Re: RFC: XMI updates + development issues

2000-06-09 Thread Christoph Egger
On Fri, 9 Jun 2000, Andreas Beck wrote: The malloc()-call allocates enough memory for each scanline (depends on the current visual-virt.y). As big as the framebuffer? That's a bit overkill when most span sets will probably be for smallish GUI elements. No - if I got him

Re: RFC: XMI updates + development issues

2000-06-09 Thread Christoph Egger
On Thu, 8 Jun 2000, Jon M. Taylor wrote: On Thu, 8 Jun 2000, Christoph Egger wrote: On Wed, 7 Jun 2000, Jon M. Taylor wrote: Hi! I've just waited until your updates are in the snapshots. This is kind of a long post. You may want to skim or skip it if you aren't

Re: RFC: XMI updates + development issues

2000-06-09 Thread Andrew Apted
Jon M. Taylor writes: * ROP256 * Colorkey (transparency) * Texture filter (pixel multiply, bilinear, anisotropic, etc) * Alpha blend * Alpha test * Stencil mask * Z-buffer update/test/mask passthru (Here you go Christoph) * Multitexture blending with an arbitrary number of stages

Re: sense of latest ggi-snapshot diff

2000-06-09 Thread Marcus Sundberg
[EMAIL PROTECTED] (Christoph Egger) writes: I can't figure out the sense of the ggi-devel-2609.diff.bz2 ... Does it anyone know it? Should be fixed now. //Marcus -- ---+ Marcus Sundberg| http

Re: RFC: XMI updates + development issues

2000-06-09 Thread Marcus Sundberg
[EMAIL PROTECTED] (Christoph Egger) writes: On Fri, 9 Jun 2000, Andreas Beck wrote: No - if I got him right, he's talking about having a struct span { int start,stop } spans[vis-virt.y]. Yep. Andy, right you are. But thinking closer, I think it is better having a struct span { int

Re: RFC: XMI updates + development issues

2000-06-09 Thread Christoph Egger
On 9 Jun 2000, Marcus Sundberg wrote: [EMAIL PROTECTED] (Christoph Egger) writes: On Fri, 9 Jun 2000, Andreas Beck wrote: No - if I got him right, he's talking about having a struct span { int start,stop } spans[vis-virt.y]. Yep. Andy, right you are. But thinking closer, I

Re: RFC: XMI updates + development issues

2000-06-09 Thread Rodolphe Ortalo
On Wed, 7 Jun 2000, Jon M. Taylor wrote: ... Suggestions on which blend ops I should tackle next in the pixel stubs are welcome - I've got no preference now ... I'd really like to play with the alpha channel for buttons, menus, etc inside OpenAmulet (more precisely, add an alpha component to

IrisGL-like library

2000-06-09 Thread Pedro F. Giffuni
Hello; I have always wanted to see a good framework to port certain graphic libraries from the PC world to unix and GGI seems to be that framework. There are several interesting libraries out there; jlib, gfx, the EMX SVGA library..however the most interesting toolkit is probably Vogle. Vogle is

Re: IrisGL-like library

2000-06-09 Thread Pedro F. Giffuni
Oh sorry, This URL seems cleaner: ftp://munnari.oz.au/pub/graphics/ enjoy, Pedro.

Re: RFC: XMI updates + development issues

2000-06-09 Thread Andrew Apted
Christoph Egger writes: On 9 Jun 2000, Marcus Sundberg wrote: [EMAIL PROTECTED] (Christoph Egger) writes: Yep. Andy, right you are. But thinking closer, I think it is better having a struct span { int start,stop } spans[vis-visible.y]. It makes more sense just