Re: [Audyssey] walk along beat em ups with tactics?

2011-07-02 Thread Thomas Ward
Hi Dark, I'm with you there. When developing Mysteries of the Ancients I've put a lot of these things in place already, and I think if I ever do another side-scroller I want to add more strategy and tactics into it. As you probably know I have played many beat-m-up games including Legend of

Re: [Audyssey] walk along beat em ups with tactics?

2011-07-02 Thread dark
Hi Tom. here I was specifically thinking of games like tmnt, double dragon, golden axe etc. If batman is similar to batman on the mega drive (the only batman game I've played), then I'd class that more as a 2D platformer ala mega man, castlevania etc rather than a beat em up despite the fact

Re: [Audyssey] walk along beat em ups with tactics?

2011-07-02 Thread Thomas Ward
Hi Dark, The Batman game for the original NES was definitely a walk along beat-m-up. You could punch, kick, throw batarangs, and as i recall pick up missile launchers to take out flying enemies. I would class it more like TMNT and Double Dragon than with Megaman or Castlevania. In either case

Re: [Audyssey] walk along beat em ups with tactics?

2011-07-02 Thread dark
Hi Tom. Obviously the batman game on the nes is not as similar to the Mega drive game as I thought, sinse that's deffinately more a platformer, though you stil can punch, use batterangs, and indeed do lots of swinging with the bat rope. the thing i find most surprising about audio games and