Re: [Audyssey] New L-works Games Are Awesome.

2009-06-16 Thread Helena
I can only agree with Lulu about Super Egg hunt. It's brilliant! I haven't 
played GTR yet, so can't say anything about it.

- Original Message -
From: "Louise Keel" 
To: 
Sent: Wednesday, June 17, 2009 12:15 AM
Subject: [Audyssey] New L-works Games Are Awesome.



Hi everyone.

I just thought I'd give you my thoughts on the new games from l-works. 
Super egg hunt has been updated, as you will have seen, and I'm loving the 
new version.  I've heard accusations of dumbing down, as I think I've said 
in a previous mail, I think this is silly.  There are more eggs, which 
means it's more difficult to here what's where, you move slower and thus 
the chicken, christened by one of my friends Gregory Peck, has more time 
to get you. In this latest version a bug has been fixed, and my scores are 
going up nicely accordingly!


I also love the fact that the horible hip-hop music which I used to find 
very aggrivating on Migraine days, has now been replaced by a lovely 
outdoor background sound. Also the chicken has changed.  Different sound, 
and now this is where you're going to think I'm cracked.  i used to find 
McChicken scary, honest I did. it had a sort of malevolent sound to it, I 
hated the peck sound, and the way it would suddenly unfreeze and jump out 
at you after a clock sometimes.  Now Gregory you can be annoyed with, cos 
in this new game, you have to do a fair bit of jinking around to collect 
the eggs, and moving from the straight line is what attracts his 
attention.  He comes flapping and fussing at you, but he's more cartoony, 
and I much prefer the new peck sound we have now. I like the fact you can 
hear him moving, and that if you freeze him he still clucks, so you can 
hear where he is. He's still wicked fast though, you have to watch him.


Ok, new GTR, as I shorten the Great Toy Robbery.  First, I didn't realize 
I was playing anything new.  I'd rather hoped to have some updated toy 
sounds.  You find it much easier to pick the toys up though, and there are 
more, though not berzillions. Where the real change comes is in the elves. 
I used to find the old elves much easier to deal with than old chicken, 
and could steal stuff right out from under their stupid pogo sticks. Um, 
not any more I can't.  They're wicked fast and lethal, and hunt in packs, 
or they have so far on my game.


The other change is when dealing with the fat jelly belly bean bag! Now in 
the old game, when I heard the thunder, I'd breathe a sigh of relief.  Now 
was the time to start poking fun at the lumbering old idiot, if I ran a 
certain way, he'd never get me. Um, not now. I've got stomped twice. That. 
never. happened. to me.


Ways the games could be improved? two I can think of only. A pause feature 
would be good.  I hate it if I'm playing a real wopper, and the phone 
goes, or someone messages, and I have to stop and lose a really great 
score. Next, I don't like the way you can still hear the music when you're 
not in the game window. It makes sending a quick message between games 
without closing stuff down like I used to, at least in S E H, impossible 
really, and it's not necessary, I don't think.


Sorry to have gone on so long, I'll be interested to see what anyone else 
thinks. Thanks, Liam, for all your hard work on your terific games.


Best

Lulu.
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Re: [Audyssey] New L-works Games Are Awesome.

2009-06-16 Thread James Dietz
If a pause feature is added to the game one could check to see when
the window loses focus and pause the game. Resume it when focus is
regained.

On 6/16/09, Damien C. Sadler  wrote:
> Hi Louise,
> Being a user of Streemway myself I think I can safely say that there is no
> way to have the sounds stop when switching windows. I must confess I was
> partly the cause of this removal.
> I suggested it to Philip, though I rather hoped he'd put both in as options,
> though at the moment no such option exists.
> Hope this helps.
> Regards,
> Damien.
>
>
>
> - Original Message -
> From: "Louise Keel" 
> To: 
> Sent: Tuesday, June 16, 2009 11:15 PM
> Subject: [Audyssey] New L-works Games Are Awesome.
>
>
>> Hi everyone.
>>
>> I just thought I'd give you my thoughts on the new games from l-works.
>> Super egg hunt has been updated, as you will have seen, and I'm loving the
>>
>> new version.  I've heard accusations of dumbing down, as I think I've said
>>
>> in a previous mail, I think this is silly.  There are more eggs, which
>> means it's more difficult to here what's where, you move slower and thus
>> the chicken, christened by one of my friends Gregory Peck, has more time
>> to get you. In this latest version a bug has been fixed, and my scores are
>>
>> going up nicely accordingly!
>>
>> I also love the fact that the horible hip-hop music which I used to find
>> very aggrivating on Migraine days, has now been replaced by a lovely
>> outdoor background sound. Also the chicken has changed.  Different sound,
>> and now this is where you're going to think I'm cracked.  i used to find
>> McChicken scary, honest I did. it had a sort of malevolent sound to it, I
>> hated the peck sound, and the way it would suddenly unfreeze and jump out
>> at you after a clock sometimes.  Now Gregory you can be annoyed with, cos
>> in this new game, you have to do a fair bit of jinking around to collect
>> the eggs, and moving from the straight line is what attracts his
>> attention.  He comes flapping and fussing at you, but he's more cartoony,
>> and I much prefer the new peck sound we have now. I like the fact you can
>> hear him moving, and that if you freeze him he still clucks, so you can
>> hear where he is. He's still wicked fast though, you have to watch him.
>>
>> Ok, new GTR, as I shorten the Great Toy Robbery.  First, I didn't realize
>> I was playing anything new.  I'd rather hoped to have some updated toy
>> sounds.  You find it much easier to pick the toys up though, and there are
>>
>> more, though not berzillions. Where the real change comes is in the elves.
>>
>> I used to find the old elves much easier to deal with than old chicken,
>> and could steal stuff right out from under their stupid pogo sticks. Um,
>> not any more I can't.  They're wicked fast and lethal, and hunt in packs,
>> or they have so far on my game.
>>
>> The other change is when dealing with the fat jelly belly bean bag! Now in
>>
>> the old game, when I heard the thunder, I'd breathe a sigh of relief.  Now
>>
>> was the time to start poking fun at the lumbering old idiot, if I ran a
>> certain way, he'd never get me. Um, not now. I've got stomped twice. That.
>>
>> never. happened. to me.
>>
>> Ways the games could be improved? two I can think of only. A pause feature
>>
>> would be good.  I hate it if I'm playing a real wopper, and the phone
>> goes, or someone messages, and I have to stop and lose a really great
>> score. Next, I don't like the way you can still hear the music when you're
>>
>> not in the game window. It makes sending a quick message between games
>> without closing stuff down like I used to, at least in S E H, impossible
>> really, and it's not necessary, I don't think.
>>
>> Sorry to have gone on so long, I'll be interested to see what anyone else
>> thinks. Thanks, Liam, for all your hard work on your terific games.
>>
>> Best
>>
>> Lulu.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,

Re: [Audyssey] New L-works Games Are Awesome.

2009-06-16 Thread Damien C. Sadler

Hi Louise,
Being a user of Streemway myself I think I can safely say that there is no 
way to have the sounds stop when switching windows. I must confess I was 
partly the cause of this removal.
I suggested it to Philip, though I rather hoped he'd put both in as options, 
though at the moment no such option exists.

Hope this helps.
Regards,
Damien.



- Original Message - 
From: "Louise Keel" 

To: 
Sent: Tuesday, June 16, 2009 11:15 PM
Subject: [Audyssey] New L-works Games Are Awesome.



Hi everyone.

I just thought I'd give you my thoughts on the new games from l-works. 
Super egg hunt has been updated, as you will have seen, and I'm loving the 
new version.  I've heard accusations of dumbing down, as I think I've said 
in a previous mail, I think this is silly.  There are more eggs, which 
means it's more difficult to here what's where, you move slower and thus 
the chicken, christened by one of my friends Gregory Peck, has more time 
to get you. In this latest version a bug has been fixed, and my scores are 
going up nicely accordingly!


I also love the fact that the horible hip-hop music which I used to find 
very aggrivating on Migraine days, has now been replaced by a lovely 
outdoor background sound. Also the chicken has changed.  Different sound, 
and now this is where you're going to think I'm cracked.  i used to find 
McChicken scary, honest I did. it had a sort of malevolent sound to it, I 
hated the peck sound, and the way it would suddenly unfreeze and jump out 
at you after a clock sometimes.  Now Gregory you can be annoyed with, cos 
in this new game, you have to do a fair bit of jinking around to collect 
the eggs, and moving from the straight line is what attracts his 
attention.  He comes flapping and fussing at you, but he's more cartoony, 
and I much prefer the new peck sound we have now. I like the fact you can 
hear him moving, and that if you freeze him he still clucks, so you can 
hear where he is. He's still wicked fast though, you have to watch him.


Ok, new GTR, as I shorten the Great Toy Robbery.  First, I didn't realize 
I was playing anything new.  I'd rather hoped to have some updated toy 
sounds.  You find it much easier to pick the toys up though, and there are 
more, though not berzillions. Where the real change comes is in the elves. 
I used to find the old elves much easier to deal with than old chicken, 
and could steal stuff right out from under their stupid pogo sticks. Um, 
not any more I can't.  They're wicked fast and lethal, and hunt in packs, 
or they have so far on my game.


The other change is when dealing with the fat jelly belly bean bag! Now in 
the old game, when I heard the thunder, I'd breathe a sigh of relief.  Now 
was the time to start poking fun at the lumbering old idiot, if I ran a 
certain way, he'd never get me. Um, not now. I've got stomped twice. That. 
never. happened. to me.


Ways the games could be improved? two I can think of only. A pause feature 
would be good.  I hate it if I'm playing a real wopper, and the phone 
goes, or someone messages, and I have to stop and lose a really great 
score. Next, I don't like the way you can still hear the music when you're 
not in the game window. It makes sending a quick message between games 
without closing stuff down like I used to, at least in S E H, impossible 
really, and it's not necessary, I don't think.


Sorry to have gone on so long, I'll be interested to see what anyone else 
thinks. Thanks, Liam, for all your hard work on your terific games.


Best

Lulu.
---
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Re: [Audyssey] New L-works Games Are Awesome.

2009-06-16 Thread Liam Erven
With the way the new audio system works, when the window loses focus, audio
isn't silenced. This was done cause there was a bug with losing and gaining
focus.  I forget exactly what happened, but I remember it wasn't pretty
I often thought about coding a pause feature, but those are always
frustrating to code.  I suppose I should just bite the bullet and do it.  
 Though I have lock pick, pigeon panic, and the other games to convert so
who knows when/if that'll happen. I don't remember making any major changes
to the elves. And the only thing with santa is that when he appears, you
aren't moved to the top right hand corner of the grid like you used to be.
Oh, and with santa. He appears in the exact center. So if you happen to pick
up a toy there, and it's your last toy. and he appears on top of you?  Tough
luck.  Tough squishy luck I suppose.

Liam

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Louise Keel
Sent: Tuesday, June 16, 2009 5:15 PM
To: Gamers@audyssey.org
Subject: [Audyssey] New L-works Games Are Awesome.

Hi everyone.

I just thought I'd give you my thoughts on the new games from l-works.
Super egg hunt has been updated, as you will have seen, and I'm loving the
new version.  I've heard accusations of dumbing down, as I think I've said
in a previous mail, I think this is silly.  There are more eggs, which means
it's more difficult to here what's where, you move slower and thus the
chicken, christened by one of my friends Gregory Peck, has more time to get
you. In this latest version a bug has been fixed, and my scores are going up
nicely accordingly!

I also love the fact that the horible hip-hop music which I used to find
very aggrivating on Migraine days, has now been replaced by a lovely outdoor
background sound. Also the chicken has changed.  Different sound, and now
this is where you're going to think I'm cracked.  i used to find McChicken
scary, honest I did. it had a sort of malevolent sound to it, I hated the
peck sound, and the way it would suddenly unfreeze and jump out at you after
a clock sometimes.  Now Gregory you can be annoyed with, cos in this new
game, you have to do a fair bit of jinking around to collect the eggs, and
moving from the straight line is what attracts his attention.  He comes
flapping and fussing at you, but he's more cartoony, and I much prefer the
new peck sound we have now. I like the fact you can hear him moving, and
that if you freeze him he still clucks, so you can hear where he is. He's
still wicked fast though, you have to watch him.

Ok, new GTR, as I shorten the Great Toy Robbery.  First, I didn't realize I
was playing anything new.  I'd rather hoped to have some updated toy sounds.
You find it much easier to pick the toys up though, and there are more,
though not berzillions. Where the real change comes is in the elves.  I used
to find the old elves much easier to deal with than old chicken, and could
steal stuff right out from under their stupid pogo sticks. Um, not any more
I can't.  They're wicked fast and lethal, and hunt in packs, or they have so
far on my game.

The other change is when dealing with the fat jelly belly bean bag! Now in
the old game, when I heard the thunder, I'd breathe a sigh of relief.  Now
was the time to start poking fun at the lumbering old idiot, if I ran a
certain way, he'd never get me. Um, not now. I've got stomped twice. That.
never. happened. to me.

Ways the games could be improved? two I can think of only. A pause feature
would be good.  I hate it if I'm playing a real wopper, and the phone goes,
or someone messages, and I have to stop and lose a really great score. Next,
I don't like the way you can still hear the music when you're not in the
game window. It makes sending a quick message between games without closing
stuff down like I used to, at least in S E H, impossible really, and it's
not necessary, I don't think.

Sorry to have gone on so long, I'll be interested to see what anyone else
thinks. Thanks, Liam, for all your hard work on your terific games.

Best

Lulu.
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All messages 

[Audyssey] New L-works Games Are Awesome.

2009-06-16 Thread Louise Keel
Hi everyone.

I just thought I'd give you my thoughts on the new games from l-works.  Super 
egg hunt has been updated, as you will have seen, and I'm loving the new 
version.  I've heard accusations of dumbing down, as I think I've said in a 
previous mail, I think this is silly.  There are more eggs, which means it's 
more difficult to here what's where, you move slower and thus the chicken, 
christened by one of my friends Gregory Peck, has more time to get you. In this 
latest version a bug has been fixed, and my scores are going up nicely 
accordingly!

I also love the fact that the horible hip-hop music which I used to find very 
aggrivating on Migraine days, has now been replaced by a lovely outdoor 
background sound. Also the chicken has changed.  Different sound, and now this 
is where you're going to think I'm cracked.  i used to find McChicken scary, 
honest I did. it had a sort of malevolent sound to it, I hated the peck sound, 
and the way it would suddenly unfreeze and jump out at you after a clock 
sometimes.  Now Gregory you can be annoyed with, cos in this new game, you have 
to do a fair bit of jinking around to collect the eggs, and moving from the 
straight line is what attracts his attention.  He comes flapping and fussing at 
you, but he's more cartoony, and I much prefer the new peck sound we have now. 
I like the fact you can hear him moving, and that if you freeze him he still 
clucks, so you can hear where he is. He's still wicked fast though, you have to 
watch him.

Ok, new GTR, as I shorten the Great Toy Robbery.  First, I didn't realize I was 
playing anything new.  I'd rather hoped to have some updated toy sounds.  You 
find it much easier to pick the toys up though, and there are more, though not 
berzillions. Where the real change comes is in the elves.  I used to find the 
old elves much easier to deal with than old chicken, and could steal stuff 
right out from under their stupid pogo sticks. Um, not any more I can't.  
They're wicked fast and lethal, and hunt in packs, or they have so far on my 
game.

The other change is when dealing with the fat jelly belly bean bag! Now in the 
old game, when I heard the thunder, I'd breathe a sigh of relief.  Now was the 
time to start poking fun at the lumbering old idiot, if I ran a certain way, 
he'd never get me. Um, not now. I've got stomped twice. That. never. happened. 
to me.

Ways the games could be improved? two I can think of only. A pause feature 
would be good.  I hate it if I'm playing a real wopper, and the phone goes, or 
someone messages, and I have to stop and lose a really great score. Next, I 
don't like the way you can still hear the music when you're not in the game 
window. It makes sending a quick message between games without closing stuff 
down like I used to, at least in S E H, impossible really, and it's not 
necessary, I don't think.

Sorry to have gone on so long, I'll be interested to see what anyone else 
thinks. Thanks, Liam, for all your hard work on your terific games.

Best

Lulu.
---
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