Hi Bryan,
That is correct. The way the General Public License Agreement is written
in order for the program to be protected under the GPL is all parts of
the program source code, sound effects, music, etc has to be in the
public domain.
Unfortunately, the Star Wars theme music and sound effects
Hi Aiden,
Technically yes. Though read my article about copyright infringement in
Audyssey Issue 53. I basically explain the copyright laws of the United
States in down to earth language and explain copyrights in a little more
depth.
If you chose to write a Star Wars game, made it free, open sou
<[EMAIL PROTECTED]>
>To: "Charles Rivard" <[EMAIL PROTECTED]>; "Gamers Discussion list"
>
>Sent: Wednesday, March 26, 2008 8:04 PM
>Subject: Re: [Audyssey] is this cutting your own throat?
>
>
>> Hi Charles,
>> Well, as a developer I can t
iscussion list"
Sent: Wednesday, March 26, 2008 3:38 PM
Subject: Re: [Audyssey] is this cutting your own throat?
> probably not, opensource things are free I think.
> At 09:23 a.m. 27/03/2008, you wrote:
>>Hi Thomas,
>>
>>Would an open source version of star wars be violating
nesday, March 26, 2008 8:04 PM
Subject: Re: [Audyssey] is this cutting your own throat?
> Hi Charles,
> Well, as a developer I can think of a few reasons someone may choose to
> create a game but solectively release it to some people, or not to
> anyone at all.
> 1. If a game
Hi Charles,
Well, as a developer I can think of a few reasons someone may choose to
create a game but solectively release it to some people, or not to
anyone at all.
1. If a game uses copyrighted stories, characters, and sounds the game
would be best kept as quiet as possible.
For example, it is
Read the post. I didn't say they sell them at all.
At 04:15 PM 3/26/2008, you wrote:
>If a developer has a game that he or she will not release because of the
>attitudes of some gamers, this does not make sense to me. Why would a
>company develop something with the intent to sell it to the public
ichael Feir
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
http://www.blindspots.net/blog.php?user=13
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, March 26, 2008 4:1
If a developer has a game that he or she will not release because of the
attitudes of some gamers, this does not make sense to me. Why would a
company develop something with the intent to sell it to the public, and then
not sell it to the public because of the public's attitude toward games or