Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi, Lol! That is a good one. That sounds like a great idea for a game. Battling sewer rats, toxic mutants, and other nasty creatures while slogging your way through crap up to your knees trying to make it back to the surface. Oh, and do keep and eye, or an ear, out for falling brown bombs as

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread shaun everiss
listen to the tone flower. start from the right and move to the left. I think you can start from left to right but don't quote me on this. At 06:34 p.m. 17/10/2008, you wrote: I'm in the room with the 2 tone wheels the door between them...or so my GPS says. But no matter how I walk towards the

Re: [Audyssey] sounds archives

2008-10-17 Thread Thomas Ward
Hi Tyler, Sounds great. A Halo style clone would rock. As far as sound effects go I can probably help out with that depending on what exactly you need. Tyler Littlefield wrote: As mentioned before, I was thinking about making a game. I'd like to see a first-person shooter, similar to halo or

Re: [Audyssey] sounds archives

2008-10-17 Thread shaun everiss
not sure how legal this is but I have the soundtracks to halo, but I suspect they are copywrited so I can't actually share these. At 07:48 p.m. 17/10/2008, you wrote: Hi Tyler, Sounds great. A Halo style clone would rock. As far as sound effects go I can probably help out with that depending on

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi Shaun, As for the Monte beta I will be posting it on sendspace as soon as I get around to doing a couple of miner edits, make a new setup for it, and then upload it. Right now I am tied up with other projects at the moment. As for Raceway I'll certainly be putting out a public beta as soon

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi Tyler, What programming languages are you sskilled in. Raceway was originally written in VB 6 by James North, but I have been slowly porting it over to C# .NET 2008. Although, my actual version is going to be quite a bit different than his design. Although, programming isn't really were I

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread Terrence van Ettinger AKA Angus MacLaren
That's what I did--and the door even made the opening sound--but I still can't get into it. -- From: shaun everiss [EMAIL PROTECTED] Sent: Thursday, October 16, 2008 10:43 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey]

Re: [Audyssey] sounds archives

2008-10-17 Thread Thomas Ward
Hi Shaun, Yeah, you can bet your fur those sounds and music are copyrighted. However, there is a legal way to share them, and make a game very close to Halo with music and sound without bringing down a bunch of legal crap on your head. One way is by creating the game with a slightly different

[Audyssey] chess

2008-10-17 Thread Charles Rivard
Hi Chess Players, as well as want to be chess players: The American Printing House for the Blind's Fred's Head Companion blog has an entry about playing chess. It includes descriptions of the game, mentions adapted chess sets, and has links to the USBCA web site. The blog is at

[Audyssey] New version of showdown

2008-10-17 Thread Angellko21
Dear friends, I want to ask you, I heard abou new version of showdown. It is write or no? Because on www.blastbay.com is nothing.:)I am sorry, my English isn.t o.k.:) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

[Audyssey] new version of showdown

2008-10-17 Thread Angellko21
Dear friends, I want to ask you, I heard abou new version of showdown. It is right or no? Because on www.blastbay.com is nothing.:)I am sorry, my English isn.t o.k.:) Lukáš Kakara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread shaun everiss
so will this be the end of monti/mota or will there still be a side scroler type game. I'd also recomend using something other than sendspace, such as mediafire for the file or a perminant place on divshare. sendspace will get overloaded and tends to be a real pain in the rear. At 07:51 p.m.

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread shaun everiss
yeah if the door opens then you will have to find it the door and the wheels are not in the same place, the door is close to the wheels but you need to turn left I think from memmory to find it. you may not notice anything but there should be a serface change. At 08:13 p.m. 17/10/2008, you

Re: [Audyssey] sounds archives

2008-10-17 Thread shaun everiss
yeah I have heard of such packs. they come out all the time, and don't forget game mods they are not official either. not supported by the companies that make the game, etc. At 08:20 p.m. 17/10/2008, you wrote: Hi Shaun, Yeah, you can bet your fur those sounds and music are copyrighted. However,

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread shaun everiss
aah ok. At 09:12 p.m. 17/10/2008, you wrote: no they are two separate games On 17 Oct 2008, at 09:08, shaun everiss wrote: so will this be the end of monti/mota or will there still be a side scroler type game. I'd also recomend using something other than sendspace, such as mediafire for the

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Tyler Littlefield
I've used c# and c++ extensively in the past, and have experience with others, php, AutoIt, etc. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: Thomas Ward [EMAIL PROTECTED]

[Audyssey] Well, trying KoL again

2008-10-17 Thread dark
Okay. unfortunately my last level six account got deleted, but hay! I'm trying KoL again. before I run in to the usual frustration though I have one question. What do I do about the 40 advs limit? that one is always a pest! beware the Grue! Dark. --- Gamers mailing list __

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread David Standen
Hi Thomas, Thank you so much for deciding to do this. I never purchased this game, so I'm really looking forward to experiencing it for myself. David - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 16,

Re: [Audyssey] chess

2008-10-17 Thread Willem
Thanks for this. I haven't played chess for a while, but I want to get back into it. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Undisclosed-Recipient:; Sent: Wednesday, October 15, 2008 12:12 AM Subject: [Audyssey] chess Hi Chess Players, as well as want to be

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
that'd be great. I'm looking to start off with some ambient type music, calm, combat, etc. Also a couple different gun sounds, machine gun, pistol, a grenade sound, swinging a knife, an oof, when someone gets hit, something for death, and footsteps. That's just the generalized list, for you and

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
yeah, I'm just going for a bit of their style. don't want to get smacked with copyright laws. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: shaun everiss [EMAIL PROTECTED]

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread Terrence van Ettinger AKA Angus MacLaren
Hmm... well I turned south from facing the tone wheels, making sure I was at 15,173, but I just seemed to be running into the wall. -- From: shaun everiss [EMAIL PROTECTED] Sent: Friday, October 17, 2008 12:10 AM To: Gamers Discussion list

Re: [Audyssey] sounds archives

2008-10-17 Thread aiden gardiner
Tylor, I can't help with music, but i'd be willing to act as a tester for you if you'd want them. Aiden - Original Message - From: Tyler Littlefield [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 17, 2008 3:19 AM Subject: [Audyssey] sounds

Re: [Audyssey] sounds archives

2008-10-17 Thread K. Matthew
Hi Tylor. I have a sound studio right here. Need anything let me know. I be willing to help bug catch for you as well. I'm already beta testing 3 games at the moment, but can add another. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of aiden

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
I'm more in the market for sounds, but those who can contribute will be first on the list for beta testers. :) Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: K. Matthew

Re: [Audyssey] sounds archives

2008-10-17 Thread K. Matthew
Well. Send me a list of needed sounds. And I see what I can whip up for you. What kind of music you are needing, style, and so forth. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Friday, October 17, 2008 11:30 AM To:

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
I think I posted them in a response to tom. I'll see if I can find that message. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: K. Matthew [EMAIL PROTECTED] To: 'Gamers

[Audyssey] Pie 2 Blast chamber

2008-10-17 Thread Kevin Weispfennig
Hi there, i have a question about pipe 2. I have been killed by something. But how can i go away from it? There is no way. Kevin. PS: it is in the pipe level --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or

Re: [Audyssey] Pie 2 Blast chamber

2008-10-17 Thread Chris Hallsworth
What are you being killed by? A spider? A human? If it's a spider, you have to press one of the function keys, f1 through f6, depending on how many spiders you've killed so far in the game without being killed. If it's a human, repeatedly and rapidly press the left control key to hit him till

[Audyssey] new MK VS DCU video with joker's new fatality

2008-10-17 Thread Yohandy
Here it is. They explain the three fighting styles, and joker's 2nd fatality is also revealed. Audio only. enjoy! http://www.sendspace.com/file/fdw0c4 - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list

Re: [Audyssey] Pie 2 Blast chamber

2008-10-17 Thread Kevin Weispfennig
Hi, thank you that works. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

Re: [Audyssey] in support of Thomas Ward - Re:Tothedevelopersof Montezuma's Revenge

2008-10-17 Thread nicol
;I would also like to know off-list. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Lisa Hayes Sent: Friday, October 17, 2008 3:04 AM To: Charles Rivard; Gamers Discussion list Subject: Re: [Audyssey] in support of Thomas Ward - Re:Tothedevelopersof

Re: [Audyssey] Well, trying KoL again

2008-10-17 Thread Yohandy
Perhaps if you were a little more patient, you'll get to the required level to be able to consume enough food booze and spleane items to obtain over 300 adventures daily. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, October 16, 2008 5:03 AM

Re: [Audyssey] ten pin aley

2008-10-17 Thread piotru[
bug? uh? any way I installed it from pcs. It was, indeed 1.2. I'm getting 1.1 from draconis at the moment and I'll report back with results. ps. on my mum's machine at scool we had a round with a few friends, and a computer newbie, And I mean a newbie, has won the game. I was telling everyone

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread shaun everiss
you need to find the door with its door noise, you will eventually find it. At 10:44 p.m. 17/10/2008, you wrote: Hmm... well I turned south from facing the tone wheels, making sure I was at 15,173, but I just seemed to be running into the wall. --

Re: [Audyssey] sounds archives

2008-10-17 Thread shaun everiss
this game is for a halo type thingy is it? I have the official tracks here, but I'll discuss what I can get with over msn At 11:00 p.m. 17/10/2008, you wrote: that'd be great. I'm looking to start off with some ambient type music, calm, combat, etc. Also a couple different gun sounds, machine

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread Ryan Chou
can someone e-mail a TXT walkthrough of the game to me? On 10/17/08, shaun everiss [EMAIL PROTECTED] wrote: you need to find the door with its door noise, you will eventually find it. At 10:44 p.m. 17/10/2008, you wrote: Hmm... well I turned south from facing the tone wheels, making sure I was

Re: [Audyssey] sounds archives

2008-10-17 Thread shaun everiss
I could also test to. At 05:07 a.m. 18/10/2008, you wrote: Tylor, I can't help with music, but i'd be willing to act as a tester for you if you'd want them. Aiden - Original Message - From: Tyler Littlefield [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

[Audyssey] USA raceway

2008-10-17 Thread Angellko21
Dear friends, Have you ever a trailer of USA raceway? I wait very long on this title, so I would like hear a trailer, who was to downloaded, but now isn.t. Please, help me.:) Lukáš Kakara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] ten pin aley

2008-10-17 Thread piotru[
cr'r'r'r'r'r'r'r'r'r'r'r'r'r'r'r'r'rap! draconis says they have 1.1 but they actually, have 1.2, and I spend 30 mins for nothing. any chances of uploading 1.1 to sendspace or something so that I could play? - Original Message - From: piotru[ [EMAIL PROTECTED] To: [EMAIL PROTECTED];

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread Terrence van Ettinger AKA Angus MacLaren
I'm walking all around where the sound seems to be and where the GPS seems to indicate, but the door won't let me through. -- From: shaun everiss [EMAIL PROTECTED] Sent: Friday, October 17, 2008 12:14 PM To: Gamers Discussion list

Re: [Audyssey] Terraformers 3rd level

2008-10-17 Thread shaun everiss
not sure when you turn the wheel, and you hear the door opening sound you will here a beep and a unlocked message, turn to the door sound and you should be able to go through it. At 10:09 a.m. 18/10/2008, you wrote: I'm walking all around where the sound seems to be and where the GPS seems to

[Audyssey] To develop the idea from GMA?

2008-10-17 Thread Demetry Yousifidou
Hi all. Will be to develope the games from GMA? Because the both favorite games Shades of dom and Tank Commander are almost older than 3 years. -- Kind regards, Demetry Yousifidou --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

Re: [Audyssey] To develop the idea from GMA?

2008-10-17 Thread Tyler Littlefield
you've totally lost me. What is your question? Only bit out of that I got is that shades of doom and gtc are 3+ years old. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From:

Re: [Audyssey] ten pin aley

2008-10-17 Thread Charles Rivard
I see only version 1.1 on their software page. --- Pretty is as pretty does. - Original Message - From: piotru[ [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 17, 2008 2:33 PM Subject: Re: [Audyssey] ten pin aley

Re: [Audyssey] Well, trying KoL again

2008-10-17 Thread MICHAEL MASLO
What is KOL? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, October 17, 2008 2:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Well, trying KoL again Perhaps if you were a little more patient, you'll get to the required

Re: [Audyssey] To develop the idea from GMA?

2008-10-17 Thread Thomas Ward
Hi Demetry, Can you please rewrite what you are trying to say. Your message is completely unreadable from an English readers point of view. it makes absolutely no sense. About the only thing I got is Shades of Doom and Tank Commander are more than three years old. We know that, but what is

Re: [Audyssey] new MK VS DCU video with joker's new fatality

2008-10-17 Thread Thomas Ward
Hi Yohandy, Thanks for sharing. Man this game is going to rock. I can't wait to play a demo of it when they actually have a demo of it in stores when it is released. Yohandy wrote: Here it is. They explain the three fighting styles, and joker's 2nd fatality is also revealed. Audio only.