Hi,
Well, I personally liked Indiana Jones and the Crystal Skull, but that's
beside the point. I do agree with you that after a while anything can be
over done. The trick with any author or game designer is to know when to
cut the series short and begin creating something else.
Bryan Peterson
Your current level of mastery is 10 Apprentice.
- Original Message -
From: "Thomas Ward"
To: "Che" ; "Gamers Discussion list"
Sent: Sunday, August 16, 2009 9:47 PM
Subject: Re: [Audyssey] Plots in games was: Re: The real Game Circle
Hi Che,
Good point. Alt
Hi Che,
Good point. Although, I don't think the issue with plot lines is just
limited to games. Even big well known series like Star Wars, Harry
Potter, or Star Trek are beginning to suffer from over use and redundancy.
Back in the 80's and 90's I was a huge Star Trek fan. i collected action
fi
I would opine that the problem with Tomb Raider's lack of sales is the
redundant game play. Folks don't want to shell out $50 to play something
they've already done over and over, no matter how much it advances what is
usually a fairly thin plot line.
Other than Homeworld, there have been very