Re: [Audyssey] Braille Lite Games?
Hi Shawn, Everything will be included because I believe things should be easy to get up and running as possible, however nothing on your environment will have to be changed, as each version of the specific language the Translator is compatible with will have private locations so you can install updates to a particular language without affecting the Translator, or the Translator restricting you to its favorite upgraded version or out-of-date version of an environment. Once I begin releasing anything this is a good sign that things are working with the Translator and it could be released as Shareware or something if given enough demand. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Braille Lite Games?
sure I've still got one of those somewhere. - Original Message - From: "Louis Bryant" To: Sent: Friday, April 29, 2011 11:46 PM Subject: [Audyssey] Braille Lite Games? Going old school, well ... sort of. I have been working on a multi-language translator for quite sometime to help me easily support multiple devices, old and future without much code modifications. It basically takes any PAC Mate program I've written in Basic4ppc and translates it into equivalent Python code that is compatible with the BraillePlus. I am updating the Translator with a much needed update, and this update now includes Android, Windows, Linux, and Mac code generations. I won't be releasing new titles until I have a decent working translator. If I add Braille Lite code generation using its BASIC interpreter, would anyone play any new titles? Lots of text-based ideas come to mind. If a particular program can't be translated for one platform, it forgets that platform and tries the others before giving up. Once the Android version works properly I hope to release a better update, though I haven't decided if I want to keep it Open-Source or charge for the time I spent writing this product and its required code templates. I've been also talking with my wife about getting an Intel-based Apple with 10.6 or better. Once we have one, iOS devices will be of course added. And any Android program from BrailleSoft will run on an iOS device. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Braille Lite Games?
well will you be including compilers or links to get the languages etc for each thing and what is needed all the dependencies or will these be part of the package. At 06:09 p.m. 30/04/2011, you wrote: Hi Shawn, It will send all text output to whatever screen reader you have running, JAWS, Window-Eyes, NVDA, or SAPI. The text will be presented to you as if you were playing on a machine that only understood text-based programs. As for something that translates into C++ you may want to consider using BCX - The Free BASIC to C Translator. One of the languages my translator will utilize though is Euphoria for native Windows, Linux, and Mac OS X support. Once the Euphoria code is generated, you can simply run their Euphoria to C Translator on any supported platform from Open Euphoria. The Translator also helps me manage accessibility on a wide variety of systems and devices so really I basically code only for PAC Mate standards and release for other platforms after translation and of course testing. Even though the programs are written to follow my PAC Mate standards, it is easy to add machine-specific features once the Translation is done and recompile on that particular device, so I'm not limited at all by this translator. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Braille Lite Games?
Hi Shawn, It will send all text output to whatever screen reader you have running, JAWS, Window-Eyes, NVDA, or SAPI. The text will be presented to you as if you were playing on a machine that only understood text-based programs. As for something that translates into C++ you may want to consider using BCX - The Free BASIC to C Translator. One of the languages my translator will utilize though is Euphoria for native Windows, Linux, and Mac OS X support. Once the Euphoria code is generated, you can simply run their Euphoria to C Translator on any supported platform from Open Euphoria. The Translator also helps me manage accessibility on a wide variety of systems and devices so really I basically code only for PAC Mate standards and release for other platforms after translation and of course testing. Even though the programs are written to follow my PAC Mate standards, it is easy to add machine-specific features once the Translation is done and recompile on that particular device, so I'm not limited at all by this translator. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Braille Lite Games?
hmmm Well I may concider paying a small ammount if you could add old qbasic and gwbasic games to the mix. If you could convert these to python code, that I could play on windows that would rock. On that note, If you could have something that could convert to c++ and actual c that could rock python will do for now but it opens up a number of possabilities. I'd like to play my .bas files again not sure how it would work for windows though. At 03:46 p.m. 30/04/2011, you wrote: Going old school, well ... sort of. I have been working on a multi-language translator for quite sometime to help me easily support multiple devices, old and future without much code modifications. It basically takes any PAC Mate program I've written in Basic4ppc and translates it into equivalent Python code that is compatible with the BraillePlus. I am updating the Translator with a much needed update, and this update now includes Android, Windows, Linux, and Mac code generations. I won't be releasing new titles until I have a decent working translator. If I add Braille Lite code generation using its BASIC interpreter, would anyone play any new titles? Lots of text-based ideas come to mind. If a particular program can't be translated for one platform, it forgets that platform and tries the others before giving up. Once the Android version works properly I hope to release a better update, though I haven't decided if I want to keep it Open-Source or charge for the time I spent writing this product and its required code templates. I've been also talking with my wife about getting an Intel-based Apple with 10.6 or better. Once we have one, iOS devices will be of course added. And any Android program from BrailleSoft will run on an iOS device. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Braille Lite Games?
Going old school, well ... sort of. I have been working on a multi-language translator for quite sometime to help me easily support multiple devices, old and future without much code modifications. It basically takes any PAC Mate program I've written in Basic4ppc and translates it into equivalent Python code that is compatible with the BraillePlus. I am updating the Translator with a much needed update, and this update now includes Android, Windows, Linux, and Mac code generations. I won't be releasing new titles until I have a decent working translator. If I add Braille Lite code generation using its BASIC interpreter, would anyone play any new titles? Lots of text-based ideas come to mind. If a particular program can't be translated for one platform, it forgets that platform and tries the others before giving up. Once the Android version works properly I hope to release a better update, though I haven't decided if I want to keep it Open-Source or charge for the time I spent writing this product and its required code templates. I've been also talking with my wife about getting an Intel-based Apple with 10.6 or better. Once we have one, iOS devices will be of course added. And any Android program from BrailleSoft will run on an iOS device. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.