Re: [Audyssey] Great news everyone! Accessible Facebook Game!

2007-11-29 Thread ari
Hi Greg, Facebook is a sort of, I really don't know how to describe it, social networking type site, I don't know if you've maybe heard of Myspace? There are games on there, because developers make applications to use through Facebook. I've also tried BlackJack, no luck with it though, it says

Re: [Audyssey] possible variation of Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Charles, I think that we've destroyed enough Harleys lately without landing buses on them. grin Besides flying buses don't usually work out so well except for like in the movie Speed. BFN Jim The more you run over a cat, the flatter it gets.ΓΏ [EMAIL PROTECTED]

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Thomas, I will definitely look into a play again or exit feature. BFN Jim Whenever I feel blue, I start breathing again. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] brain training games?

2007-11-29 Thread Jim Kitchen
Hi Ari, Along with all of the other games that have been mentioned, my concentration game is ok if you want a memory and concentration thing. I do like Master Mind, Simon and even Spanker for concentration as well. BFN Jim A waist is a terrible thing to mind. [EMAIL PROTECTED]

Re: [Audyssey] bug in homer on a harley

2007-11-29 Thread Jim Kitchen
Hi Damien, Thanks. I discovered that bug myself last night. It does pick up the correct number of successful jumps if you make at least one in the resumed game, but I will fix the bug and see about adding a play again option. Thanks again for the bug report. BFN Jim A feature is a

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Josh, Yeah, I wouldn't even try to guess how many hours I spent playing such simple Atari games as Pong, Pole Position, Bowling, Space Invaders, Missile Command etc. I saw those things in front of my eyes even after I closed them to go to sleep and on the TV screen in the morning even

Re: [Audyssey] New Idea for a kitchengame!!!

2007-11-29 Thread Jim Kitchen
Hi Claudio, I think that a fun kitchen game would be, lets see if you can explode your Thanksgiving turkey as I did on Thanksgiving. I guess that they meant it when the instructions read put a bit of flour in the cooking bag so that it doesn't explode. The bag exploded like three times. grin

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Ron, As others have said, the start your number 1 Harley, start your number two Harley and start your number three Harley was just my way of keeping track of your motorcycles slash lives in the game, so the game just automatically goes on to the next Harley after you crash one of them.

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Jason, Thank you for saying that you like Homer on a Harley. To make a choice of different Harleys I would need other Harley engine sounds. I think that I only have two or three others and I am not sure that they have the full range of RPM engine sounds. I would need that if I were going

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread Jim Kitchen
Hi Claudio No problem. I hope that it did help. I hate to think of how many Harleys we've blown up lately. grin BFN Jim I wanna see 'em explode in every zip code! [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __

Re: [Audyssey] New Idea for a kitchengame!!!

2007-11-29 Thread william lomas
hi talking of boats, any news on that other game that was coming out where you and a family have to live on the waters and avoid fish sharkes rocks, etc? forgot what it was called On 29 Nov 2007, at 12:19, Jim Kitchen wrote: Hi Claudio, I think that a fun kitchen game would be, lets see

Re: [Audyssey] bug in homer on a harley

2007-11-29 Thread Trouble
That is one problem I haven't in countered , but as far as replaying the game. That would be a welcomed feature in all his games. At 11:07 AM 11/28/2007, you wrote: Hi Jim, As implied in the subject, I've encountered a bug in Homer on a Harley. If you save a game, and restart the program and

Re: [Audyssey] Homer on a Harley

2007-11-29 Thread jason
No problem Jim and the toughest part in the game is to know how to calculate your speed to get a perfect jump, but I am getting it though and soon I should be able to master the game. [EMAIL PROTECTED] windowslive contact [EMAIL PROTECTED] AOL contact [EMAIL PROTECTED] yahoo messenger contact

Re: [Audyssey] brain training games?

2007-11-29 Thread Munchie Lady
Hi The zone.bbs has an annagram puzzle also. Marsha - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 6:59 PM Subject: Re: [Audyssey] brain training games? Also, the ultimate soundoku, from

[Audyssey] reguarding homer

2007-11-29 Thread Dark
Hi Jim. Appologies, I didn't kno tis was an actual game, sinse I missed the start of te topic. One problem I'm having though is revving my engine properly with the ctrl key. It's entirely possible though that this is because at the moment, I'm using my friend's spare usb keyboard, --

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Jozwiak, Hunter (K12)
What is the code, so I can use it straight away when I get the file? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Wednesday, November 28, 2007 11:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of Doom was Hi Hi

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Bryan
I don't think they'll even work unless you yourself unlock them. That's one feature I do seem to remember they did add. Time is an illusion, lunchtime doubly so. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Jozwiak, Hunter (K12)
I am going to buy them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Sent: Thursday, November 29, 2007 1:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of Doom was Hi I don't think they'll even work unless you yourself unlock

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Thomas Ward
Hi Hunter, The cheat codes are randomly generated per game installation. I imagine David Greenwood has a master list of them since he created the game, but after you earn 2 points you can generate your own personal cheat code list. I know it seams like a great idea punching in a cheat and

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Thomas Ward
Hi Bryan, I think you are right. I know on Shades of Doom my old 1.0 cheat codes didn't work for 1.2 and i had to go through and play for them again which wasn't all that hard for me. I've pretty much gotten good enough at the game I don't even use the scope 90% of the time for targeting. I

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Thomas Ward
Hi, I obviously can't tell you what to do, but I can lend some advice for what it is worth. Seriously, buying the cheat codes is a mistake in my opinion. Sure it will allow you to cheat to your hearts desire, but it will also have some side effects you need to be aware of. 1. Cheat codes do

Re: [Audyssey] Sarah Inaccessible door.

2007-11-29 Thread Karl
Hi, What area is it in on the ground floor? Original message: Hi all, Earlier today while playing I noticed there appeared to be a door on the ground floor that does absolutely nothing. I've tried jimmying it with the pen knife, doing aloha mora on it, tried every password and no show. All

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Sky Taylor
Are Cheat Codes availible in 1.2 of Shades Of Doom? Sky. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 29, 2007 4:49 PM Subject: Re: [Audyssey] Shades of Doom was Hi you need 2 points. then you

[Audyssey] Magic wand on 1st floor?

2007-11-29 Thread Thomas Ward
Hi everyone, Is there a real magic wand on the first floor in Sarah? I found one in the Muggle Studdies class room, but that one turned out to be a fake. I've checked everywhere I could figure out to look, but that fake wand was the only one I could find. Well, heading on to the second floor

[Audyssey] Sarah bug with headless hats.

2007-11-29 Thread Thomas Ward
Hi Phil, I am just writing in to confirm there is something up with some of the headless hats in pach 4 of Sarah. I have collected at least two from various places that show up in Sarah's inventory rather than in the list of headless hats. As pointed out by Nicol you can't use them even

[Audyssey] Sarah sleeping?

2007-11-29 Thread Thomas Ward
Hi Phil and all, I grabbed the sleeping potion from the hospital wing, went into the first floor broom closet to experiment with it, and naturally Sarah fell a sleep. One odd thing i noticed is when Sarah was sleeping it sounded like a guy sleeping rather than a gal. Is this true that you used

[Audyssey] Sarah Inaccessible door.

2007-11-29 Thread Thomas Ward
Hi all, Earlier today while playing I noticed there appeared to be a door on the ground floor that does absolutely nothing. I've tried jimmying it with the pen knife, doing aloha mora on it, tried every password and no show. All Sarah does is say, come on and open would you? What am I doing

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread shaun everiss
you need 2 points. then you push control c to get the codes. then read cheats.txt found in the sod folder in program files. Or you buy the cheats, they are like 10 bucks. At 08:29 a.m. 30/11/2007, you wrote: What is the code, so I can use it straight away when I get the file? -Original

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread shaun everiss
well even if one of us gave out the cheats it wouldn't help. Its all tied to your registration key if I have got it. At 08:50 a.m. 30/11/2007, you wrote: I don't think they'll even work unless you yourself unlock them. That's one feature I do seem to remember they did add. Time is an illusion,

Re: [Audyssey] Sarah Inaccessible door.

2007-11-29 Thread Thomas Ward
Hi Sky, I'm about to go to bed, but I will write in in the morning with some more details. I realise I must have been pretty vague, because no one seams to know what door I am talking about. Either it is a secret passage, or the door is a bug. However, one detail I can give is when you use the

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Thomas Ward
Hi, Yes, they are. If you have 1.0 codes just play for 2 points in 1.2 and generate a new list of 1.2 codes. Sky Taylor wrote: Are Cheat Codes availible in 1.2 of Shades Of Doom? Sky. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Thomas Ward
Hi, Last I checked it was $5.00 to have the cheats.txt file generated by GMA, but either way it is a waiste of money. If someone wants to save themselves a few bucks just play the game out once to the end and generate the codes for free. shaun everiss wrote: you need 2 points. then

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread Charles Rivard
I agree. I think that if you use cheat codes immediately upon getting a game, why even bother? There's no challenge to it at all. It's like reading a murder mystery and finding out who dunnit on the outside of the book's front cover - Original Message - From: Thomas Ward [EMAIL

[Audyssey] Monte: speed/chalenge game

2007-11-29 Thread Karl
Hi, Here's a chalenge: play Monte. Pick up only potions and keys. No swords, no torches, no treasure. I got a score of 17300 doing this on easy, but I unfortunately picked up 1 gem by mistake on level 1. Karl -- Email services provided by the System Access Mobile Network. Visit

Re: [Audyssey] Shades of Doom was Hi

2007-11-29 Thread shaun everiss
yes they are. At 02:14 p.m. 30/11/2007, you wrote: Are Cheat Codes availible in 1.2 of Shades Of Doom? Sky. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 29, 2007 4:49 PM Subject: Re: [Audyssey] Shades of

Re: [Audyssey] Sarah Inaccessible door.

2007-11-29 Thread Sky Taylor
Which door is it. I have never seem a door like that that you described. Thanks, Sky. - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, November 29, 2007 4:54 PM Subject: Re: [Audyssey] Sarah Inaccessible door. Hi, What area is it in on the

[Audyssey] Sarah Inaccessible Door

2007-11-29 Thread Sky Taylor
Also, that inaccessible door could be the one to a secret passage. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Sarah Inaccessible door.

2007-11-29 Thread Thomas Ward
Hi Karl, I believe it was down the coridor near the windows. I'd have to go back in and play chapter 1 again and get exact coordinates for it. Funny thing was it only shows up on the list of objects, but it doesn't make a sound or identify itself on the object announcement. I detected it so I