Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting.

2011-12-15 Thread lenron brown
14, 2011 1:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting. I don't agree with the part to force people into working together- it's nice that the option's there, but a game has to be playable with or without a group. What

Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting.

2011-12-14 Thread john
To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 14 Dec 2011 10:49:11 -0500 Subject: Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting. I agree with everything except the safe zone being finite. In a realistic situation, it would be, and I get that. It would also

Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting.

2011-12-14 Thread Johnny Tai
I don't agree with the part to force people into working together- it's nice that the option's there, but a game has to be playable with or without a group. What if one day, say a person logs on, and no one is there to group? What if a person just doesn't feel like grouping? I my self tend to

Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting.

2011-12-14 Thread Christopher Bartlett
Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Wednesday, December 14, 2011 1:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting. I don't agree

Re: [Audyssey] Swamp: brainstorming ideas for expansion and playerlimiting.

2011-12-14 Thread Dakotah Rickard
wolves or in groups. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Wednesday, December 14, 2011 1:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: brainstorming ideas