Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss
Hmmm. I am not sure. I have been able through public and other means to access manuals on disks, the net and other computers I was able to get access to over the years. The dos readers were mostly tsr shells that simply ran over the command prompt but allowed it to run. The screen itself was

Re: [Audyssey] Smugglers 5 ... Expensive?

2012-10-17 Thread Darren Harris
yes it is well worth it's price. am with you there 100%. especially when you think that some console games are even more expensive and are far less complex. Sent from my iPad On 16 Oct 2012, at 23:15, dark d...@xgam.org wrote: I will say that sinse mostthings are charged in dollars, s5 is at

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Trouble
You got some of it right, but it was xp when they started blocking hardware access. The dos screen readers hooked into the video driver and only grabbed the text and all graphics had its number assigned to it like we got now. You had no buffers or video intercept. Just the screen reader

Re: [Audyssey] Seeking Jaws9 Sapi5 voices for games

2012-10-17 Thread Trouble
You really notice this problem on low end computers with hardly enough ram to do anything with screen reader. At 12:27 AM 10/17/2012, you wrote: I should also add that even though I have them, they are well lets face it the distionaries for them suck bits are not pronounced right. At 06:47

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Jim Kitchen
Hi Thomas, I'm not sure how the dos screen readers actually worked, but I know that when I was writing games in Quick Basic 4.5 or PDS7 I could print text on the screen that the dos screen reader would not automatically speak. Or I could print to the screen and console and the text would be

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Thomas Ward
Hi Shaun, Well, it wasn't that the Dectalk etc requires more than one set of drivers to initialize them, but the drivers were separate from the Dos screen reader itself. You got a floppy disc with your unit which you installed to your Dos PC and then to initialize the synth you ran a batch file

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu
Hi Thomas. I still mess around with DOS as a hobbies and have the hardware synths and software for it, however I've just had to locate a new laptop as the one i was using died after some 17 years long hard service, not unfortunately under my tender ministrations. I've now managed to find an

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu
Hi Thomas. Here Here, I've managed to find myself a laptop which looks as if it could serve reasonably well. Its an HP Omni book 2100 with a 3.2GB hard drive, 32MB of memory, MMX processor running at 233MHZ and integrated floppy and cd rom drives. I've been doing my research and although

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss
ibriham Its been a major project since my old toshiba t1850 died. Ofcause all the pulsedata readers needed a 386 else they didn't work. So I decided that I'd just run with stuff on trademe or ebay or something. Trouble was at least locally I couldn't find a good box. I managed to find a loggable

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss
I wish you luck man. I had such a system but as it stands true units are units with mon screens and are hard to buy. I couldn't get one about 2000 and I'd say its impossible now. At 07:33 p.m. 17/10/2012 +0100, you wrote: Hi Thomas. Here Here, I've managed to find myself a laptop which looks

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread shaun everiss
Tom could you have a bit of both. I am not interested in the dos style menus and dos like mode that you would have in method 1 but am interested in the screenreader speaking things. I like everything in method 2 but I'd like nvda or something to say things. If I had to choose something then

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread Agent Orange
Tom, I'm not a Linux or Mac user but I'd rather have option 1 myself. Phil -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 17 October 2012 20:24 To: Gamers Discussion list Subject: [Audyssey] Text Verses TTS Output Hello everyone,

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread Zachary Kline
Hi Tom, Speaking personally, I would rather see a game more closely tied to the Mac interface, and that would mean using mac TTS voices. One has to consider how easy it would be for an average user to run a program in a command line environment. Granted, there are ways to make this process

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu
Hi Shaun. Thanks very much, I'll keep you posted. All the best, Ibrahim. -Original Message- From: shaun everiss Sent: Wednesday, October 17, 2012 7:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] question regarding emon games I wish you luck man. I had such a system but as

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu
Hi Shaun. Sounds like you had a lot of bother, but the joys of playing text adventures under my native DOS are just too good an opportunity for me to pass this one up. If I can get the hardware cheap, I can make it a labour of love and rig up the DOS computer I've always cherished. Call me

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Liam Erven
Would be nice if there was a way to emulate that synth audio to another sound card instead of using an actual synth, but. Hey. I'm living a dream I know -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, October 17, 2012 3:43

[Audyssey] FW: SoundRTS

2012-10-17 Thread lindsay_cowell
-original message- Subject: SoundRTS From: lindsay_cow...@btinternet.com Date: 14/10/2012 10:00 pm Hi, Does anyone have tips and spoilers for starting out with sound rts. Plus which maps to use? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread dark
Hi tom. I have no objection at all to reading a screen of text input as you will gather from my playing of smugglers and eamon. That being said, i can see instances even in traditional type games ehre that sort of system wouldn't work. take battleships or concentration, (better known as

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss
I aggree. the fact the keynote gold needed a 386 was the issue I can probably get a single core unit for cheap. In fact I know I can get one for nothing. However I don't have synth hardware. My plan is to eventually buy one of the usb synths but I think my days of pure dos are over. I tried

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss
hmmm tom, I know all this but I don't have a floppy drive anymore. most of the disks I had were dammaged though I have a lot of stuff round with me that are backed up. I have my origional keynote disks which as far as I know are ok. hardware wise I don't have a gold synth and even if I got one

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread shaun everiss
hmmm, text is simple. I wander if you can use at least for windows on the graphical side the espeak dll like nvda is doing. espeak is opensource and if that can be used as an internal synth all over the place that could work. Ofcause there will be the disadvantage that you won't be able to

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread shaun everiss
I aggree with you tom. I must say I have become a gui user like all others but my starting place was in the shell running dos 5.0 on a 386 sx with 4 mb ram and .5 mb monocrome card. I enjoyed the system. Though once I started using gui I liked it better. Still the shell in me sometimes yearns

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread dark
I'd not be in favour of espeak being the only output sean. One of the advantages of sapi is that it's possible to improve things with a better voice, espeak just isn't good, indeed back when the 7-128 games self voiced with espeak I actually found the word games dam hard to play due to

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread shaun everiss
dark I don't think we need to worry about games that already have a windows port, I know that battleship has the kitchensinc spin then its in the rs and quentin clients. THats probably enough for that. you are right though. I myself would like to see an offline version of 1000 miles or some

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread shaun everiss
hmmm I think you are the odd one out dark. In its defence I have actually grown to like espeak. Espeak is robotic tinny crap but its fast and hardly ever crashes. Unlike sapi especially the bigger engines there are no lags or pronounciation errors, there is also language accent switching to

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread Thomas Ward
Hi Dark, I see your point. Although, that only really applies to certain games. I agree that for Chess, Checkers, Battleship, etc it would be easier to understand the layout by being able to arrow to the square on the board and having it automatically anounced out loud. At the moment though I

Re: [Audyssey] Text Verses TTS Output

2012-10-17 Thread Bryan Peterson
Not only that but the Espeak voices are quite frankly orrible. I think they're even worse thanthe old Echo II. At least I could understand that one. But thou must! -Original Message- From: Thomas Ward Sent: Wednesday, October 17, 2012 6:04 PM To: Gamers Discussion list Subject: Re: