Re: KGI ... KGIcon ... GGI Console ???
On Sun, 19 Dec 1999, Firstname Lastname wrote: > hmm, is the resason that I haven't been able to get KGI to work because it > only has the driver for permedia, and all the others are in KGIcon? Yeah, probably :). The older, obselete KGI 0.8 had more drivers, including a few that didn't make it into KGIcon. The KGIcon driverswere ported from KGI 0.8, and work has been done on them to start making them look more like KGI 0.9 drivers, so they can then be easily ported to KGI 0.9. I expect, not to put words into his mouth, but given Steffen's blistering pace lately, that he'll announce a pretty fully functional KGI within the next few months and that the drivers will be ported faster than you would think possible as soon as that happens :). -- Brian
Re: KGI ... KGIcon ... GGI Console ???
> > What is the difference between KGIcon and KGI, if there is one? > >The KGI driver system itself is designed to be portable across platforms >(both hardware- and OS-wise). KGIcon is a wrapper around the KGI drivers >that will let them look like normal fbcon drivers for the Linux kernel >(hence the name). > >KGI 0.0.9 - which is maintained by Steffen Seeger - is a massive intrusion >into the Linux console subsystem which sets quite some things right and >thus >allows to use more features of modern graphics cards. > >It will need some updating of the drivers, but we will try to merge kgicon >and KGI 0.0.9, so that you can use KGI drivers on both stock and patched >Linux kernels. hmm, is the resason that I haven't been able to get KGI to work because it only has the driver for permedia, and all the others are in KGIcon? __ Get Your Private, Free Email at http://www.hotmail.com
Re: KGI ... KGIcon ... GGI Console ???
Andreas Beck <[EMAIL PROTECTED]> writes: > KGI 0.0.9 - which is maintained by Steffen Seeger - is a massive intrusion > into the Linux console subsystem which sets quite some things right and thus > allows to use more features of modern graphics cards. > > It will need some updating of the drivers, but we will try to merge kgicon > and KGI 0.0.9, so that you can use KGI drivers on both stock and patched > Linux kernels. You do mean KGI 0.9, right? //Marcus -- ---+ Marcus Sundberg| http://www.stacken.kth.se/~mackan Royal Institute of Technology | Phone: +46 707 295404 Stockholm, Sweden | E-Mail: [EMAIL PROTECTED]
Re: KGI ... KGIcon ... GGI Console ???
> What is the difference between KGIcon and KGI, if there is one? The KGI driver system itself is designed to be portable across platforms (both hardware- and OS-wise). KGIcon is a wrapper around the KGI drivers that will let them look like normal fbcon drivers for the Linux kernel (hence the name). KGI 0.0.9 - which is maintained by Steffen Seeger - is a massive intrusion into the Linux console subsystem which sets quite some things right and thus allows to use more features of modern graphics cards. It will need some updating of the drivers, but we will try to merge kgicon and KGI 0.0.9, so that you can use KGI drivers on both stock and patched Linux kernels. > How fits GGI Console (J.McMullan's EvStack?) in the architecture? It was an alternate design for the Linux Console Input/Output subsystem which relies heavily on a special form of message passing. It is a very flexible approach designed for advanced needs like multihead/multikeyboard/multi-whatever support and advanced input methods like gesture recognition programs that kind of "translate" the events produces by other inputs. Unfortunately Jason doesn't have time to spend on it currently. > I'm working at my theses at the University of Dresden and my task is > to design a console system for the DROPS project > (http://os.inf.tu-dresden.de/drops/). Feel free to take from the EvStack code. IMHO it's one of the simplest and most transparent implementations for a Unix style console subsystem. As it separates all components (input drivers, remapping [keyboard layout], terminal-emulation [Key-ESC-Sequences], userspace-IO, terminal-emulation [terminal control ESC sequences], virtual scroller, graphics subsystem), it is very easy to write modules and maintain them. Just start out with a naive implementation of all subsystems and then enhance them. > I'm just wondering if I could use the 'GGI Console' in a Linux-emulating > (Microkernel-) Server. I think that is similar to the thing the HURD people > want to do. Sure. Feel free to take. CU, Andy -- = Andreas Beck| Email : <[EMAIL PROTECTED]> =
KGI ... KGIcon ... GGI Console ???
Hello, I spent the last 3 days reading papers, websites and mailing lists about the GGI-Project. There is still something confusing for me: What is the difference between KGIcon and KGI, if there is one? How fits GGI Console (J.McMullan's EvStack?) in the architecture? I'm working at my theses at the University of Dresden and my task is to design a console system for the DROPS project (http://os.inf.tu-dresden.de/drops/). This a Multiserver-Architecture based on the DROPS-Microkernel. At this point I'm just wondering if I could use the 'GGI Console' in a Linux-emulating (Microkernel-) Server. I think that is similar to the thing the HURD people want to do. Christian.