Re: [Audyssey] question regarding emon games

2012-10-19 Thread Ibrahim Gucukoglu

Hi Shaun.

Well, I've just been doing some digging around and while I never owned a 
Dectalk Express or anything like that, I have found an old Keynote Gold VC 
which was the PCMCIA card Pulse Data put out in around 1995 1996.  I also 
have the driver disks for Master Touch their screen reader and the PC card 
drivers so I can get this up and running with little difficulty.  I'll keep 
you posted as I said, but I cant envisage any problems unless the auction is 
for a laptop which is a dud.


All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Wednesday, October 17, 2012 11:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

I aggree.
the fact the keynote gold needed a 386 was the issue I can probably
get a single core unit for cheap.
In fact I know I can get one for nothing.
However I don't have synth hardware.
My plan is to eventually buy one of the usb synths but I think my
days of pure dos are over.
I tried for about 2 years.
I have given up now.

At 09:11 p.m. 17/10/2012 +0100, you wrote:

Hi Shaun.

Sounds like you had a lot of bother, but the joys of playing text 
adventures under my native DOS are just too good an opportunity for me to 
pass this one up.  If I can get the hardware cheap, I can make it a labour 
of love and rig up the DOS computer I've always cherished.  Call me sad but 
I have many happy memories playing AGT, TADS, ZCode and Alan games, plus of 
course all those games that were never ported to the programming standards 
of IF including Humbug and Jacaranda Jim by Graham Cluley, the Hugo trilogy 
and on.  There is a fantastic selection of games at the Interactive Fiction 
Archive in the PC directory which will only run on DOS and it would be good 
to relive those happy and less sophisticated days.


All the best, Ibrahim.

-Original Message- From: shaun everiss
Sent: Wednesday, October 17, 2012 7:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

ibriham Its been a major project since my old toshiba t1850 died.
Ofcause all the pulsedata readers needed a 386 else they didn't work.
So I decided that I'd just run with stuff on trademe or ebay or something.
Trouble was at least locally I couldn't find a good box.
I managed to find a loggable unit once but it was heavy and the
keyboard was dammaged.
I then went for another box but still couldn't find it that worked ok.
Then all my synths crapped out the keynote sa needed a battery change
and was useless even on power.
I never found out how to change the cells so I chucked the synth away.
The dectalk functioned for a bit but keynote stuff only supported
keynote synths.
I hadn't used jaws though knew I could use the free reader or hal
free reader for dos.
In the end I just decided enough was enough.
The only way I think I'd ever go back to dos was if I either
1.  got someone to give up a keynote gold external synth and a 386 system
or a keynote internal and a steady supply of parts, I would need a
keynote gold.
or 2.  that I found room for a linux box just to play old dos games.
I will bee aquiring a single core crappy old mangled dog of a box my
grandpa uses which is a begger to use and setup but it will do for
the old windows games especially if I go 64 with the laptop.
Dos though unless someone has hardware to give or an idea how I could
do it as software and in such a way as I could run the hints and
other things in windows and also to emulate the pc speakers setups
and stuff  by making stuff run at the right speed while not effecting
anything else I may seriously concider it.
Right now though dos is just to hard to obtain.
I guess I could have pushed for a new gold running box back in 1995
and probably should have.
 Ofcause thats ages ago and I'd never have fitted things back then.
Back then I still relyed on now mostly dammaged floppies I still have 
those.

Most of my stuff was and performance was gotten via vertual memmory
management and optimisations of the system.
I also disabled sertain things and hacked their address space.
Must say though the more I look at it the more I realise its really
not practicle to use dos as a primary os anymore on a system.
Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think
dos7 that I used in the old days.
I have all my keynote software, and even other stuff I coppied for things.
Those days seem like a long time ago now.
Just thinking of them brings me to tears some times.

At 05:48 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and 
software for it, however I've just had to locate a new laptop as the one i 
was using died after some 17 years long hard service, not unfortunately 
under my tender ministrations.  I've now managed to find an HP Omnibook 
machine however whether it'll be too powerful is still something I'm 
dithering over since whether I can still get the DOS drivers for the 
various

Re: [Audyssey] question regarding emon games

2012-10-18 Thread Jim Kitchen

Hi Thomas,

That is about the only thing that I do not like about VB6, and that is that a 
standard print of text to the screen does not get spoken automatically, not 
with my old version of Jaws or NVDA.  Actually I have never found a way to do 
it that it is spoken automatically.  That is why I started my Windows games 
with recorded speech games and then went to sapi5 text to speech games.  I know 
now that some have their game write directly to each of the different screen 
readers, but I personally am still very happy with sapi.

BFN

Jim

There are two ways to write error-free programs; only the third one works.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] question regarding emon games

2012-10-18 Thread Jim Kitchen

Hi Ibrahim,

I still have my Accent SA hardware synthesizer.  It was so responsive on a dos 
computer.  But not as much on my Windows XP with JFW.  So I just use Eloquence.  
But on my other computer I have a Triple Talk USB synthesizer.  And I have an Echo 
synthesizer that someone gave me.  I do not have a working dos machine any more 
though.  It would be fun to play some of the text adventure games and have the text 
speak automatically.  But I do run some of them now just at the command prompt in 
Windows XP.  I actually spend allot of time in the command prompt.  But I do also 
very much enjoy all of the abilities for using sounds in Windows games that we did 
not have in the dos games.  And with some very nice ATT voices that are way 
way less robotic sounding than the hardware synthesizers, I like my Windows games.

BFN

Jim

Taglines...one line freedom of speech!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] question regarding emon games

2012-10-18 Thread Bryan Peterson
Ah yes, the goold ol' Echo. Speech quality is horrible by today's standards 
of course but it still holds some great memories for me.




But thou must!
-Original Message- 
From: Jim Kitchen

Sent: Thursday, October 18, 2012 3:08 AM
To: Ibrahim Gucukoglu
Subject: Re: [Audyssey] question regarding emon games

Hi Ibrahim,

I still have my Accent SA hardware synthesizer.  It was so responsive on a 
dos computer.  But not as much on my Windows XP with JFW.  So I just use 
Eloquence.  But on my other computer I have a Triple Talk USB synthesizer. 
And I have an Echo synthesizer that someone gave me.  I do not have a 
working dos machine any more though.  It would be fun to play some of the 
text adventure games and have the text speak automatically.  But I do run 
some of them now just at the command prompt in Windows XP.  I actually spend 
allot of time in the command prompt.  But I do also very much enjoy all of 
the abilities for using sounds in Windows games that we did not have in the 
dos games.  And with some very nice ATT voices that are way way less 
robotic sounding than the hardware synthesizers, I like my Windows games.


BFN

Jim

Taglines...one line freedom of speech!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss

Hmmm.
I am not sure.
I have been able through public and other means  to access manuals on 
disks, the net and other computers I was able to get access to over the years.
The dos readers were mostly tsr shells that simply ran over the 
command prompt but allowed it to run.
The screen itself was read directly via device con which was a direct 
screen port, probably there was or were  irqs and ports for various devices.

or memmory addressing.
It would only read text modes supported by the video card and culd 
read lines and symbols and other stuff.

info was directly input via a direct link to the keyboard device.
For most there were no drivers though there were configurations 
simular to scripts at least in mastertouch which were like our say 
application settings in control panel would be now.
Ofcause the reader could only do 1 thing at once but dos could only 
do one thing at once.
I should imagine there was some buffer in memmory, though vertual 
buffers were configured at startup as well as file handles and stack addresses.

Sertainly I don't think things were ever created on the fly.
Most synths well actually the keynote gold  were supported directly 
with a driver the reader ran itself.
any intercepts would be started and stopped when reader launched and 
were part of the startup program.
I have read that some synths like the dectalk all versions the 
keynote pc card and a few others like accent and maybe artic needed 1 
or more device drivers to init them.

Ofcause we can't exactly do that in windows.
I used to use a keynote on windows and it worked fine.
However I tried dectalk with hal and the system failed.
I reformatted about 10 times or so.
each time the system other got the wrong language, or its video card 
chain broke.
My theory was but never proven that it tried to directly access  a 
memmory address or port.
Due to security reasons just after win95 was released, ms blocked 
direct access to hardware to prevent memmory address stealing like 
happened in windows 3.11.
It does mean though that you can't traditionally read the screen 
without mangling something.

At 01:06 a.m. 17/10/2012 -0400, you wrote:

Hi Shaun,

I'm not aware of any open source screen readers for Dos. We are just
lucky to have NVDA for Windows which wouldn't work for our needs
because it relies on specific Windows APIs to report back what is on
screen.

The main reason NVDA doesn't require video intercept drivers etc is
because a lot of the onscreen information can be obtained directly
via the Windows API or  U.I. Automation found in Windows 7 and Windows
8. Obviously, that wasn't available back in the Dos days so I'm not
quite sure how they managed it back then. Probably rigged a video
intercept driver to take a snapshot of the screen and then stored it
in a virtual buffer and the screen reader read from that virtual
buffer.

Bottom line, worrying about what TTS Engine to use is the least of our
worries. The real issue is how to expose the text onscreen to the
screen reader or speech system given that there were probably not a
lot of APIs developed to expose this kind of information twenty-some
years ago and screen reader developers were forced to develop an
off-screen model, a buffer, to store the state of the screen at any
given moment in time.

At this point the best thing I could do is look at YASR, a console
screen reader for Linux, and see how the author obtained information
from the shell. Perhaps the same concept would apply here. Although,
theway YASR works is it creates a virtual terminal that runs over top
of the current shell, and essentually runs programs like Nano, Alpine,
and so on inside YASR rather than from the  shell itself.


On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:
 not that its worth much, but I was talking to morrice slone one of
 the managers of humanware group, formally pulse data internation inc
 about that vary thing.
 Without the  synth its useless and they don't make them anymore.
 However due to this and the fact that that they have sifted to
 windows ce and other junk, old versions of the keysoft 1x and
 mastertouch 2 and 1 are technical freeware.
 You can't get them from humanware though.
 I assume that you could distribute them but without the synthyou
 couldn't run them.
 keysoft 2 has copy protection and you would have to crack that but
 thats also technically freeware now pc development has stopped.
 All of that is useless now they stopped making synths I guess keeping
 those things copywrited just made no sence.
 Was there ever an dos screenreader that had source code or a way
 someone could contact someone with that?
 the easiest thing would to add espeak as a synth.
 would even be better if there was a blind  friendly version of dosbox
 with the kernal rigged for speach, obviously it would need its own
 updates, etc, and you would have to use espeak or something but it
 could be a complete windows kit.


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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Trouble
You got some of it right, but it was xp when they started blocking 
hardware access. The dos screen readers hooked into the video driver 
and only grabbed the text and all graphics had its number assigned to 
it like we got now. You had no buffers or video intercept. Just the 
screen reader grabbing all test from video card output.


At 02:32 AM 10/17/2012, you wrote:

Hmmm.
I am not sure.
I have been able through public and other means  to access manuals 
on disks, the net and other computers I was able to get access to 
over the years.
The dos readers were mostly tsr shells that simply ran over the 
command prompt but allowed it to run.
The screen itself was read directly via device con which was a 
direct screen port, probably there was or were  irqs and ports for 
various devices.

or memmory addressing.
It would only read text modes supported by the video card and culd 
read lines and symbols and other stuff.

info was directly input via a direct link to the keyboard device.
For most there were no drivers though there were configurations 
simular to scripts at least in mastertouch which were like our say 
application settings in control panel would be now.
Ofcause the reader could only do 1 thing at once but dos could only 
do one thing at once.
I should imagine there was some buffer in memmory, though vertual 
buffers were configured at startup as well as file handles and stack addresses.

Sertainly I don't think things were ever created on the fly.
Most synths well actually the keynote gold  were supported directly 
with a driver the reader ran itself.
any intercepts would be started and stopped when reader launched and 
were part of the startup program.
I have read that some synths like the dectalk all versions the 
keynote pc card and a few others like accent and maybe artic needed 
1 or more device drivers to init them.

Ofcause we can't exactly do that in windows.
I used to use a keynote on windows and it worked fine.
However I tried dectalk with hal and the system failed.
I reformatted about 10 times or so.
each time the system other got the wrong language, or its video card 
chain broke.
My theory was but never proven that it tried to directly access  a 
memmory address or port.
Due to security reasons just after win95 was released, ms blocked 
direct access to hardware to prevent memmory address stealing like 
happened in windows 3.11.
It does mean though that you can't traditionally read the screen 
without mangling something.

At 01:06 a.m. 17/10/2012 -0400, you wrote:

Hi Shaun,

I'm not aware of any open source screen readers for Dos. We are just
lucky to have NVDA for Windows which wouldn't work for our needs
because it relies on specific Windows APIs to report back what is on
screen.

The main reason NVDA doesn't require video intercept drivers etc is
because a lot of the onscreen information can be obtained directly
via the Windows API or  U.I. Automation found in Windows 7 and Windows
8. Obviously, that wasn't available back in the Dos days so I'm not
quite sure how they managed it back then. Probably rigged a video
intercept driver to take a snapshot of the screen and then stored it
in a virtual buffer and the screen reader read from that virtual
buffer.

Bottom line, worrying about what TTS Engine to use is the least of our
worries. The real issue is how to expose the text onscreen to the
screen reader or speech system given that there were probably not a
lot of APIs developed to expose this kind of information twenty-some
years ago and screen reader developers were forced to develop an
off-screen model, a buffer, to store the state of the screen at any
given moment in time.

At this point the best thing I could do is look at YASR, a console
screen reader for Linux, and see how the author obtained information
from the shell. Perhaps the same concept would apply here. Although,
theway YASR works is it creates a virtual terminal that runs over top
of the current shell, and essentually runs programs like Nano, Alpine,
and so on inside YASR rather than from the  shell itself.


On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:
 not that its worth much, but I was talking to morrice slone one of
 the managers of humanware group, formally pulse data internation inc
 about that vary thing.
 Without the  synth its useless and they don't make them anymore.
 However due to this and the fact that that they have sifted to
 windows ce and other junk, old versions of the keysoft 1x and
 mastertouch 2 and 1 are technical freeware.
 You can't get them from humanware though.
 I assume that you could distribute them but without the synthyou
 couldn't run them.
 keysoft 2 has copy protection and you would have to crack that but
 thats also technically freeware now pc development has stopped.
 All of that is useless now they stopped making synths I guess keeping
 those things copywrited just made no sence.
 Was there ever an dos screenreader that had source code or a way
 someone could contact 

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Jim Kitchen

Hi Thomas,

I'm not sure how the dos screen readers actually worked, but I know that when I 
was writing games in Quick Basic 4.5 or PDS7 I could print text on the screen 
that the dos screen reader would not automatically speak.  Or I could print to 
the screen and console and the text would be automatically spoken by the dos 
screen reader.  To do that you would do
open o, #1, con
And then
print #1,hello
So that would be spoken automatically.
but if you just did
print hello
That would not be spoken automatically.
Now all print in GW Basic would be spoken automatically.
And one thing that I really liked in dos basic was the locate function.  You 
could locate and print any where that you wanted to on the screen.  And again 
have it spoken automatically or not.  But it was all there on the screen and 
available with the review cursor.

BFN

Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
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You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Thomas Ward
Hi Shaun,

Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file like
c:\dtexp\dtexp.bat
to initialize the Dectalk Express. The Dectalk PC and various other
hardware synths had a similar procedure for initializing the synth
before using it with your screen reader. Once that was done you could
do something like
c:\Jaws\jaws
to run Jaws for Dos to begin speaking.

In any case that is all pretty academic now. Very few people actually
own hardware synths and most of the screen readers for Dos are closed
source and aren't suitable for an open source project like Dos Box. So
I think if we want speech in Dos Box someone is going to have to
reinvent the wheel by figuring out how to create a TSR type shell that
runs on top of the Dos shell and speaks everything via synth like
ESpeak. Either that or somehow integrate the speech directly into Dos
Box itself rather than as a separate application that can be bolted on
as needed. :D


On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:
 Hmmm.
 I am not sure.
 I have been able through public and other means  to access manuals on
 disks, the net and other computers I was able to get access to over the
 years.
 The dos readers were mostly tsr shells that simply ran over the
 command prompt but allowed it to run.
 The screen itself was read directly via device con which was a direct
 screen port, probably there was or were  irqs and ports for various
 devices.
 or memmory addressing.
 It would only read text modes supported by the video card and culd
 read lines and symbols and other stuff.
 info was directly input via a direct link to the keyboard device.
 For most there were no drivers though there were configurations
 simular to scripts at least in mastertouch which were like our say
 application settings in control panel would be now.
 Ofcause the reader could only do 1 thing at once but dos could only
 do one thing at once.
 I should imagine there was some buffer in memmory, though vertual
 buffers were configured at startup as well as file handles and stack
 addresses.
 Sertainly I don't think things were ever created on the fly.
 Most synths well actually the keynote gold  were supported directly
 with a driver the reader ran itself.
 any intercepts would be started and stopped when reader launched and
 were part of the startup program.
 I have read that some synths like the dectalk all versions the
 keynote pc card and a few others like accent and maybe artic needed 1
 or more device drivers to init them.
 Ofcause we can't exactly do that in windows.
 I used to use a keynote on windows and it worked fine.
 However I tried dectalk with hal and the system failed.
 I reformatted about 10 times or so.
 each time the system other got the wrong language, or its video card
 chain broke.
 My theory was but never proven that it tried to directly access  a
 memmory address or port.
 Due to security reasons just after win95 was released, ms blocked
 direct access to hardware to prevent memmory address stealing like
 happened in windows 3.11.
 It does mean though that you can't traditionally read the screen
 without mangling something.

---
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You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and 
software for it, however I've just had to locate a new laptop as the one i 
was using died after some 17 years long hard service, not unfortunately 
under my tender ministrations.  I've now managed to find an HP Omnibook 
machine however whether it'll be too powerful is still something I'm 
dithering over since whether I can still get the DOS drivers for the various 
components is a consideration.


all the best, Ibrahim.

-Original Message- 
From: Thomas Ward

Sent: Wednesday, October 17, 2012 4:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Shaun,

Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file like
c:\dtexp\dtexp.bat
to initialize the Dectalk Express. The Dectalk PC and various other
hardware synths had a similar procedure for initializing the synth
before using it with your screen reader. Once that was done you could
do something like
c:\Jaws\jaws
to run Jaws for Dos to begin speaking.

In any case that is all pretty academic now. Very few people actually
own hardware synths and most of the screen readers for Dos are closed
source and aren't suitable for an open source project like Dos Box. So
I think if we want speech in Dos Box someone is going to have to
reinvent the wheel by figuring out how to create a TSR type shell that
runs on top of the Dos shell and speaks everything via synth like
ESpeak. Either that or somehow integrate the speech directly into Dos
Box itself rather than as a separate application that can be bolted on
as needed. :D


On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:

Hmmm.
I am not sure.
I have been able through public and other means  to access manuals on
disks, the net and other computers I was able to get access to over the
years.
The dos readers were mostly tsr shells that simply ran over the
command prompt but allowed it to run.
The screen itself was read directly via device con which was a direct
screen port, probably there was or were  irqs and ports for various
devices.
or memmory addressing.
It would only read text modes supported by the video card and culd
read lines and symbols and other stuff.
info was directly input via a direct link to the keyboard device.
For most there were no drivers though there were configurations
simular to scripts at least in mastertouch which were like our say
application settings in control panel would be now.
Ofcause the reader could only do 1 thing at once but dos could only
do one thing at once.
I should imagine there was some buffer in memmory, though vertual
buffers were configured at startup as well as file handles and stack
addresses.
Sertainly I don't think things were ever created on the fly.
Most synths well actually the keynote gold  were supported directly
with a driver the reader ran itself.
any intercepts would be started and stopped when reader launched and
were part of the startup program.
I have read that some synths like the dectalk all versions the
keynote pc card and a few others like accent and maybe artic needed 1
or more device drivers to init them.
Ofcause we can't exactly do that in windows.
I used to use a keynote on windows and it worked fine.
However I tried dectalk with hal and the system failed.
I reformatted about 10 times or so.
each time the system other got the wrong language, or its video card
chain broke.
My theory was but never proven that it tried to directly access  a
memmory address or port.
Due to security reasons just after win95 was released, ms blocked
direct access to hardware to prevent memmory address stealing like
happened in windows 3.11.
It does mean though that you can't traditionally read the screen
without mangling something.


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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu

Hi Thomas.

Here Here, I've managed to find myself a laptop which looks as if it could 
serve reasonably well.  Its an HP Omni book 2100 with a 3.2GB hard drive, 
32MB of memory, MMX processor running at 233MHZ and integrated floppy and cd 
rom drives.  I've been doing my research and although the machine doesn't 
have drivers for DOS and Windows 3.1X, a little digging and improvisation 
should get most of the hardware working well enough.  I too had a lot of 
difficulties getting my Apollo synthesizers working well under a virtual 
machine environment of DOS and so I've decided to spend what could be a very 
small amount depending on how the auction goes on this little gem.


All the best, Ibrahim.

-Original Message- 
From: Thomas Ward

Sent: Wednesday, October 17, 2012 6:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Ibrahim,

I still have an old Dectalk Express as well as my original copy of
Jaws for Dos which I mess around with now and then as well. I
principly keep my Dectalk around more for Linux than I do for Dos, but
the fact is I'm one of the few withthe the right equipment to use Dos
Box. Unfortunately, most people these days don't have the right
hardware or the software for Dos support.

Anyway, the biggest problem I've encountered is the fact that older
hardware synths won't work with a new computer. Every laptop I've
purchased in the last six years or so don't have a serial port, and
are USB only.  I've tried various USB to serial converter cables with
no luck. I've heard it can be done, but haven't found that one that
works correctly with my aging Dectalk Express.

I also have a Dectalk PC, and that one is a lost cause. The Dectalk PC
cards are ISA boards and every desktop built in the last 10 years or
so are PCI. Therefore all the old internal synths are pretty much dead
synths.

Cheers!

On 10/17/12, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and
software for it, however I've just had to locate a new laptop as the one i
was using died after some 17 years long hard service, not unfortunately
under my tender ministrations.  I've now managed to find an HP Omnibook
machine however whether it'll be too powerful is still something I'm
dithering over since whether I can still get the DOS drivers for the 
various


components is a consideration.

all the best, Ibrahim.


---
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All messages are archived and can be searched and read at
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss

ibriham Its been a major project since my old toshiba t1850 died.
Ofcause all the pulsedata readers needed a 386 else they didn't work.
So I decided that I'd just run with stuff on trademe or ebay or something.
Trouble was at least locally I couldn't find a good box.
I managed to find a loggable unit once but it was heavy and the 
keyboard was dammaged.

I then went for another box but still couldn't find it that worked ok.
Then all my synths crapped out the keynote sa needed a battery change 
and was useless even on power.

I never found out how to change the cells so I chucked the synth away.
The dectalk functioned for a bit but keynote stuff only supported 
keynote synths.
I hadn't used jaws though knew I could use the free reader or hal 
free reader for dos.

In the end I just decided enough was enough.
The only way I think I'd ever go back to dos was if I either
1.  got someone to give up a keynote gold external synth and a 386 system
or a keynote internal and a steady supply of parts, I would need a 
keynote gold.

or 2.  that I found room for a linux box just to play old dos games.
I will bee aquiring a single core crappy old mangled dog of a box my 
grandpa uses which is a begger to use and setup but it will do for 
the old windows games especially if I go 64 with the laptop.
Dos though unless someone has hardware to give or an idea how I could 
do it as software and in such a way as I could run the hints and 
other things in windows and also to emulate the pc speakers setups 
and stuff  by making stuff run at the right speed while not effecting 
anything else I may seriously concider it.

Right now though dos is just to hard to obtain.
I guess I could have pushed for a new gold running box back in 1995 
and probably should have.

 Ofcause thats ages ago and I'd never have fitted things back then.
Back then I still relyed on now mostly dammaged floppies I still have those.
Most of my stuff was and performance was gotten via vertual memmory 
management and optimisations of the system.

I also disabled sertain things and hacked their address space.
Must say though the more I look at it the more I realise its really 
not practicle to use dos as a primary os anymore on a system.
Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think 
dos7 that I used in the old days.

I have all my keynote software, and even other stuff I coppied for things.
Those days seem like a long time ago now.
Just thinking of them brings me to tears some times.

At 05:48 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware 
synths and software for it, however I've just had to locate a new 
laptop as the one i was using died after some 17 years long hard 
service, not unfortunately under my tender ministrations.  I've now 
managed to find an HP Omnibook machine however whether it'll be too 
powerful is still something I'm dithering over since whether I can 
still get the DOS drivers for the various components is a consideration.


all the best, Ibrahim.

-Original Message- From: Thomas Ward
Sent: Wednesday, October 17, 2012 4:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Shaun,

Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file like
c:\dtexp\dtexp.bat
to initialize the Dectalk Express. The Dectalk PC and various other
hardware synths had a similar procedure for initializing the synth
before using it with your screen reader. Once that was done you could
do something like
c:\Jaws\jaws
to run Jaws for Dos to begin speaking.

In any case that is all pretty academic now. Very few people actually
own hardware synths and most of the screen readers for Dos are closed
source and aren't suitable for an open source project like Dos Box. So
I think if we want speech in Dos Box someone is going to have to
reinvent the wheel by figuring out how to create a TSR type shell that
runs on top of the Dos shell and speaks everything via synth like
ESpeak. Either that or somehow integrate the speech directly into Dos
Box itself rather than as a separate application that can be bolted on
as needed. :D


On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:

Hmmm.
I am not sure.
I have been able through public and other means  to access manuals on
disks, the net and other computers I was able to get access to over the
years.
The dos readers were mostly tsr shells that simply ran over the
command prompt but allowed it to run.
The screen itself was read directly via device con which was a direct
screen port, probably there was or were  irqs and ports for various
devices.
or memmory addressing.
It would only read text modes supported by the video card and culd
read lines and symbols and other stuff

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss

I wish you luck man.
I had such a system but as it stands true units are units with mon 
screens and are hard to buy.

I couldn't get one about 2000 and I'd say its impossible now.

At 07:33 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

Here Here, I've managed to find myself a laptop which looks as if it 
could serve reasonably well.  Its an HP Omni book 2100 with a 3.2GB 
hard drive, 32MB of memory, MMX processor running at 233MHZ and 
integrated floppy and cd rom drives.  I've been doing my research 
and although the machine doesn't have drivers for DOS and Windows 
3.1X, a little digging and improvisation should get most of the 
hardware working well enough.  I too had a lot of difficulties 
getting my Apollo synthesizers working well under a virtual machine 
environment of DOS and so I've decided to spend what could be a very 
small amount depending on how the auction goes on this little gem.


All the best, Ibrahim.

-Original Message- From: Thomas Ward
Sent: Wednesday, October 17, 2012 6:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Ibrahim,

I still have an old Dectalk Express as well as my original copy of
Jaws for Dos which I mess around with now and then as well. I
principly keep my Dectalk around more for Linux than I do for Dos, but
the fact is I'm one of the few withthe the right equipment to use Dos
Box. Unfortunately, most people these days don't have the right
hardware or the software for Dos support.

Anyway, the biggest problem I've encountered is the fact that older
hardware synths won't work with a new computer. Every laptop I've
purchased in the last six years or so don't have a serial port, and
are USB only.  I've tried various USB to serial converter cables with
no luck. I've heard it can be done, but haven't found that one that
works correctly with my aging Dectalk Express.

I also have a Dectalk PC, and that one is a lost cause. The Dectalk PC
cards are ISA boards and every desktop built in the last 10 years or
so are PCI. Therefore all the old internal synths are pretty much dead
synths.

Cheers!

On 10/17/12, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and
software for it, however I've just had to locate a new laptop as the one i
was using died after some 17 years long hard service, not unfortunately
under my tender ministrations.  I've now managed to find an HP Omnibook
machine however whether it'll be too powerful is still something I'm
dithering over since whether I can still get the DOS drivers for the various

components is a consideration.

all the best, Ibrahim.


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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu

Hi Shaun.

Thanks very much, I'll keep you posted.

All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Wednesday, October 17, 2012 7:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

I wish you luck man.
I had such a system but as it stands true units are units with mon
screens and are hard to buy.
I couldn't get one about 2000 and I'd say its impossible now.

At 07:33 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

Here Here, I've managed to find myself a laptop which looks as if it could 
serve reasonably well.  Its an HP Omni book 2100 with a 3.2GB hard drive, 
32MB of memory, MMX processor running at 233MHZ and integrated floppy and 
cd rom drives.  I've been doing my research and although the machine 
doesn't have drivers for DOS and Windows 3.1X, a little digging and 
improvisation should get most of the hardware working well enough.  I too 
had a lot of difficulties getting my Apollo synthesizers working well under 
a virtual machine environment of DOS and so I've decided to spend what 
could be a very small amount depending on how the auction goes on this 
little gem.


All the best, Ibrahim.

-Original Message- From: Thomas Ward
Sent: Wednesday, October 17, 2012 6:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Ibrahim,

I still have an old Dectalk Express as well as my original copy of
Jaws for Dos which I mess around with now and then as well. I
principly keep my Dectalk around more for Linux than I do for Dos, but
the fact is I'm one of the few withthe the right equipment to use Dos
Box. Unfortunately, most people these days don't have the right
hardware or the software for Dos support.

Anyway, the biggest problem I've encountered is the fact that older
hardware synths won't work with a new computer. Every laptop I've
purchased in the last six years or so don't have a serial port, and
are USB only.  I've tried various USB to serial converter cables with
no luck. I've heard it can be done, but haven't found that one that
works correctly with my aging Dectalk Express.

I also have a Dectalk PC, and that one is a lost cause. The Dectalk PC
cards are ISA boards and every desktop built in the last 10 years or
so are PCI. Therefore all the old internal synths are pretty much dead
synths.

Cheers!

On 10/17/12, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and
software for it, however I've just had to locate a new laptop as the one i
was using died after some 17 years long hard service, not unfortunately
under my tender ministrations.  I've now managed to find an HP Omnibook
machine however whether it'll be too powerful is still something I'm
dithering over since whether I can still get the DOS drivers for the 
various


components is a consideration.

all the best, Ibrahim.


---
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread Ibrahim Gucukoglu

Hi Shaun.

Sounds like you had a lot of bother, but the joys of playing text adventures 
under my native DOS are just too good an opportunity for me to pass this one 
up.  If I can get the hardware cheap, I can make it a labour of love and rig 
up the DOS computer I've always cherished.  Call me sad but I have many 
happy memories playing AGT, TADS, ZCode and Alan games, plus of course all 
those games that were never ported to the programming standards of IF 
including Humbug and Jacaranda Jim by Graham Cluley, the Hugo trilogy and 
on.  There is a fantastic selection of games at the Interactive Fiction 
Archive in the PC directory which will only run on DOS and it would be good 
to relive those happy and less sophisticated days.


All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Wednesday, October 17, 2012 7:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

ibriham Its been a major project since my old toshiba t1850 died.
Ofcause all the pulsedata readers needed a 386 else they didn't work.
So I decided that I'd just run with stuff on trademe or ebay or something.
Trouble was at least locally I couldn't find a good box.
I managed to find a loggable unit once but it was heavy and the
keyboard was dammaged.
I then went for another box but still couldn't find it that worked ok.
Then all my synths crapped out the keynote sa needed a battery change
and was useless even on power.
I never found out how to change the cells so I chucked the synth away.
The dectalk functioned for a bit but keynote stuff only supported
keynote synths.
I hadn't used jaws though knew I could use the free reader or hal
free reader for dos.
In the end I just decided enough was enough.
The only way I think I'd ever go back to dos was if I either
1.  got someone to give up a keynote gold external synth and a 386 system
or a keynote internal and a steady supply of parts, I would need a
keynote gold.
or 2.  that I found room for a linux box just to play old dos games.
I will bee aquiring a single core crappy old mangled dog of a box my
grandpa uses which is a begger to use and setup but it will do for
the old windows games especially if I go 64 with the laptop.
Dos though unless someone has hardware to give or an idea how I could
do it as software and in such a way as I could run the hints and
other things in windows and also to emulate the pc speakers setups
and stuff  by making stuff run at the right speed while not effecting
anything else I may seriously concider it.
Right now though dos is just to hard to obtain.
I guess I could have pushed for a new gold running box back in 1995
and probably should have.
 Ofcause thats ages ago and I'd never have fitted things back then.
Back then I still relyed on now mostly dammaged floppies I still have those.
Most of my stuff was and performance was gotten via vertual memmory
management and optimisations of the system.
I also disabled sertain things and hacked their address space.
Must say though the more I look at it the more I realise its really
not practicle to use dos as a primary os anymore on a system.
Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think
dos7 that I used in the old days.
I have all my keynote software, and even other stuff I coppied for things.
Those days seem like a long time ago now.
Just thinking of them brings me to tears some times.

At 05:48 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware synths and 
software for it, however I've just had to locate a new laptop as the one i 
was using died after some 17 years long hard service, not unfortunately 
under my tender ministrations.  I've now managed to find an HP Omnibook 
machine however whether it'll be too powerful is still something I'm 
dithering over since whether I can still get the DOS drivers for the 
various components is a consideration.


all the best, Ibrahim.

-Original Message- From: Thomas Ward
Sent: Wednesday, October 17, 2012 4:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Shaun,

Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file like
c:\dtexp\dtexp.bat
to initialize the Dectalk Express. The Dectalk PC and various other
hardware synths had a similar procedure for initializing the synth
before using it with your screen reader. Once that was done you could
do something like
c:\Jaws\jaws
to run Jaws for Dos to begin speaking.

In any case that is all pretty academic now. Very few people actually
own hardware synths and most of the screen readers for Dos are closed
source and aren't suitable for an open source project like Dos Box. So
I think if we want speech in Dos Box someone

Re: [Audyssey] question regarding emon games

2012-10-17 Thread Liam Erven
Would be nice if there was a way to emulate that synth audio to another
sound card instead of using an actual synth, but. Hey. I'm living a dream I
know
 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, October 17, 2012 3:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Shaun,

Well, if you are willing to be flexible its not difficult to rig up a
working Dos system. The easiest way would be to run it as a virtual machine
under VMWare. GW Micro still sells Dectalk external synths and there are
probably people out there willing to sell an older external synth for
cheaper than that. Jaws for Dos is now freeware and last I heard is
available somewhere on the Freedom Scientific site. So right there you have
the makings of a basic Dos virtual machine. Install MS Dos 6.22 into VMWare
Player, install your synth drivers, install Jaws and you'll have a working
Dos system. :D

On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:
 ibriham Its been a major project since my old toshiba t1850 died.
 Ofcause all the pulsedata readers needed a 386 else they didn't work.
 So I decided that I'd just run with stuff on trademe or ebay or something.
 Trouble was at least locally I couldn't find a good box.
 I managed to find a loggable unit once but it was heavy and the 
 keyboard was dammaged.
 I then went for another box but still couldn't find it that worked ok.
 Then all my synths crapped out the keynote sa needed a battery change 
 and was useless even on power.
 I never found out how to change the cells so I chucked the synth away.
 The dectalk functioned for a bit but keynote stuff only supported 
 keynote synths.
 I hadn't used jaws though knew I could use the free reader or hal free 
 reader for dos.
 In the end I just decided enough was enough.
 The only way I think I'd ever go back to dos was if I either 1.  got 
 someone to give up a keynote gold external synth and a 386 system or a 
 keynote internal and a steady supply of parts, I would need a keynote 
 gold.
 or 2.  that I found room for a linux box just to play old dos games.
 I will bee aquiring a single core crappy old mangled dog of a box my 
 grandpa uses which is a begger to use and setup but it will do for the 
 old windows games especially if I go 64 with the laptop.
 Dos though unless someone has hardware to give or an idea how I could 
 do it as software and in such a way as I could run the hints and other 
 things in windows and also to emulate the pc speakers setups and stuff  
 by making stuff run at the right speed while not effecting anything 
 else I may seriously concider it.
 Right now though dos is just to hard to obtain.
 I guess I could have pushed for a new gold running box back in 1995 
 and probably should have.
   Ofcause thats ages ago and I'd never have fitted things back then.
 Back then I still relyed on now mostly dammaged floppies I still have 
 those.
 Most of my stuff was and performance was gotten via vertual memmory 
 management and optimisations of the system.
 I also disabled sertain things and hacked their address space.
 Must say though the more I look at it the more I realise its really 
 not practicle to use dos as a primary os anymore on a system.
 Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think
 dos7 that I used in the old days.
 I have all my keynote software, and even other stuff I coppied for things.
 Those days seem like a long time ago now.
 Just thinking of them brings me to tears some times.

---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss

I aggree.
the fact the keynote gold needed a 386 was the issue I can probably 
get a single core unit for cheap.

In fact I know I can get one for nothing.
However I don't have synth hardware.
My plan is to eventually buy one of the usb synths but I think my 
days of pure dos are over.

I tried for about 2 years.
I have given up now.

At 09:11 p.m. 17/10/2012 +0100, you wrote:

Hi Shaun.

Sounds like you had a lot of bother, but the joys of playing text 
adventures under my native DOS are just too good an opportunity for 
me to pass this one up.  If I can get the hardware cheap, I can make 
it a labour of love and rig up the DOS computer I've always 
cherished.  Call me sad but I have many happy memories playing AGT, 
TADS, ZCode and Alan games, plus of course all those games that were 
never ported to the programming standards of IF including Humbug and 
Jacaranda Jim by Graham Cluley, the Hugo trilogy and on.  There is a 
fantastic selection of games at the Interactive Fiction Archive in 
the PC directory which will only run on DOS and it would be good to 
relive those happy and less sophisticated days.


All the best, Ibrahim.

-Original Message- From: shaun everiss
Sent: Wednesday, October 17, 2012 7:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

ibriham Its been a major project since my old toshiba t1850 died.
Ofcause all the pulsedata readers needed a 386 else they didn't work.
So I decided that I'd just run with stuff on trademe or ebay or something.
Trouble was at least locally I couldn't find a good box.
I managed to find a loggable unit once but it was heavy and the
keyboard was dammaged.
I then went for another box but still couldn't find it that worked ok.
Then all my synths crapped out the keynote sa needed a battery change
and was useless even on power.
I never found out how to change the cells so I chucked the synth away.
The dectalk functioned for a bit but keynote stuff only supported
keynote synths.
I hadn't used jaws though knew I could use the free reader or hal
free reader for dos.
In the end I just decided enough was enough.
The only way I think I'd ever go back to dos was if I either
1.  got someone to give up a keynote gold external synth and a 386 system
or a keynote internal and a steady supply of parts, I would need a
keynote gold.
or 2.  that I found room for a linux box just to play old dos games.
I will bee aquiring a single core crappy old mangled dog of a box my
grandpa uses which is a begger to use and setup but it will do for
the old windows games especially if I go 64 with the laptop.
Dos though unless someone has hardware to give or an idea how I could
do it as software and in such a way as I could run the hints and
other things in windows and also to emulate the pc speakers setups
and stuff  by making stuff run at the right speed while not effecting
anything else I may seriously concider it.
Right now though dos is just to hard to obtain.
I guess I could have pushed for a new gold running box back in 1995
and probably should have.
 Ofcause thats ages ago and I'd never have fitted things back then.
Back then I still relyed on now mostly dammaged floppies I still have those.
Most of my stuff was and performance was gotten via vertual memmory
management and optimisations of the system.
I also disabled sertain things and hacked their address space.
Must say though the more I look at it the more I realise its really
not practicle to use dos as a primary os anymore on a system.
Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think
dos7 that I used in the old days.
I have all my keynote software, and even other stuff I coppied for things.
Those days seem like a long time ago now.
Just thinking of them brings me to tears some times.

At 05:48 p.m. 17/10/2012 +0100, you wrote:

Hi Thomas.

I still mess around with DOS as a hobbies and have the hardware 
synths and software for it, however I've just had to locate a new 
laptop as the one i was using died after some 17 years long hard 
service, not unfortunately under my tender ministrations.  I've now 
managed to find an HP Omnibook machine however whether it'll be too 
powerful is still something I'm dithering over since whether I can 
still get the DOS drivers for the various components is a consideration.


all the best, Ibrahim.

-Original Message- From: Thomas Ward
Sent: Wednesday, October 17, 2012 4:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi Shaun,

Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file like
c:\dtexp\dtexp.bat
to initialize the Dectalk Express. The Dectalk PC and various other
hardware synths had a similar procedure for initializing the synth
before using

Re: [Audyssey] question regarding emon games

2012-10-17 Thread shaun everiss

hmmm tom, I know all this but I don't have a floppy drive anymore.
most of the disks I had were dammaged though I have a lot of stuff 
round with me that are backed up.

I have my origional keynote disks which as far as I know are ok.
hardware wise I don't have a gold synth and even if I got one if I 
don't know how to change the battery pack then there is a problem.


At 04:42 p.m. 17/10/2012 -0400, you wrote:

Hi Shaun,

Well, if you are willing to be flexible its not difficult to rig up a
working Dos system. The easiest way would be to run it as a virtual
machine under VMWare. GW Micro still sells Dectalk external synths and
there are probably people out there willing to sell an older external
synth for cheaper than that. Jaws for Dos is now freeware and last I
heard is available somewhere on the Freedom Scientific site. So right
there you have the makings of a basic Dos virtual machine. Install MS
Dos 6.22 into VMWare Player, install your synth drivers, install Jaws
and you'll have a working Dos system. :D

On 10/17/12, shaun everiss sm.ever...@gmail.com wrote:
 ibriham Its been a major project since my old toshiba t1850 died.
 Ofcause all the pulsedata readers needed a 386 else they didn't work.
 So I decided that I'd just run with stuff on trademe or ebay or something.
 Trouble was at least locally I couldn't find a good box.
 I managed to find a loggable unit once but it was heavy and the
 keyboard was dammaged.
 I then went for another box but still couldn't find it that worked ok.
 Then all my synths crapped out the keynote sa needed a battery change
 and was useless even on power.
 I never found out how to change the cells so I chucked the synth away.
 The dectalk functioned for a bit but keynote stuff only supported
 keynote synths.
 I hadn't used jaws though knew I could use the free reader or hal
 free reader for dos.
 In the end I just decided enough was enough.
 The only way I think I'd ever go back to dos was if I either
 1.  got someone to give up a keynote gold external synth and a 386 system
 or a keynote internal and a steady supply of parts, I would need a
 keynote gold.
 or 2.  that I found room for a linux box just to play old dos games.
 I will bee aquiring a single core crappy old mangled dog of a box my
 grandpa uses which is a begger to use and setup but it will do for
 the old windows games especially if I go 64 with the laptop.
 Dos though unless someone has hardware to give or an idea how I could
 do it as software and in such a way as I could run the hints and
 other things in windows and also to emulate the pc speakers setups
 and stuff  by making stuff run at the right speed while not effecting
 anything else I may seriously concider it.
 Right now though dos is just to hard to obtain.
 I guess I could have pushed for a new gold running box back in 1995
 and probably should have.
   Ofcause thats ages ago and I'd never have fitted things back then.
 Back then I still relyed on now mostly dammaged floppies I still have
 those.
 Most of my stuff was and performance was gotten via vertual memmory
 management and optimisations of the system.
 I also disabled sertain things and hacked their address space.
 Must say though the more I look at it the more I realise its really
 not practicle to use dos as a primary os anymore on a system.
 Academic as it is, I actually have dos 5.0 wp 5.1 dos6.22 and I think
 dos7 that I used in the old days.
 I have all my keynote software, and even other stuff I coppied for things.
 Those days seem like a long time ago now.
 Just thinking of them brings me to tears some times.

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Re: [Audyssey] question regarding emon games

2012-10-16 Thread Ron hopkins

Hello are these games for the pc or eye phone?

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Re: [Audyssey] question regarding emon games

2012-10-16 Thread MissWings

Hi Thomas,

I saw on the Eamon Deluxe Web site that there's a version for Windows 
that includes Vista, but is that for a 32 bit version?  That's what I 
have here on my laptop, though I'm not sure what a DOS box is, and 
I'm guessing there isn't one on this system.  I emailed Frank a 
couple of days ago, but I haven't heard back from him yet, so I'm 
hoping my message got through to him.  I'm hoping the program will 
work, because I remember playing the old Eamon games at a friend's 
house when I was a kid, though I didn't get much experience with 
them.  She lived kind of far from me, so I rarely got to go and 
visit, so it would be nice to play the games for as long as I'd want, 
and not having to worry about quitting to go home!  *smile*


Jessica

At 05:30 PM 10/16/2012, you wrote:

Hi Ron,

The Eamon games are for the PC. However, as Dos Box isn't accessible
you need a 16-bit compatible operating system such as Windows XP as
newer 64-bit versions of Windows no longer support 16-bit binaries.

On 10/16/12, Ron hopkins ard...@samobile.net wrote:
 Hello are these games for the pc or eye phone?

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Version: 10.0.1427 / Virus Database: 2441/5335 - Release Date: 10/16/12



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Re: [Audyssey] question regarding emon games

2012-10-16 Thread dark

Hi jessica.

I'm not sure about 32 bit vista, though i believe there are workarounds to 
run older 16 bit applications on the platform.


to explain about dosbox, dosbox is an emulator, that is it essentially sets 
up an old dos system on your computer inside your usual operating system.


this is fine for sighted users, however  the problem for people using screen 
readers is that the text inside that emulated dos environment is not windows 
text that uses the windows graphic toolkit, so therefore it's not readable 
by a screen reader.


frank is looking for a way to make dosbox  output readable text, but hasn't 
found one as yet unfortunately, however I think unlike with 64 bit windows 7 
vista might be workable or have a decent work around.


I suggest downloading the stand alone eamon deluxe games and giving them a 
try.


as to frank and contact, well he is a busy fellow, and I think several 
people have mailed him recently.


Eamon deluxe is extremely good however, sinse not only is it the old eamon 
games, but many have been enhanced by frank or had new features added.


for instance, as I understand it, in the original text version of the main 
hall you could only buy  buy bog standard 1 d8 weapons from marco, learn 
spells, and bank your money, thus making your loot pretty useless, and your 
character  stats fairly  unalterable.


Other options were around in the raphic main hall but even on an old apple 
Ii, that wouldn't be accessible.


frank has however in vi compatibility mode created a fully text version of 
all the extra services, so with all that gold you earn adventuring you can 
buy much bbetter weapons, pay to  train your character skills or even buy 
stat upgrades at a efty price.


This means completing  cash slash style dungeons is far more worth doing as 
it trains your character up for harder things, which is a great addition to 
the game, though frank has also includedd a character editer to create and 
preset your own character stats and several pre installed characters if you 
just want to play the adventures and aren't interested in  building your 
character up from scratch, though to me, I love seeing my character get 
stronger over time and thinking that the ggold wil actually help me improve, 
so I have only used the character editer for purpose of creating strong 
enough chars to beta test tougher adventures.


Beware the grue!

Dark.
- Original Message -  



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Re: [Audyssey] question regarding emon games

2012-10-16 Thread Ron hopkins
I have a 32 bit vista system.  Do these games have sound?  Where can I 
get them?


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Re: [Audyssey] question regarding emon games

2012-10-16 Thread Mike Maslo
Hi list 

I dont know if i missed it but where can i download this from?

Sent from my iPhone

On Oct 16, 2012, at 6:26 PM, dark d...@xgam.org wrote:

 Hi jessica.
 
 I'm not sure about 32 bit vista, though i believe there are workarounds to 
 run older 16 bit applications on the platform.
 
 to explain about dosbox, dosbox is an emulator, that is it essentially sets 
 up an old dos system on your computer inside your usual operating system.
 
 this is fine for sighted users, however  the problem for people using screen 
 readers is that the text inside that emulated dos environment is not windows 
 text that uses the windows graphic toolkit, so therefore it's not readable by 
 a screen reader.
 
 frank is looking for a way to make dosbox  output readable text, but hasn't 
 found one as yet unfortunately, however I think unlike with 64 bit windows 7 
 vista might be workable or have a decent work around.
 
 I suggest downloading the stand alone eamon deluxe games and giving them a 
 try.
 
 as to frank and contact, well he is a busy fellow, and I think several people 
 have mailed him recently.
 
 Eamon deluxe is extremely good however, sinse not only is it the old eamon 
 games, but many have been enhanced by frank or had new features added.
 
 for instance, as I understand it, in the original text version of the main 
 hall you could only buy  buy bog standard 1 d8 weapons from marco, learn 
 spells, and bank your money, thus making your loot pretty useless, and your 
 character  stats fairly  unalterable.
 
 Other options were around in the raphic main hall but even on an old apple 
 Ii, that wouldn't be accessible.
 
 frank has however in vi compatibility mode created a fully text version of 
 all the extra services, so with all that gold you earn adventuring you can 
 buy much bbetter weapons, pay to  train your character skills or even buy 
 stat upgrades at a efty price.
 
 This means completing  cash slash style dungeons is far more worth doing as 
 it trains your character up for harder things, which is a great addition to 
 the game, though frank has also includedd a character editer to create and 
 preset your own character stats and several pre installed characters if you 
 just want to play the adventures and aren't interested in  building your 
 character up from scratch, though to me, I love seeing my character get 
 stronger over time and thinking that the ggold wil actually help me improve, 
 so I have only used the character editer for purpose of creating strong 
 enough chars to beta test tougher adventures.
 
 Beware the grue!
 
 Dark.
 - Original Message -  
 
 ---
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Re: [Audyssey] question regarding emon games

2012-10-16 Thread Thomas Ward
Hi Jessica,

Dos Box is a MS Dos emulator for Windows, Mac, and Linux that allows
people to run Dos applications on newer versions of Windows as well as
Mac OS and Linux. The problem with Dos Box is that it is totally
inaccessible unless you happen to own an old hardware synth and a Dos
screen reader like ASAP, Jaws for Dos, Vocal-Eyes, etc.

In any case Eamon Delux should run on the 32-bit version of Vista
because it still has 16-bit binary compatibility support. Its just
64-bit versions of Windows Vista, Windows 7, and Windows 8 that have
16-bit binary support removed for technical reasons. :D

On 10/16/12, MissWings misswi...@lorettotel.net wrote:
 Hi Thomas,

 I saw on the Eamon Deluxe Web site that there's a version for Windows
 that includes Vista, but is that for a 32 bit version?  That's what I
 have here on my laptop, though I'm not sure what a DOS box is, and
 I'm guessing there isn't one on this system.  I emailed Frank a
 couple of days ago, but I haven't heard back from him yet, so I'm
 hoping my message got through to him.  I'm hoping the program will
 work, because I remember playing the old Eamon games at a friend's
 house when I was a kid, though I didn't get much experience with
 them.  She lived kind of far from me, so I rarely got to go and
 visit, so it would be nice to play the games for as long as I'd want,
 and not having to worry about quitting to go home!  *smile*

 Jessica


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Re: [Audyssey] question regarding emon games

2012-10-16 Thread shaun everiss

the full version is in testing.
www.eamonag.org is the site.

At 06:51 p.m. 16/10/2012 -0500, you wrote:

Hi list

I dont know if i missed it but where can i download this from?

Sent from my iPhone

On Oct 16, 2012, at 6:26 PM, dark d...@xgam.org wrote:

 Hi jessica.

 I'm not sure about 32 bit vista, though i believe there are 
workarounds to run older 16 bit applications on the platform.


 to explain about dosbox, dosbox is an emulator, that is it 
essentially sets up an old dos system on your computer inside your 
usual operating system.


 this is fine for sighted users, however  the problem for people 
using screen readers is that the text inside that emulated dos 
environment is not windows text that uses the windows graphic 
toolkit, so therefore it's not readable by a screen reader.


 frank is looking for a way to make dosbox  output readable text, 
but hasn't found one as yet unfortunately, however I think unlike 
with 64 bit windows 7 vista might be workable or have a decent work around.


 I suggest downloading the stand alone eamon deluxe games and 
giving them a try.


 as to frank and contact, well he is a busy fellow, and I think 
several people have mailed him recently.


 Eamon deluxe is extremely good however, sinse not only is it the 
old eamon games, but many have been enhanced by frank or had new 
features added.


 for instance, as I understand it, in the original text version of 
the main hall you could only buy  buy bog standard 1 d8 weapons 
from marco, learn spells, and bank your money, thus making your 
loot pretty useless, and your character  stats fairly  unalterable.


 Other options were around in the raphic main hall but even on an 
old apple Ii, that wouldn't be accessible.


 frank has however in vi compatibility mode created a fully text 
version of all the extra services, so with all that gold you earn 
adventuring you can buy much bbetter weapons, pay to  train your 
character skills or even buy stat upgrades at a efty price.


 This means completing  cash slash style dungeons is far more 
worth doing as it trains your character up for harder things, which 
is a great addition to the game, though frank has also includedd a 
character editer to create and preset your own character stats and 
several pre installed characters if you just want to play the 
adventures and aren't interested in  building your character up 
from scratch, though to me, I love seeing my character get stronger 
over time and thinking that the ggold wil actually help me improve, 
so I have only used the character editer for purpose of creating 
strong enough chars to beta test tougher adventures.


 Beware the grue!

 Dark.
 - Original Message -

 ---
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Re: [Audyssey] question regarding emon games

2012-10-16 Thread shaun everiss
not that its worth much, but I was talking to morrice slone one of 
the managers of humanware group, formally pulse data internation inc 
about that vary thing.

Without the  synth its useless and they don't make them anymore.
However due to this and the fact that that they have sifted to 
windows ce and other junk, old versions of the keysoft 1x and 
mastertouch 2 and 1 are technical freeware.

You can't get them from humanware though.
I assume that you could distribute them but without the synthyou 
couldn't run them.
keysoft 2 has copy protection and you would have to crack that but 
thats also technically freeware now pc development has stopped.
All of that is useless now they stopped making synths I guess keeping 
those things copywrited just made no sence.
Was there ever an dos screenreader that had source code or a way 
someone could contact someone with that?

the easiest thing would to add espeak as a synth.
would even be better if there was a blind  friendly version of dosbox 
with the kernal rigged for speach, obviously it would need its own 
updates, etc, and you would have to use espeak or something but it 
could be a complete windows kit.


At 09:05 p.m. 16/10/2012 -0400, you wrote:

Hi Jessica,

Dos Box is a MS Dos emulator for Windows, Mac, and Linux that allows
people to run Dos applications on newer versions of Windows as well as
Mac OS and Linux. The problem with Dos Box is that it is totally
inaccessible unless you happen to own an old hardware synth and a Dos
screen reader like ASAP, Jaws for Dos, Vocal-Eyes, etc.

In any case Eamon Delux should run on the 32-bit version of Vista
because it still has 16-bit binary compatibility support. Its just
64-bit versions of Windows Vista, Windows 7, and Windows 8 that have
16-bit binary support removed for technical reasons. :D

On 10/16/12, MissWings misswi...@lorettotel.net wrote:
 Hi Thomas,

 I saw on the Eamon Deluxe Web site that there's a version for Windows
 that includes Vista, but is that for a 32 bit version?  That's what I
 have here on my laptop, though I'm not sure what a DOS box is, and
 I'm guessing there isn't one on this system.  I emailed Frank a
 couple of days ago, but I haven't heard back from him yet, so I'm
 hoping my message got through to him.  I'm hoping the program will
 work, because I remember playing the old Eamon games at a friend's
 house when I was a kid, though I didn't get much experience with
 them.  She lived kind of far from me, so I rarely got to go and
 visit, so it would be nice to play the games for as long as I'd want,
 and not having to worry about quitting to go home!  *smile*

 Jessica


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Re: [Audyssey] question regarding emon games

2012-10-15 Thread dark

Hi tom.

You'd have to discuss that with frank, but bare in mind most of the eamon 
games are still written in basic, meaning you'd have to affectively rewrite 
every game from scratch and import all the text, and that is a lot!  of text 
as well as completely rewriting a mechanics system, heck even though frank 
has probably not ported a quarter of the games to eamon deluxe  format yet 
(though the old beta 4 had more than half finished), that is a huge amount 
of stuff.


Unless there is some magically quick method python could recompile all the 
existing code,  i'm personally not sure if that is a workable solution.


also, there is the fact that the dosbox version, inaccessible though it is 
can! run on any system. I'm not sure about mac accessibility to eamon 
deluxe, you'd have to ask frank, but certainly you'd only be doing such a 
convertion really for vi users and I know frank himself has been  searching 
for an  alternative (I've  tested a couple but unfortunately we've not found 
one as yet).


Beware the grue!

Dark. 



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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss

good point.
I know tom ferguson is helping frank with the blog and recovering old 
eamon apple image disks some in bad condition judging from blog posts.

These are converted to quick basic.
It may be better to help frank with the dosbox system, since frank is 
sure from descussions with the authors of dosbox that its an output issue.

if its only that then wewriting that could be the best bet.
Ofcause if you can somehow  write the basic text eamon system to your 
g3d engine  go for it.

THe basics are the same for all games, some have special things.

At 08:05 a.m. 15/10/2012 +0100, you wrote:

Hi tom.

You'd have to discuss that with frank, but bare in mind most of the 
eamon games are still written in basic, meaning you'd have to 
affectively rewrite every game from scratch and import all the text, 
and that is a lot!  of text as well as completely rewriting a 
mechanics system, heck even though frank has probably not ported a 
quarter of the games to eamon deluxe  format yet (though the old 
beta 4 had more than half finished), that is a huge amount of stuff.


Unless there is some magically quick method python could recompile 
all the existing code,  i'm personally not sure if that is a workable solution.


also, there is the fact that the dosbox version, inaccessible though 
it is can! run on any system. I'm not sure about mac accessibility 
to eamon deluxe, you'd have to ask frank, but certainly you'd only 
be doing such a convertion really for vi users and I know frank 
himself has been  searching for an  alternative (I've  tested a 
couple but unfortunately we've not found one as yet).


Beware the grue!

Dark.

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Re: [Audyssey] question regarding emon games

2012-10-15 Thread dark

hi Tom.

the problem however is that for eamon, you are talking about a huge existing 
body of work, all with very specific ways of working. The reason frank is 
using basic is simply one of necessity and compatibility with the older 
programs.


Call it  outdated if you like, but essentially it's like saying Well that 
old black and white film real of casablanka  from the 30's is outdated and 
won't run on modern digital media, lets reshoot the entire film!).


If your going to undertake a monumental preservation project, I'd actually 
suggest writing an accessible dosbox for playing text adventure games would 
be a much easier project to do, have the same affect, and be usefull in 
other circumstances, indeed last I heard frank was investigating something 
like this  himself precisely because of the compatibility problem.


Beware the grue!

Dark. 



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Re: [Audyssey] question regarding emon games

2012-10-15 Thread dark

Hi Tom.

To be honest I disagree on the dosbox issue. Eamon deluxe isn't the only dos 
game  out there, and dosbox is! what people are using.


the fixes usually involve graphics not text display, thus sapi would be a 
workable  alternative.


it wouldn't have the cross platform uses that is true, but it'd be certainly 
better than having nothing at all and no method especially given the amount 
of people who use windows and will continue to do so in the uture who will 
want to play older  16 bit applications.


Beware the grue!

Dark. 



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Re: [Audyssey] question regarding emon games

2012-10-15 Thread Thomas Ward
Hi Dark,

I suppose so. Technically Dos Box is accessible if you have the right
hardware and software to do it.

For example, someone who still owns an old serial synth like a Dectalk
Express and Jaws for Dos can run both in Dos Box just fine. The
problem is, of course, that most people no longer own hardware synths,
they are extremely expensive to buy, and a lot of computers no longer
have serial ports to begin with. So we are looking at a purely
software solution.

I suppose someone could start by porting ESpeak to Dos, and then
writing a simple Dos screen reader for Dos Box. It might not sound all
that great, but its probably the only realistic cross-platform
solution in order for accessing Dos games via Dos Box.

However, I'm still in favor of rewriting Eamon from the ground up.
Yes, it would be a huge amount of work, but it would be an improvement
over the current version as it would be designed in such a way that it
would be accessible out of the box, it would not depend on Dos Box,
and I personally feel would be more practical in the life time of that
particular product.

Cheers!


On 10/15/12, dark d...@xgam.org wrote:
 hi Tom.

 the problem however is that for eamon, you are talking about a huge existing

 body of work, all with very specific ways of working. The reason frank is
 using basic is simply one of necessity and compatibility with the older
 programs.

 Call it  outdated if you like, but essentially it's like saying Well that
 old black and white film real of casablanka  from the 30's is outdated and
 won't run on modern digital media, lets reshoot the entire film!).

 If your going to undertake a monumental preservation project, I'd actually
 suggest writing an accessible dosbox for playing text adventure games would

 be a much easier project to do, have the same affect, and be usefull in
 other circumstances, indeed last I heard frank was investigating something
 like this  himself precisely because of the compatibility problem.

 Beware the grue!

 Dark.


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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss

what about have nvda handle it.
nvda has a controler library which needs to be put into that version 
to make it speak.
then you have a choice of a frontend, ie something uses the dosbox 
engine and we have a shell over that.


At 12:00 p.m. 15/10/2012 -0400, you wrote:

Hi Shaun,

Well, here is the problem with that idea. While in theory I could take
the source code for Dos Box and add Sapi support that would only work
for Windows users. I'd have to go back and repeat the process for Mac
and Linux which have completely different TTS output systems which
would be quite a bit of work in of itself. Essentially, I'd be writing
a version of Dos Box with a built-in screen reader and that's no
simple matter as such a fork of Dos Box could quickly become out of
date as the Dos Box maintainers upgrade etc. Whoever took on such a
project would have to continually merge the modified version of Dos
Box with the new stable versions of Dos Box to stay up to date unless
the official maintainers were willing to include the changes into Dos
Box official versions.

The other alternative is to write a Dos screen reader with a TTS
engine that runs under Dos. Its doable, but it would be a lot of work
for little gain.

Cheers!


On 10/15/12, shaun everiss sm.ever...@gmail.com wrote:
 good point.
 I know tom ferguson is helping frank with the blog and recovering old
 eamon apple image disks some in bad condition judging from blog posts.
 These are converted to quick basic.
 It may be better to help frank with the dosbox system, since frank is
 sure from descussions with the authors of dosbox that its an output issue.
 if its only that then wewriting that could be the best bet.
 Ofcause if you can somehow  write the basic text eamon system to your
 g3d engine  go for it.
 THe basics are the same for all games, some have special things.


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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss
well I'd actually like dosbox to run dos programs there are just some 
games I like nvda or whatever to read as text as they were used to do.


At 06:24 p.m. 15/10/2012 +0100, you wrote:

hi Tom.

the problem however is that for eamon, you are talking about a huge 
existing body of work, all with very specific ways of working. The 
reason frank is using basic is simply one of necessity and 
compatibility with the older programs.


Call it  outdated if you like, but essentially it's like saying 
Well that old black and white film real of casablanka  from the 
30's is outdated and won't run on modern digital media, lets reshoot 
the entire film!).


If your going to undertake a monumental preservation project, I'd 
actually suggest writing an accessible dosbox for playing text 
adventure games would be a much easier project to do, have the same 
affect, and be usefull in other circumstances, indeed last I heard 
frank was investigating something like this  himself precisely 
because of the compatibility problem.


Beware the grue!

Dark.

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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss
well dark it is aparently the output and how output is converted to 
text by the dosbox system.
so if the way could be converted to a standard command prompt like in 
standard dos with maybe the abilities of a windows console 
application with the abilities of say windows command prompt then we 
could use it that way.
However if we really decide to go that way then we may just as well 
convert eamon to an audio game where you walk round with the arrow 
keys and hit space on items to kill them and muck round.

that would be crap but oh well.
Frank said he may invest time in doing some audio eamon or something 
after he is done with the current project.


At 06:27 p.m. 15/10/2012 +0100, you wrote:

Hi Tom.

To be honest I disagree on the dosbox issue. Eamon deluxe isn't the 
only dos game  out there, and dosbox is! what people are using.


the fixes usually involve graphics not text display, thus sapi would 
be a workable  alternative.


it wouldn't have the cross platform uses that is true, but it'd be 
certainly better than having nothing at all and no method especially 
given the amount of people who use windows and will continue to do 
so in the uture who will want to play older  16 bit applications.


Beware the grue!

Dark.

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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss

well the game has  sighted and blind modes right now.
but yeah an  eamon port would be good I guess.

At 02:49 p.m. 15/10/2012 -0400, you wrote:

Hi Dark,

I suppose so. Technically Dos Box is accessible if you have the right
hardware and software to do it.

For example, someone who still owns an old serial synth like a Dectalk
Express and Jaws for Dos can run both in Dos Box just fine. The
problem is, of course, that most people no longer own hardware synths,
they are extremely expensive to buy, and a lot of computers no longer
have serial ports to begin with. So we are looking at a purely
software solution.

I suppose someone could start by porting ESpeak to Dos, and then
writing a simple Dos screen reader for Dos Box. It might not sound all
that great, but its probably the only realistic cross-platform
solution in order for accessing Dos games via Dos Box.

However, I'm still in favor of rewriting Eamon from the ground up.
Yes, it would be a huge amount of work, but it would be an improvement
over the current version as it would be designed in such a way that it
would be accessible out of the box, it would not depend on Dos Box,
and I personally feel would be more practical in the life time of that
particular product.

Cheers!


On 10/15/12, dark d...@xgam.org wrote:
 hi Tom.

 the problem however is that for eamon, you are talking about a 
huge existing


 body of work, all with very specific ways of working. The reason frank is
 using basic is simply one of necessity and compatibility with the older
 programs.

 Call it  outdated if you like, but essentially it's like saying Well that
 old black and white film real of casablanka  from the 30's is outdated and
 won't run on modern digital media, lets reshoot the entire film!).

 If your going to undertake a monumental preservation project, I'd actually
 suggest writing an accessible dosbox for playing text adventure games would

 be a much easier project to do, have the same affect, and be usefull in
 other circumstances, indeed last I heard frank was investigating something
 like this  himself precisely because of the compatibility problem.

 Beware the grue!

 Dark.


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Re: [Audyssey] question regarding emon games

2012-10-15 Thread shaun everiss

may be not, espeak in any rate is opensource, and it is a dll for nvda
it probably shouldn't take much to just use the dll in that reader, 
or even compile it as a command line app and I think it could be that way.

and as I said nvda reads standard dos windows.
probably not well but it does do this.
if you then could make an nvda addon for dosbox and we just load it 
in then no issue.


At 03:02 p.m. 15/10/2012 -0400, you wrote:

HI Dark,

I realize that. Although, whatever solution we come up with should be
available to everyone. Let's not forget that there are more and more
VI users heading over to Mac and/or Linux as well so if we are going
to make Dos Box accessible it has to be a cross-platform solution or
none at all. I know Windows users are likely to agree with you that
making a version for Windows only is alright simply because
cross-platform support doesn't effect them one way or the other. To
use your own quote some access is better than no access and that is
exactly what is the problem with a Windows only solution. If it is for
Windows then we are right back to running Windows XP in a virtual
machine which is the very thing we are trying to avoid here. :D

The only way to resolve this issue is to write a Dos compatible
software synth, and then a free Dos screen reader which will run in
Dos Box. Since ESpeak and Festival are really our only choices in
terms of open source synths someone would have to port one of them to
Dos Box. Then it would require some work writing a Dos screen reader
which I'm not really sure how to do my self. I'd have to look into it,
but I'm pretty sure it is going to be a pretty big under taking.

Cheers!

On 10/15/12, dark d...@xgam.org wrote:
 Hi Tom.

 To be honest I disagree on the dosbox issue. Eamon deluxe isn't 
the only dos


 game  out there, and dosbox is! what people are using.

 the fixes usually involve graphics not text display, thus sapi would be a
 workable  alternative.

 it wouldn't have the cross platform uses that is true, but it'd 
be certainly


 better than having nothing at all and no method especially given the amount

 of people who use windows and will continue to do so in the uture who will
 want to play older  16 bit applications.

 Beware the grue!

 Dark.


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Re: [Audyssey] question regarding emon games

2012-10-15 Thread Mike Maslo
Hi list
W
here nay  i get this game please?

Sent from my iPhone

On Oct 15, 2012, at 5:22 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Shaun,
 
 That's definitely not practical for our needs. For one thing if you
 wrap NVDA using the NVDA controller client library then Dos Box will
 only work with NVDA. That excludes Jaws users, Window-Eyes users,
 Supernova users, etc. NVDA is free and open source, but that is beside
 the point. You are making everyone use NVDA weather they want to or
 not for Dos Box support.
 
 Plus once again you assume, as does every other Windows user, that
 everyone uses Windows. There isn't just one accessible operating
 system out there, and if I, or someone else, is going to put the time
 and effort into making Dos Box accessible the right thing to do is to
 make it universally accessible for everyone be they Linux, Mac, or
 Windows users. That can be done, but requires some careful planning.
 
 For example, rather than use some proprietary text to speech API like
 Sapi or Speech Dispatcher, and so on it would be a good idea to link
 Dos Box to ESpeak, which is cross-platform, and then build screen
 review commands into Dos Box itself. In short, use a free and open
 source TTS engine on the back end for speech output, and then build a
 screen reader into Dos Box itself for reading the screen. That would
 be cross-platform while avoiding any platform specific dependencies.
 
 Cheers!
 
 
 On 10/15/12, shaun everiss sm.ever...@gmail.com wrote:
 what about have nvda handle it.
 nvda has a controler library which needs to be put into that version
 to make it speak.
 then you have a choice of a frontend, ie something uses the dosbox
 engine and we have a shell over that.
 
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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Keith

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message - 
From: Mark Peveto mpev...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games



Where do ya get these from?

-Original Message- 
From: Keith

Sent: Friday, October 12, 2012 3:12 PM
To: Gamers Discussion list
Subject: [Audyssey] question regarding emon games

Hi I was playing the stand alone emon games and have a question.  When you
are at the main menu, you can view your selected character and see how 
much

damage a particular weapon can do.  Is this possible to do when in the
actual game, like when you find a new weapon?  Or is  it pretty much trial
and error?

Also, when you find a companion, like the amazon, or eddie, is there any
way to check their stats, equipment or whatever?

Thanks

Keith


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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Sharon
Hi,
How do you become a tester? I go to this site to download the games and it
says you have to be a tester to access this.

Thanks,
Sharon

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith
Sent: Sunday, October 14, 2012 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message - 
From: Mark Peveto mpev...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games


 Where do ya get these from?

 -Original Message- 
 From: Keith
 Sent: Friday, October 12, 2012 3:12 PM
 To: Gamers Discussion list
 Subject: [Audyssey] question regarding emon games

 Hi I was playing the stand alone emon games and have a question.  When you
 are at the main menu, you can view your selected character and see how 
 much
 damage a particular weapon can do.  Is this possible to do when in the
 actual game, like when you find a new weapon?  Or is  it pretty much trial
 and error?

 Also, when you find a companion, like the amazon, or eddie, is there any
 way to check their stats, equipment or whatever?

 Thanks

 Keith


 ---
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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Sharon
Hi,
forget my last message I was looking at downloading the deluxe and not the
stand alone.

Sharon

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith
Sent: Sunday, October 14, 2012 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message - 
From: Mark Peveto mpev...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games


 Where do ya get these from?

 -Original Message- 
 From: Keith
 Sent: Friday, October 12, 2012 3:12 PM
 To: Gamers Discussion list
 Subject: [Audyssey] question regarding emon games

 Hi I was playing the stand alone emon games and have a question.  When you
 are at the main menu, you can view your selected character and see how 
 much
 damage a particular weapon can do.  Is this possible to do when in the
 actual game, like when you find a new weapon?  Or is  it pretty much trial
 and error?

 Also, when you find a companion, like the amazon, or eddie, is there any
 way to check their stats, equipment or whatever?

 Thanks

 Keith


 ---
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Re: [Audyssey] question regarding emon games

2012-10-14 Thread dark

Hi sharren.

Just to clarrify, the full eamon deluxe is a collection of adventures from 
the old eamon system on the  apple Ii computer released mostly in the 1980's 
and 90's, plus some modern adventures written for eamon deluxe.


The  advantage of course in the full eamon deluxe which you don't get with 
the stand alone adventures is that in eamon, you start from the main hall of 
the guild of free adventurers where you can buy weapons, spells, stat 
upgrades etc, and go on individual adventures from there. When you get back 
to the hall with whatever  cash you've earned from an adventure, you can 
obviously buy better stuff and improve  your character. This is a very 
unique thing and quite a lot of fun.


Sinse a lot of people back in the 80's didn't bother with this and used 
pregenerated characters instead (like the test characters who come with the 
stand alone adventures),frank also  includes a character editer where you 
can tweak your characters stats, give yourself uba weapons or create a super 
character if you want, though to be honest this to me is a little pointless 
and I only tend to use the editer for testing  the  adventures in the beta.


If you, or indeed anyone else would like to try the beta version, drop a 
mail to frank black the developer on eamondel...@gmail.com


While the  stand alone adventures are okay as an example, runcible cargo is 
actually pretty amazing, there are of course more in the beta.


The eventual plan is to have all! the  classic eamon adventures converted to 
eamon deluxe format, as well as some new ones written just for eamon deluxe, 
but that will take a while.


Still in the  25 or so adventures frank has converted thus far there are 
some pretty awsome ones.  some pretty awfull ones too  and some in 
betwene, but even the mediocre ones tend to be worth playing I find.


Hth.

Beware the Grue!

Dark. 



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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Keith
I believe there is an email address on the site that you can request to 
become a beta tester.
- Original Message - 
From: Sharon smac...@embarqmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 14, 2012 6:58 AM
Subject: Re: [Audyssey] question regarding emon games



Hi,
How do you become a tester? I go to this site to download the games and it
says you have to be a tester to access this.

Thanks,
Sharon

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith
Sent: Sunday, October 14, 2012 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message - 
From: Mark Peveto mpev...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games



Where do ya get these from?

-Original Message- 
From: Keith

Sent: Friday, October 12, 2012 3:12 PM
To: Gamers Discussion list
Subject: [Audyssey] question regarding emon games

Hi I was playing the stand alone emon games and have a question.  When 
you

are at the main menu, you can view your selected character and see how
much
damage a particular weapon can do.  Is this possible to do when in the
actual game, like when you find a new weapon?  Or is  it pretty much 
trial

and error?

Also, when you find a companion, like the amazon, or eddie, is there 
any

way to check their stats, equipment or whatever?

Thanks

Keith


---
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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Keith
Hey Dark, I became a beta tester a few days ago, and went through the first 
7 adventures pretty quickly.  But when I try to start the next group of 
adventures, (#2 on the adventure grouping selection), it tells me that the 
eamon deluxe will blah blah blah.  With the beta testing version, are their 
only 7 adventures, ending with the one in the house with eddie, charlie 
brown, and andy?


Thanks
Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 7:37 AM
Subject: Re: [Audyssey] question regarding emon games



Hi sharren.

Just to clarrify, the full eamon deluxe is a collection of adventures from 
the old eamon system on the  apple Ii computer released mostly in the 
1980's and 90's, plus some modern adventures written for eamon deluxe.


The  advantage of course in the full eamon deluxe which you don't get with 
the stand alone adventures is that in eamon, you start from the main hall 
of the guild of free adventurers where you can buy weapons, spells, stat 
upgrades etc, and go on individual adventures from there. When you get 
back to the hall with whatever  cash you've earned from an adventure, you 
can obviously buy better stuff and improve  your character. This is a very 
unique thing and quite a lot of fun.


Sinse a lot of people back in the 80's didn't bother with this and used 
pregenerated characters instead (like the test characters who come with 
the stand alone adventures),frank also  includes a character editer where 
you can tweak your characters stats, give yourself uba weapons or create a 
super character if you want, though to be honest this to me is a little 
pointless and I only tend to use the editer for testing  the  adventures 
in the beta.


If you, or indeed anyone else would like to try the beta version, drop a 
mail to frank black the developer on eamondel...@gmail.com


While the  stand alone adventures are okay as an example, runcible cargo 
is actually pretty amazing, there are of course more in the beta.


The eventual plan is to have all! the  classic eamon adventures converted 
to eamon deluxe format, as well as some new ones written just for eamon 
deluxe, but that will take a while.


Still in the  25 or so adventures frank has converted thus far there are 
some pretty awsome ones.  some pretty awfull ones too  and some in 
betwene, but even the mediocre ones tend to be worth playing I find.


Hth.

Beware the Grue!

Dark.

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Re: [Audyssey] question regarding emon games

2012-10-14 Thread dark

Hi Kieth.

the classic adventures are organized into packs. some are  complete, some 
partially complete, and some  not (there are over 270 eamon adventures after 
all).

Thus  far the eamon deluxe  beta contains:

volume 1, the beginners adventures (the ones you played obviously intended 
for beginners)


volume 3 the Jim Jacobson adventures deluxe: all of these are done and they 
make a great set with a continuous story.


Volume 5 the Tom zuchowski adventures: only two adventures in this set are 
complete, the extremely good thror's ring, and the eamon 7 demo adventure 
(just a little demo of a new revision of eamon that tom wrote at some point 
in the past).


volume 8, the  nathan segerlind  adventures: a surreal and humerous set 
withmany specials all of which are complete.


Volume 9 the sam ruby adventures: probably the most famous serious fantasy 
writer of eamon.  these range from pretty tgood to utterly awsome! some of 
the larger ones are yet to be converted but a good few are there, including 
a couple Sam originally wrote as stand alone adventures for the commercial 
public domain distribution softdisk,  (the  first three in the set), which 
are all pretty good too.


Volume 20, journey across the mewet sea: a quirky sea going fantasy 
adventure for puzzle fans written in 2005, but warning, it's a toughy!


volume 21 realm of  fantasy, the same surreal game from the stand alone 
section.


volume 22, lost treasures of eamon.  these are adventures from unusual 
sources. Only the first is done, the ice cave which was an adventure from an 
attempted ms dos port of eamon that is quite obscure. unfortunately the 
adventure itself is utterly terrible! but it's there.


volume 23, a runcible cargo. Written earlier this year, all around 
exceptional!   nough said.


volume 24, the stronghold of khar-dur, an adventure   written in june of 
this year, also a really good one.


Of course, more are to come in the future.

Hth.

Beware the Grue!

dark.
- Original Message - 
From: Keith ks.steinbac...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 1:47 PM
Subject: Re: [Audyssey] question regarding emon games


Hey Dark, I became a beta tester a few days ago, and went through the 
first 7 adventures pretty quickly.  But when I try to start the next group 
of adventures, (#2 on the adventure grouping selection), it tells me that 
the eamon deluxe will blah blah blah.  With the beta testing version, are 
their only 7 adventures, ending with the one in the house with eddie, 
charlie brown, and andy?


Thanks
Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 7:37 AM
Subject: Re: [Audyssey] question regarding emon games



Hi sharren.

Just to clarrify, the full eamon deluxe is a collection of adventures 
from the old eamon system on the  apple Ii computer released mostly in 
the 1980's and 90's, plus some modern adventures written for eamon 
deluxe.


The  advantage of course in the full eamon deluxe which you don't get 
with the stand alone adventures is that in eamon, you start from the main 
hall of the guild of free adventurers where you can buy weapons, spells, 
stat upgrades etc, and go on individual adventures from there. When you 
get back to the hall with whatever  cash you've earned from an adventure, 
you can obviously buy better stuff and improve  your character. This is a 
very unique thing and quite a lot of fun.


Sinse a lot of people back in the 80's didn't bother with this and used 
pregenerated characters instead (like the test characters who come with 
the stand alone adventures),frank also  includes a character editer where 
you can tweak your characters stats, give yourself uba weapons or create 
a super character if you want, though to be honest this to me is a little 
pointless and I only tend to use the editer for testing  the  adventures 
in the beta.


If you, or indeed anyone else would like to try the beta version, drop a 
mail to frank black the developer on eamondel...@gmail.com


While the  stand alone adventures are okay as an example, runcible cargo 
is actually pretty amazing, there are of course more in the beta.


The eventual plan is to have all! the  classic eamon adventures converted 
to eamon deluxe format, as well as some new ones written just for eamon 
deluxe, but that will take a while.


Still in the  25 or so adventures frank has converted thus far there are 
some pretty awsome ones.  some pretty awfull ones too  and some in 
betwene, but even the mediocre ones tend to be worth playing I find.


Hth.

Beware the Grue!

Dark.

---
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If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

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All messages are archived and can

Re: [Audyssey] question regarding emon games

2012-10-14 Thread Keith
Thanks dark.  If possible, could I email you off list and ask a question 
about the rumfold adventure, or whatever it's called, (the one that invoves 
the town of Dodge)?


Thanks

Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 8:22 AM
Subject: Re: [Audyssey] question regarding emon games



Hi Kieth.

the classic adventures are organized into packs. some are  complete, some 
partially complete, and some  not (there are over 270 eamon adventures 
after all).

Thus  far the eamon deluxe  beta contains:

volume 1, the beginners adventures (the ones you played obviously intended 
for beginners)


volume 3 the Jim Jacobson adventures deluxe: all of these are done and 
they make a great set with a continuous story.


Volume 5 the Tom zuchowski adventures: only two adventures in this set are 
complete, the extremely good thror's ring, and the eamon 7 demo adventure 
(just a little demo of a new revision of eamon that tom wrote at some 
point in the past).


volume 8, the  nathan segerlind  adventures: a surreal and humerous set 
withmany specials all of which are complete.


Volume 9 the sam ruby adventures: probably the most famous serious fantasy 
writer of eamon.  these range from pretty tgood to utterly awsome! some of 
the larger ones are yet to be converted but a good few are there, 
including a couple Sam originally wrote as stand alone adventures for the 
commercial public domain distribution softdisk,  (the  first three in the 
set), which are all pretty good too.


Volume 20, journey across the mewet sea: a quirky sea going fantasy 
adventure for puzzle fans written in 2005, but warning, it's a toughy!


volume 21 realm of  fantasy, the same surreal game from the stand alone 
section.


volume 22, lost treasures of eamon.  these are adventures from unusual 
sources. Only the first is done, the ice cave which was an adventure from 
an attempted ms dos port of eamon that is quite obscure. unfortunately the 
adventure itself is utterly terrible! but it's there.


volume 23, a runcible cargo. Written earlier this year, all around 
exceptional!   nough said.


volume 24, the stronghold of khar-dur, an adventure   written in june of 
this year, also a really good one.


Of course, more are to come in the future.

Hth.

Beware the Grue!

dark.
- Original Message - 
From: Keith ks.steinbac...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 1:47 PM
Subject: Re: [Audyssey] question regarding emon games


Hey Dark, I became a beta tester a few days ago, and went through the 
first 7 adventures pretty quickly.  But when I try to start the next 
group of adventures, (#2 on the adventure grouping selection), it tells 
me that the eamon deluxe will blah blah blah.  With the beta testing 
version, are their only 7 adventures, ending with the one in the house 
with eddie, charlie brown, and andy?


Thanks
Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 14, 2012 7:37 AM
Subject: Re: [Audyssey] question regarding emon games



Hi sharren.

Just to clarrify, the full eamon deluxe is a collection of adventures 
from the old eamon system on the  apple Ii computer released mostly in 
the 1980's and 90's, plus some modern adventures written for eamon 
deluxe.


The  advantage of course in the full eamon deluxe which you don't get 
with the stand alone adventures is that in eamon, you start from the 
main hall of the guild of free adventurers where you can buy weapons, 
spells, stat upgrades etc, and go on individual adventures from there. 
When you get back to the hall with whatever  cash you've earned from an 
adventure, you can obviously buy better stuff and improve  your 
character. This is a very unique thing and quite a lot of fun.


Sinse a lot of people back in the 80's didn't bother with this and used 
pregenerated characters instead (like the test characters who come with 
the stand alone adventures),frank also  includes a character editer 
where you can tweak your characters stats, give yourself uba weapons or 
create a super character if you want, though to be honest this to me is 
a little pointless and I only tend to use the editer for testing  the 
adventures in the beta.


If you, or indeed anyone else would like to try the beta version, drop a 
mail to frank black the developer on eamondel...@gmail.com


While the  stand alone adventures are okay as an example, runcible cargo 
is actually pretty amazing, there are of course more in the beta.


The eventual plan is to have all! the  classic eamon adventures 
converted to eamon deluxe format, as well as some new ones written just 
for eamon deluxe, but that will take a while.


Still in the  25 or so adventures frank has converted thus far there are 
some pretty awsome ones.  some pretty awfull ones too  and some in 
betwene

Re: [Audyssey] question regarding emon games

2012-10-14 Thread dark

Well kieth.

Sinse there is! a stand alone version of runcible cargo, ask it on list if 
you like, indeed even for the adventures that only exist in the beta I don't 
think discussing them on list is a problem sinse frank has a pretty open 
beta policy and will very likely send anyone who wants a copy.


I do however wonder what problem exactly your having with runcible cargo? 
the only problem i had was easily solved by the hints in the hints command, 
indeed this is one of the strengths of the adventure that nearly everything 
you need to do is pretty obvious provided you read and examine as many items 
as you can.


Beware the Grue!

dark. 



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Re: [Audyssey] question regarding emon games - contains spoiler

2012-10-14 Thread Mark Peveto

Hello there,
How do I find these games?

-Original Message- 
From: dark

Sent: Saturday, October 13, 2012 1:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games - contains spoiler

Hi kieth,

Remove x from y is how to get stuff from containers, eg, remove  letter from
safe.

The eamon commands are actually very easy to use, it just sounds like you
haven't read the appropriate section of the manual.

here is a copy and paste of the section  commands so as to make life easier:



MOVEMENT COMMANDS:

North, South, East, West, Up, Down: Go in that direction if possible.

NE, NW, SE, SW: These directions will also work in some adventures.

Flee: If combat gets too rough, you can attempt to run away. You can FLEE in
a
given direction if you wish (e.g. FLEE SOUTH). FLEE by itself will send your
character scrambling in a random direction.


ITEM MANIPULATION COMMANDS:

Close: Attempt to close a door or a container.

Drink, Eat: Try to drink or eat something.

Drop: Drop a carried item. DROP ALL will attempt to drop everything your
character is carrying.

Examine: Recall the descriptions of items and monsters as well as attempt to
reveal hidden things mentioned in various descriptions. Examining monsters
will report their health condition, examining drinkable items or food will
tell you how many drinks/bites are left.

Get: Attempt to pick up an item and add it to your inventory. GET ALL will
attempt to pick up every item listed in the current room.

Light: Turn on items that are used as light sources so that you can see in
dark rooms. If an item is already lit, LIGHT can be used again to extinguish
it. If you enter an area which is not dark with a lit torch or lamp, you'll
be asked if you wish to extinguish it so as to save fuel.
Note that in certain adventures LIGHT may also be used to light something
on fire or perform a similar action.

Open: Attempt to open doors, containers, etc..

Put: Attempt to put one item either inside (or on top) of another item. Note
that you'll need to use something like a sentence structure, eg, put gold
bar in bag, or put cup on table.

Read: Attempt to read books, signs, or any various item with markings on it.

Ready: Attempt to ready a weapon to be used in combat. When you start an
adventure with more than one weapon, the most powerful weapon your character
is carrying will automatically be readied.

Remove: This has two functions, either remove something that your character
is
wearing or attempt to remove an item that is inside of another item. As with
the put command, when removing one item from inside another you'll need to
use the word from for instance remove ring from chest.

Use: Use items. Many adventures have special items which produce all sorts
of
interesting effects if your character tries to USE them.

Wear: Wear armor, clothing, jewelry, etc.. Note: The WEAR command must be
used
to equip a Shield as well as armor.


INTERACTIVE COMMANDS:

Attack: Attack monsters or items. You can always try to ATTACK doors and
containers that won't open. If you try to ATTACK a non-enemy, you will be
asked to verify your command so that you don't accidentally attack a friend
or
innocent bystander.

Free: Attempt to release a captive.

Give: Attempt to give money or items to others. Enter a numeric value for
the
subject to give away gold pieces (e.g. GIVE 100). Sometimes you can bribe
neutral monsters into becoming friends with GIVE 5000. When giving items to
monsters, you'll need to use to to show who your giving the item to, eg,
give axe to jo. If you give a
drinkable/eatable item to someone, they will usually just take a drink/bite
and hand it back to you. If you give them a weapon (and they need one), they
will READY it.

Request: Attempt to request items that are carried or worn by friends.
INVENTORY them first to see what they have, remember to use from when
requesting, eg, request parchment from Jill.

Smile: Just try and be friendly. SMILE will show how everyone in the room
feels about your character. Sometimes special reactions will occur. SMILE
can
also be used as a do-nothing command to pass time in the game if needed.


SPELL COMMANDS:

Note: These only work if your character knows the particular spell.

Blast: Send a magic blast at an enemy as a means of attack. You can also
BLAST
doors, containers and other items. BLAST will do 2-10 points of damage,
ignoring armor and can be very useful if you don't have a weapon or are
facing
a heavily armored foe.

Heal: Heals your character's wounds when used by itself. Can also be used to
heal others if a subject name is given.

Speed: Doubles your agility for a time. Useful when losing a battle.

Power: Unpredictable. POWER has special effects in many adventures. In some
it
is a very important spell, in others it just makes a loud sound or does some
other strange, yet harmless, thing.


MISCELLANEOUS COMMANDS:

Inventory: Lists all of the items your character is wearing and carrying

Re: [Audyssey] question regarding emon games

2012-10-14 Thread Mark Peveto

Ooooh
thank ya!  I'm gonna do some gaming!

-Original Message- 
From: Keith

Sent: Sunday, October 14, 2012 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message - 
From: Mark Peveto mpev...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games



Where do ya get these from?

-Original Message- 
From: Keith

Sent: Friday, October 12, 2012 3:12 PM
To: Gamers Discussion list
Subject: [Audyssey] question regarding emon games

Hi I was playing the stand alone emon games and have a question.  When you
are at the main menu, you can view your selected character and see how 
much

damage a particular weapon can do.  Is this possible to do when in the
actual game, like when you find a new weapon?  Or is  it pretty much trial
and error?

Also, when you find a companion, like the amazon, or eddie, is there any
way to check their stats, equipment or whatever?

Thanks

Keith


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Re: [Audyssey] question regarding emon games

2012-10-14 Thread Sharon
Hi Dark,
Thanks for that. I can't play the stand alones for they aren't compatible
with windows 7 64 bit. At least the via and the other exe won't launch
properly. Will the deluxe work on win 64 bit?

Sharon

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Sunday, October 14, 2012 7:38 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

Hi sharren.

Just to clarrify, the full eamon deluxe is a collection of adventures from
the old eamon system on the  apple Ii computer released mostly in the 1980's
and 90's, plus some modern adventures written for eamon deluxe.

The  advantage of course in the full eamon deluxe which you don't get with
the stand alone adventures is that in eamon, you start from the main hall of
the guild of free adventurers where you can buy weapons, spells, stat
upgrades etc, and go on individual adventures from there. When you get back
to the hall with whatever  cash you've earned from an adventure, you can
obviously buy better stuff and improve  your character. This is a very
unique thing and quite a lot of fun.

Sinse a lot of people back in the 80's didn't bother with this and used
pregenerated characters instead (like the test characters who come with the
stand alone adventures),frank also  includes a character editer where you
can tweak your characters stats, give yourself uba weapons or create a super
character if you want, though to be honest this to me is a little pointless
and I only tend to use the editer for testing  the  adventures in the beta.

If you, or indeed anyone else would like to try the beta version, drop a
mail to frank black the developer on eamondel...@gmail.com

While the  stand alone adventures are okay as an example, runcible cargo is
actually pretty amazing, there are of course more in the beta.

The eventual plan is to have all! the  classic eamon adventures converted to
eamon deluxe format, as well as some new ones written just for eamon deluxe,
but that will take a while.

Still in the  25 or so adventures frank has converted thus far there are
some pretty awsome ones.  some pretty awfull ones too  and some in
betwene, but even the mediocre ones tend to be worth playing I find.

Hth.

Beware the Grue!

Dark. 


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Re: [Audyssey] question regarding emon games

2012-10-14 Thread dark

The short answer is no.

the eamon games were originally written in apple basic and frank has 
constructed  eamon deluxe to use  straight out basic  which is a 16 bit 
application, and thanks to lovely microsoft those no longer work on 64 bit 
machines.


this is fine for sighted people sinse frank has compiled a version of eamon 
deluxe to run with the dosbox emulator, but unfortunately text on  dosbox 
isn't readable by screen  readers.


rank is trying to find a way around this problem, but nothing has come up 
thus far (another reason I'm sticking with windows xp).


There is however a rather longer solution to play eamon, and indeed many 
other games, that is to run windows xp through a virtual machine which can 
indeed be done on 64 bit windows.


I'm afraid I don't know ho to do that myself sinse I'm still on xp (thank 
goodness), but I  know people have managed it with eamon and with other 
games too.


Beware the Grue!

Dark. 



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Re: [Audyssey] question regarding emon games

2012-10-14 Thread shaun everiss

hmmm
well email frank
eamondel...@gmail.com and ask.
I am not sure if he still adds people or not, release is quite close 
for the next full test build or is it final?

ask and see if he will add you.
He probably will he ahasn't really said to me he has enough or what.

At 06:58 a.m. 14/10/2012 -0500, you wrote:

Hi,
How do you become a tester? I go to this site to download the games and it
says you have to be a tester to access this.

Thanks,
Sharon

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith
Sent: Sunday, October 14, 2012 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games

You can dowload the 3  stand alone demos at:
http://www.eamonag.org/pages/eamondx.htm

HTH

Keith
- Original Message -
From: Mark Peveto mpev...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 3:19 PM
Subject: Re: [Audyssey] question regarding emon games


 Where do ya get these from?

 -Original Message-
 From: Keith
 Sent: Friday, October 12, 2012 3:12 PM
 To: Gamers Discussion list
 Subject: [Audyssey] question regarding emon games

 Hi I was playing the stand alone emon games and have a question.  When you
 are at the main menu, you can view your selected character and see how
 much
 damage a particular weapon can do.  Is this possible to do when in the
 actual game, like when you find a new weapon?  Or is  it pretty much trial
 and error?

 Also, when you find a companion, like the amazon, or eddie, is there any
 way to check their stats, equipment or whatever?

 Thanks

 Keith


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Re: [Audyssey] question regarding emon games

2012-10-14 Thread shaun everiss

hmmm I can foreward this thread at frank and see.
However the current eamon will stay as qbasic.
you should probably email him on this but I can send this anyway if you wishl.

At 10:45 p.m. 14/10/2012 -0400, you wrote:

HiDark,

I've had some thoughts about that. I'm not sure what Frank's thoughts
are but I've been thinking of taking Eamon Delux 5 and rewriting it in
Python 2.7. There would be a lot of advantages to do that. First, it
would fix the 64-bit issue. Second, it could be made to run natively
on Windows, Mac, and Linux without a lot of fuss. Basically, any
compatible Python interpreter could run the games making Dos Box a
non-issue.

On 10/14/12, dark d...@xgam.org wrote:
 The short answer is no.

 the eamon games were originally written in apple basic and frank has
 constructed  eamon deluxe to use  straight out basic  which is a 16 bit
 application, and thanks to lovely microsoft those no longer work on 64 bit
 machines.

 this is fine for sighted people sinse frank has compiled a version of eamon

 deluxe to run with the dosbox emulator, but unfortunately text on  dosbox
 isn't readable by screen  readers.

 rank is trying to find a way around this problem, but nothing has come up
 thus far (another reason I'm sticking with windows xp).

 There is however a rather longer solution to play eamon, and indeed many
 other games, that is to run windows xp through a virtual machine which can
 indeed be done on 64 bit windows.

 I'm afraid I don't know ho to do that myself sinse I'm still on xp (thank
 goodness), but I  know people have managed it with eamon and with other
 games too.

 Beware the Grue!

 Dark.


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Re: [Audyssey] question regarding emon games

2012-10-13 Thread dark

Hi sean.

I'm afraid I don't know what the heck you mean about encouraged to hack 
your char


You can use the character editer to make yourself an uba weapon and 
ridiculous stats, but that to be honest makes the hole point of the games 
meaningless, sinse the interest in eamon is getting loot i adventures and 
making yourself stronger along the way,  at least for me it was.


So, there is no encouragement

As to  the demo adventures being old and crappy, actually you are wrong on 
both counts when it comes to the stand alone adventures on the edx page.


The eamon deluxe demo  is based on an adventure which frank black wrote in 
1999, but is the revision from last year which has several additions, indeed 
most adventures in the new  version of eamon deluxe have been heavily 
revised  and added to.


runcible cargo on the other hand was just bought out  earlier this year.


Beware the  grue!

Dark.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 13, 2012 3:09 AM
Subject: Re: [Audyssey] question regarding emon games




Hi kieth.
Hmmm you can do x weapon or i and get stats, and you can also examine 
yourself and your chars I think.

However the demo adventures are now quite old and crappy, all out of date.
the next version is aparently almost done just manuals and a few 
revisions.
A couple days I got the next prebeta snapshot, and loads have been 
updated.
In the full build you can do things like crack your char stats wide open, 
crack your cash wide open as well as make any weapon as powerfull as you 
want.

actually there is a limit of 50 dice and 50 sides.
you can only get 50 k
in bank and in hand.
Depending on what you want you can learn and go up and up but you are 
encouraged to hack your char, in fact you are encouraged to cheat your way 
through.

Right now though I don't max my cash unless I need it.

At 03:12 p.m. 12/10/2012 -0500, you wrote:
Hi I was playing the stand alone emon games and have a question.  When you 
are at the main menu, you can view your selected character and see how 
much damage a particular weapon can do.  Is this possible to do when in 
the actual game, like when you find a new weapon?  Or is  it pretty much 
trial and error?


Also, when you find a companion, like the amazon, or eddie, is there any 
way to check their stats, equipment or whatever?


Thanks

Keith

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Re: [Audyssey] question regarding emon games

2012-10-13 Thread Mark Peveto

Where do ya get these from?

-Original Message- 
From: Keith

Sent: Friday, October 12, 2012 3:12 PM
To: Gamers Discussion list
Subject: [Audyssey] question regarding emon games

Hi I was playing the stand alone emon games and have a question.  When you
are at the main menu, you can view your selected character and see how much
damage a particular weapon can do.  Is this possible to do when in the
actual game, like when you find a new weapon?  Or is  it pretty much trial
and error?

Also, when you find a companion, like the amazon, or eddie, is there any
way to check their stats, equipment or whatever?

Thanks

Keith


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Re: [Audyssey] question regarding emon games - contains spoiler

2012-10-13 Thread dark
. STATUS will give much more information than 
INVENTORY

and will also display special effects in some adventures.

Look: Recalls the description of the room that your character is in. That's
it. Unlike many Classic Eamon systems, LOOK will not find hidden objects or
doors in Eamon Deluxe. Use the EXAMINE command to search for things instead.

Say: Make your character say something. Many adventures have magic words
that do things when a certain word or phrase is said. SAY VI MODE will 
toggle

VI Mode for the current adventure session (until you QUIT). Also useful for
letting off some steam in frustrating adventures.

Save: Save a game. Up to 5 positions may be saved in each adventure. If you
just type SAVE you will be prompted to select a save slot and optional name 
to

remember it by. Typing SAVE 1, SAVE 2, etc. will save your game in that
slot number, using the current description and without any prompts.
Save 1 [Name] will save your game in that slot and change the description 
to

whatever you specify (e.g. SAVE 3 In the library).

Restore: Restores a previously saved game. RESTORE 1, RESTORE 2, etc. 
will

attempt to load a saved game from the slot specified.

Hints: Calls up any available hints or notes for the current adventure. The
first hint in every adventures will be a series of helpful tips and
suggestions about how to play Eamon Deluxe adventures in general.

Quit: Leaves the adventure and returns to the main Eamon Deluxe menu. To
return to the adventure, select Continue a saved game from that main menu
(even if you didn't actually use the SAVE command). QUIT HALL will exit your
character completely out of the adventure and back to the Main Hall.

Note that all commands, and indeed the names of items,can be abbreviated to 
the first one or two letters. For instance directions can be abbreviated as 
n for north, ne for north east etc. there is no need to type attack dragon 
a dra will suffice, and to remove paper from a box rem pa fr bo will be 
enough.



Beware the grue!

Dark.
- Original Message - 
From: Keith ks.steinbac...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 13, 2012 5:13 AM
Subject: Re: [Audyssey] question regarding emon games - contains spoiler



SPOILER


Hi Dark, in the game you mentioned at the end of the last post, I came 
across a safe that I can open  which contains a letter.  But, I have found 
that the only way I can get things out of containers (cabinets, safes, 
fridges, etc) is to attack them, thus breaking them.  Is there any other 
way of getting objects and people out of small enclosed spaces without 
damaging the container?  Plus, some containers seem invincible to damange, 
and I am just left with the you can't get that comment from the 
computer. I feel like tossing my netbook though the window.


Thanks

Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 4:30 PM
Subject: Re: [Audyssey] question regarding emon games



Hi kieth.

Firstly on weapons.  It is true that is a weakness of the system as far 
as weapons go, you cannot check their stats during an adventure, though 
usually you can get a pretty good idea of their damage by using them. 
Also in most adventures descriptions are pretty  accurate  so something 
that is described as a standard sword is just that, and you'll usually 
want to keep everythingaround anyway to sell when you get  back to the 
hall so you find the good weapons then.


Also, note that in the actual eamon game,  grendel the smith in the 
village by the main hall sells exceptional quality weapons,  that are 
usually far better  than the ones you find on adventures so it's more 
often than not better to use his.


all in all while not seeing weapon stats is a bit of a pest, it's not a 
major flaw in the system when your playing the full games because of the 
way the main hall works.


As to companions,   look amazon or look jo will tell you their basic 
physical condition, for a more complete readout on   hwat their  carrying 
try i amazon or I jo, indeed it's usually a good idea to inventory anyone 
who becomes your friend sinse in some adventures they can be carrying 
important objects.


to get something from a companion type request, and to give them 
something type give. This way you can arm unarmed companions or share 
healing potions.


Hth.

hope your enjoying  the games, especially runcible cargo, I was most 
impressed with that one.


Beware the Grue!

Dark.


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Re: [Audyssey] question regarding emon games

2012-10-12 Thread dark

Hi kieth.

Firstly on weapons.  It is true that is a weakness of the system as far as 
weapons go, you cannot check their stats during an adventure, though usually 
you can get a pretty good idea of their damage by using them. Also in most 
adventures descriptions are pretty  accurate  so something that is described 
as a standard sword is just that, and you'll usually want to keep 
everythingaround anyway to sell when you get  back to the hall so you find 
the good weapons then.


Also, note that in the actual eamon game,  grendel the smith in the village 
by the main hall sells exceptional quality weapons,  that are usually far 
better  than the ones you find on adventures so it's more often than not 
better to use his.


all in all while not seeing weapon stats is a bit of a pest, it's not a 
major flaw in the system when your playing the full games because of the way 
the main hall works.


As to companions,   look amazon or look jo will tell you their basic 
physical condition, for a more complete readout on   hwat their  carrying 
try i amazon or I jo, indeed it's usually a good idea to inventory anyone 
who becomes your friend sinse in some adventures they can be carrying 
important objects.


to get something from a companion type request, and to give them something 
type give. This way you can arm unarmed companions or share healing potions.


Hth.

hope your enjoying  the games, especially runcible cargo, I was most 
impressed with that one.


Beware the Grue!

Dark.


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Re: [Audyssey] question regarding emon games

2012-10-12 Thread shaun everiss


Hi kieth.
Hmmm you can do x weapon or i and get stats, and you can also examine 
yourself and your chars I think.

However the demo adventures are now quite old and crappy, all out of date.
the next version is aparently almost done just manuals and a few revisions.
A couple days I got the next prebeta snapshot, and loads have been updated.
In the full build you can do things like crack your char stats wide 
open, crack your cash wide open as well as make any weapon as 
powerfull as you want.

actually there is a limit of 50 dice and 50 sides.
you can only get 50 k
in bank and in hand.
Depending on what you want you can learn and go up and up but you are 
encouraged to hack your char, in fact you are encouraged to cheat 
your way through.

Right now though I don't max my cash unless I need it.

At 03:12 p.m. 12/10/2012 -0500, you wrote:
Hi I was playing the stand alone emon games and have a 
question.  When you are at the main menu, you can view your selected 
character and see how much damage a particular weapon can do.  Is 
this possible to do when in the actual game, like when you find a 
new weapon?  Or is  it pretty much trial and error?


Also, when you find a companion, like the amazon, or eddie, is 
there any way to check their stats, equipment or whatever?


Thanks

Keith

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Re: [Audyssey] question regarding emon games - contains spoiler

2012-10-12 Thread Keith

SPOILER


Hi Dark, in the game you mentioned at the end of the last post, I came 
across a safe that I can open  which contains a letter.  But, I have found 
that the only way I can get things out of containers (cabinets, safes, 
fridges, etc) is to attack them, thus breaking them.  Is there any other way 
of getting objects and people out of small enclosed spaces without 
damaging the container?  Plus, some containers seem invincible to damange, 
and I am just left with the you can't get that comment from the computer. 
I feel like tossing my netbook though the window.


Thanks

Keith
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 12, 2012 4:30 PM
Subject: Re: [Audyssey] question regarding emon games



Hi kieth.

Firstly on weapons.  It is true that is a weakness of the system as far as 
weapons go, you cannot check their stats during an adventure, though 
usually you can get a pretty good idea of their damage by using them. Also 
in most adventures descriptions are pretty  accurate  so something that is 
described as a standard sword is just that, and you'll usually want to 
keep everythingaround anyway to sell when you get  back to the hall so you 
find the good weapons then.


Also, note that in the actual eamon game,  grendel the smith in the 
village by the main hall sells exceptional quality weapons,  that are 
usually far better  than the ones you find on adventures so it's more 
often than not better to use his.


all in all while not seeing weapon stats is a bit of a pest, it's not a 
major flaw in the system when your playing the full games because of the 
way the main hall works.


As to companions,   look amazon or look jo will tell you their basic 
physical condition, for a more complete readout on   hwat their  carrying 
try i amazon or I jo, indeed it's usually a good idea to inventory anyone 
who becomes your friend sinse in some adventures they can be carrying 
important objects.


to get something from a companion type request, and to give them something 
type give. This way you can arm unarmed companions or share healing 
potions.


Hth.

hope your enjoying  the games, especially runcible cargo, I was most 
impressed with that one.


Beware the Grue!

Dark.


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