Hy Gentoo,
I just uploaded Version 1.4.0 of Lost Labyrinth.
This a very good release I think.
We got a lot of new Stuff. The Windows Programmer did a Windows Version of it,
because the new Linux Version is getting better than the Original
I did a calculation and now I invested more than 413
I have filed a bug at bugs.gentoo.org, which is the way to get a new
ebuild into portage.
http://bugs.gentoo.org/show_bug.cgi?id=104971
Its just a matter of waiting now.
On Mon, 12 Sep 2005 01:56:21 +0200 (MEST)
Markus Döbele wrote:
> Hallo Nick,
>
> looks good.
>
> The next release 1.1.1 w
Hallo Nick,
looks good.
The next release 1.1.1 will only be a bug fix release.
So this (1.1.0) is a good version for a release I think!
Markus
> --- Ursprüngliche Nachricht ---
> Von: Nick Rout <[EMAIL PROTECTED]>
> An: gentoo-user@lists.gentoo.org
> Betreff: Re: [gentoo-use
On Mon, 05 Sep 2005 23:16:29 +1200
Nick Rout wrote:
[snip]
> Please report any errors in use of the ebuild. This time I really am
> going to post it to bugs.gentoo.org, its just that Markus keeps
> delivering new versions.
>
> In particular please make sure highscores works, I am no games playe
Alright, i have made a laby-1.1.0.ebuild. This time I won't email it to
the list, anyone who wants it can fetch it from my server:
http://rout.dyndns.org/laby/laby-1.1.0.ebuild
I would like people to test it as I have changed a few things, notably :
1. moved it to /opt/laby because /opt seems to
Hy Nick,
I just uploaded Version 1.1.0 where I have rewritten the whole laby kernel.
Now everthing works a lot better.
All known bugs are fixed too!
Please do not use the old version 1.0.5, because I discovered a lot of nasty
bugs in this version!
The new version is a good one!
Markus
Am Mont
Hy Nick,
I uploaded a new version 1.0.4 yesterday.
Maybe it would be best if you monitor the page of this game on sourceforge.
Than I can easily send you a notice everytime I upload a new version.
I am working a lot for the game right now. And so there will be a lot of new
versions in the near f
yes well when it is in portage the file will be updated into the portage
tree automatically. in the meantime you have to download both the ebuild
and the wrapper script, same as for any other new ebuild. Sorry if I
didn't make this clear in the email with the new ebuild.
I don't think its correct
Nick Rout wrote:
did you have the laby wrapper script
in /usr/local/portage/games-roguelike/laby/files ??
I posted the wrapper script with the first version of the ebuild.
Nope, I didn't keep a copy of it at the time. To be considered
complete, the ebuild should either include a copy o
did you have the laby wrapper script
in /usr/local/portage/games-roguelike/laby/files ??
I posted the wrapper script with the first version of the ebuild.
On Mon, 2005-08-29 at 09:49 -0700, Greg Bengeult wrote:
> Holly Bostick wrote:
> > Holly Bostick schreef:
> >
> >
> >>You can see that 'l
Alec Shaner schreef:
> Holly Bostick wrote:
>
>>
>> This was a simple emerge, so I hope I didn't bork it myself; I did
>> forget to create a 'files' directory in the overlay folder, but since
>> there were no files, I can't think that that would be the problem.
>>
>> I could be wrong, though, espe
Holly Bostick wrote:
This was a simple emerge, so I hope I didn't bork it myself; I did
forget to create a 'files' directory in the overlay folder, but since
there were no files, I can't think that that would be the problem.
I could be wrong, though, especially since it works under KDE. Why wou
Holly Bostick wrote:
Holly Bostick schreef:
You can see that 'laby' is not copied to /usr/games/bin, though I guess
that must be it in /usr/lib/laby?
Yes, indeed it is:
la /usr/lib/laby
totaal 5388
drwxr-xr-x2 root root 168 aug 29 17:20 .
drwxr-xr-x 151 root root 110112 aug 29
Holly Bostick schreef:
> You can see that 'laby' is not copied to /usr/games/bin, though I guess
> that must be it in /usr/lib/laby?
>
> Yes, indeed it is:
>
> la /usr/lib/laby
> totaal 5388
> drwxr-xr-x2 root root 168 aug 29 17:20 .
> drwxr-xr-x 151 root root 110112 aug 29 17:20
Alec Shaner schreef:
> Nick Rout wrote:
>
>> OK once again the ebuild is attached, it now creates a desktop file in
>> /usr/share/applications/ and pops the .xpm icon file into
>> /usr/share/pixmaps/. This is where gentoo likes these things to be.
>>
>> Those of you who have expressed an interest
Nick Rout wrote:
OK once again the ebuild is attached, it now creates a desktop file in
/usr/share/applications/ and pops the .xpm icon file into
/usr/share/pixmaps/. This is where gentoo likes these things to be.
Those of you who have expressed an interest in this game please try it
out. If it
OK once again the ebuild is attached, it now creates a desktop file in
/usr/share/applications/ and pops the .xpm icon file into
/usr/share/pixmaps/. This is where gentoo likes these things to be.
Those of you who have expressed an interest in this game please try it
out. If it works OK I will che
On Sun, 28 Aug 2005 21:56:24 +0200
Markus Döbele wrote:
> Just uploaded laby_1.0.3 to the Sourceforge Site.
> Would be nice if you update the ebuild.
>
> We did a lot of bugfixing. Slowly the game is really playable :-)
The new ebuild was really easy - as i have said previously just change
the
Just uploaded laby_1.0.3 to the Sourceforge Site.
Would be nice if you update the ebuild.
We did a lot of bugfixing. Slowly the game is really playable :-)
Am Freitag, 26. August 2005 02:14 schrieb Nick Rout:
> On Fri, 26 Aug 2005 01:36:01 +0200
>
> Holly Bostick wrote:
> > Since we know Nick's
Give me a hint when its in the gentoo ebuilds Database, I will publish it in
the news of our homepages then!
Am Freitag, 26. August 2005 02:14 schrieb Nick Rout:
> On Fri, 26 Aug 2005 01:36:01 +0200
>
> Holly Bostick wrote:
> > Since we know Nick's ebuild works, from the testers, Nick, why don't
All right. Now I understand what we are talking about :-)
I Will still have a look into the Documentation.
You never can know too much :-)
Am Freitag, 26. August 2005 01:36 schrieb Holly Bostick:
> Markus Döbele schreef:
> > Okay. Understood!
> > I would like to have a look in how an ebuild is c
Okay, I had a look at the ebuild.
Its a very clean thing I think :-)
Like it!
Its perfectly okay with me to keep to the standards of the distributions. i
tried to to the same thing for suse/mandrake/redhat.
I create the desktop file on the fly, because they told me when its in the
spec it gets
On Fri, 26 Aug 2005 01:36:01 +0200
Holly Bostick wrote:
> Since we know Nick's ebuild works, from the testers, Nick, why don't you
> just send him a copy?
i have
>
> It is GPL, isn't it ;) ?
assuming you are referring to the ebuild then yes it is GPL (i hadn't
really thought too much about it
Markus Döbele schreef:
> Okay. Understood!
> I would like to have a look in how an ebuild is constructed.
http://www.gentoo.org/doc/en/handbook/handbook-x86.xml?part=3&chap=6
This is the English version; if you would prefer to read it in German:
http://www.gentoo.org/doc/de/handbook/handbook-x86
Okay. Understood!
I would like to have a look in how an ebuild is constructed.
I figured out how to create an rpm and now want to know how it looks like for
an ebuild.
I didn't receive the actual Mail of Nick.
Can you send it to me again? Or can I download it from the gentoo project
homepage?
A
On Thu, 25 Aug 2005 21:53:43 +0200
Markus Döbele wrote:
> Can't the rest be automated too?
> I mean creating the directories
> and to check first if portage is installed?
portage is already installed, or its not gentoo!
> Would be easier for the users.
>
> Then a link should be created in PATH
Markus Döbele wrote:
Can't the rest be automated too?
I mean creating the directories
and to check first if portage is installed?
Would be easier for the users.
Then a link should be created in PATH thet you can type laby everywhere.
Once the ebuild is officially in the portage tree, it is al
Can't the rest be automated too?
I mean creating the directories
and to check first if portage is installed?
Would be easier for the users.
Then a link should be created in PATH thet you can type laby everywhere.
Thats what I do in my rpm:
mkdir -p /usr/games/laby
cp -r ./* /usr/games/laby
(Here
Nick Rout wrote:
I know I should upload this to bugs.gentoo.org, but as we are in the
middle of a thread i thought I'd load it here for anyone interested to
try (and to criticise)
Please be gentle with me, this is my first ebuild.
The ebuild is attached, as is the small startup script. The way
I know I should upload this to bugs.gentoo.org, but as we are in the
middle of a thread i thought I'd load it here for anyone interested to
try (and to criticise)
Please be gentle with me, this is my first ebuild.
The ebuild is attached, as is the small startup script. The way it works
and instal
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