Re: [Audyssey] MOTA some suggestions
I actually agree with peter here. Although I did figure out how many shots it takes. Also, we desperately need the save and load options back until the offitial release. Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore. _ Chat with Messenger straight from your Hotmail inbox. http://www.microsoft.com/windows/windowslive/hotmail_bl1/hotmail_bl1.aspx?ocid=PID23879::T:WLMTAGL:ON:WL:en-ww:WM_IMHM_4:092009 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA some suggestions
Hi Peter, We will see. Right now I consider much of that kind of work finished, and I'm thrusting towards a 1.0 release. It doesn't take much time to figure out how many shots are required to kill a certain enemy, and I think you will get use to it pretty quickly with or without a new wolf death sound. Cheers! peter Mahach wrote: hi thomas, I'd like to give anothwer suggestion. the wolves, when hit, make a distinct whine but when they die it's really similar to the growling they make when they're still on their feet. could their death sound could be also changed to a whine or such? I found my self waisting too much ammo IE shooting too many times, realising it when I heard the bodyfall thud. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA some suggestions
Reloaded my one machine on Monday again (one of those who likes reloading machines where any testing takes place around every 6 months) with windows XP, etc. etc. and last night after having already put all the 'normal' stuff on it, I again reloaded all the games I never get around to testing/trying out enough... Anyway, that includes reloading winfrotz TTS, and while it worked fine on the same machine before it's now again giving me an issue relating to trying to start up, and think it's due to SAPI implementation, and while didn't have enough time to make sure had again reloaded all of the possible fixes/sapi implementations again like think did last time - 2 best ones are still gotten off of kitchensinc.net, it still wasn't working last night when ran out of time to test/try different things. This machine already has eSpeak, realspeak solo voices, MS mike and mary, etc. etc. on it, and other games etc. are all fine as far as I could tell, including the kitchensinc ones, audioquake, etc. etc., and know have solved this issue in the past by trying out various things like combinations of screenreaders, etc. etc., but can never remember exactly what solves it every time. Most likely due to sapi 5 working, but not sapi 4, and this can generally be tested with various things, but just wondering if anyone here knows of a simple way to test/fix this off hand? TIA Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA some suggestions
hi thomas, I'd like to give anothwer suggestion. the wolves, when hit, make a distinct whine but when they die it's really similar to the growling they make when they're still on their feet. could their death sound could be also changed to a whine or such? I found my self waisting too much ammo IE shooting too many times, realising it when I heard the bodyfall thud. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, December 09, 2009 4:22 AM Subject: Re: [Audyssey] MOTA some suggestions Hi Tom, Thanks for the suggestions. I'll take a look at limiting the amount of shots you can perform in a certain amount of time. As it should be a relatively upgrade I'll certainly put that on my todo list. As for when the game will be released I don't have a crystal ball. I don't really know when it will get released. All I can say is development is pregressing much faster now, and the engine for the most part is finished. So most of the work is just adding levels and making sure everything works properly. I don't foresee more than a couple of months to do that. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA some suggestions
Hi Tom, Thanks for the suggestions. I'll take a look at limiting the amount of shots you can perform in a certain amount of time. As it should be a relatively upgrade I'll certainly put that on my todo list. As for when the game will be released I don't have a crystal ball. I don't really know when it will get released. All I can say is development is pregressing much faster now, and the engine for the most part is finished. So most of the work is just adding levels and making sure everything works properly. I don't foresee more than a couple of months to do that. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MOTA some suggestions
Hi Thomas. I was looked at the latest mota beta 10 and must say, the game is much better and better. I have some suggestion for you and your project, i think i wanna buy this game, when will be ready. What about suggestions: Weapon suggestions: Good idea is add some realistis sound of weapons, i mean for example shooting reactions etc. For now, as fast as i can click space bar, i can fire with unreal speed. My sugesstion is add a shooting time, other reactions when shooting for every weapon, and add shooting action, and time for reload using a shotgun, wich didn't sound like shotgun now. I hope, the game will be great, long and fascinating, cause promising very good. Sorry for my not fantastic english. Cheers Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.