On 26 Jan 2000, Marcus Sundberg wrote:
teunis [EMAIL PROTECTED] writes:
Hey, is there any way to catch console-switching?
See the end of ggi/types.h, and ask if there's something unclear
about it.
Mah evil program does run in the background...
However this should not happen.
On Wed, 26 Jan 2000, teunis wrote:
On 26 Jan 2000, Marcus Sundberg wrote:
teunis [EMAIL PROTECTED] writes:
Hey, is there any way to catch console-switching?
See the end of ggi/types.h, and ask if there's something unclear
about it.
Okay. It's not clear.
[clip]
Now how am I
Hey, is there any way to catch console-switching?
Mah evil program does run in the background... but I get all this funky
graphics overwriting whatever console I'm on.
Normally, this is done for you. However when you run a LibGGI application in
the background, it cannot attach to the console
On Tue, 25 Jan 2000, Andreas Beck wrote:
Hey, is there any way to catch console-switching?
Mah evil program does run in the background... but I get all this funky
graphics overwriting whatever console I'm on.
Normally, this is done for you. However when you run a LibGGI application in
teunis [EMAIL PROTECTED] writes:
Hey, is there any way to catch console-switching?
See the end of ggi/types.h, and ask if there's something unclear
about it.
Mah evil program does run in the background...
However this should not happen. Applications running on fbdev and
svga targets are