Hi,
I have a small question...well more in the nature of a suggestion really. But
a few Betas back it was decided to allow Angela to start with one potion
already in her inventory. If it wouldn't be too difficult I'd like to see this
feature reintroduced, for the very reason it was implemented
Greetings all,
Am thinking about having a monopoly tournament on the rsgames site over the
first weekend in September. If you are interested please contact me, Fred Olver
at: goodfo...@charter.net
http://www.dealingwithvisionloss.com For some of us it's a way of life and for
some of us it just
Hi John, wow that many emails, sounds painful! I can see the point about
spikes vollume and agree it should be turned up a bit, sometimes I make the
mistake of putting on too much speed and run headlong into a trap! As for
the monster thing I always wondered, just out of interest, why it's onl
I never held down Enter to pick up objects.
We are the Knights who say...Ni!
- Original Message -
From: "john"
To:
Sent: Saturday, August 20, 2011 3:48 PM
Subject: Re: [Audyssey] mota beta 22 thoughts
Hi all,
First off, I'd like to apologize for bringing back a fairly old thread
Hi all,
First off, I'd like to apologize for bringing back a fairly
old thread. I just got back from camp and have finished reading
through 246 emails (what fun) and wanted to clarify a few points.
I'd like to apologize for apparently giving the wrong
impression with my message. I was in know
Wow that's pretty cool! I'd love to try that some time...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Wednesday, August 17, 2011 6:47 PM
To: Gamers Discussion list
Subject: [Audyssey] archery without looking -
I just used the bow and arrow. We had a makeshift field set up in our
backyard with an empty cardboard box to shoot at and a big heavy tarp over
the wall behind it.
We are the Knights who say...Ni!
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: We
Thanks for the compliment. :)
Christina
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, August 20, 2011 4:43 PM
Subject: Re: [Audyssey] Castaways: I Win!
ice Christina.
this is similar to the stratogy I tried, but because I had a multiplayer
doctor wh
I didn't see any demonstrable effect with using the war tent either.
I sent my people on a raid and, right after they came back, I had 25 new enemy
fighters on my land. Before those were all
killed off, 25 more appeared.
Maybe I need to go on more raids?
Christina
- Original Message -
ice Christina.
this is similar to the stratogy I tried, but because I had a multiplayer
doctor who's job I couldn't change, he kept on weaving firs into cloth
rather than having them go to make leather for pikemen, so my knights and
rangers were getting slaughtered.
i also did built a warten
Sure.
Let's see...
I don't remember the exact order I first put up buildings.
I remember starting with my usual of storehouse, quarry, sawmill, and then a
tavern.
I put up a butcher shop and then a tannery and a mine. I always like to get a
miner mining early to build up a supply of
ore.
I foun
om
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E-mail to gamers-ow...@audyssey.org.
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Excellent work Christina! Do you want to share the strategy you used to win?
> I finally beat Mission Three of
> Castaways!
> Granted, it was on Easy Mode, but still...
> I'm going to try it once more on Easy and then move up to
> Normal.
> Christina
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I finally beat Mission Three of Castaways!
Granted, it was on Easy Mode, but still...
I'm going to try it once more on Easy and then move up to Normal.
Christina
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&g
That stair thing's been around forever.
We are the Knights who say...Ni!
- Original Message -
From: "Michael Gauler"
To: "Gamers Discussion list"
Sent: Saturday, August 20, 2011 6:47 AM
Subject: Re: [Audyssey] Mota thoughts
Hi Thomas,
I also have tried beta 22 and I found one th
Can you post the link to this game please? Thanks.
jess
- Original Message -
From: "dhruv kumar"
To: "Gamers Discussion list"
Sent: Friday, August 19, 2011 4:49 AM
Subject: Re: [Audyssey] soul trapper help.
give me the game, please.
On 8/19/11, michael barnes wrote:
Hey, does an
Hi Tom,
Hmmm, the issue with assigning silence to shift for me would be that
it'd probably make it tricky to get information whilst running, and
that's kinda the main reason I asked about the silence function. Alt
would be perfect, but it sounds like the API is pretty determined to
hold onto that.
Hi Thomas,
I also have tried beta 22 and I found one thing a bit strange.
When pressing the S key you can turn the sight feature on or off.
I had it on while fighting the boss of level 1. Then I finished level 1 and
went into level 2 but the beeping tone was no longer present. And turning
the th
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Hi, where exactly are you stuck? If you mean at the very start of the
actual game once you've started one then I'd try running to your right with
the right arrow and shift keys and seeing what you can find there. HTH from
Lori
--
From: "dhruv k
hello all.
I am stuck in the game. I am stuck on start. don't know what to do.
can anyone help me?
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