Hi Tom
Thank you for the info.
I have read on google about balloon fight.
I take it the sort of kissing sound I heard was the player about to fall in
water; stepping on the mud boundary?
how many stages does balloon fight have?
I have uploaded a small file on sendspace; recorded on my keyboard.
I
balloon fight? Where did you guys get that?
Tommy
- Original Message -
From: NIcol nicoljaco...@telkomsa.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, March 02, 2011 2:17 AM
Subject: Re: [Audyssey] baloon fight
Hi Tom
Thank you for the info.
I have read
hmmm the bgt folder has a blast a balloon game.
I guess with arrows etc it could be possible.
I imagine this as baloons come at you at different speeds, and you
have to centre them and shoot as many as you can or get a sertain
number per level.
Potentually you could have blank empty ones ones
Though I never owned a nes, my dad did once get one of these compilation
things that plugged into the tv, and baloon fight was the game I played most
on it, it reminded me slightly of joust, but was more interesting given the
extra enemies and bonuses, also the fact you had more hits than in
Hi Nicol,
Honestly, I have no idea what that sound stands for. I have never
played that game myself. To be rather canded it wasn't the kind of
game I would have played when I was sighted. I was usually into walk
along beat-m-ups like Castlevania, Double Dragon, Legend of Kage, Bad
Dudes, Batman
Hi Nicol,
Yes, BGT definitely could create a simple arcade game like Baloon
fight. BGT is a fairly capable audio game development tool and because
it is scripted I'd say there are very few games it could not create.
The ability or power of the engine is mostly in the hands of the
developer and