Re: [Audyssey] mota bugs

2009-06-14 Thread shaun everiss
hmmm. Well I uninstalled the game again and deleted the usagames folder from my application data folder. At 06:02 a.m. 15/06/2009, you wrote: Hi Shaun, I have been testing MOTA with three different operating systems on two different computers. The first system is a custom built desktop with a

Re: [Audyssey] mota bugs

2009-06-14 Thread Thomas Ward
Hi Shaun, Can you be more specific about the save game bug you are experiencing? I save and load games all the time here with no issues. Next time you encounter that bug please write down the steps you took prier to the bug occuring. Better yet send me a copy of the game you saved to my gmail

Re: [Audyssey] mota bugs

2009-06-14 Thread Thomas Ward
Hi Bryan, Weird. It works absolutely fine here. Both on my laptop and desktop. I've not been able to reproduce this bug you guys are talking about. It almost sounds like when it tries to read the file it gets say 80% or 90% loaded and then crashes for some reason. Since it crashed it doesn't

Re: [Audyssey] mota bugs

2009-06-14 Thread Thomas Ward
Hi Kelly, Thanks for the bug reports. Those look like very easy bugs to correct. Smile. Kelly Sapergia wrote: Hi, Not only that, but some of the keys mentioned in the help system don't match. For instance, in the help system it says F7 speaks how many keys you have, but when I pressed it,

Re: [Audyssey] mota bugs

2009-06-14 Thread shaun everiss
tom I have done the following. save a game. quit the current game session. at this point if I load that game again then it works. now however I now exit the program. on restarting the new program, if I then first create a new game then load a saved game from the game itself, then it will load. it

Re: [Audyssey] mota bugs

2009-06-14 Thread shaun everiss
hmmm to add what system are you testing it on? I have xp pro sp3 with all updates, everything is at the latest versions on a 2ghz core 2 duo toshiba tecra a9 with 2gb ram. At 02:19 a.m. 15/06/2009, you wrote: Hi Bryan, Weird. It works absolutely fine here. Both on my laptop and desktop. I've not

Re: [Audyssey] mota bugs

2009-06-14 Thread Thomas Ward
Hi all, Quote Another thing I have noticed is when using say the dagger or sword you can only swing it 5 times after which the game has a 3 second gap betwene swings, and swinging whilst crouching is impossible, then again you get 5 quick swings of sword or dagger before the game does this.

Re: [Audyssey] mota bugs

2009-06-14 Thread shaun everiss
aah ok.At 05:46 a.m. 15/06/2009, you wrote: Hi all, Quote Another thing I have noticed is when using say the dagger or sword you can only swing it 5 times after which the game has a 3 second gap betwene swings, and swinging whilst crouching is impossible, then again you get 5 quick swings of

Re: [Audyssey] mota bugs

2009-06-14 Thread Thomas Ward
Hi Shaun, I have been testing MOTA with three different operating systems on two different computers. The first system is a custom built desktop with a 2.8 GHZ pentium processor, 1 GB of ram, and a multiboot with Windows XP SP3 and the Windows 7 beta. The second system is a Compaq notebook

Re: [Audyssey] mota bugs

2009-06-13 Thread Bryan Peterson
He does appear to be right about this. I just tried it to see if I could confirm it. What hapens is the game loads the music and sounds for the level and location o that level where Angela was when you saved but it's still on the menu screen. I saved a game right at the beginning of the game

Re: [Audyssey] mota bugs

2009-06-13 Thread Bryan Peterson
...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 13, 2009 4:56 AM Subject: Re: [Audyssey] mota bugs He does appear to be right about this. I just tried it to see if I could confirm it. What hapens is the game loads the music and sounds for the level and location o

Re: [Audyssey]   mota bugs

2009-06-13 Thread Kelly Sapergia
Hi, Not only that, but some of the keys mentioned in the help system don't match. For instance, in the help system it says F7 speaks how many keys you have, but when I pressed it, I was told how many scrolls I had. F6 told me how many keys I had. I couldn't get the game to pause with F2

Re: [Audyssey] mota bugs

2009-06-13 Thread shaun everiss
is all. But you were correct about the save problem. Gabba gabba hey! - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 13, 2009 4:56 AM Subject: Re: [Audyssey] mota bugs He does appear to be right about this. I

Re: [Audyssey] mota bugs

2009-06-11 Thread Thomas Ward
with it. Gabba gabba hey! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 10, 2009 7:33 PM Subject: Re: [Audyssey] mota bugs Hi Shaun, Two words for you, that sucks! As for the alt key it works fine

Re: [Audyssey] mota bugs

2009-06-11 Thread shaun everiss
list gamers@audyssey.org Sent: Wednesday, June 10, 2009 7:33 PM Subject: Re: [Audyssey] mota bugs Hi Shaun, Two words for you, that sucks! As for the alt key it works fine for me here, and I thought I killed that system menu bug. I guess I'll just have to map the jump and duck commands back

Re: [Audyssey] mota bugs

2009-06-10 Thread Thomas Ward
Hi Shaun, Two words for you, that sucks! As for the alt key it works fine for me here, and I thought I killed that system menu bug. I guess I'll just have to map the jump and duck commands back to the control key and say screw it. I am sick and tired of fighting that system menu. As for

Re: [Audyssey] mota bugs

2009-06-10 Thread Bryan Peterson
to speak, for far too long. If a change isn't vitally important don't bother with it. Gabba gabba hey! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 10, 2009 7:33 PM Subject: Re: [Audyssey] mota bugs