[Audyssey] Article about Interactive Fiction for Spag magazine

2008-02-09 Thread ari
Hi all, I have emailed the editor of Spag magazine for players of Interactive Fiction. I got a reply, but, because of some attachments, which I don't know how exactly to remove because it would go over the size of messages for the list, I have forwarded the message to Thomas. Anyway, the point

[Audyssey] one more thing

2008-02-09 Thread ari
One other thing for the article which I forgot to mention, the problem that some text games need you to see graphics to solve them, an example would be the Quest game about you in a hotel trying to solve a murder. If noone with more experience has the time twrite the article, I'll be happy to

[Audyssey] the intro to the final fight in tj

2008-02-09 Thread nicol
Spoiler Space I'm slightly disappointed with the way the intro to the torgan leader fight is done. I hoped it would be something like this: Ok, you have destroyed all my armies ! Hmm, nice try. Let me learn you a lesson or 2 boy. But instead the torgan leader is sleeping and tarzan awakes

Re: [Audyssey] Article about Interactive Fiction for Spag magazine

2008-02-09 Thread kelby carlson
I'd love to write that article. It would be a great chancee for me to get published. (grin) Kelby Doomed Dragon You're asking if we have a problem? Well, let's see here--we have a fully armed regiment of soldiers on our tail who have a strong desire to kill or mame us horribly. Does this

Re: [Audyssey] Article about Interactive Fiction for Spag magazine

2008-02-09 Thread ari
OK then, here's the editor's address. It's Jimmy Maher, and the add is [EMAIL PROTECTED] Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Bryan
But since when were the Torgons noted for their compassion? A race like that probably follows the most threatening one among them because they're all scared to death of him, and more likely than not he generally doesn't give a rat's arse about them. I actually liked the way it played out. It

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Dark
I sort of got the impression that the leader was the brains of the outfit, - maybe the one who designs all the torgon's bombs and guns and such, rather than being the biggist and toughest Torgon, - which (as Bryan said), he obviously isn't. that old So you've dealt with my troups, now

Re: [Audyssey] Audiogames and Kevin?

2008-02-09 Thread kev lyon
hi, i'm still here. just a lot going on in my personal life at the minute, so the gamers list isn't a priority for now. i know i can leave it all in the capable hands of raul and tom! smile. i'll be back posting and contributing once things have settled down around here. kevin - (lord l)

[Audyssey] keygen

2008-02-09 Thread william lomas
hi the keygen.exe file is missing from the self destruct package that's abandon ware. has anyone else noticed this? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the

Re: [Audyssey] piracy of judgment day

2008-02-09 Thread Thomas Ward
Hi, No, Peru is not an island. It is a country on the South American continent. You guys need to brush up on your geography lessons. Smile nicol wrote: Thanks, I've learned something! However, I thought peru is an island. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Tj
Well, My guess is because it's over rated and has been used 143873 times. Lol. Seriously though. I agree with you in that aspect. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, February 09, 2008 6:16 AM Subject: [Audyssey] the intro

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Liam Erven
I dunno. I thought it was creative. I guess mainly cause I did the leader voice. shrugs. - Original Message - From: Tj [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 09, 2008 12:26 PM Subject: Re: [Audyssey] the intro to the final fight in tj

[Audyssey] Moderator off topic message piracy of judgment day

2008-02-09 Thread Thomas Ward
Hi all, The geography questions are off topic for the list. Could you please take the questions off the list.? Thanks. nicol wrote: Then the Caribbean islands and mexico should also be in south America, right? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] cops game and panzers in North Africa

2008-02-09 Thread acarthon
Hi list, I was doing some reminiscing today and thought about those 2 games mentioned in the subject line. I remember installing Panzers from the floppy disc. smile I was introduced to the world of audio gaming via my Kurzweil 1000 disc. For those who don't know, Kurzweil 1000 has an extras

[Audyssey] live gaming now

2008-02-09 Thread Liam Erven
HI guys. I don't want to spam the list with this every tiem I do it, bu tnow and then I stream video games the audio only at http://listen.liamerven.com you can either punch that in your favorite media player like winamp, or you can visit the page and click on the listen link right now I'm

Re: [Audyssey] live gaming now

2008-02-09 Thread Andy Smith
Lol I was there, and I emailed him about it he said it was play station 2, and then he played another one but I disconnected to find a messenger for linux. But that's not the point... On Sat, 9 Feb 2008 21:11:55 +0100, Claudio wrote: Hello Liam! I hear now your show. Can you say to mee

Re: [Audyssey] live gaming now

2008-02-09 Thread Claudio
Hello Liam! I hear now your show. Can you say to mee what game your play? I know that it is baseball but ccan you say to mee where i can find it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread nicol
true -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Saturday, February 09, 2008 10:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] the intro to the final fight in tj Hi Nicol, Well, I can't answer for Philip, but perhaps the I am

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Andy Smith
Hi lol, I like when the leader starts, like, sobbing because you defeated him. God that's an interesting twist. Maybe he was tired of that I am da big bad boss kind of thing, as you say, because Philip put that in Dark Destroyer, so maybe he wanted a change. On Sat, 09 Feb 2008 15:50:13

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Thomas Ward
Hi Nicol, Well, I can't answer for Philip, but perhaps the I am the big bad boss speech is way over used in games. I've seen it in Tomb Raider, Star Wars, etc and it is so common you can almost figure out what the boss is going to say. Having the leader asleep and unaware of what is going on is

[Audyssey] BPC Programs

2008-02-09 Thread Liz Wade
Hi: Do any of you know the status of BPC Programs and their game treasure hunt? I recently purchased a new computer and as I can not seem to use my old license I was hoping to purchase a new one; however, the links to download the game do not seem to work. Thanks in advance. Regards, Liz

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Andy Smith
Lol, I was wondering how you did that voice liam, since that leader voice in tj sounds nothing like your actual voice. Which is awesome but, I was just curious how you did that. On Sat, 9 Feb 2008 22:38:43 +0200, nicol wrote: Hay, don't feel bad mate. You did a great job. I was just

[Audyssey] online quizzes?

2008-02-09 Thread ari
Hi all, For example, on facebook, there are many brain tests where you have to solve puzzles and choose from options, you only have a little time to finish these. Does anyone know of more accessible games and puzzles that can be played online that also have time limits, like maybe some clever

Re: [Audyssey] keygen

2008-02-09 Thread Thomas Ward
Hi William, Actually, it isn't missing from the package. There is an error that installs the file to c:\program files rather than in the Self-Destruct directory. william lomas wrote: hi the keygen.exe file is missing from the self destruct package that's abandon ware. has anyone else

Re: [Audyssey] piracy of judgment day

2008-02-09 Thread ari
give us an accessible game with sound effects for that Thomas, lol! Seriously, there's this really cool sighted board game, where, I can't remember what it was called, but what happened was the pieces were planes, and you threw dice and moved on a map, trying to answer questions about capitals

[Audyssey] fast gaming fingers and reflex?

2008-02-09 Thread ari
Hi all, This is quite a weird question or thought, I just would please like some feedback and funny stories if anyone has experience of this. I was trying to play running in an olympics computer game with my friend, now, how you run is you press the left and then the right arrow one after the

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Thomas Ward
Hi, Not only that, but it is sort of funny in a weird way. In games like Shades of Doom you have this long drawn out battle with the boss/bosses and then they all die. In games like Dark Destroyer there is a cool and satisfying victory over your enemy. TJ is different. The leader is like super

[Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hello gamers, Earlier today I received an email from someone who worked for Utopia Technologies, the developers of a game called Montezuma's Return for the PC, and he was asking several pointed questions about conflicts of interest, copyrights, and that sort of thing. USA Games is currently

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread ari
really Thomas, feel very sorry for you about this, can't stand bloody evil people like that, these big bullying corporate-types who try and find anything to sue over to just make money, that's the one thing I find not great about America, the culture over there of people just wanting to find

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Darren Harris
Well whilst I do agree with that to a point, on the other hand, copywrite is copywrite. You never know, this may even do some good. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Sent: 09 February 2008 23:28 To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Darren Harris
It's got nothing to do with blind people. Stop using that as a point of contention. They are drawing points to the fact that they are saying that the game titles are similar. They won't care nore will a court about the fact that thomas is making it accessible for blind people to play. I like the

Re: [Audyssey] online quizzes?

2008-02-09 Thread Richard sherman
Hi Ari , The following URL might be what you are looking for: www.funtrivia.com/ I don't know which groups of questions are timed though. rich - Original Message - From: ari Sent: Saturday, February 09, 2008 1:05 PM Hi all, For example, on facebook, there are many brain tests where

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread ari
Thomas, There are sites saying this company doesn't even exist anymore, so how can they trademark the game like that? If they're not even existing, my guess is could this just be sour grapes and an excuse to try and get something by threatening? If they don't even exist anymore, how can they

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Bryan
It's not just Americans though. It's people the world over. Though I personally agree with trying to avoid opyright infringement where possible i also know that it's nearly impossible for devs to make a game for the blind without stepping on at least one person's shoes. But there's still that

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Darren Harris
But the copywrite still exists even if the company doesn't. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ari Sent: 09 February 2008 23:28 To: Gamers Discussion list Subject: Re: [Audyssey] Important Montezuma's Return announcement Thomas, There are

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
Hmm. Maybe another name change rather than a game modification? --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
Before this goes too far, did anyone notice that there's no need to panic? I figure that it can be reasonably worked out in, hopefully, a friendly way. If a game previously existed with the same name, and the game was basically like the USA Games product, and the developer of the older game is

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Darren Harris
Hi, Well yes like I say you never know this may even do our lot some favours in the long run. It's certainly got someone elses attention which doesn't actually have to be a bad thing. On the outset it looks bad but it doesn't actually have to be. -Original Message- From: [EMAIL

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Ari, For the record the person I was emailing today didn't say anything about suing me. At this point all he has done is ask me a lot of questions about conflicts of interests, how I obtained the copyrights to Montezuma's Return, how similar my game is to the Utopia title, etc. I am hoping

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Bryan and all, Unfortunately, big corperations and even some smaller corperations don't see it exactly the same way. If it wasn't for laws like Section 508 software accessibility would still be worse than it is today. Do to Section 508 a lot more companies are considering accessibility more

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Bryan
That depends at least partially on the other guy though, how willing he is to listen and work with Thomas to find an easy solution. Time is an illusion, lunchtime doubly so. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Phil Vlasak
Games we'd like to play. Tom Ward's USA Games Interactive. Home of Angela Summers and the Temple of Montezuma. In this fast action, classic side-scroller, you Are Angela Summers, a daring treasure hunter, willing to risk copyright infringement to find and recover the secret treasures of Emperor

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi, I can assure you in one form or another the game will be completed. It is just a question of how the final product will be, and under what name it will be sold under. Instead of bouncing and rolling skulls maybe I can use sword wielding skelitons. Perhaps I can add this or that to the game

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
I agree with ya, this is crazy. What similarities are in the two games? On Sat, 9 Feb 2008 16:27:36 -0700, Bryan wrote: It's not just Americans though. It's people the world over. Though I personally agree with trying to avoid opyright infringement where possible i also know that it's

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
Oh my god someone actually did that Someone told me about that coffee thing but I didn't believe it. Oh my god, people really are crazy... On Sat, 09 Feb 2008 19:22:47 -0500, Thomas Ward wrote: Hi Ari, For the record the person I was emailing today didn't say anything about suing me. At

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Darren, Correct. The way the U.S. copyright system is set up copyrights will remain the property of a company or individual long after they are discontinued or dead. That is why it is so tricky for an accessible game developer to just come out with a game like Tomb Raider, Star Wars, etc

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Ari, Yes, it is true that Utopia Technologies no longer is in existance as a company. However, that doesn't matter according to U.S. copyright law. A copyright can be held by a company or individual for the life of that person or company plus an additional amount of years. Either way they

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
And, for now, time will tell, so let's wait. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 09, 2008 4:32 PM Subject:

[Audyssey] cigars on fire - Re: Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
Fortunately, justice was served in that case. The cigar manufacturer charged the cigar smoker with a case of arson for each of the cigars, and won far more in damages than the cigar smoker had gotten, plus, he was arrested and, obviously, found guilty. The problems with our court system are,

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
Lol! Good one Phil! On Sat, 9 Feb 2008 19:46:36 -0500, Phil Vlasak wrote: Games we'd like to play. Tom Ward's USA Games Interactive. Home of Angela Summers and the Temple of Montezuma. In this fast action, classic side-scroller, you Are Angela Summers, a daring treasure hunter, willing to

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Phil, Hahahaha. As usual you have good humor. Phil Vlasak wrote: Games we'd like to play. Tom Ward's USA Games Interactive. Home of Angela Summers and the Temple of Montezuma. In this fast action, classic side-scroller, you Are Angela Summers, a daring treasure hunter, willing to risk

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Cory
heheheheheeh, love it! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 09, 2008 8:03 PM Subject: Re: [Audyssey] Important Montezuma's Return announcement Hi Phil, Hahahaha. As usual you have good humor.

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Charles, Could be. Under the circumstances changing the name might be advisable, but it is too early to say one way or another. I am definitly going to use a name change as a consession if it comes to that.. Something like Angela's Quest or something along those lines would be fine. It is

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi Charles, Yes, exactly. I said as much at the end of my original post. There is no reason to go pushing panic buttons yet. I merely want to inform or advise everyone that I have been officially contacted/notified, and I am dealing with an unexpected situation. I also don't want to release

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Thomas Ward
Hi, True, but I don't really think there is much room for fighting. Montezuma's Return, the Utopia Technologies version, was released in 1998, and that company is out of business. The game is no longer for sale, and perhaps that is reason for hope. At the very least perhaps they will be

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Kuvvosh
I'm sorry to say, But the game that Thomas is making can't really be a copy right issue, as far, as if he using public domain sounds and the fact he is not using any graphical parts of the original game. I'm sure all the levels are not even anywhere near the real game. Heck the coding of the

Re: [Audyssey] keygen

2008-02-09 Thread Dark
No, it's not missing, it's just in the xl studios folder not in the self-destruct folder, so windows can't find the short cut. You can search with windows explorer, or use the Find files or folders command to search for the file keygen.exe. If you absolutely can't find it, let me know and I

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
Now, that sure didn't take long to come up with, did it? Dang! It was quick. Are those lawyers the first bugs in the game? (grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To:

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-09 Thread Dark
Absolutely practice and atitude are everything. Take today for example, when I first played the G force track on railracer, I was absolutely pants at it, even when I'd played it enough times to learn the obxtacles. Today I totally aced the track, and art ate my dust at the catch me if you can

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Dark
Hello tom. It actually makes me rather angry how petty people can be over copyrights. copyright laws were afterall created to protect good ideas and concepts, not to nit pick. this game is plainly not on sale anymore (a quick google for Montizuma's return brought up nothing), so this fool is

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Charles Rivard
I would think that if a game was created that has the same name as a game I have the copyright to, it would be my business as to the newly created game's content. I would get together with this game's creator and work something out. Hopefully, this will be the case. --- If you don't stand

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread william lomas
hi so why was this game even concieved int he first place if it has so many copyright issues what's the point in even developin it any more if loads of version exists already On 9 Feb 2008, at 22:54, Darren Harris wrote: But the copywrite still exists even if the company doesn't.

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Dark
Only I think if it used the same character names to which you also had copywrite, Eg, if this other Montizumas return had a doctor angela summers. rolling skulls, snakes and other enemies are so generic, that if they were copywrite, not many games at all would be able to use them even if

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread chou.clement
Another example. When you think about Mortal Kombat and Raiden. Some other game had that name in it but they spelt it differently and for a while copyright was a problem. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] live gaming now

2008-02-09 Thread shaun everiss
is there a list where you can put up when you are going to be on or are you always up or what. At 08:20 a.m. 10/02/2008, you wrote: HI guys. I don't want to spam the list with this every tiem I do it, bu tnow and then I stream video games the audio only at http://listen.liamerven.com you can

Re: [Audyssey] live gaming now

2008-02-09 Thread Liam Erven
it's kind of random, and I don't want to send it to the list everytime as that's kind of spammy and ridiculous. It's something I do randomly. I randomly get bored and play games. I'll think of something, but right now I'm half asleep and I don't have a good idea. you could always join the

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread shaun everiss
yeah he always tries to get strength when it comes. And he is reall arogant. At 11:14 a.m. 10/02/2008, you wrote: Hi, Not only that, but it is sort of funny in a weird way. In games like Shades of Doom you have this long drawn out battle with the boss/bosses and then they all die. In games like

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-09 Thread shaun everiss
well if you practiced enough and got used to the sounds I suppose it would. you may want to use a traditional keyboard not the laptop keyboard or a flat cheap laptop like board. Mainly because you end up bashing the keys, and laptop boards are not as durable as normal boards. I still have

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread shaun everiss
well here I learned in law lectures at tech that you can sue here but the most you can get is something like 40, I am not sure if its correct now, but you can sue all you want but you won't get it, there is a limit here you can sue for. At 01:22 p.m. 10/02/2008, you wrote: Hi Ari, For the

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread shaun everiss
well we just change the name again tom. If the name clashes and clearly it does, now we know we can just change it again. At 12:20 p.m. 10/02/2008, you wrote: really Thomas, feel very sorry for you about this, can't stand bloody evil people like that, these big bullying corporate-types who try

Re: [Audyssey] live gaming now

2008-02-09 Thread Orin
Hi Liam, What's your MSN so I could add it to request stuff and whatnot? Thanks. On Feb 9, 2008, at 11:06 PM, Liam Erven wrote: it's kind of random, and I don't want to send it to the list everytime as that's kind of spammy and ridiculous. It's something I do randomly. I randomly get

Re: [Audyssey] live gaming now

2008-02-09 Thread Andy Smith
[EMAIL PROTECTED] is his msn. On Sat, 9 Feb 2008 23:28:31 -0500, Orin wrote: Hi Liam, What's your MSN so I could add it to request stuff and whatnot? Thanks. On Feb 9, 2008, at 11:06 PM, Liam Erven wrote: it's kind of random, and I don't want to send it to the list everytime as that's