Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 11, 2010 11:17 AM
Subject: Re: [Audyssey] Mota interuptions
Hi Dark,
Oh, that's okay. I do understand where you are coming from. I didn't
mean to sound quite so irritable yesterday,
Hi Dark,
Oh, that's okay. I do understand where you are coming from. I didn't
mean to sound quite so irritable yesterday, but sometimes it does get
to be slightly frustrating to recieve several messages in a row on a
particular bug or problem with the game or a product. Especially, when
the change
4:07 AM
Subject: [Audyssey] Mota interuptions
Hi Tom.
appologies if this has been mentioned already. I've just had chance to try
mota 12. Very nice, I deffinately like the fact that the pan bug is
fixed (it kept getting Dr. Carter frazled in fire pits), and I deffinately
like smacking h
developement. I'm certainly looking forward to seeing
more levels and enemies, the zombies are deffinately fun!
Beware the Grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, May 10, 2010 11:53 AM
Subject: Re:
Hi Dark,
I know. Beleive me I've heard this before way too many times to count
from multiple sources. However, the problems you speak of are not easy
problems to fix. I can not just snap my fingers and they are fixed.
They will take time and research to fix. As those were not critical
bugs I decide
Hi Tom.
appologies if this has been mentioned already. I've just had chance to try
mota 12. Very nice, I deffinately like the fact that the pan bug is
fixed (it kept getting Dr. Carter frazled in fire pits), and I deffinately
like smacking harpies to death with a bull whip.
the player com