Re: [Audyssey] protection for games

2011-04-28 Thread shaun everiss
well there was a piracy thread on the audiogames forum which I posted my thoughts. I have been at both ends of the scale, legal and otherwise. The simple username/key will work. Ok this gets shared round, but its easy for users. The other is to have online or whatever but have insentives not to

Re: [Audyssey] protection for games

2011-04-28 Thread The Addictor
To: "The Addictor" ; "Gamers Discussion list" Sent: Thursday, April 28, 2011 4:45 AM Subject: Re: [Audyssey] protection for games In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game

Re: [Audyssey] protection for games

2011-04-28 Thread Thomas Ward
Hi Ken, Well, there are a number of methods for adding product security to a game or similar product and it all depends on how fanatical you are about anti-piracy schemes. If you want to do something like GMA does they base the product key off the CPU and other hardware in the physical machine wh

Re: [Audyssey] protection for games

2011-04-28 Thread Pitermach
iscussion list" Sent: Thursday, April 28, 2011 4:45 AM Subject: Re: [Audyssey] protection for games In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game. It's basically that simple. __

Re: [Audyssey] protection for games

2011-04-27 Thread Dennis Towne
In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game. It's basically that simple. Dennis Towne On Wed, Apr 27, 2011 at 8:11 PM, The Addictor wrote: > I am looking for a way to protect Phrase Madness the way GMA game

Re: [Audyssey] protection for games

2011-04-27 Thread Alfredo_The_Music_maker
Why not use an algorithm that involves hardware-based fingerprints? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/g

[Audyssey] protection for games

2011-04-27 Thread The Addictor
I am looking for a way to protect Phrase Madness the way GMA games protects their stuff. Does anybody know it's done? I thought of generating a random number and putting it in the registry, then writing an algorithm to combine the number with a name to get a key, but it seems people could easi