hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used and copyrighted so aren't we
stuck?
We can't even do our own spinoffs like classics such as sonic etc. so what's
point?
Half the ideas most of us will ahve are probably
, 2010 4:15 PM
Subject: [Audyssey] games created with b.g.t.
hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used and copyrighted so aren't
we stuck?
We can't even do our own spinoffs like classics such as sonic etc. so
what's point?
Half
-
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 27, 2010 9:15 AM
Subject: [Audyssey] games created with b.g.t.
hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used
We could use the ideas of these games, just not the names. We have to add
different concepts.
On Mar 27, 2010, at 11:15 AM, william lomas wrote:
hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used and copyrighted so aren't we
Hi William,
It really comes down to being creative. If you absolutely must base
your game off of something you know then do it in a way that doesn't
infringe upon an existing copyright. Here is an example.
You all know I love Tomb Raider. Those games are among my favorites.
However, I can't just
Hi,
Exactly. You can get away with a lot by changing names, character back
stories, etc but otherwise the same general concept.
Let's face it Castlevania is pretty generic right? There isn't
anything special about skeletons, zombies, vampires, bats, whatever.
So what change the name of the
Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 27, 2010 3:15 PM
Subject: [Audyssey] games created with b.g.t.
hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used
artists, well you can stick in as many and as varied bad guys
as you wish!
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 27, 2010 3:41 PM
Subject: Re: [Audyssey] games