Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Darren Harris
hi tom. personally, i don't see anything wrong with being inspired by other tv series. to be inspired isn't to copy as long as it's done in a way that shows it's your own work. i mean, what's the difference between a tele porter, transporter or transmat beam? however if you want a bit of orig

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Thomas Ward
Hi Dark, Sounds fair enough. Heaven knows I could use an extra person to help me develop ideas for a great space exploration adventure. Its not that I'm out of ideas precisely but that I've gotten set in my ways. Over the years I've been heavily influenced by other people's ideas and its hard to s

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Thomas Ward
Hi Darren, Ah, probably not. Is quite mind boggling when you think about it though. :D Cheers! On 8/10/12, Darren Harris wrote: > Hi tom. > > Lol does this mean we'll finally get a cross between elite and > sivelisation? > Now that makes the mind boggle doesn't it! oh the thought of that! ---

[Audyssey] Swamp version 2.8

2012-08-10 Thread Jeremy Kaldobsky
Version 2.8 is posted. This doesn't contain any big game additions but it does address several bugs, toss in a few new features, and lays the ground work for some future stuff. Changes from version 2.7 to 2.8 - - Corrected a typo in both the Windows32bit.bat and

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Darren Harris
Hi tom. Lol does this mean we'll finally get a cross between elite and sivelisation? Now that makes the mind boggle doesn't it! oh the thought of that! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 10 August 2012

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
hi tom. Actually I might take you up on that once my thesis in finished, though sinse I'm thirty soon myself hopefully I won't lose all my! mad ideas :d. Actually I did have an sf plot for a game and setting in mind, but I'll discuss that with you off list as and when I have time to writ

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Thomas Ward
Hi Ben, Sorry, to hear that. Castaways is actually a very decent game once you know how to play it, and to be honest I never thought much documentation was needed. To give you an example you said the game kept giving you the "you can't build hear error" which means you are trying to build on rock

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Thomas Ward
HI Dark, Well, you certainly raise some good points here. I agree something original would certainly be preferable than a Star Trek knock-off. I was merely pointing out that one wouldn't have to invent everything from scratch if they used a template. However, for myself I probably wouldn't try to

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Thomas Ward
Hi Dark, Well, if you ever want to join forces on a RPG project let me know. Although, I use to do a lot of creative writing in my younger years all the good ideas seem to have vanished once I hit 30 or so. So if you want to be the brains I can certainly be the programmer. :D Cheers! On 8/10/12

Re: [Audyssey] weird extension

2012-08-10 Thread dark
Thanks tom. I always saw the option in 7zip to compress stuff as a tar file, but wondered what it was sinse it's a format I've never encountered before sinse as you said, most windows stuff is mostly zip. I've also seen a lot of rar, some 7z and the odd iso, but never tar. Glad to know what

Re: [Audyssey] weird extension

2012-08-10 Thread Thomas Ward
Hi Dark and all, The program for creating tar files is simply called tar. Its an open source command line tool that usually ships with Linux, FreeBSD, and other open source operating systems by default. As a result tar is more widely used on non-Windows operating systems like Linux where zip is mo

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
That's a shame ben, sinse the game is exceptional! Maybe if you give it another try you could let us know the problems your having, sinse as I said I'm well impressed with the game. beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
Hi tom. i wasn't really thinking of easter eggs, sinse easter eggs are usually more of an after thought than anything else, I was thinking of items which were actually in the game to collect, but which the average player would probably only collect half of. Look at the zelda games for exampl

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
Hi Tom. I agree that we need more sf games, but I'm afraid I disagree that modifying existing fiction is intrinsically a good idea. For instance, if I was playing a game in which you were captain cook of the star ship endeaver, exploring planets on behalf of the union of confederated worlds,

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread Ben
I hate to disagree with you on this point dark: castaways grabbed my intention, but for all the wrong reasons: it just didn't feel right at all, and whenever I tried to build anything it was like "you can't build here" I just got so sick of the idea that I threw it out with the rest of the virtual

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
Hi Tom. I know Aprone has said castaways because of the way it was coded was pretty much expanded as far as it could go, so it's probably more a question of Aprone developing a castaways Ii in the future. Much as I like swamp (though my account is probably gone as I haven't played for a whil

Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-10 Thread dark
Hi Tom. I agree with all of this, and though I never got to play those dos text adventures back in the 90's, mostly simply because I didn't know such things existed for pc computers (a pc was for working on after all), I have played several sinse, in fact as you know at the moment I'm bet

Re: [Audyssey] weird extension

2012-08-10 Thread dark
Hi Al. .tar is a compression format similar to rar. I'm not sure what program is supposed to deal with them, but 7zip from http://www.7zip.com/ can do them, (indeed 7zip can do most things as far as compression goes which is why it's my favourite unzipping program), though it's not a type I've