Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Øyvind Kolås
On Sun, Jul 27, 2008 at 4:46 AM, Souichi TAKASHIGE [EMAIL PROTECTED] wrote: Sorry, I'm currently working on another program, so I have not maintained the patch any longer. GIMP will be fully non-destructive editor in the future, but I think that is not a good news for users who use GIMP as a

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
Hi, They do not need to be made fully non-destructive, for the paint core I have been experimenting with on top of GEGL[1] I have both a destructive and a non destructive version. The difference between them being that the destructive one continuously replaces the contents of a GeglBuffer

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Liam R E Quin
On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: [...] But it costs too much memory when we make a lot of strokes -- and we *DO* make thousand of strokes when we draw an image -- compared to the current implementation which has a buffer per each layers. That's something that

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Øyvind Kolås
On Sun, Jul 27, 2008 at 7:34 PM, Souichi TAKASHIGE [EMAIL PROTECTED] wrote: 2008/7/28 Liam R E Quin [EMAIL PROTECTED]: On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: [...] But it costs too much memory when we make a lot of strokes -- and we *DO* make thousand of strokes when we

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
2008/7/28 Liam R E Quin [EMAIL PROTECTED]: On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote: [...] But it costs too much memory when we make a lot of strokes -- and we *DO* make thousand of strokes when we draw an image -- compared to the current implementation which has a buffer

[Gimp-developer] Fwd: is watercolor (brush color blending mode)...

2008-07-27 Thread Theodore Imre
-- Forwarded message -- From: Theodore Imre [EMAIL PROTECTED] Date: Sun, Jul 27, 2008 at 9:56 PM Subject: Re: [Gimp-developer] is watercolor (brush color blending mode)... To: Øyvind Kolås [EMAIL PROTECTED] hi, as i am reading this, im getting more and more interested in the way

Re: [Gimp-developer] Fwd: is watercolor (brush color blending mode)...

2008-07-27 Thread Alexia Death
On Sunday 27 July 2008 22:57:38 Theodore Imre wrote: All such applications that i tried (sai,nekopaint,4thpaint) used a relatively low amount of virtual memory/cache space. So from what i read now, gimp cannot handle such a brush dynamics,because it is going to likely consume a lot of

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread Souichi TAKASHIGE
Hi, 2008/7/28 Øyvind Kolås [EMAIL PROTECTED]: The situation would be the same for GEGL once the bug in http://bugzilla.gnome.org/show_bug.cgi?id=502465 gets resolved. Since the part of the processing graph underneath the top most added stroke doesn't change, and it can be recomputed from the

Re: [Gimp-developer] is watercolor (brush color blending mode)...

2008-07-27 Thread David Gowers
Hi, On Mon, Jul 28, 2008 at 9:39 AM, Souichi TAKASHIGE [EMAIL PROTECTED] wrote: Hi, 2008/7/28 Øyvind Kolås [EMAIL PROTECTED]: The situation would be the same for GEGL once the bug in http://bugzilla.gnome.org/show_bug.cgi?id=502465 gets resolved. Since the part of the processing graph