Re: [Audyssey] Swamp, version 0.8b update
I was able to play the game even on my old 2.1 sub speakers which was unusual I got a few kills. my most was 4. At 10:19 a.m. 2/11/2011 -0400, you wrote: Just wear headphones and shoot toward the footsteps. You may waste a couple of shots, but you'll eventually hit something, and you'll know it. Does that runtime error have something to do with an imperfect connection to the server? Signed: Dakotah Rickard On 11/2/11, Darren Duff duff...@gmail.com wrote: Ok. Zombies do growl when chasing you now but they do not do anything but walk when they are not. So it's kinda hard to hear them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Tuesday, November 01, 2011 10:02 PM To: audyssey Subject: [Audyssey] Swamp, version 0.8b update I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6593 (2001) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 0.8b update
Greetings jeremy. Encountered the following whilst exchanging shots with a normal zombie in the Kai-mart: Run-time error '40006': Wrong protocol or connection state for the requested transaction or request - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: audyssey gamers@audyssey.org Sent: Tuesday, November 01, 2011 7:01 PM Subject: [Audyssey] Swamp, version 0.8b update I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 0.8b update
Another bug: I managed to spawn inside one of the borded up busineses. No matter which way I turn, I can't move, not even to sidestep. Perhaps if the random spawn points were limited to the corners of the map? Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: audyssey gamers@audyssey.org Sent: Tuesday, November 01, 2011 7:01 PM Subject: [Audyssey] Swamp, version 0.8b update I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 0.8b update
Ok. Zombies do growl when chasing you now but they do not do anything but walk when they are not. So it's kinda hard to hear them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Tuesday, November 01, 2011 10:02 PM To: audyssey Subject: [Audyssey] Swamp, version 0.8b update I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6593 (2001) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 0.8b update
Just wear headphones and shoot toward the footsteps. You may waste a couple of shots, but you'll eventually hit something, and you'll know it. Does that runtime error have something to do with an imperfect connection to the server? Signed: Dakotah Rickard On 11/2/11, Darren Duff duff...@gmail.com wrote: Ok. Zombies do growl when chasing you now but they do not do anything but walk when they are not. So it's kinda hard to hear them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Tuesday, November 01, 2011 10:02 PM To: audyssey Subject: [Audyssey] Swamp, version 0.8b update I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6593 (2001) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp, version 0.8b update
I've just posted version 0.8b. Assuming I haven't introduced any new bugs, I think people will be quite happy with the improvements. Changes from version 0.7b to 0.8b - - The item system has been removed for now, and now weapons have been moved up to the number keys. - To use the beacons, you now hold Shift while pressing the number keys. - Ammo is stored in each individual weapon, so if you loaded your pistol before switching to a shotgun then it will still be loaded when you switch back to it. - Loot carrying corpses can be heard from twice as far away now, so it is easier to find them. - When selecting a beacon, you will be told what direction you need to travel in. - Using the Shift A and D keys is finally fixed, so that it takes your mouse rotation into consideration. - Additional sounds have been added to multiplayer, including players being injured or killed. - The Assault Rifle has been added to the game. - Picking up a new gun will start it out loaded with 1 full clip. - If you normally would have found a second gun that you already have, it will be converted into extra ammo instead. - Pausing the Music should be remembered between games now. - Zombies are more likely to growl while chasing you. - The bug has been fixed that made gun shots go quiet at times. - I've fixed a few bugs that were crashing the game for people. - I've removed the announcements for when people join or leave the server. www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.