[Audyssey] Miriani soundpack

2012-06-24 Thread Kevin Andrews
Hi all, I have a friend who has been trying to get the Miriani soundpack for the VIP MUD client. I used to have it, but it was on another machine I had that has since been formatted, etc. Anyway, could someone point me to a URL with a good soundpack for the client? I've already done some

Re: [Audyssey] Top Speed Discovery

2012-06-03 Thread Kevin Andrews
Alfredo, It is possible to play top speed even if you're behind a router. If the host is behind a router they simply need to forward the correct port, and the process for doing this varies slightly depending on the configuration of the router. I've played with friends, and the host was

[Audyssey] a bug in Swamp

2012-05-06 Thread Kevin Andrews
Hi Jeremy and all, I'd just like to confirm what some others have reported with Swamp. There seems to be an issue with the growling of zombies and panning. For example, I'll hear a growl say, for the sake of this example, 45 degrees off to my right. If I turn 45 degrees to my right, I

[Audyssey] BGT interview

2012-05-02 Thread Kevin Andrews
Hello all fellow audio game enthusiasts, I recently conducted an interview with Philip Benefall, from Blastbay Studios, about his game creation tool called the Blastbay game toolkit, or BGT for short. With his permission I have put it up on my website, at http://techwizard.info and just

[Audyssey] concerning the BGT interview from my last post

2012-05-02 Thread Kevin Andrews
Heh, apologies for the typo in my last message. It's thanks to Philip Bennefall. Again, your feedback is most appreciated! -- Kevin J. Andrews Email: kevin.andrew...@gmail.com A man who never made a mistake never tried anything new.-Albert Einstein --- Gamers mailing list __

Re: [Audyssey] swamp problem

2012-04-26 Thread Kevin Andrews
Hey Michael, I also noticed this. What's up? On 4/26/2012 4:40 PM, Michael Taboada wrote: Hi, I tried connecting to swamp, and it went like it did, saying “this day on the server is sponsored by...” but I only have an axe, and all my stats are reset. Anyone have any idea? Also the graphics

[Audyssey] Swamp down?

2012-04-25 Thread Kevin Andrews
Hi all, I've tried connecting to swamp a couple of times this evening, betwen say, 9:30 and 10 pm Eastern. Just wondering if Swamp is down. It was also down for a friend of mine. we've not been able to access it. Any news on when we can expect it back up? Thanks! -- Kevin J. Andrews Email:

Re: [Audyssey] Playing the Spaceship Game

2012-04-06 Thread Kevin Andrews
Hello, I agree with Michael. This isn't to say that he couldn't release a patch after the competition has finished and we find out the winner. On 4/6/2012 2:04 AM, Michael Taboada wrote: Hi, You said you hope he releases a patch -- I understand this, so you can use the page up and page

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews
Hi Christopher and others, I have to agree with the said comments here. I also had difficulty pouring into the glass. I think that sound was in stereo so it was extremely difficult to determine where exactly it was in relation to where you are. Also I have to agree with the dice game. It

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews
encourage him now, we will probably get a new developer that, believe me, has the potential to bring us some inovations. Nikola, keep up your work! Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Kevin Andrews kevin.andrew...@gmail.com

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews
Hi all, I think that we can all come to terms with and understand the fact that everyone's input regarding this is to be taken constructively. No one meant to hurt or defile their creation, but rather I think we are all just trying to help, and if you ask people for their opinion you can't

[Audyssey] a possible game from me in the future

2012-03-26 Thread Kevin Andrews
Hello all list members, I've been considering writing a game in the future. I've done a few small and rather trivial projects with myself and a friend, but nothing too significant. I'm wondering, from the VI gaming community, what your thoughts are on a game idea. I've thrown some ideas

Re: [Audyssey] a possible game from me in the future

2012-03-26 Thread Kevin Andrews
and end all of side-scrollers by any means. Cheers! On 3/26/2012 6:42 PM, Kevin Andrews wrote: Hello all list members, I've been considering writing a game in the future. I've done a few small and rather trivial projects with myself and a friend, but nothing too significant. I'm wondering

Re: [Audyssey] side scrolling robot game concept clarification... what are your thoughts

2012-03-16 Thread Kevin Andrews
Hi Ben, This is what I have to say for your developer. I think this game has a lot of potential. I think that, from what you have told us, the logistics are down. I'd say go ahead with it. A few pointers though: Make sure you use high-quality audio. This includes sounds and vocals. Nothing

Re: [Audyssey] road splat

2012-03-03 Thread Kevin Andrews
Hi, while we're on the topic of Roadsplat, there is a pretty big bug that I think should be addressed. When a car is coming, one can simply pause and unpause the game and the car is gone. That needs to be fixed. On 3/3/2012 1:46 PM, Curt Taubert wrote: Hi all, I don't no if this is a bug in

Re: [Audyssey] BGT: why not?

2012-02-09 Thread Kevin Andrews
You need to put a return after the { Kevin J. Andrews Sent from my iPhone On Feb 9, 2012, at 9:14 AM, Il primo cittadino ilprimocittad...@yahoo.it wrote: Hi. I'm at the very first step on it. Why this little script doesn't work? It gives me an error: { Unexpected token. *** void main();

Re: [Audyssey] BGT: why not?

2012-02-09 Thread Kevin Andrews
Oops! I forgot that, yes you must remove the semicolon from the function definition line as that's causing the run error too. I apologize, I was on my iPhone and missed that apparently :) Take care. On 2/9/2012 11:00 AM, Rynhardt Kruger wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1

[Audyssey] regarding Bavisoft

2012-02-08 Thread Kevin Andrews
Hi all audio gamers. I was just wondering about the status on Bavisoft. Can one still purchase Grizzly Gulch and Chillingham? I used to have Grizzly but I don't anymore and I'd love to get a copy of it. Are they still in business, or did they just sorta fall off the face of the Earth which

Re: [Audyssey] Alter Aeon and Disappearing Items

2012-02-08 Thread Kevin Andrews
Hi Kelly. I'm not familiar with the quest that you are talking about, however you may wish to consult the help files in game, or ask on one of the various channels. Newbie, gossip, or if you're part of a clan, do ct then your message and they can help. Sorry I couldn't be of further