[Audyssey] games created with b.g.t.

2010-03-27 Thread william lomas
hi all, how can we seriously make our own games with b.g.t. half the ideas ahve probably already been used and copyrighted so aren't we stuck? We can't even do our own spinoffs like classics such as sonic etc. so what's point? Half the ideas most of us will ahve are probably

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread Philip Bennefall
, 2010 4:15 PM Subject: [Audyssey] games created with b.g.t. hi all, how can we seriously make our own games with b.g.t. half the ideas ahve probably already been used and copyrighted so aren't we stuck? We can't even do our own spinoffs like classics such as sonic etc. so what's point? Half

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread Bryan Peterson
- From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 27, 2010 9:15 AM Subject: [Audyssey] games created with b.g.t. hi all, how can we seriously make our own games with b.g.t. half the ideas ahve probably already been used

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread Orin
We could use the ideas of these games, just not the names. We have to add different concepts. On Mar 27, 2010, at 11:15 AM, william lomas wrote: hi all, how can we seriously make our own games with b.g.t. half the ideas ahve probably already been used and copyrighted so aren't we

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread Thomas Ward
Hi William, It really comes down to being creative. If you absolutely must base your game off of something you know then do it in a way that doesn't infringe upon an existing copyright. Here is an example. You all know I love Tomb Raider. Those games are among my favorites. However, I can't just

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread Thomas Ward
Hi, Exactly. You can get away with a lot by changing names, character back stories, etc but otherwise the same general concept. Let's face it Castlevania is pretty generic right? There isn't anything special about skeletons, zombies, vampires, bats, whatever. So what change the name of the

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread dark
Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 27, 2010 3:15 PM Subject: [Audyssey] games created with b.g.t. hi all, how can we seriously make our own games with b.g.t. half the ideas ahve probably already been used

Re: [Audyssey] games created with b.g.t.

2010-03-27 Thread dark
artists, well you can stick in as many and as varied bad guys as you wish! Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 27, 2010 3:41 PM Subject: Re: [Audyssey] games