[Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
Hi all, I am working on a new revision of BGT, and am planning the new set of features that I would like to include in this release. I want to get a general idea of what features the users want the most, and so I'm sending out an email to ask for your ideas. A few things that I have planned

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Paulette Vickery
Hi Philip, What is, BGT? Thanks. Paulette -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Monday, April 23, 2012 2:44 AM To: Gamers Discussion list Subject: [Audyssey] BGT - Most wanted features? Hi all, I

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Thomas Ward
Hi, BGT stands for Blastbay Game Toolkit. Its a game engine, a toolkit, developed by Philip Bennefall to help simplify the process of developing audio games for the blind. He wrote all the low level code for audio, networking, input, etc into BGT and then exposes that functionality through

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Paulette Vickery
...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, April 23, 2012 11:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] BGT - Most wanted features? Hi, BGT stands for Blastbay Game Toolkit. Its a game engine, a toolkit, developed by Philip Bennefall to help simplify the process of developing

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 23, 2012 8:56 PM Subject: Re: [Audyssey] BGT - Most wanted features? Hi Tom, So, do you think that someone like me who doesn't know anything about game creation could create a game using this kit and purchasing the sounds, etc

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Paulette Vickery
Discussion list' gamers@audyssey.org Sent: Monday, April 23, 2012 8:56 PM Subject: Re: [Audyssey] BGT - Most wanted features? Hi Tom, So, do you think that someone like me who doesn't know anything about game creation could create a game using this kit and purchasing the sounds, etc., that would

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread bpeterson2000
:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT - Most wanted features? Hi Tom, So, do you think that someone like me who doesn't know anything about game creation could create a game using this kit and purchasing the sounds, etc., that would be needed for the game? Paulette

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Kai
11:44 PM Subject: [Audyssey] BGT - Most wanted features? Hi all, I am working on a new revision of BGT, and am planning the new set of features that I would like to include in this release. I want to get a general idea of what features the users want the most, and so I'm sending out an email

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
@audyssey.org Sent: Monday, April 23, 2012 9:47 PM Subject: Re: [Audyssey] BGT - Most wanted features? Greetings Philip et al. I do have to put my vote in for gamepad/joystick support, particularly with an X-Input sway, since that seems to be the way hardware developers are making their products. I also

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread dark
list' gamers@audyssey.org Sent: Monday, April 23, 2012 7:56 PM Subject: Re: [Audyssey] BGT - Most wanted features? Hi Tom, So, do you think that someone like me who doesn't know anything about game creation could create a game using this kit and purchasing the sounds, etc., that would be needed

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Kai
phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 23, 2012 1:54 PM Subject: Re: [Audyssey] BGT - Most wanted features? Hello Kai, I will be looking into the XInput API at the same time as I do joystick support. I have to check what kind of dependencies