The point is that there is way too much placed on that word. Yes i'm blind i
don't care about saying that i an but i don't go about saying blind this blind
that. It's silly.
-original message-
Subject: Re: [Audyssey] Audyssey Magazine
From: "Charles Rivard"
Da
"'Gamers Discussion list'"
Sent: Wednesday, October 30, 2013 8:13 AM
Subject: Re: [Audyssey] Audyssey Magazine
I think that's a big part of the problem. Too much enphesis I think is put
on the word blind. Which isn't all together a bad thing as with any game
there
xample and
this is just a generic statement, you got blindsoftware blindcooltech
blindbargins blindmicemart the list goes on.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: 30 October 2013 12:30
To: Gamers Discussion list
Subject: Re:
Hi Tom.
It is what I actually wrote in the 4th chapter of my phd. The over whelming
social reaction to any sort of disability is that it's something different,
that a person with none working body parts or a medical condition that
causes them to live life differently is intrinsically another s
Hi Dark,
I see your point. That is in fact why as I am working on the
descriptions for the Audyssey Magazine, list, etc I am strongly
considering removing the word blind from the website, and am going to
focus more on what types of games etc are discussed here. I think as
long as we act as though
Hi Darren,
I've noticed that as well. A lot of text based games such as browser
based games have a lack of a good storyline which is a real problem
for that genre of game since those sorts of games are really Dependant
on a good storyline and decent writing. All the same if we had one or
two autho
I Agree on that one darren, more than a few text games just don't use
themedium particularly well, and don't include descriptions, atmospheric
text or anything else. It's really quite disappointing.
Fortunately though ther are still a few good ones out there.
Beware the Grue!
Dark.
---
Ga
Hi Tom.
While I do see your point and generally speaking would agree, at the same
time the Iphone has seen more than a few interactive audio dramas which
directly buck this trend.
Codename Signus, the Freq, Blindside and quite a few others, even to a large
extent games like papasangre which
hi tom
you could use stattic graphics in the game to illustrate a given situation. so
as well as a bang that you'd hear you'd see a static version of the explosion
as well. a few games use this tactic as well and this also has encouraged
people to write in and submit additional graphical conten
Hi Tom.
That idea of separate categories sounds like a good one, plus then of course
I could add the links to reviews or walkthrus to relevent entries on
audiogames.net. I've already been doing this with sites like applevis, and
it would be no trouble to do it with audeasy either.
Beware th
hi tom.
i do think text based games do have their place for sure. unfortunately if you
look at a lot of browser based text games there isn't much imagination put into
them a lot of the time. with acceptions like core exiles or space odacey. i
think this is why people are losing interest in them
Hi Shaun,
I agree the best of both worlds are highbred's like Destination Mars
or Dodge City Desperados precisely because they don't need lots of
graphics, are fully accessible using a screen reader, and still have
plenty of game sounds etc to qualify as an audio game. Interesting
enough I have be
.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, October 30, 2013 12:20 AM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Shaun,
For some people the lack of graphics will
No offense taken. I agree that we should branch out, but the tree trunk
should remain intact.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, October 30, 2013
I think that a podcast has it's place, maybe as an addition to the magazine,
but not as a replacement. I would rather read a magazine than listen to
someone else do the reading. This is why I prefer braille over all other
formats. A podcast could include a discussion of games, game audio walk
Labs are a close second.
- Original Message -
From: "Ron Schamerhorn"
To: "Gamers Discussion list"
Sent: Tuesday, October 29, 2013 5:38 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hey all
Let me first begin by saying that I discovered a copy of #55 just a day
or
hmmm I am interested in hybred games.
audio and text would make best of both worlds.
voiceovers and such to maybe if we can handle it to with audio and
also spoken text that appears on screen a screenreader can read who knows.
Pure text maybe depends what the game is.
At 06:20 PM 10/30/2013, yo
Hi Dark,
That is indeed where we at Audyssey can help. I have began writing a
new outline for the Audyssey site, and my idea is to have a section
for game articles, another one for reviews, another for walkthroughs,
and so on. Basically, have plenty of content that may or may not be
available on A
Hi Shaun,
For some people the lack of graphics will always be a point of
contention, but that does not mean everyone will feel that way. I
think what we need here is a different strategy in marketing audio
games. As someone said instead of advertising them as blind games we
need to market them as
Hi Ron,
If you'd be willing to collaborate on it you could send me what you
have for issue 55 and I can begin converting it into HTML, and
convert it into an online e-zine with links and so forth. I have some
ideas where to take the magazine and perhaps you and I can work off
list on it together
Hi Charles,
No offense I don't think many sited people would join this list.
Mailing lists are for the most part a thing of the past in the minds
of most people today. No one wants their email inboxes filled up with
messages on topics they may or may not have any interest in. That's
why I think we
Hi Steven and all,
I realize that probably a good many of you are in favor of some kind
of a podcast. I'm not totally against the idea, but I foresee problems
with it. For one thing a podcast would require extra server bandwidth,
more storage space, and that would incur greater cost to keep the si
well its good that you have appeared and are willing.
This fact is why we need to have more than one editor.
we also need a dropbox or something where all content is shared.
if one guy gets sick or drops his hard drive on his foot breaking it
and the drive we need to have backup.
it would be good
Hey all
Let me first begin by saying that I discovered a copy of #55 just a
day or two ago. Yes it was a combination of personal and computer
issues that delayed publication of the issue. I'm still willing and
able to be editor of the magazine and yes I agree some changes are
certainly in
f not actively positive. That's why even
when the db uses the term "symple" it's meant purely descriptively
and not as a cryticism.
Beware the Grue!
Dark.
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesda
a close second.
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, October 29, 2013 1:29 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles,
This has nothing to do with forums verses lists. The fault of Audyssey
not being wide
cryticism.
Beware the Grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, October 29, 2013 6:53 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Dark,
Thanks. Those do seem like some good ideas. I guess the only q
, and more
game could become of it.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, October 29, 2013 1:29 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles
Hi Dark,
Thanks. Those do seem like some good ideas. I guess the only question
is content. I guess I can go through the past issues to look for
reviews, articles, and so on and begin converting them into a database
or at least an index with links to each article or review so they are
easy to find.
Hi Darren,
Well, I do agree with you for the most part. Although, regarding a
podcast I think that is something that should be considered as an
addition to the magazine rather than an absolute replacement for the
magazine. Not everyone can record a decent podcast, but everyone can
write and submit
Hi Tom.
While I agree a flashy website with lots of multimedia shenanigans would be
inappropriate for hosting the audeasy magazine, there are various rather
simple things an audeasy site could do.
One example is indexing.
In the past the audeasy magazine was a great big long text document wi
Hi Shaun,
Well, any and all suggestions will be considered. Obviously do to cost
or feasibility not every suggestion will be practical or possible, but
as I have decided to spend some time on revamping the site and
magazine I'll be taking notes over the next few days.
On 10/29/13, shaun everiss
well I'd be happy to input if I could to the project of magazine
reconstruction.
At 07:17 AM 10/30/2013, you wrote:
Hi Dark,
I agree. That does seem like a good idea. Something to try. Converting
Audyssey over to a webzine like Spag is a good idea. It would take a
while to build the site up to
Hi Charles,
This has nothing to do with forums verses lists. The fault of Audyssey
not being widely circulated and/or publicized has more to do with its
prior management. For years it was simply compiled and published via
the mailing list, which worked, but now days as Dark pointed out there
are f
well I can think of a blog though you are right about flashyness.
We need a link page to liks for games.
Right now, the easiest would to link the audiogames database pluss
the pcs game lists, and any other devs we want to link to since there
are established databases.
Its about all we need, mayb
Hi Dark,
I agree. That does seem like a good idea. Something to try. Converting
Audyssey over to a webzine like Spag is a good idea. It would take a
while to build the site up to Audiogames.net quality, but it would
draw people in because the list would be secondary and the majority of
the primary
Hi Shaun,
I think you are being way too overly pessimistic here. For one thing
audio games are continually growing, and there are now more audio
games on the market than ever before. When Michael Feir started the
Audyssey Magazine it was basically restricted to Dos text based games
and interactive
You have a point dark everyone that wants to be everyone has a central website.
Its the seat of power and where they shout to the universe at large.
Its never took off for us.
How much resource would it take to write one or pay for an accessable
one which is attractive to be written.
We have a s
well there is coolblindtech.
They are not always garenteeing to put up content but they are
approachable on the at least initial setup they may not ofcause
include things it is their choice but still.
At 03:37 AM 10/30/2013, you wrote:
With respect charles,I disagree on the spelling and gram
and it can remain in email format charles, html or on a website no
one is suggesting it should soley go over to forums though I admit
that would help if it was published on its own room or the articles
room in audiogames.
We are not after a sole resource it will take more than 1 resource to
pub
I aggree darrin.
what say people if we just move the mag to smomething that has the
power audiogames.net has a lot of stuff.
Adding to it seems to be what is suggested, it has some organisations
on it and a lot more people.
It has the power to change the universe well enough for the plannet
ser
I aggree, we almost need to have a safety buffer of info or something.
ideally we would need to have so much info we couldn't publish in one mag.
Every few issues maybe 2-3 we would pull things out and put them up.
But we could have a safety valve of 2-3 issues to cover any holes,
ofcause thats g
I think the mag's primary purpose was to keep people informed before
the net which iit did.
Now though yeah the old format no longer fits.
It needs to be majorly expanded which means more than blind games,
maybe mainstream and blind and then maybe other things to.
I really liked the game mag but
Hi Darren.
while I appreciate the comments about the audiogames.net forum, as a
correction, actually mailing list are very much still in use precisely
because! people can now get E-mails on their iphones, tablets etc and don't!
have to go about checking into forums and mucking about online but
With respect charles,I disagree on the spelling and grammar front, both
because A, it's unfair for the poor editer to have to sit and wade through
such a dull task, and B, because I don't want my words americanised in
grammar or spelling. Albeit I do agree that anyone submitting an article
shou
Whose fault was it that the magazine wasn't widely publicized?
Reasons for why it has it's place in other places than forums have been
explained in other posts. Opinions are different. I, for one, find the Email
format to be the best. No need to hunt for what you're looking for. I find
fo
a podcast would be better because then you could for example demo certain games
on the podcast and let the demo's speak for themselves.
as dark pointed out and as i have said several times over the years audyssey
faled to bring in more readers because of it's lack of exposure to the wider
worl
There are people who did not subscribe to the Audyssey list or who did not have
the time to look through a forum who could use the quarterly magazine as a way
to keep abreast of what is going on in the gaming community. Also, there were
features in the mag that couldn't be found elsewhere. I t
Hi Tom.
this is an interesting question. I do perfectly agree with your reasoning,
about the legitimacy of the magazine and exposure, and indeed if you look at
the way web magazines like Spag are still very popular today with their own
websites, news letters, facebook groups etc it does seem a
Hi Darren,
What you say is true to a point, but I blame the editor for that. The
publication and distribution of the magazine is suppose to be the
editors job, and perhaps we simply need a new editor who will do more
than put the magazine together. He or she will need to offer the
magazine in more
Hi Shaun,
I definitely think there is still a place for the Audyssey Magazine.
For one thing not everybody is on the Audyssey List or Audio Games
Forum. Many people who are busy with work, family, and other aspects
of day to day life don't necessarily want to spend all their time
browsing the foru
I'm not even sure it's worth having the mag now. I mean, the blind friendly
games only get exposure for example if people find their way to the list or
the site. Considering that a magazeen is meant to increase exposure of a
given topic it fell down there in a massive way because no outlets were ev
To be honest, do we even need a magazine.
Its been overridden with the email list and the forums of
audiogames.net and there is so much out there and so little.
Yes if you are in the middle of a project like me its all on but
don't take it the wrong way but there is basically f**ck going on.
No
Hi Ken,
the Audyssey Magazine seems to be in limbo since issue 54. Ron has had
a number of personal issues that has had him put the magazine off
indefinitely. That said, if we don't see an issue in the next few
months I am tempted to take over the magazine and keep it going until
Ron can once agai
Hi Ken.
well there is now an alternative for people to post articles. I've created a
room on the audiogames.net forum especially for people to post game related
articles or links to podcasts with the intention of if not replacing the
magazine, at least giving people a place to write similar ma
iday, August 02, 2013 6:54 AM
To: "Christina"
Subject: Re: [Audyssey] Audyssey babble report for July 2013
Hi Christina,
Yep, July may have been the slowest month ever for the Audyssey list. But
hey, with about 1 message a day I tied for second place.
BFN
Jim
Check my web
Hi Christina,
Yep, July may have been the slowest month ever for the Audyssey list. But hey, with
about 1 message a day I tied for second place.
BFN
Jim
Check my web site for my 35 free games.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers ma
Wow was July a slow month. Man I can't wait till winter comes back around.
bfn
James
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.or
Wow. Not as many messages this week.
Thanks, Jim.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Thursday, August 01, 2013 6:13 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for July 2013
74 people posted 402
Hi David,
Sure seems that way. Although, last month I only posted half my usual
volume of messages and still came in number one place. Only 77
messages is unusual for me.
On 8/1/13, David Bartling wrote:
> Is thomas always the #1 poster?
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If
Is thomas always the #1 poster?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are
And last month was one of the slower months.
BFN
- Original Message -
Well now I know why I have over 5,000 emails in this folder
---
Jim
Check my web site for my 35 free games.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing
Well now I know why I have over 5,000 emails in this folder
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_au
2013 2:01 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Audyssey babble report for June 2013
Hello James and Milos,
Dark has been busy with a number of things and as a result has been
out of touch for the last few weeks. However, I expect he'll have
everything sorted in the n
Hi Charles,
I'm glad that so many people enjoy the Audyssey babble and thread reports.
Thank you all for saying so.
BFN
Jim
The Bureau of Incomplete Statistics reports that one out of three
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers ma
well he is probably is in his donteon torchering those poor elves of his.
At 09:14 p.m. 1/07/2013, you wrote:
Hello all,
Just wondering, what happens with Dark? Where is he? There are no
his messages during the hole fo the last month, and he was the one
who every now and then joked about his f
hI there
>
> I was thinking the same thing myself. that's a good question.
>
> bfn
> James
>
>
> --
> From: "Milos Przic"
> Sent: Monday, July 01, 2013 5:14 AM
> To: "Gamers Discussion list&quo
Hello Jim
that's cool to know. t y for it.
bfn
James
--
From: "Jim Kitchen"
Sent: Monday, July 01, 2013 4:18 AM
To: "Audyssey"
Subject: [Audyssey] Audyssey thread report for June 2013
There were 176 thread titles. Here are the top 50.
prog
l o l I was thinking that I need to try harder. maybe I can get in first
next time l o l.
bfn
James
--
From: "Charles Rivard"
Sent: Monday, July 01, 2013 9:51 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Audyss
hI there
I was thinking the same thing myself. that's a good question.
bfn
James
--
From: "Milos Przic"
Sent: Monday, July 01, 2013 5:14 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Audyssey babble rep
Hello Jim
t y again for the report.
bfn
James
--
From: "Jim Kitchen"
Sent: Monday, July 01, 2013 4:18 AM
To: "Audyssey"
Subject: [Audyssey] Audyssey babble report for June 2013
100 people posted 933 messages.
127 From, Thomas Ward. 93 Fro
Thanks for this, Jim.
I love looking at the numbers.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Monday, July 01, 2013 4:19 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for June 2013
100 people posted 933
Thanks for sending this one, too. It shows the list trends, sometimes. At
other times, it shows how busy one thread can get, even if it only lasts for a
few days.
(Sent from my iPhone)
On Jul 1, 2013, at 3:18 AM, "Jim Kitchen" wrote:
> There were 176 thread titles. Here are the top 50. prog
I'm in sixth place? Hmm. Gotta keep the list busy by sending more posts.
Then again, keeping up with Thomas Ward would be a challenge! (ornery grin)
Thanks for sending this every month, Jim. It's fun to look at.
(Sent from my iPhone)
On Jul 1, 2013, at 3:18 AM, "Jim Kitchen" wrote:
> 100
Hello all,
Just wondering, what happens with Dark? Where is he? There are no his
messages during the hole fo the last month, and he was the one who every now
and then joked about his first or second place on the list that Jim sends
every month...
Best,
Milos Przic
twitter: MilosPrzic
Hi Christina,
You as always are quite welcome.
It was a pretty good babble month for Audyssey.
BFN
Jim
There's a lot to be said for not saying a lot.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want
Thanks, Jim.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Saturday, June 01, 2013 5:52 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for May 2013
91 people posted 953 messages.
153 From, Thomas Ward.
74 From, sha
Hi James,
You are quite welcome. I guess that there are a few of us that like stats,
like about the list traffic.
Have a good one.
BFN
- Original Message -
Hi Jim
Sorry I didn't say it earlier, but thank you once again. I do look
forered to your reports every month.
bfn
James
Hi Jim
Sorry I didn't say it earlier, but thank you once again. I do look
forered to your reports every month.
bfn
James
--
From: "Jim Kitchen"
Sent: Thursday, May 02, 2013 4:57 AM
To: "Christina"
Subject: Re: [
It was one of the most active months i've seen.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Jim Kitchen"
To: "Christina"
Sent: Thursday, May 02, 2013 6:57 PM
Subject: Re: [Audyssey] Audyssey babble report for April 2013
Hi Christina,
You are welcome. Sure was an active month for the Audyssey list eh?
Have a good one.
BFN
Jim
Check my web site for my 35 free games.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want t
Hey, 23 messages about my recordings. Hot dog!!!
--
Raul A. Gallegos
I love strawberry Quik. It's my favorite pink fluid narrowly beating out
Pepto-Bismol. - Sheldon Cooper
Twitter and Facebook user ID: rau47
On 5/1/2013 3:49 AM, Jim Kitchen wrote:
There were 320 thread titles. Here are the
Thanks, Jim.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Wednesday, May 01, 2013 4:49 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for April 2013
126 people posted 2241 messages.
366 From, Thomas Ward.
wow I was told what to use but they never checked.
I had one training session on a new box ages ago later on I had
modified it to what I needed.
The last 3 systems have been mine and mine alone.
true it neeeds savings to be made but if you can afford them then.
At 04:10 AM 4/18/2013, you wrote
roke usage?
--
If guns kill people, writing implements cause grammatical and spelling errors!
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, April 17, 2013 10:34 AM
Subject: Re: [Audyssey] Audyssey format discussion
-Re:Audyss
Hi Charles,
They probably could, but they won't. For one thing the rehab agencies
are there to purchase equipment and software for a job or school and
while a screen reader like Jaws is obviously necessary a game is much
harder to justify. Plus some rehab counselors take a dim view of using
the co
;
To: "Gamers Discussion list"
Sent: Wednesday, April 17, 2013 10:34 AM
Subject: Re: [Audyssey] Audyssey format
discussion -Re:AudysseyMagazineNowOnline
Hi Jim,
Cool. Glad to hear it. Of course, it helps that all of your games are
free so they can do that without purchasing a license. Some
Hi Jim,
Cool. Glad to hear it. Of course, it helps that all of your games are
free so they can do that without purchasing a license. Some of us who
have commercial games can't advertise that way since we would be
losing money by giving away copies to rehab counselors etc.
Cheers!
On 4/16/13, Jim
Hi Jim,
Absolutely. I don't think anyone was saying that your games like
Yatzi, Battleship, Pong, whatever couldn't be enjoyed by everyone. The
only games I would say are for mature gamers would be Triple J
Shooter, Dungeon Master, Coupling, and perhaps Spanker. Otherwise all
the rest of your game
I play jim's games and so did my cousis little kids when they visited me. i
can't win battleship though love the game.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Jim Kitchen"
To: "Thomas Ward"
Sent: Wednesday, Apri
Well thomas it was just an idea a thought anyhow. Just a subject for
discussion.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, April 17, 2013 1:35 AM
Subject: Re: [Audys
Hi Thomas,
I do believe that many of my games can be enjoyed by people of almost all ages.
I mean many of them are games that I played as a child, but still enjoy them
now. And I know that other's feel the same. You know, such games as
BattleShip, Bop It, Concentration, Hangman, Life, Mono
Hi Thomas,
I know personally that a few state rehab councilors suggest and or put my games
on clients computers, both kids and adult. You know both to get them more
interested in the computer and more comfortable using it.
BFN
Jim
Share and enjoy, share and enjoy!
j...@kitchensinc.net
-- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 16, 2013 10:46 PM
Subject: Re: [Audyssey] Audyssey format discussion -Re: Audyssey
MagazineNowOnline
Hi Lisa,
Hmm..You have an interesting point. Children's games has been
my parents are not fully aware either they wander when I buy a game
what its function is though they don't stop me by any means.
they do warry at the noise even at low volume with my earphones that
I play to much so I have not played as much as I used to.
At 01:42 AM 4/17/2013, you wrote:
I thi
Thats true tom.
there has not been much need really.
Its not like we have majorly bloody graphics.
games like shades of doom, swamp tank commander and lonewolf could
bee seen as adult but with most games being mainly stratogy, arcade,
card and board and if anything the violence in even games lik
Ok tom I don't mean to be picky here but I don't think that most of
us that play are children.
may be teens to yung adults but not children below 12 maybe.
My experience at least locally is that children blind ones included
don't seem to have interest in the games or at least games we play.
Mos
Hi Shaun,
At this point I honestly have no idea. As I said I have a lot of irons
in the fire right now, and getting the magazine going again is only
one of a dozen things to do. Right now getting the site up and running
is my primary goal.. After that, then we can see about getting a
magazine or s
Hi Lisa,
Yes. Not only could it help blind students improve their computer
skills, help them with their schooling, but a handful of these
children's games might help raise the awareness of blind games over
all. Plus I don't imagine children's games would cost too much to
develop and market.
One r
Hi
I think that's a good idere 2.
James
-Original Message-
From: Lisa Hayes [mailto:lhay...@internode.on.net]
Sent: Tuesday, April 16, 2013 12:40 AM
Subject: Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNow
Online
i also think the magazine might be re
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