> Sent: Saturday, November 20, 2010 8:30 AM
> Subject: Re: [Audyssey] game difficulties was Re: best side
> scroller? -Re:Q9version 1.2.
>
>
>> Maybe somehow you could remove the ledges on higher difficulty levels?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to le
course
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: 20 November 2010 09:00
To: Gamers Discussion list
Subject: Re: [Audyssey] game difficulties was Re: best side scroller?
-Re:Q9version 1.2.
Hi Ben,
That
Hi Ben,
That would take away the challenge. But if your saying for firepits, then on
the higher levels, yeah. But not the casoms.
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Saturday, November 20, 2010 8:30 AM
Subject: Re: [Audy
It is easy. It isn't difikult. It just takes practice to beat it. Even the
first I time I played mota it was hard.
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Saturday, November 20, 2010 8:30 AM
Subject: Re: [Audyssey]
"Gamers Discussion list"
Sent: Thursday, November 04, 2010 11:08 AM
Subject: Re: [Audyssey] game difficulties was Re: best side
scroller? -Re:Q9version 1.2.
Hi Thomas,
If you rounded off the floating point value to a tenth of a meter you
would only need to record 9 new sound files.
The