kgi-0.9-20000222

2000-02-22 Thread Steffen Seeger
Hello, a new KGI-0.9 snapshot is available from http://www.tu-chemnitz.de/~sse/ggi/kgi-0.9-2222.tar.gz 1) CHANGES === 2222: - merged jmt3 branch by Jon M. Taylor: - added generic VGA driver framework by Jon M. Taylor - added

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread James A Simmons
I've had many email pass between Joseph Kain and myself... I usually send anyone with a Glide problem I can't answer his way (poor guy!) I can imagine. He seems like a really nice guy. I answer question about fbdev all the time. There is a GGI Glide target, but it's 2D. What's wanted is

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Justin Cormack
There is a GGI Glide target, but it's 2D. What's wanted is accellerated hardware 3D.. Something that CAN render 3 screens of Quake at a decent FPS. = I agree. So where do we start? First voodoo cards like many cards are triangle bases. Any triangle support? The next thing is how to

screen hosings...

2000-02-22 Thread Firstname Lastname
Sometimes when i'm running X and run fbset (using the fbdev matrox driver), my screen hoses... if i switch VC's my screen is still hosed. however, if i type, sometimes i will see letters flash on the screen for about a tenth of a second, then disapear. if i run quake all the colors are

Re: kgi-0.9-20000222

2000-02-22 Thread Rubén
On 2000/Feb/22, Steffen Seeger wrote: Hi, a new KGI-0.9 snapshot is available from What about acceleration? I've downloaded this version but it has nothing under the accel directory... Is it only available at KGIcon yet? - added S3 ViRGE driver framework by Jos

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Mon, 21 Feb 2000, Joseph Carter wrote: On Mon, Feb 21, 2000 at 02:42:20PM -0500, James A Simmons wrote: Their does exist a fbdev drivers for this card. The problem is I don't have such a card nor the money at this time to buy it (hint). I would enjoy creating something like Msrcus

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Tue, 22 Feb 2000, James A Simmons wrote: There is a GGI Glide target, but it's 2D. What's wanted is accellerated hardware 3D.. Something that CAN render 3 screens of Quake at a decent FPS. = I agree. So where do we start? 1: Make the basic LibGGI Glide target do everything it

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Tue, 22 Feb 2000, Justin Cormack wrote: There is a GGI Glide target, but it's 2D. What's wanted is accellerated hardware 3D.. Something that CAN render 3 screens of Quake at a decent FPS. = I agree. So where do we start? First voodoo cards like many cards are triangle

portable

2000-02-22 Thread Jaime Dias
hi all,i want to know how portable ggi is (is all ansi c? how much percent is portable? what is the first module to be port? what enviroment are needed (since i think it need some others lib's)) and what are the good and bad points about it.i really like ggi and ggi/picasso project but i think it

Re: screen hosings...

2000-02-22 Thread Andrew Apted
Corey writes: Sometimes when i'm running X and run fbset (using the fbdev matrox driver), my screen hoses... A normal X server, or an fbdev/GGI one ? A normal X server will program the hardware directly, I guess that normally is fine since it puts the console in KD_GRAPHICS mode (telling

Re: Win32 GGI

2000-02-22 Thread sabetts
I think it's bad PR for the General Graphics Interface to split because it isn't general enough to handle win32 :). Besides, EMACS runs on win32 and didn't have to split, and if EMACS can do it, GGI can do it too! Marcus Sundberg [EMAIL PROTECTED] writes: John Fortin [EMAIL PROTECTED] writes: