Re: [Audyssey] the word control in accessible gaming

2007-03-28 Thread jason
Nickol it's very simple in the English languate. Control is an action you are performing the task what you want the command, character, or thing to do. element is a word of science so is control as well they are both synomyms in a way. Synonym means two words that mean the same. I hope I

[Audyssey] Muds

2007-03-28 Thread Ronald Hopkins II
Hello, was wondering if someone had the host name and port for eternal darkness, I looked on the mud connect, and it wasn't there, wondering if anyone stills plays it? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Neo
Yeah, but I understand it so that he was trying to say that his scanner sees the object 27 feet ahead but he cannot get that far. I gues the scanner can see through walls then. Lukas - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Mortal Kombat Fatality Challenge.

2007-03-28 Thread shaun everiss
you need a stupid activation code, so how about not. At 04:02 p.m. 28/03/2007, you wrote: Apparently sendspace is having some problems. Here's another link, this time with send big files. http://tinyurl.com/2xrvdr Let me know if there are problems! - For an amazing video gaming

Re: [Audyssey] Raceway was Montezuma's Revenge

2007-03-28 Thread Jim Kitchen
Hi Crash, I look forward to hearing how you do on the Kirtland Dirt Mile Oval track. You are correct that the track does have 4 turns and four straightaways, two long and two very short ones. Don't forget that to make the kind of times that I mentioned you will need to run the track without

Re: [Audyssey] Raceway was Montezuma's Revenge

2007-03-28 Thread Jim Kitchen
Hi Josh, Well I may convert Bop-it to a sapi5 version, but no I do not plan to convert Mach 1 or Pong to a sapi5 version. Pong of course will remain with Marcie's voice in memory of her and Mach 1 would need a total rewrite to convert it to sapi5 and I think that it is good as is. We all

[Audyssey] cricket game

2007-03-28 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI folks I'm working for south africa's tax organization. They have put up a cricket game on our intranet to encourage all personnel to strive more

Re: [Audyssey] Muds

2007-03-28 Thread anduril
ed.wolfpaw.net 9700 if it helps - Original Message - From: Ronald Hopkins II [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:23 AM Subject: [Audyssey] Muds Hello, was wondering if someone had the host name and port for eternal

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Phil Vlasak
Hi Nicol, The game engine determines distances from you directly to the center of the object or room subtracting half it's size. This means if you could walk through walls it would be 27 feet. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Max Shrapnel

2007-03-28 Thread Trouble
Now this is funny, and to think when I said and now it comes back. Maybe a new game here or something? At 12:04 AM 3/28/2007, you wrote: hi all well if max isn't coming out i would like if possible my money back, as that is fraud, taking our money under false pretenses, that is indeed, if

Re: [Audyssey] Max Shrapnel

2007-03-28 Thread Trouble
Now that game I would like to see, because if it goes the way the trailer went or even close. it will be something fun to play. At 04:12 PM 3/27/2007, you wrote: Draconis Entertainment owns the rights to Battle Chess, and may consider resurrecting the title in the future. Alchemy Game Studios

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf As shift+d is a handy feature I need to understand it. Suppose shift+d tells me sentor divination classroom 27 feet ahead and I walk ahead and after say

Re: [Audyssey] The first floor in Sarah: Is this a bug??

2007-03-28 Thread Søren Jensen
Hi Phil. Okay. So I can walk into these spaces and pick some of the itims up? Or is it only things I can detect? It clears up a lot of things. Thanks for your answer. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From:

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Bryan Peterson
Usually. Even though a passage might turn, the classroom is still technically ahead of you. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Mortal Kombat Fatality Challenge.

2007-03-28 Thread Søren Jensen
Oh my gard! 17? I can never beat that! Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Tuesday, March 27, 2007 11:35 PM Subject: [Audyssey]

[Audyssey] fantasy game

2007-03-28 Thread Anne Mauro
Hi everyone a fantasy game would be fun. Maybe someone could do one based on Lord of the Rings. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] the word happen in accessible gaming

2007-03-28 Thread Everett Elam
I think I speek for all of us here: Oh dear. - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 1:53 AM Subject: Re: [Audyssey] the word happen in accessible gaming Hello Nickol that's cool your are

Re: [Audyssey] Muds

2007-03-28 Thread ian and riggs
ed.wolfpaw.net 9700 - Original Message - From: Ronald Hopkins II [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:23 AM Subject: [Audyssey] Muds Hello, was wondering if someone had the host name and port for eternal darkness, I looked

[Audyssey] silverwist

2007-03-28 Thread Janet Session
Where is silverwist? Janet Session aka Foxwoman 522 Timberlake road Upper Darby Pa 19082 Email: [EMAIL PROTECTED] skype: Fox_woman Phone 484 461-3537 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

[Audyssey] sound packs for mud games

2007-03-28 Thread john snowling
Hi all. I am currently using the gmud client which i like. Is there anyway of getting sound packs for muds. The one i am interested in is alteraeon. Would be greatful for some advice. From john snowling. ___ Gamers mailing list ..

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Phil Vlasak
Hi Nicol, No, if you think of the way you need to get there is a right triangle but the computer calculates the hypotenuse or the third side which is the longest side in the right triangle Using the Pythagorean Theorem the distance would be shorter than your example but I don't have the time to

Re: [Audyssey] The first floor in Sarah: Is this a bug??

2007-03-28 Thread Phil Vlasak
Hi Søren Think of it as the door partly open. You can not get through or get the objects inside without opening the door or doing an accio spell on the objects inside. phil - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] sound packs for mud games

2007-03-28 Thread Everett Elam
Hm I think sean randle has one out there, though I dont' think it's for gmud www.randylaptop.com I created a few sounds for it myself and a .jdf file heh, but it probably would sound greek to anyone else who played it . - Original Message - From: john snowling [EMAIL PROTECTED] To:

Re: [Audyssey] Fantacy game?

2007-03-28 Thread Thomas Ward
Hi Niko, Well, in the event you were flying on dragons or you needed a truly 3D maze such as going up staircases etc you might want a 3D array to store the entire game level. Though the math and coding involved is just slightly more complex going 3D. With 2D some trig functions can serve

Re: [Audyssey] fantasy game

2007-03-28 Thread Thomas Ward
Hi Anne, Yeah, a Lord of the Rings Fantacy game would be good, but something based on a Dungeons and Dragons type game could be just as well or better. The Dragons of Pern would be good or even a book based on the Blue Adept books. Anne Mauro wrote: Hi everyone a fantasy game would be fun.

Re: [Audyssey] Question about grizzly gulch.

2007-03-28 Thread Charles Rivard
You help catch the rats in order to get some info from the innkeeper. The info you are seeking is the whereabouts of bad guys. You then go and get those bad guys. You have to have had completed a few captures before even getting to this point, so she had to have gotten into the Marshall's

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Charles Rivard
Well then, which way do you go? That's the fun. he he he he he. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 1:09 AM Subject: Re: [Audyssey] navigation problem in sarah NB: This email and

Re: [Audyssey] Max Shrapnel

2007-03-28 Thread Thomas Ward
Hi Will, Yeah. Allot of people trusted James to follow through and he hasn't. Not even a note how things are going. Good luck trying to get cash back. I took over RW and Monty to keep the games alive, but Max was far too much and I am glad I didn't take on that one as well. william lomas

Re: [Audyssey] Fantacy game?

2007-03-28 Thread Thomas Ward
Hi Nicol, Niko is talking about a more triditional fantacy style game with kings, knights, wizards, dragons, and so on. Harry Potter assumes to take place in the modern times where triditional fantacy games take place back in midevil times. Back in the days of kings, knights, castles, when the

Re: [Audyssey] Fantacy game?

2007-03-28 Thread Thomas Ward
Hi Niko, Also I'd like to see this Fantacy game offer the ability to pick different types of characters. weather I would be a Bard, Barbarian, Wizard, Ranger, etc... Depending on what type of person you were would determine what skills or abilities you would have just like in DND type games.

Re: [Audyssey] sound packs for mud games

2007-03-28 Thread shaun everiss
its for monkeyterm, and the page is up at www.randylaptop.com/mudding. He is not developing or supporting the packs anymore though. and they are not up on the main page so follow the link I gave you. At 12:14 p.m. 22/03/2007, you wrote: Hm I think sean randle has one out there, though I dont'

Re: [Audyssey] sound packs for mud games

2007-03-28 Thread john snowling
How do you go about creating sounds for a mud. Would love to put some sounds into this one -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Everett Elam Sent: Thursday, March 22, 2007 12:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] sound

Re: [Audyssey] sound packs for mud games

2007-03-28 Thread shaun everiss
well you use normal sound files, set them as triggers in the mud and save them in the config file. at least thats the basics, monkeyterm has a full xml scripting language and there are probably other things you can do, it depends on the program, I don't really mud though. At 12:48 p.m.

Re: [Audyssey] silverwist

2007-03-28 Thread Bryan Peterson
Southeastern Tysa, near Tryndmoor It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Janet Session [EMAIL PROTECTED] To: gamers mailing list Gamers@audyssey.org Sent: Wednesday, March 28, 2007 3:48 PM Subject: [Audyssey]

[Audyssey] multipul messages

2007-03-28 Thread shaun everiss
Hi all. This is for the mods. but has anyone seen of late 2 chat messages being posted on the day there is supposed to be only 1 chat post reminder on the chat days for the bg chat? Also there is this multi message posting on yahoogroups and so many groups which I am on have issues with multi

Re: [Audyssey] fantasy game

2007-03-28 Thread Niko C
It would be cool if it could be based on many different stories not just the Lord of the Rings. Also, if it were based off of the Lord of the Rings, I'd rather not use characters and follow the exact story line of the Lord of the Rings. I'm not a big fan of that. I just ment based of the the

Re: [Audyssey] Fantacy game?

2007-03-28 Thread Niko C
I like the 3d game idea. Make a 3-dimmentional array or how ever it's done in other programming languages. You have your x y and z instead of x and y. It would be a little more complecated but I'd really like to see a really good game. A lot of people who code accessible games don't have a lot

Re: [Audyssey] Fantacy game?

2007-03-28 Thread Niko C
I agree. I would say the best game experience right now when it comes to complexibility are muds because of all the things that you can do and choose from. Also as for religion, I am definitely capible of making my own religion because I've seen so many. - Original Message - From:

Re: [Audyssey] Montezuma's Revenge News

2007-03-28 Thread jason
Hello everyone it's Jason writing about this matter. Personally I am a fan of the old stuff even though, I am 25 years old but I like the new and old stuff. I am a fan of the 50's 60's 70's music and old games as well. But I also listen to the new stuff that is out today as well. I am also a

Re: [Audyssey] Things to know when you order Sarah

2007-03-28 Thread jason
Hi, All this message is for Soron. When you have gotten that message, you should of immediatlly called your creditcard company or your bank instead of second guessing yourself if the card works usually Creditcard companies rarely make mistakes, but it can happen just at times when you need it

Re: [Audyssey] Things to know when you order Sarah

2007-03-28 Thread jason
Sorry everyone you can disreguard my message about the creditcard message I sent to Soron. Since I read that he was able to use his card in other gaming shops. yourfriend, Jason - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org