[Audyssey] grave of redemption

2014-09-06 Thread ishan dhami
Hi everyone can anyone have any information about grave of redemption character making? whenever I want to choose my gender my screenreader use to stuck and then I shut down my system from the CPU. because there is no way to deal it. is there? Thanks Ishan --- Gamers mailing list __

Re: [Audyssey] tips to make a show

2014-09-06 Thread ishan dhami
Yes I want to start a podcast in radio where I demonstrate a particular game sometime I'll be live and answer the question. Thanks Ishan On 9/4/14, Charles Rivard wee1s...@fidnet.com wrote: It all depends on what games you are good at and what you plan to do on your show. By show, do you mean

[Audyssey] uninteligent enemies and mechanics

2014-09-06 Thread dark
Hi. Following my finishing of both Super metroid and metroid Ii, I went on to metroid zero mission (fusion is a bit more problematic from an access perspective due to all the text). Zero mission for those who don't know is a very very very! enhanced remake of the original Nes metroid for

[Audyssey] death match project alfa.

2014-09-06 Thread ishan dhami
Hello I have danny's DMPA(death match project alfa) whenever I find a ladder I'm stuck and the character is not moving is this is a bug? if your answer is yes then tell me how to fix it. if no then tell me what is the problem and how can I solve it. Thanks ishan --- Gamers mailing list __

Re: [Audyssey] tips to make a show

2014-09-06 Thread Thomas Ward
Hi Ishan, Since you will be the one doing the show I think you should be the one to decide which game or games to demonstrate on the program. However, if you are going to do this show you should start with a game you know really well, and one you think your listeners will be interested in. Since

[Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread shaun everiss
Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day and superliam but obviously for whatever reason they can't support the old games anymore. Delivered-To: sm.ever...@gmail.com

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Christopher Hallsworth
I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread dark
I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: Christopher Hallsworth

Re: [Audyssey] uninteligent enemies and mechanics

2014-09-06 Thread Thomas Ward
Hi Dark, That is a very good point. Many classic Atari and NES games had enemies that would move back and forth in a predictable pattern, and often times even though the pattern was simplistic getting around the enemy could be difficult. If you remember when I was working on Montezuma's

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Christopher Hallsworth
Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student

Re: [Audyssey] uninteligent enemies and mechanics

2014-09-06 Thread dark
Hi Tom. I'd actually forgot about the sculls etc in monti however you are correct, I do remember the need to jump over them and run in the right direction was very classic. The only problem however with enemies in a side scrolling game is that without a way to show vertical movement of

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread dark
To be honest christopher i wasn't keen on justin's practice either sinse while yes he did offer all his programs for free before giving them up, he still has made it utterly impossible for anyone who didn't buy them in that short time period to play them ever agaim, just as Liam has done.

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread john
Especially coming so quickly on the heels of bsc. -- From: dark d...@xgam.org Sent: Saturday, September 06, 2014 3:05 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I agree

Re: [Audyssey] making things last

2014-09-06 Thread john
Logic would say so, but this is actually not the case with many computer parts. I've seen a chip of ram come bad directly from the factory, literally straight out of the packaging. Same goes for hard drives; they're probably not going to simply never turn on, but there's absolutely nothing that

Re: [Audyssey] grave of redemption

2014-09-06 Thread john
You're using jaws. You need to disable it before you start the game. -- From: ishan dhami ishan1dha...@gmail.com Sent: Friday, September 05, 2014 10:57 AM To: gamers@audyssey.org Subject: [Audyssey] grave of redemption Hi everyone can anyone have

Re: [Audyssey] making things last

2014-09-06 Thread john
I wanted to say something like that... perfectly put! -- From: Cara Quinn caraqu...@caraquinn.com Sent: Saturday, September 06, 2014 1:07 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] making things last Hi Charles, I'd

Re: [Audyssey] making things last

2014-09-06 Thread Thomas Ward
Hi all, I'd like to point out here John has a point. Just because a piece of hardware is new doesn't mean it won't be faulty or die within a couple of months of use. I've been the recipient of a number of pieces of hardware that were dead straight out of the packaging, and have had my share of

Re: [Audyssey] uninteligent enemies and mechanics

2014-09-06 Thread Thomas Ward
Hi Dark, Well, you have a point about not being able to properly represent vertical movement in an audio game. I can think of several cases besides the bouncing skulls where traps and various enemies moved up and down in such a way that the player had to either jump over it or duck under it

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread ishan dhami
Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce

Re: [Audyssey] tips to make a show

2014-09-06 Thread ishan dhami
thanks sir Ishan On 9/6/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, Since you will be the one doing the show I think you should be the one to decide which game or games to demonstrate on the program. However, if you are going to do this show you should start with a game you

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Thomas Ward
Hi Ishan, Although, I haven't checked the database I'm pretty sure Liam isn't on this list or we would have heard from him before now. In any case I think some here are perhaps over reacting to the news. We don't know what Liam's long term plans are regarding these games. There is a perfectly

Re: [Audyssey] uninteligent enemies and mechanics

2014-09-06 Thread dark
Hi Tom. After playing something like Metroid I actually do wonder if we have been quite literally barking up the wrong tree as far as vertical positioning in audio games goes. One reason the enemy movements in metroid work is the design of the game, sinse Metroid as a series is one of the

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread dark
Hi Tom. You might be correct about a rewrite, however given the shoddy behaviour of Justin dobemire on this issue I don't think Liam is doing any favours by not admitting as much, sinse had he said Well I'm withdrawing the games from sale while I go and rewrite them we'd all be now saying

[Audyssey] Dolby's Atmos technology was uninteligent enemies and mechanics

2014-09-06 Thread Phil Vlasak
Hi Folks, A way to Properly represent vertical movement in audio games might be solved in this article: Dolby's Atmos technology will bring another layer of surround sound to your home Sep 3, 2014 10:14 AM by Lincoln Spector When we go to the movies these days, we're expecting to be

Re: [Audyssey] making things last

2014-09-06 Thread tim
Not really, you may get better features, but still get cheap manufacturing. Just because the price is high don't mean a thing when it comes to junk. At 10:43 PM 9/5/2014, you wrote: This is one reason why these days I decided to pay serious money for headphones sinse not only does this

Re: [Audyssey] making things last

2014-09-06 Thread tim
Just because a label says it or you may think it is not always the case. If the Dr Beets lower priced headphones had ben tested then they would of found out that just by putting them on breaks the headband. Also logitech g930 are good and I do like them. But not willing to put out again for

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread tim
I'll take your word for it to much header to actually read the email. Try removing it next time if not to simple. At 12:19 AM 9/6/2014, you wrote: Hi all. this comes from l-works. Aparently no more superliam or judgement day anymore. they will still honour replacement keys for judgement day

Re: [Audyssey] making things last

2014-09-06 Thread tim
See women take any reason to dance. At 01:07 AM 9/6/2014, you wrote: Hi Charles, I'd hold that wire with no gloves at all if the amperage were really really really low! *snark* Sorry, just had to! Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread loriduncan
I agree Dark, what justin did was shocking, offering all his games at a reduced price, that's like saying, hey, we're closing down, but before that, we'll get more money out of you! I think though l-works games should probably be freeware, because then people could still enjoy them. From

Re: [Audyssey] Dolby's Atmos technology was uninteligent enemies andmechanics

2014-09-06 Thread dark
Interesting phil, though i am concerned with what they said about the system not working on headphones. For gaming I've always found speakers (even my fairly good logitech 5.1 ones), far too imprecise to get the full effect of sound source placement, meaning headphones for audio games are a

Re: [Audyssey] making things last

2014-09-06 Thread dark
That is true tim, however that was why I specified From a good make specifically. There are some brands I wouldn't bother with no matter how much they charged, but with some people like Sanheisa you do get what you pay for. Dark. Take them to the refirbished chamber that was once bad!

Re: [Audyssey] Problem with Mushclient

2014-09-06 Thread Sarah Haake
Hi, I wanted to do that first. The problem is, that Alter Aeon is loaded immediately when I start this copy of Mushclient, even if I directly click on the .exe file and not on the desktop icon. And I don't really know how to close Alter Aeon completely so I can open a new world without

Re: [Audyssey] making things last

2014-09-06 Thread Charles Rivard
Actually, you really didn't have to, but doing so was fun, wasn't it? Keep having fun. That's part of what the list is about, right? --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Cara Quinn

Re: [Audyssey] making things last

2014-09-06 Thread Desiree Oudinot
Nope, not me. I was just pointing out that there are people out there who are stupid enough to do the kinds of things you suggest. As for the IPhone case, I actually have known people who have deliberately thrown it as hard as they could onto concrete, and done other things to see if it would

Re: [Audyssey] tips to make a show

2014-09-06 Thread Charles Rivard
It'll be your show, so you make the call. It's that simple. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] making things last

2014-09-06 Thread Desiree Oudinot
I agree with you. You have to think about the possibility, however remote, that something in those parts got jarred during shipping, or that the equipment was faulty. I too have experienced buying RAM that didn't work when it was purchased. On 9/6/14, john jpcarnemo...@gmail.com wrote: Logic

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread dark
I haven't requested a key from liam for a while so can't say anything about his key replacement policy, however given Justin's behaviour I don't think people would take Liam essentially making two classic audio games legally unavailable too well, which is why if he is planning to rewrite or

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Charles Rivard
To some people, he may lose respect due to his lengthy tine as far as order and replacement keys, I don't know the problems or reason from his side of the coin, so won't hold it against him without knowing the reasons. --- Be positive! When it comes to being defeated, if you think you're

Re: [Audyssey] making things last

2014-09-06 Thread Charles Rivard
I still don't see the logic of purposefully abusing hardware to insure it's durability. I would never jump onto a new water bed while wearing football cleats to make sure that is resistant to puncture. It would be my own fault if a flood occurs. --- Be positive! When it comes to being

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Charles Rivard
He's not stealing anything. The software is his to begin with. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Charles Rivard
Possibly, his mistake is not letting his customers and potential customers know his reasoning and future plans?? This might ensure a continued following. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message -

Re: [Audyssey] making things last

2014-09-06 Thread Charles Rivard
If they break, I won't buy them again, so aren't they shooting themselves in their feet? If their products get a reputation of shoddy workmanship, those products won't be bought. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished!

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Charles Rivard
As Tom pointed out, if they become freeware, and Liam plans to update them, nobody will buy the upgraded games. They will get the freeware games, he gets nothing for them, and goes out of business. Absolutely not a good suggestion without first knowing his plans for the future. --- Be

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread dark
Hi Charlse. Obviously if he were planning to release updates he shouldn't release freeware versions, however if he were planning to update the games maybe he should let people kkno as much so in fact people don't jump to the wrong conclusion. Beware the grue! Dark. --- Gamers mailing

[Audyssey] Help with playing superliam

2014-09-06 Thread loriduncan
Hi guys, it’s been ages since I’ve played Superliam, and I’m trying to figure out how to place my hands on the keyboard. I have my right hand on the arrows for right and left, jumping and ducking, but I struggle to maintain my left hand on both the spacebar to run, and the left control key to

Re: [Audyssey] Help with playing superliam

2014-09-06 Thread dark
Hi Lori. What I do is use my thumb to hold down the spacebar, and my middle or ring finger on the control for the shooting. Of course I have the advantage that with my x arcade stick I do a similar thing to hit the z button which is right at the bottom while being able to operate all the main

Re: [Audyssey] Help with playing superliam

2014-09-06 Thread Charles Rivard
Just try different fingers on the keys until you find what works best for you. It isn't a stretch from the control key to the space bar. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: loriduncan

Re: [Audyssey] Problem with Mushclient

2014-09-06 Thread john
I wasn't aware that it forced you to load alter if you opened mush client itself. That said, press control w and it'll close right out. -- From: Sarah Haake ti...@gmx.net Sent: Saturday, September 06, 2014 1:24 PM To: Gamers Discussion list

Re: [Audyssey] making things last

2014-09-06 Thread john
Again, you missread the situation here. We're not talking about jumping on a water bed with cleats. We're talking about putting a 250 pound object on the bed to determine if its going to explode once you put the full weight of a person on it. Much better to have the bed explode now, while (a)

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Michael Gauler
True. However, if he doesn't tell the community if this is because he wants to drop the games forever, or if he is in fact working on new versions of said games. We can't know and if he doesn't say (in case of rewrites) it could upset some people. He wouldn't even need to give release dates or

Re: [Audyssey] making things last

2014-09-06 Thread Charles Rivard
Why stress test it at all. Just use it as you are supposed to during everyday use. If it's going to fail, it will, anyway, whether you handle it normally or roughly to see it's durability and reliability. So you might as well not stress it. It'll last longer. I had archery equipment in a

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Lisa Hayes
well said Charles, we are not in Liam's shoes i remember the flaming james north got and wouldn't like to see that happen again. james probably deserved some flack, not the distruction of himself he goto form some people who were here when he was. Lisa Hayes

Re: [Audyssey] making things last

2014-09-06 Thread Lisa Hayes
NO i agree that's asking for a puncture. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:44 AM Subject: Re: [Audyssey] making things last I

Re: [Audyssey] making things last

2014-09-06 Thread Thomas Ward
Hi Charles, It seems you have completely missed the point. You assume that stress testing a piece of hardware implicitly involves some form of abuse. That's not necessarily the case. There are ways of stress testing things without outright abusing it or handling it roughly. Let's take for

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Lisa Hayes
Yep we deserve an explanation we do that. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 07, 2014 3:12 PM Subject: Re: [Audyssey] Fwd: LWorks

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Thomas Ward
Dark, Agreed. A lot of audio game developers have just pulled out without any explanations, and what Justin did was just wrong in my opinion. Liam isn't doing himself any favors by not giving more explanation as to why he is discontinuing the sales of those games or any plans for long term

Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games

2014-09-06 Thread Thomas Ward
Hi Charles, that's a given. I wish Liam had given more information about his reasoning as it would lay a number of things to rest. Just like everyone else I can only sit here and guess at what he may be thinking or planning. However, unlike many I do not actively see his actions as malicious, and