difficulties was Re: best side
scroller? -Re:Q9version 1.2.
Maybe somehow you could remove the ledges on higher difficulty levels?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 04 November 2010 13:02
To: Philip
: [Audyssey] game difficulties was Re: best side
scroller? -Re:Q9version 1.2.
Maybe somehow you could remove the ledges on higher difficulty levels?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 04 November 2010
course
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: 20 November 2010 09:00
To: Gamers Discussion list
Subject: Re: [Audyssey] game difficulties was Re: best side scroller?
-Re:Q9version 1.2.
Hi Ben
Sent: Saturday, November 20, 2010 8:30 AM
Subject: Re: [Audyssey] game difficulties was Re: best side
scroller? -Re:Q9version 1.2.
Maybe somehow you could remove the ledges on higher difficulty levels?
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Sent: Thursday, November 04, 2010 11:08 AM
Subject: Re: [Audyssey] game difficulties was Re: best side
scroller? -Re:Q9version 1.2.
Hi Thomas,
If you rounded off the floating point value to a tenth of a meter you
would only need to record 9 new sound files.
The distance