y] Castaways version 1.5b Random maps, muting,and
leatherworkers
Kelvin, that's very odd indeed. I haven't encountered that weird behavior
when I played through myself, so if you happen to have a saved game file I
would appreciate having it sent to me.
> hi. i just successfuly
I'll look into this one as well. I think you're probably right, there is
probably an older line of code also trying to process the S key for another
function.
> 1 more that i forgot to mention. when
> i press control s to assign someone as
> a stone mason, it will assign that person to the nex
Kelvin, that's very odd indeed. I haven't encountered that weird behavior when
I played through myself, so if you happen to have a saved game file I would
appreciate having it sent to me.
> hi. i just successfuly completed
> mission 2! i think i found a few bugs. from
> what i understand from
ny leather workers
and see where all my furs in my tamary went. maybe the monks decided to eat
them! hahaha.
- Original Message -
From: "Jeremy Kaldobsky"
To: "audyssey"
Sent: Sunday, July 31, 2011 11:34 PM
Subject: [Audyssey] Castaways version 1.5b Random maps, muting
for the s
key when control s is pressed, it somehow added another s after that.
- Original Message -
From: "Jeremy Kaldobsky"
To: "audyssey"
Sent: Sunday, July 31, 2011 11:34 PM
Subject: [Audyssey] Castaways version 1.5b Random maps, muting,and
leatherworkers
Versio
Thanks, Jeremy.
Can't wait to try the leather workers!
Christina
- Original Message -
From: "Jeremy Kaldobsky"
To: "audyssey"
Sent: Sunday, July 31, 2011 11:34 AM
Subject: [Audyssey] Castaways version 1.5b Random maps, muting,and
leatherworkers
Version 1.5b
Version 1.5b has just been posted. I am still working on the multi language
feature, the multiplayer features, and the ability to change the priorities of
your workers, but I did get enough stuff done that I felt a new update was in
order.
When you go to play a mission, you will notice a new f