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-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: 20 November 2010 09:00 To: Gamers Discussion list Subject: Re: [Audyssey] game difficulties was Re: best side scroller? -Re:Q9version 1.2. Hi Ben, That would take away the challenge. But if your saying for firepits, then on the higher levels, yeah. But not the casoms. ----- Original Message ----- From: "Ben" <gamehead...@aol.co.uk> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Saturday, November 20, 2010 8:30 AM Subject: Re: [Audyssey] game difficulties was Re: best side scroller? -Re:Q9version 1.2. > Maybe somehow you could remove the ledges on higher difficulty levels? > > -----Original Message----- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Thomas Ward > Sent: 04 November 2010 13:02 > To: Philip Bennefall; Gamers Discussion list > Subject: Re: [Audyssey] game difficulties was Re: best side > scroller? -Re:Q9 > version 1.2. > > Hi Philip, > Very good points. This has been one of the leading issues with > Mysteries of the Ancients. Some people say it is too hard on beginner > and completely unbeatable on expert. Others say beginner is far too > easy. There are so many variables to take in account it is awefully > difficult to balance it out so everyone finds it both challenging but > not too hard. > Case in point the traps. I myself don't believe in having ledges etc > around the traps as I think that does make it to easy to know when a > chasm, fire pit, lava pit, whatever is coming up. All the same people > have been encurraging me to add more indication to know when a trap > comes up so they can jump it. As of beta 15 I personally find the > traps in MOTA way too easy so they are kind of pointless in my > opinion, but people like them easy. One man's difficult is another > man's easy. > > On 11/3/10, Philip Bennefall <phi...@blastbay.com> wrote: >> Hi Yohandy, >> >> Designing difficulty levels is not as easy as it may seem to the player. > In >> Q9, as simple a game as it is, still has almost 25 different variables > that >> need to be adjusted and balanced for a difficulty level. This includes >> the >> size of pits, the speed of each enemy, the attack power of each, etc etc. > I >> do agree that the insane difficulty level is much too hard, but I want to >> point out the challenge in balancing the various difficulty levels in > games >> like these. With the recent changes that are coming soon, the game has > been >> made a little easier over-all which should make it possible to beat it on >> more difficulty levels; especially with the increase of the club attack >> speed and the laser being available in the actual game. Now if the >> conclusion is still that insane is unbeatable, I may just remove it. >> >> Kind regards, >> >> Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.