Hello,
a new KGI-0.9 snapshot is available from
http://www.tu-chemnitz.de/~sse/ggi/kgi-0.9-2222.tar.gz
1) CHANGES
===
2222:
- merged jmt3 branch by Jon M. Taylor:
- added generic VGA driver framework by Jon M. Taylor
- added
I've had many email pass between Joseph Kain and myself... I usually send
anyone with a Glide problem I can't answer his way (poor guy!)
I can imagine. He seems like a really nice guy. I answer question about
fbdev all the time.
There is a GGI Glide target, but it's 2D. What's wanted is
There is a GGI Glide target, but it's 2D. What's wanted is accellerated
hardware 3D.. Something that CAN render 3 screens of Quake at a decent
FPS. =
I agree. So where do we start? First voodoo cards like many cards are
triangle bases. Any triangle support? The next thing is how to
Sometimes when i'm running X and run fbset (using the fbdev matrox driver),
my screen hoses... if i switch VC's my screen is still hosed. however, if
i type, sometimes i will see letters flash on the screen for about a tenth
of a second, then disapear. if i run quake all the colors are
On 2000/Feb/22, Steffen Seeger wrote:
Hi,
a new KGI-0.9 snapshot is available from
What about acceleration? I've downloaded this version but it has
nothing under the accel directory... Is it only available at KGIcon yet?
- added S3 ViRGE driver framework by Jos
On Mon, 21 Feb 2000, Joseph Carter wrote:
On Mon, Feb 21, 2000 at 02:42:20PM -0500, James A Simmons wrote:
Their does exist a fbdev drivers for this card. The problem is I don't
have such a card nor the money at this time to buy it (hint). I would
enjoy creating something like Msrcus
On Tue, 22 Feb 2000, James A Simmons wrote:
There is a GGI Glide target, but it's 2D. What's wanted is accellerated
hardware 3D.. Something that CAN render 3 screens of Quake at a decent
FPS. =
I agree. So where do we start?
1: Make the basic LibGGI Glide target do everything it
On Tue, 22 Feb 2000, Justin Cormack wrote:
There is a GGI Glide target, but it's 2D. What's wanted is accellerated
hardware 3D.. Something that CAN render 3 screens of Quake at a decent
FPS. =
I agree. So where do we start? First voodoo cards like many cards are
triangle
hi all,i want to know how portable ggi is (is all ansi c? how much percent is portable? what is the first module to be port? what enviroment are needed (since i think it need some others lib's)) and what are the good and bad points about it.i really like ggi and ggi/picasso project but i think it
Corey writes:
Sometimes when i'm running X and run fbset (using the fbdev matrox driver),
my screen hoses...
A normal X server, or an fbdev/GGI one ? A normal X server will
program the hardware directly, I guess that normally is fine since it
puts the console in KD_GRAPHICS mode (telling
I think it's bad PR for the General Graphics Interface to split
because it isn't general enough to handle win32 :). Besides, EMACS
runs on win32 and didn't have to split, and if EMACS can do it, GGI
can do it too!
Marcus Sundberg [EMAIL PROTECTED] writes:
John Fortin [EMAIL PROTECTED] writes:
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