Re: Keyboard vs Joystick buttons

2000-01-04 Thread becka
Hi ! suggest that you have a look at LibGIC. It enforces descent-style I couldn't find any document about libgic, I have a december cvs snapshot and I could only see the includes, which didn't gave me much information. Where can I find docs? The demos should pretty much explain

Re: Keyboard vs Joystick buttons

2000-01-04 Thread Rubén
On 2000/Jan/04, [EMAIL PROTECTED] wrote: Before all, I must say that I've understood much more seeing the gic.h include file than seeing the demos. little explanation on what this extension is, please? It is basically a trainable event mapper. You register the "program events"

Keyboard vs Joystick buttons

2000-01-03 Thread Rubén
I'm giving Joystick support to GGL, and it's almost done, but I found a little problem. The joystick buttons are reported in a evKey event, so, the GGL keyboard device gets its own events and also the joystick ones... I open the joystick by opening a gii_input_t of type

Re: Keyboard vs Joystick buttons

2000-01-03 Thread W.H.Scholten
Rubén wrote: I'm giving Joystick support to GGL, and it's almost done, but I found a little problem. The joystick buttons are reported in a evKey event, so, the GGL keyboard device gets its own events and also the joystick ones... I open the joystick by opening a

Re: Keyboard vs Joystick buttons

2000-01-03 Thread Andreas Beck
I know that I can access to event-any.origin to distingish between keyboard and joystick events, but how can I know which value is the keyboard one and which is the joystick one? In a few proofs that I've made the keyboard events had the 0100 value and the joystick the 0200, but I don't

Re: Keyboard vs Joystick buttons

2000-01-03 Thread Rubén
On 2000/Jan/04, Andreas Beck wrote: I know that I can access to event-any.origin to distingish between keyboard and joystick events, but how can I know which value is the keyboard one and which is the joystick one? In a few proofs that I've made the keyboard events had the 0100 value