is. We all certainly had allot of fun for the years that Hugo organized the international Mach 1 racing competitions. BFN Jim The trouble with bucket seats is that not everybody has the same size bucket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] cricket game
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI folks I'm working for south africa's tax organization. They have put up a cricket game on our intranet to encourage all personnel to strive more towards the revenue target. The game is an online flash game making use of adobe flash player.The guy who made the game e-mailed me the shock wave file, since attachments is not allowed on this list let me know if anyone wants to have a look at this flash game. I want to know if this is accessible for blind people. I tried the game and I couldn't figure it out. Would you guys like to give it a try? Just let me know and I will send the file off-list to you. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Muds
ed.wolfpaw.net 9700 if it helps - Original Message - From: Ronald Hopkins II [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:23 AM Subject: [Audyssey] Muds Hello, was wondering if someone had the host name and port for eternal darkness, I looked on the mud connect, and it wasn't there, wondering if anyone stills plays it? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.20/736 - Release Date: 27/03/2007 16:38 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
Hi Nicol, The game engine determines distances from you directly to the center of the object or room subtracting half it's size. This means if you could walk through walls it would be 27 feet. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 1:09 AM Subject: Re: [Audyssey] navigation problem in sarah NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Exactly! A wall is blocking me. I can't go 27 feet ahead as the wall forces me to go either left or right. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: 27 March 2007 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] navigation problem in sarah It means feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Max Shrapnel
Now this is funny, and to think when I said and now it comes back. Maybe a new game here or something? At 12:04 AM 3/28/2007, you wrote: hi all well if max isn't coming out i would like if possible my money back, as that is fraud, taking our money under false pretenses, that is indeed, if no game comes out, which indeed it may be. at least with raceway and monty although james took pre orders, remember we have tom working on them now so it is worth it, but if we aren't going to get max i am getting my money back will On 27 Mar 2007, at 22:12, Draconis Entertainment wrote: Draconis Entertainment owns the rights to Battle Chess, and may consider resurrecting the title in the future. Alchemy Game Studios appears to still be in operation, though the status of their titles, or even if any titles exist, is a mystery to us all. You can still see their web site at http://www.alchemygamestudios.com [EMAIL PROTECTED] wrote: Hi list, I was just doing some browsing through my e-mail folders and came across the promotion for the game Max Shrapnel. I know that ESP and Alchemy are no longer operative, but is anyone still working on the game? Was it completed, or is it now only a dream? I believe it also had a website if I remember right. I will try to seek it out. Also, I remember quite a few trailers being available from the BSC website for games that hadn't yet been released even as demos. I think one of the trailers was for a game called battle Chess or something like that. Are these games also now only dreams, or is someone going to pick them up? I think quite a few of these games' concepts had promise. I am just wondering what happened to them? Thanks, AC ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Max Shrapnel
Now that game I would like to see, because if it goes the way the trailer went or even close. it will be something fun to play. At 04:12 PM 3/27/2007, you wrote: Draconis Entertainment owns the rights to Battle Chess, and may consider resurrecting the title in the future. Alchemy Game Studios appears to still be in operation, though the status of their titles, or even if any titles exist, is a mystery to us all. You can still see their web site at http://www.alchemygamestudios.com [EMAIL PROTECTED] wrote: Hi list, I was just doing some browsing through my e-mail folders and came across the promotion for the game Max Shrapnel. I know that ESP and Alchemy are no longer operative, but is anyone still working on the game? Was it completed, or is it now only a dream? I believe it also had a website if I remember right. I will try to seek it out. Also, I remember quite a few trailers being available from the BSC website for games that hadn't yet been released even as demos. I think one of the trailers was for a game called battle Chess or something like that. Are these games also now only dreams, or is someone going to pick them up? I think quite a few of these games' concepts had promise. I am just wondering what happened to them? Thanks, AC ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf As shift+d is a handy feature I need to understand it. Suppose shift+d tells me sentor divination classroom 27 feet ahead and I walk ahead and after say 5 feet the passage is turning does it then mean that I can move 22 feet ahead and find the room? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 28 March 2007 03:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] navigation problem in sarah Hi Nicol, The game engine determines distances from you directly to the center of the object or room subtracting half it's size. This means if you could walk through walls it would be 27 feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] The first floor in Sarah: Is this a bug??
Hi Phil. Okay. So I can walk into these spaces and pick some of the itims up? Or is it only things I can detect? It clears up a lot of things. Thanks for your answer. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 11:53 PM Subject: Re: [Audyssey] The first floor in Sarah: Is this a bug?? Hi Søren, This happens because I made the doors smaller than the door frames. So at certain angles you can detect objects or rooms inside the doors. And if one wall meets the corner of another wall there is a slight gap that things could be detected through. In the December 2005 public demo I had the penKnife in such a space so people could detect it but not get it. Being a developer, I could use the move through walls feature and grab the penKnife. smiles, Phil - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 1:27 PM Subject: [Audyssey] The first floor in Sarah: Is this a bug?? Hi Phil and other. I'm at the first floor in the Sarah game, and I have notest some strange things: When I press the shift d to scan the corridor, I can sometimes find rooms like the hospital, but if I walk clowser to it, the shift d scanner can't locate it anymore. What happens? Is it a bug, or is it secret rooms? Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.18/734 - Release Date: 26-03-2007 14:31 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
Usually. Even though a passage might turn, the classroom is still technically ahead of you. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 7:44 AM Subject: Re: [Audyssey] navigation problem in sarah NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf As shift+d is a handy feature I need to understand it. Suppose shift+d tells me sentor divination classroom 27 feet ahead and I walk ahead and after say 5 feet the passage is turning does it then mean that I can move 22 feet ahead and find the room? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 28 March 2007 03:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] navigation problem in sarah Hi Nicol, The game engine determines distances from you directly to the center of the object or room subtracting half it's size. This means if you could walk through walls it would be 27 feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Mortal Kombat Fatality Challenge.
Oh my gard! 17? I can never beat that! Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Tuesday, March 27, 2007 11:35 PM Subject: [Audyssey] Mortal Kombat Fatality Challenge. Hey all, This is for the Mortal Kombat obsessed on list. *grin*. If you own a copy of Mortal Kombat Armageddon, I challenge you to beat my Fatality record of 17 fatality chains. Of course this includes transitional moves, as the highest you can go without them is 11. Anyone up for the challenge? Here's an audiofile to prove it. If you beat me, or just want to show your fatality creativity, upload a file for all of us to listen to. Link is below: http://www.sendspace.com/file/4cryl9 Enjoy! - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.18/734 - Release Date: 26-03-2007 14:31 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] fantasy game
Hi everyone a fantasy game would be fun. Maybe someone could do one based on Lord of the Rings. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] the word happen in accessible gaming
I think I speek for all of us here: Oh dear. - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 1:53 AM Subject: Re: [Audyssey] the word happen in accessible gaming Hello Nickol that's cool your are facinated with the word happen it's also a big word in the language as well. Well anyway take care your friend, Jason - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Thursday, March 22, 2007 1:24 PM Subject: [Audyssey] the word happen in accessible gaming HI folks I enjoy playhing around with words in the English language. I want to take the initiative to discuss certain words in the English language; their connotation to accessible gaming.I don't hope anyone minds. The word happen is very interesting. Let me tell you why the word happen is so interesting to me in accessible gaming. I was listening to thetrupenum review on main menu. When the guy was about to load the trupenum game he said: All right, lets press control+alt+t and see what happens. Its interesting that he use the word happens. The moment you press a hot key or you select a program to open, you can say once that program is starting up, its something that is happening. If I download a game and I'm trying out the demo and I have never ever listened to a review of this game and I start it up and I am amazed by the sound when it starts up, I say: wow, something interesting happened just now. I just like the word happen. When you forget the food on the stove, it happens that the food overcooks. When you have a bottle of ginger beer and you open it too quickly, it happens that the ginger beer overcooks. Just the same with accessible gaming, if you take a wrong action like opening the electric door in sod, if you deny to do something in a game like jumping too late over a barrol, something happens accordingly or if you do something good in a game like successfully killing a creature, something happens accordingly. I like the word happen. I don't know why. In games certain things happen if you do certain things. If you don't jump over a soer lid it happens that you fall down a soer. Developers writes if functions, in other words if the player does this, this wil happen. If I'm playing sod and I open a door and I'm hearing a syborg, its something happening. It happens that the syborg appeared in that room. So whether a game starts up when you press a hot key or open it via the programs menu, or anything in a game, its something happening. The use of the word happen can never be omited in any game. Can you think of any accessible game where the use of the word happen isn't necesary? But its most fascinating that you can say: something is happening now: if a game starts up. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Muds
ed.wolfpaw.net 9700 - Original Message - From: Ronald Hopkins II [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:23 AM Subject: [Audyssey] Muds Hello, was wondering if someone had the host name and port for eternal darkness, I looked on the mud connect, and it wasn't there, wondering if anyone stills plays it? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Copy addresses and emails from any email account to Yahoo! Mail - quick, easy and free. http://uk.docs.yahoo.com/trueswitch2.html ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] silverwist
Where is silverwist? Janet Session aka Foxwoman 522 Timberlake road Upper Darby Pa 19082 Email: [EMAIL PROTECTED] skype: Fox_woman Phone 484 461-3537 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] sound packs for mud games
Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
Hi Nicol, No, if you think of the way you need to get there is a right triangle but the computer calculates the hypotenuse or the third side which is the longest side in the right triangle Using the Pythagorean Theorem the distance would be shorter than your example but I don't have the time to figure it out exactly. phil - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 8:44 AM Subject: Re: [Audyssey] navigation problem in sarah NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf As shift+d is a handy feature I need to understand it. Suppose shift+d tells me sentor divination classroom 27 feet ahead and I walk ahead and after say 5 feet the passage is turning does it then mean that I can move 22 feet ahead and find the room? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 28 March 2007 03:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] navigation problem in sarah Hi Nicol, The game engine determines distances from you directly to the center of the object or room subtracting half it's size. This means if you could walk through walls it would be 27 feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] The first floor in Sarah: Is this a bug??
Hi Søren Think of it as the door partly open. You can not get through or get the objects inside without opening the door or doing an accio spell on the objects inside. phil - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:41 AM Subject: Re: [Audyssey] The first floor in Sarah: Is this a bug?? Hi Phil. Okay. So I can walk into these spaces and pick some of the itims up? Or is it only things I can detect? It clears up a lot of things. Thanks for your answer. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 11:53 PM Subject: Re: [Audyssey] The first floor in Sarah: Is this a bug?? Hi Søren, This happens because I made the doors smaller than the door frames. So at certain angles you can detect objects or rooms inside the doors. And if one wall meets the corner of another wall there is a slight gap that things could be detected through. In the December 2005 public demo I had the penKnife in such a space so people could detect it but not get it. Being a developer, I could use the move through walls feature and grab the penKnife. smiles, Phil - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 27, 2007 1:27 PM Subject: [Audyssey] The first floor in Sarah: Is this a bug?? Hi Phil and other. I'm at the first floor in the Sarah game, and I have notest some strange things: When I press the shift d to scan the corridor, I can sometimes find rooms like the hospital, but if I walk clowser to it, the shift d scanner can't locate it anymore. What happens? Is it a bug, or is it secret rooms? Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.18/734 - Release Date: 26-03-2007 14:31 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sound packs for mud games
Hm I think sean randle has one out there, though I dont' think it's for gmud www.randylaptop.com I created a few sounds for it myself and a .jdf file heh, but it probably would sound greek to anyone else who played it . - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:56 PM Subject: [Audyssey] sound packs for mud games Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, Well, in the event you were flying on dragons or you needed a truly 3D maze such as going up staircases etc you might want a 3D array to store the entire game level. Though the math and coding involved is just slightly more complex going 3D. With 2D some trig functions can serve pretty well but as you add extra demmentions to the game the math skill goes up some. However, staircases can be faked. You can have a staircase item in your array and when you cross it load a new level which represents a new floor in 2D space rather than an actual complete 3D maze. Some games do need 3D complexity if you have different levels with in the same level of the game. Such as if you have to climb up or jump on to a platform to get to where you want to go. Niko C wrote: Yes, I would like to se this game be first person. You are right that it would be 2d because you just walk around in four directions but you might also want to think about going upstairs or flying on dragons. As for voice acting, I know not everyone could do a very good job but it could be possible. Thee are several blind people who act on darker projects (www.darkerprojects.com) and do a pretty good job. Darker projects if you don't know is a place where they make audio drama. It is pretty good actually. And there is nothing wrong with just one developper building the game but if more than one developper could work on it that would be even better. Like I said, I'd be more than willing to help out were needed (especially audio). Don't be afraid to state the practical side of this. I'd love to be able to make a good fantacy game but of course it takes more work than people think. I am aware of this. Thanks. Niko C. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fantasy game
Hi Anne, Yeah, a Lord of the Rings Fantacy game would be good, but something based on a Dungeons and Dragons type game could be just as well or better. The Dragons of Pern would be good or even a book based on the Blue Adept books. Anne Mauro wrote: Hi everyone a fantasy game would be fun. Maybe someone could do one based on Lord of the Rings. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Question about grizzly gulch.
You help catch the rats in order to get some info from the innkeeper. The info you are seeking is the whereabouts of bad guys. You then go and get those bad guys. You have to have had completed a few captures before even getting to this point, so she had to have gotten into the Marshall's office at least 3 times before this point in the adventure. - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, March 28, 2007 12:03 AM Subject: Re: [Audyssey] Question about grizzly gulch. Hi Chris, thank you for your response as well. Yes I am also somewhat baffled as to how she got to this point in the first place, I think what has probably happened is she got in the marshal's office before and has now forgotten about it. It may just not be letting her get in there because of the rats is what I am beginning to think. Thanks again. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Payne Sent: Monday, March 26, 2007 9:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] Question about grizzly gulch. Hello, This could be classed as a s p o i l e r My understanding, is that you use the arrow keys, to point in the direction from which the sound of the rat is comming from, I also believe the shop comes in to it somewhere. With the aspect of not being able to get into the Sheriff's office, you would not have got to the rats unless you had completed the earlier missions. It sounds to me that your current mission is to clear the Rats, so until they are gone, there is no point in going to the Sheriff's office. I hope this helps Chris Payne 'England' - Original Message - From: Tom Randall [EMAIL PROTECTED] To: blindgamers gamers@audyssey.org Sent: Tuesday, March 27, 2007 5:24 AM Subject: [Audyssey] Question about grizzly gulch. Hey all, I know grizzly gulch has been discussed on here before, but a friend of mine is currently playing it and is kind of stuck for a couple of reasons, some of which may be technical in nature. I am sorry if these questions are a bit vague, but it is difficult for me to tell exactly what is going on as she is in Washington and I am in California, and it's a bit hard to play the game by phone lol. She does not seem able to get past the part where you catch the rats, and I am not sure if the game is being weird or if she is just having difficulty. So my question is, have any of you had difficulty with this on an xp box? I seem to recall the game having some sound problems with newer machines/operating systems. Her second problem I am pretty sure is just that she is not doing something in the game. She has not been able to get into the marshal's office to get missions. I seem to recall that you have to do something or other to make this happen, she has thwarted many bank robberies but this has done no good. Anyone recall what you have to do here? I would install the thing and play it myself but I am still running my secondary system with the crappy inbuilt soundcard that I am almost positive would cause me problems. Any help on these matters would really be appreciated. I've not played this all the way through for several years now and I just don't recall these things. Thanks in advance. Tom -- First come smiles, then lies, last is gunfire. Roland Deschain of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] navigation problem in sarah
Well then, which way do you go? That's the fun. he he he he he. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 1:09 AM Subject: Re: [Audyssey] navigation problem in sarah NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Exactly! A wall is blocking me. I can't go 27 feet ahead as the wall forces me to go either left or right. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: 27 March 2007 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] navigation problem in sarah It means feet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Max Shrapnel
Hi Will, Yeah. Allot of people trusted James to follow through and he hasn't. Not even a note how things are going. Good luck trying to get cash back. I took over RW and Monty to keep the games alive, but Max was far too much and I am glad I didn't take on that one as well. william lomas wrote: hi all well if max isn't coming out i would like if possible my money back, as that is fraud, taking our money under false pretenses, that is indeed, if no game comes out, which indeed it may be. at least with raceway and monty although james took pre orders, remember we have tom working on them now so it is worth it, but if we aren't going to get max i am getting my money back will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Nicol, Niko is talking about a more triditional fantacy style game with kings, knights, wizards, dragons, and so on. Harry Potter assumes to take place in the modern times where triditional fantacy games take place back in midevil times. Back in the days of kings, knights, castles, when the Catholic church was the one and only major Christian church, etc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
Hi Niko, Also I'd like to see this Fantacy game offer the ability to pick different types of characters. weather I would be a Bard, Barbarian, Wizard, Ranger, etc... Depending on what type of person you were would determine what skills or abilities you would have just like in DND type games. That gives the game totally different and perhaps endless replay value. Niko C wrote: No. I'm looking for a more origional story line and more complecated. Also, I think there should be things included like dragons and stuff and long hikes through the wild where you have to learn how to keep warm and dry and stay safe from enemies. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sound packs for mud games
its for monkeyterm, and the page is up at www.randylaptop.com/mudding. He is not developing or supporting the packs anymore though. and they are not up on the main page so follow the link I gave you. At 12:14 p.m. 22/03/2007, you wrote: Hm I think sean randle has one out there, though I dont' think it's for gmud www.randylaptop.com I created a few sounds for it myself and a .jdf file heh, but it probably would sound greek to anyone else who played it . - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:56 PM Subject: [Audyssey] sound packs for mud games Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sound packs for mud games
How do you go about creating sounds for a mud. Would love to put some sounds into this one -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Everett Elam Sent: Thursday, March 22, 2007 12:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] sound packs for mud games Hm I think sean randle has one out there, though I dont' think it's for gmud www.randylaptop.com I created a few sounds for it myself and a .jdf file heh, but it probably would sound greek to anyone else who played it . - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:56 PM Subject: [Audyssey] sound packs for mud games Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sound packs for mud games
well you use normal sound files, set them as triggers in the mud and save them in the config file. at least thats the basics, monkeyterm has a full xml scripting language and there are probably other things you can do, it depends on the program, I don't really mud though. At 12:48 p.m. 29/03/2007, you wrote: How do you go about creating sounds for a mud. Would love to put some sounds into this one -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Everett Elam Sent: Thursday, March 22, 2007 12:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] sound packs for mud games Hm I think sean randle has one out there, though I dont' think it's for gmud www.randylaptop.com I created a few sounds for it myself and a .jdf file heh, but it probably would sound greek to anyone else who played it . - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:56 PM Subject: [Audyssey] sound packs for mud games Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silverwist
Southeastern Tysa, near Tryndmoor It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Janet Session [EMAIL PROTECTED] To: gamers mailing list Gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:48 PM Subject: [Audyssey] silverwist Where is silverwist? Janet Session aka Foxwoman 522 Timberlake road Upper Darby Pa 19082 Email: [EMAIL PROTECTED] skype: Fox_woman Phone 484 461-3537 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] multipul messages
Hi all. This is for the mods. but has anyone seen of late 2 chat messages being posted on the day there is supposed to be only 1 chat post reminder on the chat days for the bg chat? Also there is this multi message posting on yahoogroups and so many groups which I am on have issues with multi poasts. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fantasy game
It would be cool if it could be based on many different stories not just the Lord of the Rings. Also, if it were based off of the Lord of the Rings, I'd rather not use characters and follow the exact story line of the Lord of the Rings. I'm not a big fan of that. I just ment based of the the story like the world, type of creatures and culture. Not exact storyline. - Original Message - From: Anne Mauro [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, March 27, 2007 6:49 PM Subject: [Audyssey] fantasy game Hi everyone a fantasy game would be fun. Maybe someone could do one based on Lord of the Rings. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
I like the 3d game idea. Make a 3-dimmentional array or how ever it's done in other programming languages. You have your x y and z instead of x and y. It would be a little more complecated but I'd really like to see a really good game. A lot of people who code accessible games don't have a lot of time on their hands and that is why good games can't be made but accessible games that are being made right now are out of date. You don't see two many side-scrollers or 2d games in the video game industry. I know that time is a factor in this but nothing is impossible. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 6:22 PM Subject: Re: [Audyssey] Fantacy game? Hi Niko, Well, in the event you were flying on dragons or you needed a truly 3D maze such as going up staircases etc you might want a 3D array to store the entire game level. Though the math and coding involved is just slightly more complex going 3D. With 2D some trig functions can serve pretty well but as you add extra demmentions to the game the math skill goes up some. However, staircases can be faked. You can have a staircase item in your array and when you cross it load a new level which represents a new floor in 2D space rather than an actual complete 3D maze. Some games do need 3D complexity if you have different levels with in the same level of the game. Such as if you have to climb up or jump on to a platform to get to where you want to go. Niko C wrote: Yes, I would like to se this game be first person. You are right that it would be 2d because you just walk around in four directions but you might also want to think about going upstairs or flying on dragons. As for voice acting, I know not everyone could do a very good job but it could be possible. Thee are several blind people who act on darker projects (www.darkerprojects.com) and do a pretty good job. Darker projects if you don't know is a place where they make audio drama. It is pretty good actually. And there is nothing wrong with just one developper building the game but if more than one developper could work on it that would be even better. Like I said, I'd be more than willing to help out were needed (especially audio). Don't be afraid to state the practical side of this. I'd love to be able to make a good fantacy game but of course it takes more work than people think. I am aware of this. Thanks. Niko C. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fantacy game?
I agree. I would say the best game experience right now when it comes to complexibility are muds because of all the things that you can do and choose from. Also as for religion, I am definitely capible of making my own religion because I've seen so many. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 6:43 PM Subject: Re: [Audyssey] Fantacy game? Hi Niko, Also I'd like to see this Fantacy game offer the ability to pick different types of characters. weather I would be a Bard, Barbarian, Wizard, Ranger, etc... Depending on what type of person you were would determine what skills or abilities you would have just like in DND type games. That gives the game totally different and perhaps endless replay value. Niko C wrote: No. I'm looking for a more origional story line and more complecated. Also, I think there should be things included like dragons and stuff and long hikes through the wild where you have to learn how to keep warm and dry and stay safe from enemies. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge News
Hello everyone it's Jason writing about this matter. Personally I am a fan of the old stuff even though, I am 25 years old but I like the new and old stuff. I am a fan of the 50's 60's 70's music and old games as well. But I also listen to the new stuff that is out today as well. I am also a fan of the old time radio and sports games that Gary Widington puts up on his sight. sometimes I listen to old movies and old classic games and I wish I could go back in time to relive these events as well. and I also wish some times the old days would come back again because this world can be cruel at times and even then. The point is who cares in my opinion what kind of game it is just be appriciative of what the gaming developers have to put in for their time of developing the game. Remember don't take everything for granted. your friend, Jason Milyo known as the Blind Fury.n - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 7:40 AM Subject: Re: [Audyssey] Montezuma's Revenge News Hi Michael, I respect your opinions, but I do have some trouble understanding why just because a game is old to sighted people why does it have to be old and boring to many blind users that never had a first chance to play? This kind of reminds me of my college dorm mates first reaction when they discovered I had a large stash of 80's, 70's, and 80's rock bands in my cd case, and their first responce was, Man, that is as old as dirt. That stuff is crap. Why don't you stop living in a time warp, and listen to snoop Dog, Scar Face, etc?. My answer then is the same as today. Just because something is old doesn't make it bad. Peoples taistes may change, interest might change, but the workmanship that whent into that song or game hasn't changed. In it's day back in 1984 Montezuma's Revenge was hugely popular just like the Betals, Beach boys, Rolling Stones, etc were back in the 1960's. Just because a few years have gone by I don't think people have stopped listening to the Betals or stopped playing Montezuma's Revenge. In fact the only reason they aren't popular any more is a new generation has sprang up to replace them, and they have different interests than the old generation that grew up with Monty or the Betals. Keep in mind the entire intent of remaking Montezuma's revenge is to capture the original game in all it's glory in accessible format. If I do as you say and put in allot of 21st century influences then the game is no longer Montezuma's Revenge. Let's think of it this way. Is there a sighted game you really want to play like Mortal Combat, Doom III, Stark Trek Elite Force, Star Wars Empire at War, etc? Ok, say I were making that game, a game you wanted to play because it was your favorite game and it wasn't accessible. How many of my own changes would you want me to make in the game? Take out a special game level that was in that game, add levels that aren't there, drop out certain bonus items, etc... ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Things to know when you order Sarah
Hi, All this message is for Soron. When you have gotten that message, you should of immediatlly called your creditcard company or your bank instead of second guessing yourself if the card works usually Creditcard companies rarely make mistakes, but it can happen just at times when you need it the most, just trying to help you so you don't end up with bad credit. your friend, Jason known as Blind Fury - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 12:08 PM Subject: Re: [Audyssey] Things to know when you order Sarah That is a question for your bank. Not for the list and not for Draconis Entertainment. Any merchant processing a credit card will get one of two answers. Approve or Decline. That is it. If they get an approve message, they will also get an approval code and process the order. If they get a decline, they get no further information because it can be declined for many reasons. A decline does not mean you are a bad person, it does not mean you don't have the money. A decline is just that, a decline. Maybe your bank is having a bad day. -- Raul A. Gallegos | http://www.asmodean.net - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 12:05 PM Subject: Re: [Audyssey] Things to know when you order Sarah Hi. I don't understand why my visa-card doesn't work in the shop. I'm always getting the following message: Your credit card was declined. Please try another card or contact your bank for more info. I'm sure my credit card works. I have tried to ordre the game directly from the game and sended my ordre in a mail to Phil, but he said you haven't set up a vendor shopping card so he can complete the ordre. It could be nice if you could set up the vendor shopping card to Phil so I can use my credit card. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Things to know when you order Sarah
Sorry everyone you can disreguard my message about the creditcard message I sent to Soron. Since I read that he was able to use his card in other gaming shops. yourfriend, Jason - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 1:23 PM Subject: Re: [Audyssey] Things to know when you order Sarah Hi Raul. I'm sorry to post this on the list because it's a bit off topic, but here is my answer: My credit card does work in other online shops but not in the Draconiss shop. But I'll see if I can set up a paypal account. If other have successfully ordered some games in Draconiss shop useing their credit card, please led me know by sending a mail off the list. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 6:08 PM Subject: Re: [Audyssey] Things to know when you order Sarah That is a question for your bank. Not for the list and not for Draconis Entertainment. Any merchant processing a credit card will get one of two answers. Approve or Decline. That is it. If they get an approve message, they will also get an approval code and process the order. If they get a decline, they get no further information because it can be declined for many reasons. A decline does not mean you are a bad person, it does not mean you don't have the money. A decline is just that, a decline. Maybe your bank is having a bad day. -- Raul A. Gallegos | http://www.asmodean.net - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 23, 2007 12:05 PM Subject: Re: [Audyssey] Things to know when you order Sarah Hi. I don't understand why my visa-card doesn't work in the shop. I'm always getting the following message: Your credit card was declined. Please try another card or contact your bank for more info. I'm sure my credit card works. I have tried to ordre the game directly from the game and sended my ordre in a mail to Phil, but he said you haven't set up a vendor shopping card so he can complete the ordre. It could be nice if you could set up the vendor shopping card to Phil so I can use my credit card. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.17/730 - Release Date: 22-03-2007 07:44 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.