is danger city beeing worked on to get it complete?
On 6 Aug 2009, at 06:42, Nicol Oosthuizen wrote:
All right! All right!
Let me rephrase.
Level2 does not exist, but once you complete act3 of level1 you hear
the intro to level2.
In other words, you hear the game character walking in water and
yeah especially now that there are so many fps's. what I like about side
scrollers is that you don't have to worry about being lost or anything like
that.
- Original Message -
From: "Thomas Ward"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Thursday, August 06, 2009 6:58 A
Hi,
Yes, I am working on Danger City, slowly but surely. What with trying to
decipher the code and get hundreds of other projects completed and up for
release, it may take a while, but be assured it is in the queue.
Regards,
Damien.
- Original Message -
From: "william lomas"
To: "
Excellent. Like I said I always thought the game had a lot of potential.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message -
From: "Damien C. Sadler"
To: "Gamers Discussion list"
Sent: Thursday, August 06, 2009 1:25 AM
I tend to agree actually. I like 3-D games but I do feel there could be many
more side scrollers.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message -
From: "peter Mahach"
To: "Gamers Discussion list"
Sent: Thursday, Au
Yes, albeit slowly.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message -
From: "william lomas"
To: "Gamers Discussion list"
Sent: Thursday, August 06, 2009 12:02 AM
Subject: Re: [Audyssey] super liam versus danger city
I assume then that he was sighted if he was working on a graphical level
editor? I imagine one of those would be hard to design with sound only.
You'd probably have to make it screen reader friendly I'd imagine.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 1
Hi Thomas,
Yes, I would hate to be the person that is trying to analyze my code and figure out
my thought processes.
I do need to declare some variables, such as Public ones, and things like
Public speed as double
And from some version of Basic I am still in the habit of putting a dollar sig
well I must say you are right on that one.
However there are not many 3d fps type games either.
At 04:58 p.m. 6/08/2009, you wrote:
>Hi Charles,
>Interesting you bring that issue up. One of the big questions I get asked from
>time to time is will I be making any more side-scrollers. While I've
>p
hi,
I just started programming recently and I, too, prefer short names.
like $res instead of $resultOfTheCoinFlipOutcome which was something I took
from my first game I released some time ago. the only places where I had to
use longer names was when a custum function used letters in vars as key
where can i find games that will allow me to use my steeling wheel
i wonder if there is a boat driven game that will allow me to use the
steeling wheel and i also wonder if there is a space game that will do
the same and a truck games and a car games
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Hi Nicol,
I imagine he is. Although, I have lost contact with him. He no longer is
active in the audio games community since closing Alchemy Game Studios,
and has moved on to other things.
Nicol Oosthuizen wrote:
Is james north still alive?
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Gamers mailing list __ Gamers@audyssey.or
Hi Peter,
Yeah, side-scrollers are easier to navigate, but at the expense of more
elaborate level designs. Since side-scrollers are only 2 dimmensional in
nature there is only four directions to choose from: left, right, up,
and down. As a developer I find that pretty limiting when it comes dow
Hi all, especially jammin jerry.
I think jammin jerry is in the best position to help me as he beta tested
the game.
Jamin, I listened to your review and I remember you said that baby black
hole is the easiest mission.
Well, I find playing baby black hole on easy difficulty to be insane for me.
>Fr
Hi Bryan,
yes, James North was sighted. His level editor was completely mouse
driven. you used the mouse to draw the level maps, and then it would be
saved to an array. Which could be serialized and saved to a binary map
file. AS a result I couldn't use it.
Bryan Peterson wrote:
I assume th
Hey Thomas,
I'd actually be interested to know some of the technical details
behind that editor. I've been contemplating a side-scroller engine for
a while. I'm currently creating a maze game in Lua using a 2d array to
represent the tile/ground data, and a table of objects/tables with x
and y coor
Hi Nicol,
Actually Baby Blackhole is probably the easiest of the Troopenum 2
missions, but you still have to prepare in advance for level 10 and on.
One way you can survive those higher levels is by stock [piling all of
the special items and weapons you can. The super laser, ground nukes,
extr
Ahoy.
Just letting the group know that I've started tinkering with the accessibility
of Train Simluators, or howto make them accessable.
Testing MSTS (MS Train Simulator), Railworks, and Trainz 2009.
Will report back.
Cheers,
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the
s!
p!
o!
i!
l!
e!
r!
When trying to land the ship in the first bonus level, if your ship drifts
to the right, tap the left, not the right, arrow. This will move you back
in the direction from which you were blown from, and will put you back over
the center. As far as where to put your fing
cool.
At 01:12 p.m. 7/08/2009, you wrote:
>Ahoy.
>Just letting the group know that I've started tinkering with the accessibility
>of Train Simluators, or howto make them accessable.
>Testing MSTS (MS Train Simulator), Railworks, and Trainz 2009.
>Will report back.
>
>Cheers,
>---
>Gamers mailing l
Yes, Baby Black Hole is the easiest, as there are no moon rocks to contend
with. And, just because it is said to be the easiest level, this does mean
that it is easy. It only means that the other levels of skill are harder.
Another good example of this is Aliens in the Outback. Is the easy le
sounds interesting. have always wanted to run a train.
- Original Message -
From: "Harun"
To: "gamers"
Sent: Friday, August 07, 2009 11:12 AM
Subject: [Audyssey] Train simulators
Ahoy.
Just letting the group know that I've started tinkering with the
accessibility of Train Simluato
Wo neat, looking forward to hearing about this.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 R
Hi,
Can anyone recommend games that are sort of more complex than hangman or
something on the I phone? Or are those all inaccessible?
thanks
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA noteboo
i just download top speed 2.1 and there is stuff in the game setting
mode that i don't know what they are for can someone please tell me
what each thing in game setting is for and what it mean thank you is
2.1 the newest top speed game
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I've beaten it twice, though with a space of about three or four years
between.
You have acquired the skill of Weaponry Theremin, so I know what you mean!
Your current level of mastery is 10 Apprentice.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thu
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