Re: [Audyssey] Voyager Elite Force.

2007-01-19 Thread Josh
no my demo doesn't have it all. In fact I deleted my demo sounds since I won't be needing or useing them anyway. Josh - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 18, 2007 11:0

Re: [Audyssey] Voyager Elite Force.

2007-01-18 Thread Thomas Ward
Hi Josh, Good deal, and it sounds like your demo doesn't have it all. Josh wrote: > yeah my demo pack file was smaller than that. > > I'll delete my pack file and wait for you to work on it. I think you could > really do that game justice. > > Josh >

Re: [Audyssey] Voyager Elite Force.

2007-01-18 Thread Josh
dnesday, January 17, 2007 11:45 PM Subject: Re: [Audyssey] Voyager Elite Force. > Hi Josh, > I have never tried the demo. I've got the full version, and the pak file > the sounds are in is something like 524 MB. Pretty huge. If your demo > pak file is smaller than that then you

Re: [Audyssey] Voyager Elite Force.

2007-01-18 Thread Thomas Ward
Hi Cara, I've been giving this VEF game allot of serious thought. Rather than use the actual open source Quake engines I think what as a developer I should do is design my own open source Quake-Like engine which has accessibility out of the box. It could include many of the design elements from

Re: [Audyssey] Voyager Elite Force.

2007-01-18 Thread Thomas Ward
Hi Sean, I am still working out mission 2 where you must make it to main engineering and fix the warp core. I was suprised when the turbolift got stuck, and I had to find engineering via jefferies tube. I'm beginning to notice how real games for the sighted gamers blows away the accessible games

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Ken the Crazy
AIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, January 17, 2007 11:09 PM Subject: Re: [Audyssey] Voyager Elite Force. > Wow Tom! no way! That's way cool!Actually, it's not > altogether surprising, as you might be surprised how many games still use >

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Thomas Ward
Hi Josh, I have never tried the demo. I've got the full version, and the pak file the sounds are in is something like 524 MB. Pretty huge. If your demo pak file is smaller than that then you might not have it all. Although, the pak file holds sounds, vidios, music, graphics, and a bunch of other

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Cara Quinn
Wow Tom! no way! That's way cool!Actually, it's not altogether surprising, as you might be surprised how many games still use variants of that engine in some form... Not sure if you're aware, but though Doom gets cred for being the first 3d FPS it wasn't truly 3d as the creatures and

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Sean Mealin
amers@audyssey.org Subject: [Audyssey] Voyager Elite Force. Hi All, I don't normally discuss games on here that aren't very accessible, but for you Trek fans with some sighted help and a walk through Voyager Elite Force is one cool game. This weekend for my birthday my Dad bought me Star Tre

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Thomas Ward
Hi Cara, Interesting enough I noticed while playing Elite Force it seams to be based on a modified version of the Quake Engine. Some of the stuff reminded me allot like Quake, but was all Star Trek. The sounds were packed in the Quake 3 pak file format which was a sinch to lockpick, and that lea

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Josh
riginal Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, January 17, 2007 8:15 PM Subject: Re: [Audyssey] Voyager Elite Force. > Hi Shaun, > There are quite a number of enemies in VEF 1. The aliens you were > t

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Thomas Ward
Hi Shaun, There are quite a number of enemies in VEF 1. The aliens you were thinking of are the Vorhsoth (v o r h s o t h.) I haven't yet reached the Forge mission, but the Scavenger invasion mission isn't to bad. If you can find your way to cargo bay 1 you can basically listen for the sounds of

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Cara Quinn
Nice, sounds like one I might want to get! Thanks much for the review!!! Smiles, Cara At 03:24 AM 1/17/2007 -0500, you wrote: >Hi All, >I don't normally discuss games on here that aren't very accessible, but >for you Trek fans with some sighted help and a walk through Voyager >Elite Force i

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread shaun everiss
I have had friends who played elet force 1 and 2. I can't remember how it all went, but you meet the etherians, good guys, and this living thing called the forge and the warsoth or is it vorsoth. Its a misprogrammed computer or something electronic. It basically wants to concer you need to kill it

[Audyssey] Voyager Elite Force.

2007-01-17 Thread Thomas Ward
Hi All, I don't normally discuss games on here that aren't very accessible, but for you Trek fans with some sighted help and a walk through Voyager Elite Force is one cool game. This weekend for my birthday my Dad bought me Star Trek Voyager Elite Force. At first I was rather skeptical about the