Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread darren_g_harris
The point is that there is way too much placed on that word. Yes i'm blind i don't care about saying that i an but i don't go about saying blind this blind that. It's silly. -original message- Subject: Re: [Audyssey] Audyssey Magazine From: "Charles Rivard" Da

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Charles Rivard
"'Gamers Discussion list'" Sent: Wednesday, October 30, 2013 8:13 AM Subject: Re: [Audyssey] Audyssey Magazine I think that's a big part of the problem. Too much enphesis I think is put on the word blind. Which isn't all together a bad thing as with any game there

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Darren Harris
xample and this is just a generic statement, you got blindsoftware blindcooltech blindbargins blindmicemart the list goes on. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 30 October 2013 12:30 To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread dark
Hi Tom. It is what I actually wrote in the 4th chapter of my phd. The over whelming social reaction to any sort of disability is that it's something different, that a person with none working body parts or a medical condition that causes them to live life differently is intrinsically another s

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Thomas Ward
Hi Dark, I see your point. That is in fact why as I am working on the descriptions for the Audyssey Magazine, list, etc I am strongly considering removing the word blind from the website, and am going to focus more on what types of games etc are discussed here. I think as long as we act as though

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Thomas Ward
Hi Darren, I've noticed that as well. A lot of text based games such as browser based games have a lack of a good storyline which is a real problem for that genre of game since those sorts of games are really Dependant on a good storyline and decent writing. All the same if we had one or two autho

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread dark
I Agree on that one darren, more than a few text games just don't use themedium particularly well, and don't include descriptions, atmospheric text or anything else. It's really quite disappointing. Fortunately though ther are still a few good ones out there. Beware the Grue! Dark. --- Ga

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread dark
Hi Tom. While I do see your point and generally speaking would agree, at the same time the Iphone has seen more than a few interactive audio dramas which directly buck this trend. Codename Signus, the Freq, Blindside and quite a few others, even to a large extent games like papasangre which

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Darren Harris
hi tom you could use stattic graphics in the game to illustrate a given situation. so as well as a bang that you'd hear you'd see a static version of the explosion as well. a few games use this tactic as well and this also has encouraged people to write in and submit additional graphical conten

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread dark
Hi Tom. That idea of separate categories sounds like a good one, plus then of course I could add the links to reviews or walkthrus to relevent entries on audiogames.net. I've already been doing this with sites like applevis, and it would be no trouble to do it with audeasy either. Beware th

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Darren Harris
hi tom. i do think text based games do have their place for sure. unfortunately if you look at a lot of browser based text games there isn't much imagination put into them a lot of the time. with acceptions like core exiles or space odacey. i think this is why people are losing interest in them

Re: [Audyssey] Audyssey Magazine

2013-10-30 Thread Thomas Ward
Hi Shaun, I agree the best of both worlds are highbred's like Destination Mars or Dodge City Desperados precisely because they don't need lots of graphics, are fully accessible using a screen reader, and still have plenty of game sounds etc to qualify as an audio game. Interesting enough I have be

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, October 30, 2013 12:20 AM Subject: Re: [Audyssey] Audyssey Magazine Hi Shaun, For some people the lack of graphics will

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
No offense taken. I agree that we should branch out, but the tree trunk should remain intact. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, October 30, 2013

Re: [Audyssey] Audyssey

2013-10-29 Thread Charles Rivard
I think that a podcast has it's place, maybe as an addition to the magazine, but not as a replacement. I would rather read a magazine than listen to someone else do the reading. This is why I prefer braille over all other formats. A podcast could include a discussion of games, game audio walk

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
Labs are a close second. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Tuesday, October 29, 2013 5:38 PM Subject: Re: [Audyssey] Audyssey Magazine Hey all Let me first begin by saying that I discovered a copy of #55 just a day or

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
hmmm I am interested in hybred games. audio and text would make best of both worlds. voiceovers and such to maybe if we can handle it to with audio and also spoken text that appears on screen a screenreader can read who knows. Pure text maybe depends what the game is. At 06:20 PM 10/30/2013, yo

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Dark, That is indeed where we at Audyssey can help. I have began writing a new outline for the Audyssey site, and my idea is to have a section for game articles, another one for reviews, another for walkthroughs, and so on. Basically, have plenty of content that may or may not be available on A

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Shaun, For some people the lack of graphics will always be a point of contention, but that does not mean everyone will feel that way. I think what we need here is a different strategy in marketing audio games. As someone said instead of advertising them as blind games we need to market them as

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Ron, If you'd be willing to collaborate on it you could send me what you have for issue 55 and I can begin converting it into HTML, and convert it into an online e-zine with links and so forth. I have some ideas where to take the magazine and perhaps you and I can work off list on it together

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Charles, No offense I don't think many sited people would join this list. Mailing lists are for the most part a thing of the past in the minds of most people today. No one wants their email inboxes filled up with messages on topics they may or may not have any interest in. That's why I think we

Re: [Audyssey] Audyssey

2013-10-29 Thread Thomas Ward
Hi Steven and all, I realize that probably a good many of you are in favor of some kind of a podcast. I'm not totally against the idea, but I foresee problems with it. For one thing a podcast would require extra server bandwidth, more storage space, and that would incur greater cost to keep the si

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
well its good that you have appeared and are willing. This fact is why we need to have more than one editor. we also need a dropbox or something where all content is shared. if one guy gets sick or drops his hard drive on his foot breaking it and the drive we need to have backup. it would be good

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Ron Schamerhorn
Hey all Let me first begin by saying that I discovered a copy of #55 just a day or two ago. Yes it was a combination of personal and computer issues that delayed publication of the issue. I'm still willing and able to be editor of the magazine and yes I agree some changes are certainly in

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
f not actively positive. That's why even when the db uses the term "symple" it's meant purely descriptively and not as a cryticism. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesda

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, October 29, 2013 1:29 PM Subject: Re: [Audyssey] Audyssey Magazine Hi Charles, This has nothing to do with forums verses lists. The fault of Audyssey not being wide

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread dark
cryticism. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, October 29, 2013 6:53 PM Subject: Re: [Audyssey] Audyssey Magazine Hi Dark, Thanks. Those do seem like some good ideas. I guess the only q

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
, and more game could become of it. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, October 29, 2013 1:29 PM Subject: Re: [Audyssey] Audyssey Magazine Hi Charles

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Dark, Thanks. Those do seem like some good ideas. I guess the only question is content. I guess I can go through the past issues to look for reviews, articles, and so on and begin converting them into a database or at least an index with links to each article or review so they are easy to find.

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Darren, Well, I do agree with you for the most part. Although, regarding a podcast I think that is something that should be considered as an addition to the magazine rather than an absolute replacement for the magazine. Not everyone can record a decent podcast, but everyone can write and submit

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread dark
Hi Tom. While I agree a flashy website with lots of multimedia shenanigans would be inappropriate for hosting the audeasy magazine, there are various rather simple things an audeasy site could do. One example is indexing. In the past the audeasy magazine was a great big long text document wi

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Shaun, Well, any and all suggestions will be considered. Obviously do to cost or feasibility not every suggestion will be practical or possible, but as I have decided to spend some time on revamping the site and magazine I'll be taking notes over the next few days. On 10/29/13, shaun everiss

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
well I'd be happy to input if I could to the project of magazine reconstruction. At 07:17 AM 10/30/2013, you wrote: Hi Dark, I agree. That does seem like a good idea. Something to try. Converting Audyssey over to a webzine like Spag is a good idea. It would take a while to build the site up to

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Charles, This has nothing to do with forums verses lists. The fault of Audyssey not being widely circulated and/or publicized has more to do with its prior management. For years it was simply compiled and published via the mailing list, which worked, but now days as Dark pointed out there are f

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
well I can think of a blog though you are right about flashyness. We need a link page to liks for games. Right now, the easiest would to link the audiogames database pluss the pcs game lists, and any other devs we want to link to since there are established databases. Its about all we need, mayb

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Dark, I agree. That does seem like a good idea. Something to try. Converting Audyssey over to a webzine like Spag is a good idea. It would take a while to build the site up to Audiogames.net quality, but it would draw people in because the list would be secondary and the majority of the primary

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Shaun, I think you are being way too overly pessimistic here. For one thing audio games are continually growing, and there are now more audio games on the market than ever before. When Michael Feir started the Audyssey Magazine it was basically restricted to Dos text based games and interactive

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
You have a point dark everyone that wants to be everyone has a central website. Its the seat of power and where they shout to the universe at large. Its never took off for us. How much resource would it take to write one or pay for an accessable one which is attractive to be written. We have a s

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
well there is coolblindtech. They are not always garenteeing to put up content but they are approachable on the at least initial setup they may not ofcause include things it is their choice but still. At 03:37 AM 10/30/2013, you wrote: With respect charles,I disagree on the spelling and gram

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
and it can remain in email format charles, html or on a website no one is suggesting it should soley go over to forums though I admit that would help if it was published on its own room or the articles room in audiogames. We are not after a sole resource it will take more than 1 resource to pub

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
I aggree darrin. what say people if we just move the mag to smomething that has the power audiogames.net has a lot of stuff. Adding to it seems to be what is suggested, it has some organisations on it and a lot more people. It has the power to change the universe well enough for the plannet ser

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
I aggree, we almost need to have a safety buffer of info or something. ideally we would need to have so much info we couldn't publish in one mag. Every few issues maybe 2-3 we would pull things out and put them up. But we could have a safety valve of 2-3 issues to cover any holes, ofcause thats g

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
I think the mag's primary purpose was to keep people informed before the net which iit did. Now though yeah the old format no longer fits. It needs to be majorly expanded which means more than blind games, maybe mainstream and blind and then maybe other things to. I really liked the game mag but

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread dark
Hi Darren. while I appreciate the comments about the audiogames.net forum, as a correction, actually mailing list are very much still in use precisely because! people can now get E-mails on their iphones, tablets etc and don't! have to go about checking into forums and mucking about online but

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread dark
With respect charles,I disagree on the spelling and grammar front, both because A, it's unfair for the poor editer to have to sit and wade through such a dull task, and B, because I don't want my words americanised in grammar or spelling. Albeit I do agree that anyone submitting an article shou

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
Whose fault was it that the magazine wasn't widely publicized? Reasons for why it has it's place in other places than forums have been explained in other posts. Opinions are different. I, for one, find the Email format to be the best. No need to hunt for what you're looking for. I find fo

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Darren Harris
a podcast would be better because then you could for example demo certain games on the podcast and let the demo's speak for themselves. as dark pointed out and as i have said several times over the years audyssey faled to bring in more readers because of it's lack of exposure to the wider worl

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Charles Rivard
There are people who did not subscribe to the Audyssey list or who did not have the time to look through a forum who could use the quarterly magazine as a way to keep abreast of what is going on in the gaming community. Also, there were features in the mag that couldn't be found elsewhere. I t

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread dark
Hi Tom. this is an interesting question. I do perfectly agree with your reasoning, about the legitimacy of the magazine and exposure, and indeed if you look at the way web magazines like Spag are still very popular today with their own websites, news letters, facebook groups etc it does seem a

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Darren, What you say is true to a point, but I blame the editor for that. The publication and distribution of the magazine is suppose to be the editors job, and perhaps we simply need a new editor who will do more than put the magazine together. He or she will need to offer the magazine in more

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Thomas Ward
Hi Shaun, I definitely think there is still a place for the Audyssey Magazine. For one thing not everybody is on the Audyssey List or Audio Games Forum. Many people who are busy with work, family, and other aspects of day to day life don't necessarily want to spend all their time browsing the foru

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread Darren Harris
I'm not even sure it's worth having the mag now. I mean, the blind friendly games only get exposure for example if people find their way to the list or the site. Considering that a magazeen is meant to increase exposure of a given topic it fell down there in a massive way because no outlets were ev

Re: [Audyssey] Audyssey Magazine

2013-10-29 Thread shaun everiss
To be honest, do we even need a magazine. Its been overridden with the email list and the forums of audiogames.net and there is so much out there and so little. Yes if you are in the middle of a project like me its all on but don't take it the wrong way but there is basically f**ck going on. No

Re: [Audyssey] Audyssey Magazine

2013-10-28 Thread Thomas Ward
Hi Ken, the Audyssey Magazine seems to be in limbo since issue 54. Ron has had a number of personal issues that has had him put the magazine off indefinitely. That said, if we don't see an issue in the next few months I am tempted to take over the magazine and keep it going until Ron can once agai

Re: [Audyssey] Audyssey Magazine

2013-10-28 Thread dark
Hi Ken. well there is now an alternative for people to post articles. I've created a room on the audiogames.net forum especially for people to post game related articles or links to podcasts with the intention of if not replacing the magazine, at least giving people a place to write similar ma

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-02 Thread James Bartlett
iday, August 02, 2013 6:54 AM To: "Christina" Subject: Re: [Audyssey] Audyssey babble report for July 2013 Hi Christina, Yep, July may have been the slowest month ever for the Audyssey list. But hey, with about 1 message a day I tied for second place. BFN Jim Check my web

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-02 Thread Jim Kitchen
Hi Christina, Yep, July may have been the slowest month ever for the Audyssey list. But hey, with about 1 message a day I tied for second place. BFN Jim Check my web site for my 35 free games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers ma

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-01 Thread James Bartlett
Wow was July a slow month. Man I can't wait till winter comes back around. bfn James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.or

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-01 Thread Christina
Wow. Not as many messages this week. Thanks, Jim. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Thursday, August 01, 2013 6:13 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for July 2013 74 people posted 402

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-01 Thread Thomas Ward
Hi David, Sure seems that way. Although, last month I only posted half my usual volume of messages and still came in number one place. Only 77 messages is unusual for me. On 8/1/13, David Bartling wrote: > Is thomas always the #1 poster? > > --- > Gamers mailing list __ Gamers@audyssey.org > If

Re: [Audyssey] Audyssey babble report for July 2013

2013-08-01 Thread David Bartling
Is thomas always the #1 poster? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-08 Thread Jim Kitchen
And last month was one of the slower months. BFN - Original Message - Well now I know why I have over 5,000 emails in this folder --- Jim Check my web site for my 35 free games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-05 Thread dbartling714
Well now I know why I have over 5,000 emails in this folder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_au

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-02 Thread James Bartlett
2013 2:01 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Audyssey babble report for June 2013 Hello James and Milos, Dark has been busy with a number of things and as a result has been out of touch for the last few weeks. However, I expect he'll have everything sorted in the n

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Jim Kitchen
Hi Charles, I'm glad that so many people enjoy the Audyssey babble and thread reports. Thank you all for saying so. BFN Jim The Bureau of Incomplete Statistics reports that one out of three j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers ma

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Shaun Everiss
well he is probably is in his donteon torchering those poor elves of his. At 09:14 p.m. 1/07/2013, you wrote: Hello all, Just wondering, what happens with Dark? Where is he? There are no his messages during the hole fo the last month, and he was the one who every now and then joked about his f

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Thomas Ward
hI there > > I was thinking the same thing myself. that's a good question. > > bfn > James > > > -- > From: "Milos Przic" > Sent: Monday, July 01, 2013 5:14 AM > To: "Gamers Discussion list&quo

Re: [Audyssey] Audyssey thread report for June 2013

2013-07-01 Thread James Bartlett
Hello Jim that's cool to know. t y for it. bfn James -- From: "Jim Kitchen" Sent: Monday, July 01, 2013 4:18 AM To: "Audyssey" Subject: [Audyssey] Audyssey thread report for June 2013 There were 176 thread titles. Here are the top 50. prog

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread James Bartlett
l o l I was thinking that I need to try harder. maybe I can get in first next time l o l. bfn James -- From: "Charles Rivard" Sent: Monday, July 01, 2013 9:51 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Audyss

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread James Bartlett
hI there I was thinking the same thing myself. that's a good question. bfn James -- From: "Milos Przic" Sent: Monday, July 01, 2013 5:14 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Audyssey babble rep

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread James Bartlett
Hello Jim t y again for the report. bfn James -- From: "Jim Kitchen" Sent: Monday, July 01, 2013 4:18 AM To: "Audyssey" Subject: [Audyssey] Audyssey babble report for June 2013 100 people posted 933 messages. 127 From, Thomas Ward. 93 Fro

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Christina
Thanks for this, Jim. I love looking at the numbers. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Monday, July 01, 2013 4:19 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for June 2013 100 people posted 933

Re: [Audyssey] Audyssey thread report for June 2013

2013-07-01 Thread Charles Rivard
Thanks for sending this one, too. It shows the list trends, sometimes. At other times, it shows how busy one thread can get, even if it only lasts for a few days. (Sent from my iPhone) On Jul 1, 2013, at 3:18 AM, "Jim Kitchen" wrote: > There were 176 thread titles. Here are the top 50. prog

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Charles Rivard
I'm in sixth place? Hmm. Gotta keep the list busy by sending more posts. Then again, keeping up with Thomas Ward would be a challenge! (ornery grin) Thanks for sending this every month, Jim. It's fun to look at. (Sent from my iPhone) On Jul 1, 2013, at 3:18 AM, "Jim Kitchen" wrote: > 100

Re: [Audyssey] Audyssey babble report for June 2013

2013-07-01 Thread Milos Przic
Hello all, Just wondering, what happens with Dark? Where is he? There are no his messages during the hole fo the last month, and he was the one who every now and then joked about his first or second place on the list that Jim sends every month... Best, Milos Przic twitter: MilosPrzic

Re: [Audyssey] Audyssey babble report for May 2013

2013-06-02 Thread Jim Kitchen
Hi Christina, You as always are quite welcome. It was a pretty good babble month for Audyssey. BFN Jim There's a lot to be said for not saying a lot. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] Audyssey babble report for May 2013

2013-06-01 Thread Christina
Thanks, Jim. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Saturday, June 01, 2013 5:52 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for May 2013 91 people posted 953 messages. 153 From, Thomas Ward. 74 From, sha

Re: [Audyssey] Audyssey babble report for April 2013

2013-05-03 Thread Jim Kitchen
Hi James, You are quite welcome. I guess that there are a few of us that like stats, like about the list traffic. Have a good one. BFN - Original Message - Hi Jim Sorry I didn't say it earlier, but thank you once again. I do look forered to your reports every month. bfn James

Re: [Audyssey] Audyssey babble report for April 2013

2013-05-02 Thread James Bartlett
Hi Jim Sorry I didn't say it earlier, but thank you once again. I do look forered to your reports every month. bfn James -- From: "Jim Kitchen" Sent: Thursday, May 02, 2013 4:57 AM To: "Christina" Subject: Re: [

Re: [Audyssey] Audyssey babble report for April 2013

2013-05-02 Thread Lisa Hayes
It was one of the most active months i've seen. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Jim Kitchen" To: "Christina" Sent: Thursday, May 02, 2013 6:57 PM Subject: Re: [Audyssey] Audyssey babble report for April 2013

Re: [Audyssey] Audyssey babble report for April 2013

2013-05-02 Thread Jim Kitchen
Hi Christina, You are welcome. Sure was an active month for the Audyssey list eh? Have a good one. BFN Jim Check my web site for my 35 free games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want t

Re: [Audyssey] Audyssey thread report for April 2013

2013-05-01 Thread Raul A. Gallegos
Hey, 23 messages about my recordings. Hot dog!!! -- Raul A. Gallegos I love strawberry Quik. It's my favorite pink fluid narrowly beating out Pepto-Bismol. - Sheldon Cooper Twitter and Facebook user ID: rau47 On 5/1/2013 3:49 AM, Jim Kitchen wrote: There were 320 thread titles. Here are the

Re: [Audyssey] Audyssey babble report for April 2013

2013-05-01 Thread Christina
Thanks, Jim. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, May 01, 2013 4:49 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for April 2013 126 people posted 2241 messages. 366 From, Thomas Ward.

Re: [Audyssey] Audyssey format discussion -Re:AudysseyMagazineNowOnline

2013-04-17 Thread shaun everiss
wow I was told what to use but they never checked. I had one training session on a new box ages ago later on I had modified it to what I needed. The last 3 systems have been mine and mine alone. true it neeeds savings to be made but if you can afford them then. At 04:10 AM 4/18/2013, you wrote

Re: [Audyssey] Audyssey format discussion -Re:AudysseyMagazineNowOnline

2013-04-17 Thread shaun everiss
roke usage? -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, April 17, 2013 10:34 AM Subject: Re: [Audyssey] Audyssey format discussion -Re:Audyss

Re: [Audyssey] Audyssey format discussion -Re:AudysseyMagazineNowOnline

2013-04-17 Thread Thomas Ward
Hi Charles, They probably could, but they won't. For one thing the rehab agencies are there to purchase equipment and software for a job or school and while a screen reader like Jaws is obviously necessary a game is much harder to justify. Plus some rehab counselors take a dim view of using the co

Re: [Audyssey] Audyssey format discussion -Re:AudysseyMagazineNowOnline

2013-04-17 Thread Charles Rivard
; To: "Gamers Discussion list" Sent: Wednesday, April 17, 2013 10:34 AM Subject: Re: [Audyssey] Audyssey format discussion -Re:AudysseyMagazineNowOnline Hi Jim, Cool. Glad to hear it. Of course, it helps that all of your games are free so they can do that without purchasing a license. Some

Re: [Audyssey] Audyssey format discussion -Re: AudysseyMagazineNowOnline

2013-04-17 Thread Thomas Ward
Hi Jim, Cool. Glad to hear it. Of course, it helps that all of your games are free so they can do that without purchasing a license. Some of us who have commercial games can't advertise that way since we would be losing money by giving away copies to rehab counselors etc. Cheers! On 4/16/13, Jim

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline

2013-04-17 Thread Thomas Ward
Hi Jim, Absolutely. I don't think anyone was saying that your games like Yatzi, Battleship, Pong, whatever couldn't be enjoyed by everyone. The only games I would say are for mature gamers would be Triple J Shooter, Dungeon Master, Coupling, and perhaps Spanker. Otherwise all the rest of your game

Re: [Audyssey] Audyssey format discussion -Re: AudysseyMagazineNowOnline

2013-04-16 Thread Lisa Hayes
I play jim's games and so did my cousis little kids when they visited me. i can't win battleship though love the game. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Wednesday, Apri

Re: [Audyssey] Audyssey format discussion -Re: AudysseyMagazineNowOnline

2013-04-16 Thread Lisa Hayes
Well thomas it was just an idea a thought anyhow. Just a subject for discussion. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, April 17, 2013 1:35 AM Subject: Re: [Audys

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline

2013-04-16 Thread Jim Kitchen
Hi Thomas, I do believe that many of my games can be enjoyed by people of almost all ages. I mean many of them are games that I played as a child, but still enjoy them now. And I know that other's feel the same. You know, such games as BattleShip, Bop It, Concentration, Hangman, Life, Mono

Re: [Audyssey] Audyssey format discussion -Re: AudysseyMagazineNowOnline

2013-04-16 Thread Jim Kitchen
Hi Thomas, I know personally that a few state rehab councilors suggest and or put my games on clients computers, both kids and adult. You know both to get them more interested in the computer and more comfortable using it. BFN Jim Share and enjoy, share and enjoy! j...@kitchensinc.net

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline

2013-04-16 Thread shaun everiss
-- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, April 16, 2013 10:46 PM Subject: Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline Hi Lisa, Hmm..You have an interesting point. Children's games has been

Re: [Audyssey] Audyssey format discussion

2013-04-16 Thread shaun everiss
my parents are not fully aware either they wander when I buy a game what its function is though they don't stop me by any means. they do warry at the noise even at low volume with my earphones that I play to much so I have not played as much as I used to. At 01:42 AM 4/17/2013, you wrote: I thi

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline

2013-04-16 Thread shaun everiss
Thats true tom. there has not been much need really. Its not like we have majorly bloody graphics. games like shades of doom, swamp tank commander and lonewolf could bee seen as adult but with most games being mainly stratogy, arcade, card and board and if anything the violence in even games lik

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNow Online

2013-04-16 Thread shaun everiss
Ok tom I don't mean to be picky here but I don't think that most of us that play are children. may be teens to yung adults but not children below 12 maybe. My experience at least locally is that children blind ones included don't seem to have interest in the games or at least games we play. Mos

Re: [Audyssey] Audyssey Magazine Now Online

2013-04-16 Thread Thomas Ward
Hi Shaun, At this point I honestly have no idea. As I said I have a lot of irons in the fire right now, and getting the magazine going again is only one of a dozen things to do. Right now getting the site up and running is my primary goal.. After that, then we can see about getting a magazine or s

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNowOnline

2013-04-16 Thread Thomas Ward
Hi Lisa, Yes. Not only could it help blind students improve their computer skills, help them with their schooling, but a handful of these children's games might help raise the awareness of blind games over all. Plus I don't imagine children's games would cost too much to develop and market. One r

Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNow Online

2013-04-16 Thread James Bartlett
Hi I think that's a good idere 2. James -Original Message- From: Lisa Hayes [mailto:lhay...@internode.on.net] Sent: Tuesday, April 16, 2013 12:40 AM Subject: Re: [Audyssey] Audyssey format discussion -Re: Audyssey MagazineNow Online i also think the magazine might be re

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