Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread teunis
On 24 Jan 2000, Marcus Sundberg wrote: > teunis <[EMAIL PROTECTED]> writes: > > > On 24 Jan 2000, Marcus Sundberg wrote: > > > Huh? > > > Either you've found a severe bug in LibGII or you are not using > > > it properly. Exactly what are you doing that causes a "delay" ? > > > > Same polling co

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread becka
Hi ! > > while (ggiEventPoll(vis, emKeyboard|emPointer, &start)>0) > > { > > x = ggiEventsQueued(vis, emKeyboard | emPointer); > > while (x) > >{ > >gii_event event; > >ggiEventRead(vis, &event, emKeyboard | emPointer); > >/* do stuff */ > >}; > >

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread Marcus Sundberg
teunis <[EMAIL PROTECTED]> writes: > On 24 Jan 2000, Marcus Sundberg wrote: > > Huh? > > Either you've found a severe bug in LibGII or you are not using > > it properly. Exactly what are you doing that causes a "delay" ? > > Same polling code as per public ggiplay. > while (ggiEventPoll(vis, emK

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread teunis
On 24 Jan 2000, Marcus Sundberg wrote: > teunis <[EMAIL PROTECTED]> writes: > > > Okay, I've found a problem with libGII... > > > > It's adding delays to that quicktime-player (and soon mpeg too! :) that > > I'm playing with... Resulting in blank spots in the audio and the > > occasional dropp

Re: that ggiplay proggie I'm working on and libGII...

2000-01-23 Thread Marcus Sundberg
teunis <[EMAIL PROTECTED]> writes: > Okay, I've found a problem with libGII... > > It's adding delays to that quicktime-player (and soon mpeg too! :) that > I'm playing with... Resulting in blank spots in the audio and the > occasional dropped video frame. Huh? Either you've found a severe bug

that ggiplay proggie I'm working on and libGII...

2000-01-21 Thread teunis
Okay, I've found a problem with libGII... It's adding delays to that quicktime-player (and soon mpeg too! :) that I'm playing with... Resulting in blank spots in the audio and the occasional dropped video frame. Any ideas for how to solve this one? The thing's multithreaded enough... I suppos