Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Constantine
Agreed. Haha. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Cory Kadlik
they would be fun. lol - Original Message - From: "Robyn Bowskill" To: "Gamers Discussion list" Sent: Saturday, May 02, 2009 6:07 PM Subject: Re: [Audyssey] games we'd like to play: 101 dulmations I'd also love to play them, if they existed. - Original Message - From: "Thom

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Robyn Bowskill
I'd also love to play them, if they existed. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 03, 2009 4:45 AM Subject: Re: [Audyssey] games we'd like to play: 101 dulmations Hi, Well, as for question one Nicol has two different e-mail addresse

[Audyssey] Monkey Business Wild West level

2009-05-02 Thread Sky Taylor
List. I've just got my key for Monkey Business. However, there is one thing about the game. After completeing the aztek temple level, the game seems to skip level 6, the wild west level, and begins level 7. Has the wild west level been removed? Because it doesn't show up as one of the levels any

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Charles Rivard
You find arcade mode harder than standard? Hmm. I'm just the opposite. Just curious as to why you think that way? Thanks. --- In God we trust! - Original Message - From: "Casey Mathews" To: "Gamers Discussion list" Sent: Saturday, May 02, 2009 6:16 AM Subject: Re: [Audyssey] MOTA A

Re: [Audyssey] SOUND RTS-soundpak

2009-05-02 Thread Shadow Dragon
I put together a soundpack some time ago. You can obtain it at http://www.bladestorm360.net, under sound rts in the projects section. -- From: "Jimmy Odin Kristoffersen" Sent: Saturday, May 02, 2009 3:02 AM To: "Gamers Discussion list" Subject: [

[Audyssey] mota - Re: MOTA Arcade Mode

2009-05-02 Thread Charles Rivard
I prefer, rather than just playing it and being done with it, to finish the game, then play again. It's fun! (grin)- --- In God we trust! - Original Message - From: "Pranav Lal" To: "'Dean Masters'" ; "'Gamers Discussion list'" Sent: Friday, May 01, 2009 11:59 PM Subject: Re: [Audy

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Ron Schamerhorn
Hi Tom I'd go with if arcade is going to present alot of difficulty then don't worry about it. The engine you are working on sounds great As for MOTA if arcade becomes not an option then so be it. Ron - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sa

Re: [Audyssey] Where should I send this?

2009-05-02 Thread Thomas Ward
Hi Ken, If you want I can put the files on the free games section of the USA Games web site. I have plans to update that page soon anyway since I have an updated games page ready to go up with links to the PB Games and Allen's Savage Gambit boxing game. Just send the zip file to my e-mail addr

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Thomas Ward
Hi, It is pretty hard to say at this point what bugs will or won't happen when I release beta 5. The new Genesis Engine is written in a different programming language, uses different APIs, and every language can handle the same kind of code slightly differently. Most of the time the same progr

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Charles Rivard
Why the games we'd like to play? It is humorous fun. --- In God we trust! - Original Message - From: "Constantine" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 9:43 PM Subject: Re: [Audyssey] games we'd like to play: 101 dulmations Meh, why does this person keep switching

Re: [Audyssey] Audyssey babble report for April 2009

2009-05-02 Thread Constantine
Haha, I was too. A bit busy with having to write a "real" research paper. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ra

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Constantine
Ah...I see. Well, I must say - these games do sound neat, if they were ever developed. Actually curious myself now. How easy would it be to make a sonic the hedgehog game? Copyright issues there too - but how bad is sega? contact details: email: tcwoo...@shaw.ca and others msn: the_conman.

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Willem
I agree completely here. Rather than spending time on something that doesn't add much more functionality to the game engine doesn't make sense. - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Saturday, May 02, 2009 1:34 PM Subject: Re: [Audyssey] MOTA Arca

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Thomas Ward
Hi, Well, as for question one Nicol has two different e-mail addresses I know of. One is a mobile phone e-mail address and the other is a standard e-mail. So that explains why the different identities. As for the second question I am assuming he is sending these "games we'd like to play" messag

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-02 Thread Ryan Strunk
Probably a different email address, and ... um ... probably because he'd like to play them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: Friday, May 01, 2009 11:44 PM To: Gamers Discussion list Subject: Re: [Audyss

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Kevin Weispfennig
I like the arcade thing, but if its to hard to do, I would say leave it alone. But I likethe mode - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Saturday, May 02, 2009 4:02 PM Subject: Re: [Audyssey] MOTA Arcade Mode I don't think an arcade mode is re

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Yohandy
I don't think an arcade mode is really necessary. I always use standard. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 1:19 PM Subject: [Audyssey] MOTA Arcade Mode Hello Listers, I have a real quick question for some of you

Re: [Audyssey] Audyssey babble report for April 2009

2009-05-02 Thread Ken
Dang, Jim and Che, falling behind a bit--better get yacking! Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point? Receive a massage at very competitive rates--$40 per hour for a revitalizing therapeutic massage, $65 per house call--any time, anywhere (within reason.) Call 4

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Casey Mathews
I prefer arcade mode. But that's only because I think it makes it more difficult. That's just me though, and I could play on the regular mode and still have a good time. Thanks Casey -- From: "Thomas Ward" Sent: Friday, May 01, 2009 1:19 PM To:

Re: [Audyssey] SOUND RTS-soundpak

2009-05-02 Thread Ken
Bryan Smart made a sound pack, and I updated it but I don't have the file--maybe someone on list does? Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point? Receive a massage at very competitive rates--$40 per hour for a revitalizing therapeutic massage, $65 per house call-

[Audyssey] Where should I send this?

2009-05-02 Thread Ken
I have completed version 3 of the games pack and haven't even had a chance to send out version 2--I found a goldmine of new games. I'm proud to say to you all that at last I have stumbled upon a free accessible checkers game for the PM, which will also work on any other PPC with jaws on it.

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread william lomas
yeah i think we all just want the game out as raceway is another title loads of us have ordered which thomas wants tow ork on and he wants to make his own titles now On 2 May 2009, at 11:58, Bryan Peterson wrote: Personally I don't think Thomas should risk having to spend additional months

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Bryan Peterson
Personally I don't think Thomas should risk having to spend additional months squashing the same bugs he already had to figure out, especially since I don't even use Arcade Mode. But the again I suppose that's why we have options. I want you...to go upstairs...and kill that boy! - Original

[Audyssey] SOUND RTS-soundpak

2009-05-02 Thread Jimmy Odin Kristoffersen
Hi All. I'm looking after a newer soundpak then that one witch are with the game. If someone has a soundpak newer with better sounds it could be nice. Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You ca

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Willem
I agree. - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 9:12 PM Subject: Re: [Audyssey] MOTA Arcade Mode I like arcade, gives the game a more classic feel. I'd still play the game without arcade mode though given the load and save